mirror of
https://github.com/Oibaf66/uae-wii.git
synced 2025-02-16 18:49:13 +01:00
Added number of floppie configuration, fixed a bug in sound floppy configuration, better order in uaerc file
This commit is contained in:
parent
e3e2a87ffe
commit
dedaad0735
@ -26,8 +26,8 @@
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#define ID_AXIS_OFFSET 32
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#define ID_AXIS_OFFSET 32
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/* Uncomment for debugging output */
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/* Uncomment for debugging output */
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//#define DEBUG
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//#define DEBUG_VK
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#ifdef DEBUG
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#ifdef DEBUG_VK
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#define DEBUG_LOG write_log
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#define DEBUG_LOG write_log
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#else
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#else
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#define DEBUG_LOG(...) do ; while(0)
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#define DEBUG_LOG(...) do ; while(0)
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@ -173,16 +173,18 @@ static const char *other_messages[] = {
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/*00*/ "Floppy speed",
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/*00*/ "Floppy speed",
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/*01*/ "^|normal|turbo|400%|800%",
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/*01*/ "^|normal|turbo|400%|800%",
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/*02*/ "Correct aspect ratio",
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/*02*/ "Number of floppies",
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/*03*/ "^|off|100%|95%|93%|90%|custom",
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/*03*/ "^| 0 | 1 | 2 | 3 | 4 ",
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/*04*/ "Scanlines",
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/*04*/ "Correct aspect ratio",
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/*05*/ "^|on|off",
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/*05*/ "^|off|100%|95%|93%|90%|custom",
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/*06*/ "Leds",
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/*06*/ "Scanlines",
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/*07*/ "^|on|off",
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/*07*/ "^|on|off",
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/*08*/ "Port",
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/*08*/ "Leds",
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/*09*/ "^|DEFAULT|SD|USB|SMB",
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/*09*/ "^|on|off",
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/*10*/ "Rumble",
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/*10*/ "Port",
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/*11*/ "^|on|off",
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/*11*/ "^|DEFAULT|SD|USB|SMB",
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/*12*/ "Rumble",
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/*13*/ "^|on|off",
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NULL
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NULL
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};
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};
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@ -280,7 +282,7 @@ void fix_options_menu_sdl (int printmsg)
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if ((changed_prefs.chipmem_size > 0x80000) && (!(changed_prefs.chipset_mask & CSMASK_ECS_AGNUS)))
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if ((changed_prefs.chipmem_size > 0x80000) && (!(changed_prefs.chipset_mask & CSMASK_ECS_AGNUS)))
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{
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{
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changed_prefs.chipmem_size = 0x80000;
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changed_prefs.chipmem_size = 0x80000;
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if (printmsg) msgInfo ("No more than 512KB chipmem OCS",3000, NULL);
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if (printmsg) msgInfo ("No more than 512KB chipmem with OCS",3000, NULL);
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}
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}
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if ((changed_prefs.bogomem_size > 0x100000) && ((changed_prefs.chipset_mask & CSMASK_AGA)))
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if ((changed_prefs.bogomem_size > 0x100000) && ((changed_prefs.chipset_mask & CSMASK_AGA)))
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@ -353,15 +355,6 @@ void fix_options_menu_sdl (int printmsg)
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}
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}
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#endif
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#endif
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if (changed_prefs.nr_floppies < 0 || changed_prefs.nr_floppies > 4) {
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if (printmsg) msgInfo ("Invalid number of floppies. Using 4.",3000, NULL);
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changed_prefs.nr_floppies = 4;
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changed_prefs.dfxtype[0] = 0;
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changed_prefs.dfxtype[1] = 0;
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changed_prefs.dfxtype[2] = 0;
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changed_prefs.dfxtype[3] = 0;
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}
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if (changed_prefs.collision_level < 0 || changed_prefs.collision_level > 3) {
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if (changed_prefs.collision_level < 0 || changed_prefs.collision_level > 3) {
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if (printmsg) msgInfo ("Invalid collision support level. Using Sprite level.",3000, NULL);
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if (printmsg) msgInfo ("Invalid collision support level. Using Sprite level.",3000, NULL);
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changed_prefs.collision_level = 1;
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changed_prefs.collision_level = 1;
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@ -641,6 +634,33 @@ static void set_floppy_speed(int which)
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changed_prefs.floppy_speed = floppy_table[which];
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changed_prefs.floppy_speed = floppy_table[which];
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}
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}
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static int get_dfxclick(void);
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static void set_dfxclick(int);
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static int get_floppy_number(void)
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{
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int i;
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for (i=0; (changed_prefs.dfxtype[i]!=-1) && (i<4); i++);
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return i;
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}
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static void set_floppy_number(int which)
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{
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int i;
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set_dfxclick (get_dfxclick()); //Trick to be sure that all floppies have sound on or off
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for (i=0; i<4; i++)
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{
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if (which == 0) changed_prefs.dfxtype[i] = -1; //disable all floppies
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if (i<which) changed_prefs.dfxtype[i] = 0; //3.5 inches double-density
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else changed_prefs.dfxtype[i] = -1; //disable floppy
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}
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}
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static void set_gfx_framerate(int which)
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static void set_gfx_framerate(int which)
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{
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{
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/* Custom setting - don't touch! */
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/* Custom setting - don't touch! */
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@ -842,23 +862,22 @@ msgInfo("File deleted",3000,NULL);
