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Refactoring: Move out framerate table
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@ -319,22 +319,20 @@ static void set_floppy_speed(int which)
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changed_prefs.floppy_speed = floppy_table[which];
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}
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static int framerate_table[] = {1, 2, 3, 4, 8};
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static void set_gfx_framerate(int which)
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{
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int table[] = {1, 2, 3, 4, 8};
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/* Custom setting - don't touch! */
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if (which > sizeof(table) / sizeof(table[0]))
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if (which > sizeof(framerate_table) / sizeof(framerate_table[0]))
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return;
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changed_prefs.gfx_framerate = table[which];
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changed_prefs.gfx_framerate = framerate_table[which];
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}
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static int get_gfx_framerate(void)
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{
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int table[] = {1, 2, 3, 4, 8};
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return find_index_by_val(changed_prefs.gfx_framerate, table,
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sizeof(table) / sizeof(table[0]), 5);
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return find_index_by_val(changed_prefs.gfx_framerate, framerate_table,
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sizeof(framerate_table) / sizeof(framerate_table[0]), 5);
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}
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