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See to it that the boot rom is really mapped - otherwise the emulator will crash when the mouse enters the window...
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@ -1610,10 +1610,10 @@ void memory_reset (void)
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if (a3000memory != 0)
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if (a3000memory != 0)
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map_banks (&a3000mem_bank, a3000mem_start >> 16, allocated_a3000mem >> 16,
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map_banks (&a3000mem_bank, a3000mem_start >> 16, allocated_a3000mem >> 16,
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allocated_a3000mem);
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allocated_a3000mem);
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#endif
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/* Map UAE 'boot rom' at 0xF00000 - 0xF0FFFF. */
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/* Map UAE 'boot rom' at 0xF00000 - 0xF0FFFF. */
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map_banks (&rtarea_bank, RTAREA_BASE >> 16, 1, 0);
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map_banks (&rtarea_bank, RTAREA_BASE >> 16, 1, 0);
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#endif
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/* Map primary Kickstart at 0xF80000 - 0xFFFFFF. */
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/* Map primary Kickstart at 0xF80000 - 0xFFFFFF. */
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map_banks (&kickmem_bank, 0xF8, 8, 0);
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map_banks (&kickmem_bank, 0xF8, 8, 0);
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