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}
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}
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int get_dfxclick(void)
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static int get_dfxclick(void)
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{
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{
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int sounddf_on = 0;
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int sounddf_on = 0;
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int i;
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int i;
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for (i=0; i < 4; i++)
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sounddf_on = (changed_prefs.dfxclick[0]!=0)||(changed_prefs.dfxclick[1]!=0)||
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if (changed_prefs.dfxclick[i]&&(changed_prefs.dfxtype[i]>=0)) sounddf_on =1;
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(changed_prefs.dfxclick[2]!=0)||(changed_prefs.dfxclick[3]!=0);
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return sounddf_on;
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return sounddf_on;
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}
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}
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void set_dfxclick(int sounddf_on)
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static void set_dfxclick(int sounddf_on)
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{
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{
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int i;
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int i;
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for (i=0; i < 4; i++)
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for (i=0; i < 4; i++)
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if ((changed_prefs.dfxtype[i]>=0)&&(changed_prefs.dfxclick[i]!=sounddf_on))
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changed_prefs.dfxclick[i] = sounddf_on; //Floppy sounds are all off or all on
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changed_prefs.dfxclick[i] = sounddf_on;
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}
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}
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static void emulation_options(void)
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static void emulation_options(void)
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@ -927,17 +946,20 @@ static void audio_options(void)
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static void other_options(void)
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static void other_options(void)
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{
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{
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int submenus[6];
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int submenus[7];
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int opt;
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int opt, floppy_n;
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memset(submenus, 0, sizeof(submenus));
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memset(submenus, 0, sizeof(submenus));
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floppy_n=get_floppy_number();
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submenus[0] = get_floppy_speed();
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submenus[0] = get_floppy_speed();
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submenus[1] = get_gfx_aspect_ratio();
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submenus[1] = floppy_n;
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submenus[2] = !(changed_prefs.gfx_linedbl == 2) ;
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submenus[2] = get_gfx_aspect_ratio();
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submenus[3] = !changed_prefs.leds_on_screen;
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submenus[3] = !(changed_prefs.gfx_linedbl == 2) ;
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submenus[4] = changed_prefs.Port;
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submenus[4] = !changed_prefs.leds_on_screen;
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submenus[5] = !changed_prefs.rumble;
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submenus[5] = changed_prefs.Port;
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submenus[6] = !changed_prefs.rumble;
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opt = menu_select_title("Other options menu",
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opt = menu_select_title("Other options menu",
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other_messages, submenus);
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other_messages, submenus);
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@ -945,15 +967,18 @@ static void other_options(void)
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return;
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return;
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set_floppy_speed(submenus[0]);
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set_floppy_speed(submenus[0]);
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set_gfx_aspect_ratio(submenus[1]);
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set_floppy_number(submenus[1]);
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changed_prefs.gfx_linedbl = submenus[2] ? 1 : 2;
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set_gfx_aspect_ratio(submenus[2]);
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changed_prefs.leds_on_screen = !submenus[3];
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changed_prefs.gfx_linedbl = submenus[3] ? 1 : 2;
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set_Port(submenus[4]);
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changed_prefs.leds_on_screen = !submenus[4];
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changed_prefs.rumble = !submenus[5];
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set_Port(submenus[5]);
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changed_prefs.rumble = !submenus[6];
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currprefs.leds_on_screen = changed_prefs.leds_on_screen;
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currprefs.leds_on_screen = changed_prefs.leds_on_screen;
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currprefs.rumble = changed_prefs.rumble;
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currprefs.rumble = changed_prefs.rumble;
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fix_options_menu_sdl(1);
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fix_options_menu_sdl(1);
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if (floppy_n != submenus[1]) uae_reset(1);
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}
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}
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static void save_conf_file_menu(void)
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static void save_conf_file_menu(void)
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119
uaerc.wii
119
uaerc.wii
@ -19,25 +19,12 @@ floppy0=/uae/floppies/
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#filesystem2=rw,DH0:harddir:/uae/harddir,-127
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#filesystem2=rw,DH0:harddir:/uae/harddir,-127
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# Alters CPU speed (values are: real, max, 1 through 20)
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# i.e. setting of 4 = 20% CHIPSET and 80% CPU
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cpu_speed=max
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# CPU Type (values are: 68000, 68010, 68020, 68020/68881, 68040 and 68060)
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# CPU Type (values are: 68000, 68010, 68020, 68020/68881, 68040 and 68060)
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cpu_type=68000
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cpu_type=68000
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#68000 has 24 bit address space
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#68000 has 24 bit address space
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cpu_24bit_addressing=true
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cpu_24bit_addressing=true
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#Immediate blits helps with speed
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immediate_blits=true
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collision_level=playfields
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# Emulation precision
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cpu_compatible=true
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cpu_cycle_exact=false
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# Chipset type (values are: ocs, ecs_agnus, ecs_denise, ecs, aga)
