Fix workbench stuff, release

This commit is contained in:
simon.kagstrom 2010-03-20 07:19:32 +00:00
parent d895ea1bea
commit 6fb9baf71f
4 changed files with 34 additions and 7 deletions

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@ -1,3 +1,10 @@
version 5:
* (build) Update to devkitpro r20 and the new SDL-wii trunk
* Fix workbench graphics (thanks Fredric QJ Blåholtz)
-- Simon Kagstrom <simon.kagstrom@gmail.com>, Tue Oct 20 19:30:35 CEST 2009
version 4:
* (build) Update to devkitpro r18 and the new SDL-wii trunk

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@ -36,6 +36,8 @@ SRCS := $(filter-out src/compemu_raw_x86.c src/compemu_fpp.c src/compemu_support
src/enforcer.c src/ar.c src/debug.c \
src/readdisk.c src/gengenblitter.c src/scsiemul.c src/tui.c src/linetoscr.c, $(SRCS))
genlinetoscr_args="-b"
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o)) $(OBJ_DIR)/guidep/VirtualKeyboard.o
@ -43,6 +45,9 @@ OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o)) $(OBJ_DIR)/guidep/VirtualKe
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/showfont.c
src/tools/linetoscr:
cd src/tools/ && make -f Makefile.wii
# What's a full build?
all: uae.dol
@ -93,6 +98,21 @@ src/md-fpp.h:
rm -f $@
cd src && ln -s include/fpp-ieee.h md-fpp.h
src/blit.h: src/tools/genblitter
src//tools/genblitter i >$@
src/blitfunc.c: src/tools/genblitter src/blitfunc.h
src/tools/genblitter f >$@
src/blitfunc.h: src/tools/genblitter
src/tools/genblitter h >$@
src/blittable.c: src/tools/genblitter src/blitfunc.h
src/tools/genblitter t >$@
src/linetoscr.c: src/tools/genlinetoscr
src/tools/genlinetoscr $(genlinetoscr_args) >$@
%.h: %.h.wii
cp $< $@
@ -107,7 +127,7 @@ $(LIB_DIR)/libSDL_ttf.a: $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: %.elf
uae.dol: uae.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
#powerpc-gekko-objcopy -O binary $< $@
@ -147,7 +167,7 @@ dist: uae.dol
cd $@ && tar -czf ../uae-bin.tar.gz *
# How to link an ELF.
uae.elf: $(SYMLINKS) src/target.h src/md-fpp.h src/sysconfig.h $(OBJS)
uae.elf: src/tools/linetoscr src/blit.h src/blitfunc.c src/blitfunc.h src/blittable.c src/linetoscr.c $(SYMLINKS) src/target.h src/md-fpp.h src/sysconfig.h $(OBJS)
@echo Linking $@
@-mkdir -p $(dir $@)
$(CXX) -o $@ $(OBJS) $(LDFLAGS)

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@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="4">
<app version="5">
<name>UAE</name>
<coder>Simon Kagstrom</coder>
<version>4</version>
<release_date>20091021</release_date>
<version>5</version>
<release_date>20100320</release_date>
<short_description>Amiga emulator</short_description>
<long_description>UAE is an Amiga emulator written by Bernd Schmidt et al, see http://amigaemulator.org. The port to Wii was done by Simon Kagstrom, with help from Christopher Follett and "Knitax"</long_description>
</app>

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@ -4,7 +4,7 @@
CC = gcc
LDFLAGS =
CFLAGS =
CFLAGS = -I../include
LIBRARIES =
all: gencpu gencomp build68k genblitter genlinetoscr
@ -38,7 +38,7 @@ custom.o: blit.h
drawing.o: linetoscr.c
cpudefs.c: build68k ../table68k
./build68k ../table68k >cpudefs.c
./build68k < ../table68k >cpudefs.c
.c.o:
$(CC) $(INCLUDES) -c $(INCDIRS) $(CFLAGS) $(X_CFLAGS) $(DEBUGFLAGS) $(CFLAGS_$@) $< -o $@