uae-wii/src/gfx-sdl/sdlkeys.c
2009-05-12 15:02:55 +00:00

441 lines
14 KiB
C

/*
* UAE - The Un*x Amiga Emulator
*
* SDL keyboard driver which maps SDL cooked keysyms to raw
* Amiga keycodes
*
* Copyright 2004 Richard Drummond
*
* Based on previous SDL keymapping
* Copyright 2001 Bernd Lachner (EMail: dev@lachner-net.de)
*/
#include "sysconfig.h"
#include "sysdeps.h"
#include "options.h"
#include "inputdevice.h"
#include "keyboard.h"
#include "hotkeys.h"
#include "sdlgfx.h"
#include <SDL.h>
/*
* This function knows about all keys that are common
* between different keyboard languages.
*/
static int kc_decode (int keysym)
{
switch (keysym) {
case SDLK_b: return AK_B;
case SDLK_c: return AK_C;
case SDLK_d: return AK_D;
case SDLK_e: return AK_E;
case SDLK_f: return AK_F;
case SDLK_g: return AK_G;
case SDLK_h: return AK_H;
case SDLK_i: return AK_I;
case SDLK_j: return AK_J;
case SDLK_k: return AK_K;
case SDLK_l: return AK_L;
case SDLK_n: return AK_N;
case SDLK_o: return AK_O;
case SDLK_p: return AK_P;
case SDLK_r: return AK_R;
case SDLK_s: return AK_S;
case SDLK_t: return AK_T;
case SDLK_u: return AK_U;
case SDLK_v: return AK_V;
case SDLK_x: return AK_X;
case SDLK_0: return AK_0;
case SDLK_1: return AK_1;
case SDLK_2: return AK_2;
case SDLK_3: return AK_3;
case SDLK_4: return AK_4;
case SDLK_5: return AK_5;
case SDLK_6: return AK_6;
case SDLK_7: return AK_7;
case SDLK_8: return AK_8;
case SDLK_9: return AK_9;
case SDLK_KP0: return AK_NP0;
case SDLK_KP1: return AK_NP1;
case SDLK_KP2: return AK_NP2;
case SDLK_KP3: return AK_NP3;
case SDLK_KP4: return AK_NP4;
case SDLK_KP5: return AK_NP5;
case SDLK_KP6: return AK_NP6;
case SDLK_KP7: return AK_NP7;
case SDLK_KP8: return AK_NP8;
case SDLK_KP9: return AK_NP9;
case SDLK_KP_DIVIDE: return AK_NPDIV;
case SDLK_KP_MULTIPLY: return AK_NPMUL;
case SDLK_KP_MINUS: return AK_NPSUB;
case SDLK_KP_PLUS: return AK_NPADD;
case SDLK_KP_PERIOD: return AK_NPDEL;
case SDLK_KP_ENTER: return AK_ENT;
case SDLK_F1: return AK_F1;
case SDLK_F2: return AK_F2;
case SDLK_F3: return AK_F3;
case SDLK_F4: return AK_F4;
case SDLK_F5: return AK_F5;
case SDLK_F6: return AK_F6;
case SDLK_F7: return AK_F7;
case SDLK_F8: return AK_F8;
case SDLK_F9: return AK_F9;
case SDLK_F10: return AK_F10;
case SDLK_BACKSPACE: return AK_BS;
case SDLK_DELETE: return AK_DEL;
case SDLK_LCTRL: return AK_CTRL;
case SDLK_RCTRL: return AK_RCTRL;
case SDLK_TAB: return AK_TAB;
case SDLK_LALT: return AK_LALT;
case SDLK_RALT: return AK_RALT;
case SDLK_RMETA: return AK_RAMI;
case SDLK_LMETA: return AK_LAMI;
case SDLK_RETURN: return AK_RET;
case SDLK_SPACE: return AK_SPC;
case SDLK_LSHIFT: return AK_LSH;
case SDLK_RSHIFT: return AK_RSH;
case SDLK_ESCAPE: return AK_ESC;
case SDLK_INSERT: return AK_HELP;
case SDLK_HOME: return AK_NPLPAREN;
case SDLK_END: return AK_NPRPAREN;
case SDLK_CAPSLOCK: return AK_CAPSLOCK;
case SDLK_UP: return AK_UP;
case SDLK_DOWN: return AK_DN;
case SDLK_LEFT: return AK_LF;
case SDLK_RIGHT: return AK_RT;
case SDLK_PAGEUP:
case SDLK_RSUPER: return AK_RAMI;
case SDLK_PAGEDOWN:
case SDLK_LSUPER: return AK_LAMI;
case SDLK_PAUSE: return AKS_PAUSE;
case SDLK_SCROLLOCK: return AKS_INHIBITSCREEN;
case SDLK_PRINT: return AKS_SCREENSHOT;
default: return -1;
}
}
/*
* Handle keys specific to French (and Belgian) keymaps.