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# Chipset type (values are: ocs, ecs_agnus, ecs_denise, ecs, aga)
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chipset=ecs_agnus
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chipset=ecs_agnus
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@ -52,17 +39,78 @@ z3mem_size=0
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# Picasso96 Memory (Values are between 0 and 32 which are MB)
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# Picasso96 Memory (Values are between 0 and 32 which are MB)
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gfxcard_size=0
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gfxcard_size=0
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# Emulation precision
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cpu_compatible=true
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cpu_cycle_exact=false
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# Alters CPU speed (values are: real, max, 1 through 20)
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# i.e. setting of 4 = 20% CHIPSET and 80% CPU
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cpu_speed=max
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#Immediate blits helps with speed
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immediate_blits=true
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collision_level=playfields
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# Enable 2 floppies
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floppy0type=0
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floppy1type=0
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floppy2type=-1
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floppy3type=-1
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# Enable floppy sound
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floppy0sound=1
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floppy1sound=1
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floppy2sound=1
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floppy3sound=1
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floppy_volume=33
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floppy0soundext=/uae/wave/
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floppy1soundext=/uae/wave/
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floppy2soundext=/uae/wave/
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floppy3soundext=/uae/wave/
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# Floppy speed, can cause incompatbility with certain floppy loaders
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# Floppy speed, can cause incompatbility with certain floppy loaders
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# (Values are: 0 = Turbo, 100 = Standard and 800 = 800% faster)
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# (Values are: 0 = Turbo, 100 = Standard and 800 = 800% faster)
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floppy_speed=100
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floppy_speed=100
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show_leds=true
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# Sound configuration
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# Sound configuration
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sound_output=normal
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sound_output=normal
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sound_frequency=32000
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sound_frequency=32000
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sound_latency=200
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sound_latency=200
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# Graphic configuration
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# Necessary to get the relative coordinates from mouse emulated with wiimote IR pointer
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gfx_fullscreen_amiga=true
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# Set the screen dimensions
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gfx_width_windowed=640
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gfx_height_windowed=480
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gfx_width_fullscreen=640
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gfx_height_fullscreen=480
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gfx_center_horizontal=true
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gfx_center_vertical=true
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# Vsync along with full screen enables double buffer and refresh rate setting
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# Vsync false is a bit more fast
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gfx_vsync=true
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# Set true to adapt the Amiga screen to Wii SDL screen (640X480)
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gfx_correct_aspect=false
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# Set the screen correct % ratio when gfx_correct_aspect is true - possible values 80-100
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gfx_correct_ratio=93
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# Set the framerate (Values are between 1 and 20)
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gfx_framerate=2
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# Enable the on-screen leds
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show_leds=true
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# Set keyboard language. Possible values are de, dk, es, us, se, fr, it
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kbd_lang=us
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# Keyboard setup
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# Keyboard setup
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input.config=1
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input.config=1
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@ -157,46 +205,3 @@ input.1.joystick.5.axis.1=JOY1_VERT
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input.1.joystick.5.button.0=JOY1_FIRE_BUTTON
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input.1.joystick.5.button.0=JOY1_FIRE_BUTTON
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input.1.joystick.5.button.7=SPC_ENTERGUI
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input.1.joystick.5.button.7=SPC_ENTERGUI
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# Graphic configuration
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# Necessary to get the relative coordinates from mouse emulated with wiimote IR pointer
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gfx_fullscreen_amiga=true
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# Set the screen dimensions
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gfx_width_windowed=640
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gfx_height_windowed=480
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gfx_width_fullscreen=640
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gfx_height_fullscreen=480
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gfx_center_horizontal=true
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gfx_center_vertical=true
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# This enables double buffer and refresh rate setting
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gfx_vsync=true
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# Set true to adapt the Amiga screen to Wii SDL screen (640X480)
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gfx_correct_aspect=false
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# Set the screen correct % ratio when gfx_correct_aspect is true - possible values 80-100
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gfx_correct_ratio=93
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# Set the framerate (Values are between 1 and 20)
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gfx_framerate=2
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# Enable 2 floppies
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#nr_floppies=2
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floppy0type=0
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floppy1type=0
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floppy2type=-1
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floppy3type=-1
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# Enable floppy sound - set floppysound to -1 to load wave file - set to 0 to disable
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floppy0sound=1
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floppy1sound=1
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floppy_volume=33
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floppy0soundext=/uae/wave/
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floppy1soundext=/uae/wave/
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# Set keyboard language. Possible values are de, dk, es, us, se, fr, it
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kbd_lang=us
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