Renmae FOLs branch

This commit is contained in:
simon.kagstrom 2009-05-21 06:20:17 +00:00
parent f1acfb28c1
commit 2ea74f7a19
2 changed files with 23 additions and 30 deletions

View File

@ -33,7 +33,7 @@ SRCS := $(filter-out src/compemu_raw_x86.c src/compemu_fpp.c src/compemu_support
src/cdrom.c src/blkdev-libscg.c src/blkdev.c src/blitops.c src/akiko.c src/filesys_bootrom.c \
src/filesys.c src/fsdb.c src/fsdb_unix.c src/hardfile_unix.c src/genblitter.c src/gencomp.c src/gencpu.c \
src/hardfile.c src/genlinetoscr.c src/compemu.c src/compstbl.c src/fsusage.c src/filesys_unix.c \
src/enforcer.c src/ar.c src/debug.c src/cpuemu_6.c \
src/enforcer.c src/ar.c src/debug.c \
src/readdisk.c src/gengenblitter.c src/scsiemul.c src/tui.c src/linetoscr.c, $(SRCS))
# Library object files.
@ -115,14 +115,13 @@ $(BIN_DIR)/%.dol: %.elf
@echo ----
# Compilation flags.
COMMON_FLAGS := -g -O3 -G8 -mrvl -Wall -D__inline__=__inline__ $(MACHDEP)
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Isrc/md-generic/ -Isrc/include -Isrc -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL
DEFINES := -DOS_WITHOUT_MEMORY_MANAGEMENT -DSAVESTATE -DUSE_SDL -DSUPPORT_THREADS -DCPUEMU_0 -DCPUEMU_5 -DFPUEMU -DAGA \
-DAUTOCONFIG
DEFINES := -DFPUEMU -DCPUEMU_0 -DCPUEMU_5 -DCPUEMU_6 -DAGA \
-DSUPPORT_THREADS -DUSE_SDL -DFDI2RAW -DSAVESTATE \
-DOS_WITHOUT_MEMORY_MANAGEMENT
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
#unused defines; -DFDI2RAW
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libogc/lib/wii -lz -lSDL_ttf -lSDL -lfreetype -lfat -lwiiuse -lbte -logc -lm -lwiikeyboard

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@ -1,44 +1,38 @@
kickstart_rom_file=/uae/roms/kick.rom
#kickstart_ext_rom_file=
floppy0=/uae/floppies/
floppy0=/uae/floppies/budbrain.adz
# Alters CPU speed (values are; real, max. CPU to Chipset; 1 through 20)
# Current setting of 3 = 17% CHIPSET and 83% CPU
cpu_speed=3
# CPU Type (values are; 68000, 68020, 68020/68881 and 68040)
cpu_type=68000
cpu_speed=5
# CPU Type (values are; 68000, 68010, 68020 etc etc)
cpu_type=68020
#No need to explain
cpu_compatible=false
cpu_24bit_addressing=false
#Immediate blits helps with speed
immediate_blits=true
collision_level=playfields
# Chipset type (values are; ocs, ecs_agnus, ecs, aga)
chipset=ecs_agnus
# Chipset type (values are; OCS, ECS AGNUS, ECS DENISE, FULL ECS, AGA)
chipset=aga
#Immediate blits helps with speed
immediate_blits=true
# Mem values (0 = 0MB, 1 = 512KB, 2 = 1024MB etc etc)
chipmem_size=4
fastmem_size=4
# Chip Memory (Values are; 0 = 0MB, 1 = 512KB, 2 = 1MB, 3 = 1.5MB and 4 = 2MB)
chipmem_size=2
# Fast Memory (Values are; 0 = 0MB, 4 = 2MB and 8 = 8MB)
fastmem_size=0
# Accellerator Memory (Values are; 1MB, 2MB, 4MB, 8MB, 16MB and 32MB)
z3mem_size=0
# Floppy speed, can cause incompatbility with certain floppy loaders
# (Values are; 0 = Turbo, 100 = Standard and 800 = 800% faster)
# Floppy speed, can cause incompatbility if set too high.
# E.g., 800 is much faster though
floppy_speed=100
gfx_width=640
gfx_height=480
gfx_center_horizontal=true
gfx_center_vertical=true
gfx_vsync=false
gfx_correct_aspect=false
gfx_correct_aspect=true
gfx_framerate=2
show_leds=true
sound_frequency=32000
sound_latency=200
sdl.map_raw_keys=true
input.config=1