*
* Number keys are broken
*/
static int decode_fr (int keysym)
{
switch (keysym) {
case SDLK_a: return AK_Q;
case SDLK_m: return AK_SEMICOLON;
case SDLK_q: return AK_A;
case SDLK_y: return AK_Y;
case SDLK_w: return AK_Z;
case SDLK_z: return AK_W;
case SDLK_LEFTBRACKET: return AK_LBRACKET;
case SDLK_RIGHTBRACKET: return AK_RBRACKET;
case SDLK_COMMA: return AK_M;
case SDLK_LESS:
case SDLK_GREATER: return AK_LTGT;
case SDLK_PERIOD:
case SDLK_SEMICOLON: return AK_COMMA;
case SDLK_RIGHTPAREN: return AK_MINUS;
case SDLK_EQUALS: return AK_SLASH;
case SDLK_HASH: return AK_NUMBERSIGN;
case SDLK_SLASH: return AK_PERIOD;
case SDLK_MINUS: return AK_EQUAL;
case SDLK_BACKSLASH: return AK_BACKSLASH;
default: return -1;
}
}
/*
* Handle keys specific to US keymaps.
*/
static int decode_us (int keysym)
{
switch (keysym) {
case SDLK_a: return AK_A;
case SDLK_m: return AK_M;
case SDLK_q: return AK_Q;
case SDLK_y: return AK_Y;
case SDLK_w: return AK_W;
case SDLK_z: return AK_Z;
case SDLK_LEFTBRACKET: return AK_LBRACKET;
case SDLK_RIGHTBRACKET: return AK_RBRACKET;
case SDLK_COMMA: return AK_COMMA;
case SDLK_PERIOD: return AK_PERIOD;
case SDLK_SLASH: return AK_SLASH;
case SDLK_SEMICOLON: return AK_SEMICOLON;
case SDLK_MINUS: return AK_MINUS;
case SDLK_EQUALS: return AK_EQUAL;
case SDLK_QUOTE: return AK_QUOTE;
case SDLK_BACKQUOTE: return AK_BACKQUOTE;
case SDLK_BACKSLASH: return AK_BACKSLASH;
default: return -1;
}
}
/*
* Handle keys specific to German keymaps.
*/
static int decode_de (int keysym)
{
switch (keysym) {
case SDLK_a: return AK_A;
case SDLK_m: return AK_M;
case SDLK_q: return AK_Q;
case SDLK_w: return AK_W;
case SDLK_y: return AK_Z;
case SDLK_z: return AK_Y;
/* German umlaut oe */
case SDLK_WORLD_86: return AK_SEMICOLON;
/* German umlaut ae */
case SDLK_WORLD_68: return AK_QUOTE;
/* German umlaut ue */
case SDLK_WORLD_92: return AK_LBRACKET;
case SDLK_PLUS:
case SDLK_ASTERISK: return AK_RBRACKET;
case SDLK_COMMA: return AK_COMMA;
case SDLK_PERIOD: return AK_PERIOD;
case SDLK_LESS:
case SDLK_GREATER: return AK_LTGT;
case SDLK_HASH: return AK_NUMBERSIGN;
/* German sharp s */
case SDLK_WORLD_63: return AK_MINUS;
case SDLK_QUOTE: return AK_EQUAL;
case SDLK_CARET: return AK_BACKQUOTE;
case SDLK_MINUS: return AK_SLASH;
default: return -1;
}
}
/*
* Handle keys specific to Danish keymaps.
