Added new code types and bug fixes
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@ -3,7 +3,7 @@
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<app>
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<name>TCP Gecko</name>
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<coder>BullyWiiPlaza, wj44, dimok, Chadderz, Marionumber1</coder>
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<version>2.52</version>
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<version>2.53</version>
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<short_description>WiiU RAM Hacking</short_description>
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<long_description>A memory editor that does magical things to your games. In order to develop and apply real-time cheats use JGecko U.
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File diff suppressed because it is too large
Load Diff
@ -20,12 +20,25 @@ void persistAssembly(unsigned char buffer[], unsigned int size) {
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void executeAssembly() {
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int startAddress = getStartAddress();
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log_printf("[Execute assembly] Start address: %i\n", startAddress);
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int startAddressInstruction = *(int*)startAddress;
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if (startAddressInstruction != 0) {
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void (*function)() = (void (*)()) startAddress;
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function();
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log_print("[Execute assembly] Executed!\n");
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}
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}
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void clearAssembly() {
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log_printf("[Clear assembly] Assembly size: %i\n", assemblySize);
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unsigned char buffer[assemblySize];
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log_print("[Clear assembly] Buffer allocated\n");
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memset((void *) buffer, 0, assemblySize);
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log_print("[Clear assembly] Memory set\n");
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int startAddress = getStartAddress();
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log_printf("[Clear assembly] Start address: %i\n", startAddress);
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kernelCopyData((unsigned char *) startAddress, buffer, assemblySize);
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log_print("[Clear assembly] Kernel copy done\n");
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assemblySize = 0;
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log_print("[Clear assembly] Assembly size 0\n");
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}
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BIN
tcpgecko.elf
BIN
tcpgecko.elf
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