From 0f79ebbc2ad7d08f65c07498ea132d30de7f7518 Mon Sep 17 00:00:00 2001 From: Google Code Exporter Date: Mon, 29 Jun 2015 12:37:41 -0400 Subject: [PATCH] Migrating wiki contents from Google Code --- ProjectHome.md | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 ProjectHome.md diff --git a/ProjectHome.md b/ProjectHome.md new file mode 100644 index 0000000..2664f29 --- /dev/null +++ b/ProjectHome.md @@ -0,0 +1,43 @@ +This is a port of UAE to Nintendo Wii which enables Amiga games to be played on the Nintendo Wii. See the [Wiibrew page](http://wiibrew.org/wiki/UAE_Wii) for usage instructions and download. + +![http://uae-wii.googlecode.com/files/stunt-car-racer-1-800.jpg](http://uae-wii.googlecode.com/files/stunt-car-racer-1-800.jpg) + +## Build instructions ## +Building UAE for Wii is pretty straight-forward, but needs some care. + +### Preparations ### +You'll need to use [devkitpro](http://wiibrew.org/wiki/DevkitPro) (portlibs included) and the svn version of [SDL-wii](http://sdl-wii.googlecode.com), so follow the instructions to build and install SDL first. + +You also need a gcc compiler for the host machine. + +### Build for the Wii ### +UAE is built with the `Makefile.wii` makefile: + +``` +make -f Makefile.wii +``` + +To get a binary release to install on the Wii SD card, do + +``` +make -f Makefile.wii dist +``` + +And untar the resulting `uae-bin.tar.gz` file on your wii. Cleaning is done with + +``` +make -f Makefile.wii clean +``` + +### Build for the host machine ### +To build for the host, use the `Makefile.host` makefile: + +``` +make -f Makefile.host +``` + +Cleaning is done with + +``` +make -f Makefile.host clean +``` \ No newline at end of file