*
* Incomplete. SDL (up to 1.2.6 at least) doesn't define
* enough keysms for a complete Danish mapping.
* Missing dead-key support for diaeresis, acute and circumflex
*/
static int decode_dk (int keysym)
{
switch (keysym) {
case SDLK_a: return AK_A;
case SDLK_m: return AK_M;
case SDLK_q: return AK_Q;
case SDLK_w: return AK_W;
case SDLK_y: return AK_Y;
case SDLK_z: return AK_Z;
/* Danish AE */
case SDLK_WORLD_88: return AK_SEMICOLON;
/* Danish o oblique */
case SDLK_WORLD_68: return AK_QUOTE;
/* Danish A ring */
case SDLK_WORLD_69: return AK_LBRACKET;
/* one half - SDL has no 'section'? */
case SDLK_WORLD_70: return AK_BACKQUOTE;
case SDLK_COMMA: return AK_COMMA;
case SDLK_PERIOD: return AK_PERIOD;
case SDLK_LESS:
case SDLK_GREATER: return AK_LTGT;
case SDLK_HASH: return AK_NUMBERSIGN;
case SDLK_PLUS: return AK_MINUS;
case SDLK_MINUS: return AK_SLASH;
default: return -1;
}
}
/*
* Handle keys specific to SE keymaps.
*/
static int decode_se (int keysym)
{
switch (keysym) {
case SDLK_a: return AK_A;
case SDLK_m: return AK_M;
case SDLK_q: return AK_Q;
case SDLK_w: return AK_W;
case SDLK_y: return AK_Y;
case SDLK_z: return AK_Z;
case SDLK_WORLD_86: return AK_SEMICOLON;
case SDLK_WORLD_68: return AK_QUOTE;
case SDLK_WORLD_69: return AK_LBRACKET;
case SDLK_COMMA: return AK_COMMA;
case SDLK_PERIOD: return AK_PERIOD;
case SDLK_MINUS: return AK_SLASH;
case SDLK_LESS:
case SDLK_GREATER: return AK_LTGT;
case SDLK_PLUS:
case SDLK_QUESTION: return AK_EQUAL;
case SDLK_AT:
case SDLK_WORLD_29: return AK_BACKQUOTE;
case SDLK_CARET: return AK_RBRACKET;
case SDLK_BACKSLASH: return AK_MINUS;
case SDLK_HASH: return AK_NUMBERSIGN;
default: return -1;
}
}
/*
* Handle keys specific to Italian keymaps.
*/
static int decode_it (int keysym)
{
switch (keysym) {
case SDLK_a: return AK_A;
case SDLK_m: return AK_M;
case SDLK_q: return AK_Q;
case SDLK_w: return AK_W;
case SDLK_y: return AK_Y;
case SDLK_z: return AK_Z;
case SDLK_WORLD_82: return AK_SEMICOLON;
case SDLK_WORLD_64: return AK_QUOTE;
case SDLK_WORLD_72: return AK_LBRACKET;
case SDLK_PLUS:
case SDLK_ASTERISK: return AK_RBRACKET;
case SDLK_COMMA: return AK_COMMA;
case SDLK_PERIOD: return AK_PERIOD;
case SDLK_LESS:
case SDLK_GREATER: return AK_LTGT;
case SDLK_BACKSLASH: return AK_BACKQUOTE;
case SDLK_QUOTE: return AK_MINUS;
case SDLK_WORLD_76: return AK_EQUAL;
case SDLK_MINUS: return AK_SLASH;
case SDLK_HASH: return AK_NUMBERSIGN;
default: return -1;
}
}
/*
* Handle keys specific to Spanish keymaps.
