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https://github.com/Oibaf66/uae-wii.git
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Use masks in config, move some default settings to default_config
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ff0d30754d
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@ -103,39 +103,33 @@ static void A500_config(void)
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{
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{
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default_config();
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default_config();
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changed_prefs.collision_level = 2; //Playfields
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changed_prefs.cpu_level = 0; //68000
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changed_prefs.cpu_level = 0; //68000
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.chipmem_size = 512 * 1024; //512
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changed_prefs.chipmem_size = 512 * 1024; //512
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changed_prefs.bogomem_size = 512 * 1024; //512
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changed_prefs.bogomem_size = 512 * 1024; //512
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changed_prefs.chipset_mask = 0; //OCS
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changed_prefs.chipset_mask = 0; //OCS
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changed_prefs.immediate_blits = 1; //ON
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}
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}
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static void A600_config(void)
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static void A600_config(void)
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{
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{
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default_config();
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default_config();
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changed_prefs.collision_level = 2; //Playfields
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changed_prefs.cpu_level = 1; //68010
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changed_prefs.cpu_level = 1; //68010
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.chipmem_size = 1024 * 1024; //1024
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changed_prefs.chipmem_size = 1024 * 1024; //1024
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changed_prefs.bogomem_size = 0; //OFF
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changed_prefs.bogomem_size = 0; //OFF
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changed_prefs.chipset_mask = 2; //ECS Denise
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changed_prefs.chipset_mask = CSMASK_ECS_DENISE; //ECS Denise
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changed_prefs.immediate_blits = 1; //ON
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}
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}
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static void A1000_config(void)
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static void A1000_config(void)
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{
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{
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default_config();
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default_config();
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changed_prefs.collision_level = 2; //Playfields
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changed_prefs.cpu_level = 0; //68000
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changed_prefs.cpu_level = 0; //68000
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.chipmem_size = 512 * 1024; //512
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changed_prefs.chipmem_size = 512 * 1024; //512
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changed_prefs.bogomem_size = 0; //OFF
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changed_prefs.bogomem_size = 0; //OFF
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changed_prefs.chipset_mask = 0; //OCS
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changed_prefs.chipset_mask = 0; //OCS
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changed_prefs.immediate_blits = 1; //ON
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}
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}
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static void A1200_config(void)
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static void A1200_config(void)
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@ -146,8 +140,7 @@ static void A1200_config(void)
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.fastmem_size = 0; //OFF
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changed_prefs.chipmem_size = 1024 * 2048; //2048
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changed_prefs.chipmem_size = 1024 * 2048; //2048
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changed_prefs.bogomem_size = 0;
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changed_prefs.bogomem_size = 0;
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changed_prefs.chipset_mask = 3; //ECS
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changed_prefs.chipset_mask = CSMASK_AGA; //AGA
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changed_prefs.immediate_blits = 1; //ON
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}
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}
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static void default_config(void)
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static void default_config(void)
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@ -166,7 +159,7 @@ static void default_config(void)
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changed_prefs.bogomem_size = 512 * 1024; //512kb
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changed_prefs.bogomem_size = 512 * 1024; //512kb
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changed_prefs.chipset_mask = CSMASK_ECS_AGNUS; //ECS Super AGNUS
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changed_prefs.chipset_mask = CSMASK_ECS_AGNUS; //ECS Super AGNUS
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changed_prefs.immediate_blits = 0; //OFF
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changed_prefs.immediate_blits = 1; //OFF
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changed_prefs.blitter_cycle_exact = 0; //OFF
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changed_prefs.blitter_cycle_exact = 0; //OFF
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changed_prefs.gfx_correct_aspect = 0; //OFF FOL (This doesnt work any more) FOL
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changed_prefs.gfx_correct_aspect = 0; //OFF FOL (This doesnt work any more) FOL
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changed_prefs.dfxtype[0] = 0; //Drive Type Double Density, can be set to High Density 1.7Megs
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changed_prefs.dfxtype[0] = 0; //Drive Type Double Density, can be set to High Density 1.7Megs
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