uae-wii/docs/compiling.txt

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Compiling E-UAE
===============
E-UAE should be able to compile on any platform with a POSIX-like shell
environment, a C compiler and make. Version 2.95 or newer of the GNU C
Compiler is recommended as is GNU make, but alternative compilers and
versions of make may work. Some features may be GCC-specific, however.
Currently, for example, the JIT - the compiler which dynamically
translate 68k opcodes to x86 opcodes - does require GCC (and GAS, the
GNU assembler).
Currently zlib is also required to build E-UAE for all supported
platforms. This isn't much of hardship since zlib is available
everywhere, but shout loudly enough and I'll fix this.
Configuring
===========
The first step to compiling E-UAE is to generate a makefile suitable
for your intended target system. This is done by running the configure
script.
Run ./configure --help to see the list of options that the configure
script supports. Most options will automatically default to
appropriate values.
Here are a selection of the the supported options:
The config script for UAE supports a bunch of compile-time options for
selecting what features are built into UAE. Here's a selection:
--enable-jit
Build CPU emulation with JIT compiler. Currently only supported on
x86 platforms (known to work on Linux, Solaris, AROS, and BeOS, but
should work on most Unix-like platforms, providing you are building
with GCC). Defaults to enabled when building for x86.
--enable-natmem
If building the JIT, include support for direct memory access (which
greatly improves performance). Currently only supported on Linux.
Defaults to enabled when building for Linux/x86.
--enable-autoconfig
Include emulation of the Amiga's autoconfig expansion system.
Required for emulating ZII or ZIII memory, emulating disks, SCSI
devices, network stacks - in fact, most of the cool stuff that UAE
can do. Currently defaults to enabled providing thread support is
available (which should be on all the supported host platforms).
This dependency on threads will eventually be removed.
--enable-aga
Support emulation of AGA chipset. Defaults to true. Required if you
want to emulate an A1200, A4000 or CD32.
--enable-scsi-device
Build with SCSI emulation. This requires the libscg and libschily
libraries and headers from cdrtools 2.0.x (see below).
--enable-cdtv
Enable CDTV emulation. Requires SCSI emulation. Defaults to enabled
if SCSI emulation is enabled.
--enable-cd32
Enable CD32 emulation. Requires SCSI emulation and AGA support be
enabled. Defaults to enabled if both these are enabled.
--enable-bsdsock
Build with support for emulated network stack (an emulated
bsdsocket.library). This works only on Unix platforms at the moment
(including Linux and OS X).
--with-caps
Build with support for IPF (CAPS) images. This requires the IPF
development files from http://www.caps-project.org/
--with-caps-prefix=<dir>
Optional absolute path to where the CAPS API is installed on your
system.
--with-sdl-gfx
Use SDL library for graphics output.
--with-sdl-gl
Use SDL library for graphics output and enable OpenGL display output.
--with-sdl-sound
Use SDL library for audio output.
Note that the '--enable-xyz' options all have a '--disable-xyz'
counterpart to disable that feature.
Compiling on MacOS X
--------------------
At the moment, only building against the SDL framework is supported.
Configure with
./configure --with-sdl-gfx --with-sdl-sound
and any other options you fancy.
If you are building on an x86 OS X box, then the SDL test in the
configure script currently fails. It should build okay if you disable
the SDL test. That is, configure with:
./configure --with-sdl-gfx --with-sdl-sound --disable-sdltest
I've not tested this myself, however, since I don't have a MacIntel
box.
Building the SCSI emulation
---------------------------
E-UAE's SCSI emulation may use libscg, the SCSI transport layer from
the cdrtools project (see http://cdrecord.berlios.de). Note, however,
due to a license change in the cdrtools project, only versions of
cdrtools up to 2.01.01a08 inclusive may be used.
If libscg is not available on your build system, download a recent
version of cdrecord and compile it. Then run the ./src/install_libscg
script in the E-UAE source archive to move the relevant files from
cdrecord to the E-UAE source directory.
If your system has the libscg headers and library installed in a
non-standard location, you can pass the --with-libscg-prefix option or
the --with-libscg-includedir and --with-libscg-libdir options to the
configure script to specify where these are installed.
On Linux systems, if libscg is not available, E-UAE tries to use a
Linux-specific SCSI emulation that is based on some ioctl() commands.