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https://github.com/Oibaf66/uae-wii.git
synced 2024-11-22 02:29:17 +01:00
More menu work, sleep a while on exit
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commit
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@ -15,24 +15,59 @@
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#include "menu.h"
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static const char *main_menu_messages[] = {
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/*00*/ "Floppy",
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/*00*/ "Insert floppy",
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/*01*/ "^|df0|df1|df2|df3",
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/*02*/ "States",
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/*03*/ "^|Load|Save|Delete",
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/*04*/ "Keyboard",
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/*05*/ "^|Type|Macro|Bind",
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/*06*/ "#1-------------------------------------",
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/*07*/ "Reset UAE",
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/*08*/ "Options",
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/*09*/ "Advanced Options",
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/*05*/ "#1-------------------------------------",
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/*06*/ "Reset UAE",
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/*07*/ "Memory options",
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/*08*/ "CPU/Chipset options",
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/*09*/ "Game port options",
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/*10*/ "Help",
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/*11*/ "Quit",
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NULL
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};
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static const char *memory_messages[] = {
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/*00*/ "Chip mem",
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/*01*/ "^|512K|1M|2M|4M|8M",
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/*02*/ "Slow mem",
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/*03*/ "^|512K|1M|1.8M",
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/*04*/ "Fast mem",
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/*05*/ "^|None|1M|2M|4M|8M",
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/*06*/ "Change ROM file",
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NULL
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};
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static const char *cpu_messages[] = {
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/*00*/ "Model",
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/*01*/ "^|68000|68010|68020|68030|68040",
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/*02*/ "Accuracy",
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/*03*/ "^|Normal|Compatible|Cycle exact",
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/*04*/ "Speed",
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/*05*/ "^|Approx 1-1|Maximum",
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/*06*/ "Chipset",
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/*07*/ "^|OCS|ECS Agnus|Full ECS|AGA",
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/*08*/ "TV mode (emulation)",
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/*09*/ "^|NTSC|PAL",
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NULL
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};
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static const char *other_messages[] = {
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NULL
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};
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static void exit_fn(void)
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{
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sleep(3);
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}
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void gui_init (int argc, char **argv)
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{
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printf("Init gui\n");
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atexit(exit_fn);
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}
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int gui_open (void)
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@ -107,6 +142,8 @@ void gui_handle_events (void)
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{
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}
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static int prefs_has_changed;
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static void insert_floppy(int which)
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{
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const char *name = menu_select_file(prefs_get_attr("floppy_path"));
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@ -115,6 +152,27 @@ static void insert_floppy(int which)
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strcpy (changed_prefs.df[which], name);
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}
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static void memory_options(void)
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{
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int submenus[3];
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memset(submenus, 0, sizeof(submenus));
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}
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static void cpu_options(void)
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{
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int submenus[5];
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memset(submenus, 0, sizeof(submenus));
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submenus[0] = currprefs.cpu_level;
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submenus[1] = currprefs.cpu_cycle_exact;
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submenus[2] = currprefs.m68k_speed;
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submenus[3] = currprefs.chipset_mask;
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}
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static void gameport_options(void)
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{
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}
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void gui_display(int shortcut)
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{
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int submenus[3];
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@ -122,6 +180,7 @@ void gui_display(int shortcut)
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memset(submenus, 0, sizeof(submenus));
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printf("gui_display: %d\n", shortcut);
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prefs_has_changed = 0;
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opt = menu_select_title("Main menu", main_menu_messages, submenus);
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switch(opt)
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@ -150,9 +209,18 @@ void gui_display(int shortcut)
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}
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msgYesNo("This is not implemented", 0, 320, 200);
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break;
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case 7:
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case 6:
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uae_reset(1);
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break;
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case 7:
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memory_options();
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break;
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case 8:
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cpu_options();
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break;
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case 9:
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gameport_options();
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break;
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case 11:
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uae_quit();
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break;
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@ -171,7 +239,7 @@ void gui_message (const char *format,...)
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va_start (parms,format);
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vsprintf ( msg, format, parms);
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va_end (parms);
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msgYesNo(msg, 0, 24, 24);
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// msgYesNo(msg, 0, 24, 24);
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write_log (msg);
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}
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