mirror of
https://github.com/Oibaf66/uae-wii.git
synced 2024-11-22 18:49:19 +01:00
92 lines
3.8 KiB
Plaintext
92 lines
3.8 KiB
Plaintext
|
Joystick port emulation
|
||
|
=======================
|
||
|
|
||
|
An Amiga has two joystick ports. Port 0 typically has a mouse attached to it
|
||
|
and port 1 may have a digital joystick, joypad or some other device
|
||
|
connected. E-UAE can emulate Amiga mice and joysticks using either input
|
||
|
from a physical mouse or joystick or by using specific key presses on the
|
||
|
keyboard to synthesize mouse and joystick movements or button clicks.
|
||
|
|
||
|
The device connected to port 0 can be configured with the joyport0=<mode>
|
||
|
configuration file option and the device at port 1 with joyport1=<mode>.
|
||
|
Additionally, some versions of E-UAE may supply a GUI controls to configure
|
||
|
the joystick.
|
||
|
|
||
|
Here <mode> can be one of:
|
||
|
|
||
|
none - no device is connected to this port.
|
||
|
|
||
|
mouse - a mouse will be emulated on this port using the host's default
|
||
|
mouse (usually the device you use to move the mouse pointer on your
|
||
|
desktop). Up to three mouse buttons are supported and a scroll
|
||
|
wheel is currently supported when using E-UAE's X11 or SDL
|
||
|
graphics drivers.
|
||
|
|
||
|
joy0 - a digital joystick will be emulated on this port using input from
|
||
|
the first joystick detected on the host. This host device can be
|
||
|
either a digital or analog joystick.
|
||
|
|
||
|
Typically Amiga software supports up to three joystick fire buttons
|
||
|
(although most games only require one or two) and these will be
|
||
|
emulated by the first three fire buttons on the host joystick
|
||
|
(additional buttons, if present, may be used when emulating a CD32
|
||
|
controller - see below).
|
||
|
|
||
|
joy1 - a digital joystick will be emulated using the second host joystick.
|
||
|
|
||
|
joy<n> - a digital joystick will be emulated using the <n-1>th host
|
||
|
joystick.
|
||
|
|
||
|
kbd1 - a digital joystick is emulated using keys on the numeric keypad of
|
||
|
the host keyboard, where:
|
||
|
|
||
|
key pad 4 = joystick left
|
||
|
key pad 6 = joystick right
|
||
|
key pad 8 = joystick up
|
||
|
key pad 2 = joystick down
|
||
|
key pad 5 = joystick fire button 1
|
||
|
|
||
|
kbd2 - a digital joystick is emulated using the cursor keys and right Ctrl
|
||
|
or right Alt key on the host keyboard, where:
|
||
|
|
||
|
cursor left = joystick left
|
||
|
cursor right = joystick right
|
||
|
cursor up = joystick up
|
||
|
cursor down = joystick down
|
||
|
right Ctrl = joystick fire button 1
|
||
|
right Alt = joystick fire button 1
|
||
|
|
||
|
Note that both the right Alt and right Ctrl keys produce fire
|
||
|
button events since some keyboards (e.g. PC/USB keyboards on an
|
||
|
Amiga, ADB Mac keyboards) don't produce unique events for right
|
||
|
and left Ctrl and other keyboards (e.g Amiga keyboards and some
|
||
|
laptop keyboards) don't even have a right Ctrl key.
|
||
|
|
||
|
kbd3 - a digital joystick is emulated using the following keys:
|
||
|
|
||
|
F = joystick left
|
||
|
H = joystick right
|
||
|
T = joystick up
|
||
|
B = joystick down
|
||
|
left Alt = joystick fire button 1
|
||
|
|
||
|
Note that, when you employ any of the above keyboard-based joystick
|
||
|
emulations, the keys used by the joystick emulation are used exclusively for
|
||
|
joystick input - they will not produce normal key presses.
|
||
|
|
||
|
|
||
|
Emulating a CD32 controller
|
||
|
===========================
|
||
|
|
||
|
When emulating a CD32 (to do this, E-UAE must be booted with CD32 ROMs) the
|
||
|
joystick configured to port 1 may emulate a CD32 controller. The buttons on
|
||
|
the joystick will be mapped to CD32 controller buttons as follows:
|
||
|
|
||
|
button 1 = CD32 Red (Fire/Select) button
|
||
|
button 2 = CD32 Blue (Second fire/Stop) button
|
||
|
button 3 = CD32 Yellow (Loop) button
|
||
|
button 4 = CD32 Green (Shuffle) button
|
||
|
button 5 = CD32 FFW button
|
||
|
button 6 = CD32 RWD button
|
||
|
button 7 = CD32 Play button
|