*/
static int decode_es (int keysym)
{
switch (keysym) {
case SDLK_a: return AK_A;
case SDLK_m: return AK_M;
case SDLK_q: return AK_Q;
case SDLK_w: return AK_W;
case SDLK_y: return AK_Y;
case SDLK_z: return AK_Z;
case SDLK_WORLD_81: return AK_SEMICOLON;
case SDLK_PLUS:
case SDLK_ASTERISK: return AK_RBRACKET;
case SDLK_COMMA: return AK_COMMA;
case SDLK_PERIOD: return AK_PERIOD;
case SDLK_LESS:
case SDLK_GREATER: return AK_LTGT;
case SDLK_BACKSLASH: return AK_BACKQUOTE;
case SDLK_QUOTE: return AK_MINUS;
case SDLK_WORLD_76: return AK_EQUAL;
case SDLK_MINUS: return AK_SLASH;
case SDLK_HASH: return AK_NUMBERSIGN;
default: return -1;
}
}
int keysym2amiga (int keysym)
{
int amiga_keycode = kc_decode (keysym);
if (amiga_keycode == -1) {
switch (currprefs.keyboard_lang) {
case KBD_LANG_FR:
amiga_keycode = decode_fr (keysym); break;
case KBD_LANG_US:
amiga_keycode = decode_us (keysym); break;
case KBD_LANG_DE:
amiga_keycode = decode_de (keysym); break;
case KBD_LANG_DK:
amiga_keycode = decode_dk (keysym); break;
case KBD_LANG_SE:
amiga_keycode = decode_se (keysym); break;
case KBD_LANG_IT:
amiga_keycode = decode_it (keysym); break;
case KBD_LANG_ES:
amiga_keycode = decode_es (keysym); break;
}
}
return amiga_keycode;
}
/*
* Default hotkeys
*
* We need a better way of doing this. ;-)
*/
static struct uae_hotkeyseq sdl_hotkeys[] =
{
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_q, -1, -1, INPUTEVENT_SPC_QUIT) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_r, -1, -1, INPUTEVENT_SPC_SOFTRESET) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_LSHIFT, SDLK_r, -1, INPUTEVENT_SPC_HARDRESET)}, \
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_d, -1, -1, INPUTEVENT_SPC_ENTERDEBUGGER)}, \
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_s, -1, -1, INPUTEVENT_SPC_TOGGLEFULLSCREEN) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_g, -1, -1, INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_i, -1, -1, INPUTEVENT_SPC_INHIBITSCREEN) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_p, -1, -1, INPUTEVENT_SPC_SCREENSHOT) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_a, -1, -1, INPUTEVENT_SPC_SWITCHINTERPOL) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_KP_PLUS, -1, -1, INPUTEVENT_SPC_INCRFRAMERATE) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_KP_MINUS, -1, -1, INPUTEVENT_SPC_DECRFRAMERATE) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F1, -1, -1, INPUTEVENT_SPC_FLOPPY0) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F2, -1, -1, INPUTEVENT_SPC_FLOPPY1) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F3, -1, -1, INPUTEVENT_SPC_FLOPPY2) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_F4, -1, -1, INPUTEVENT_SPC_FLOPPY3) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_LSHIFT, SDLK_F1, -1, INPUTEVENT_SPC_EFLOPPY0) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_LSHIFT, SDLK_F2, -1, INPUTEVENT_SPC_EFLOPPY1) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_LSHIFT, SDLK_F3, -1, INPUTEVENT_SPC_EFLOPPY2) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_LSHIFT, SDLK_F4, -1, INPUTEVENT_SPC_EFLOPPY3) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_RETURN, -1, -1, INPUTEVENT_SPC_ENTERGUI) },
{ MAKE_HOTKEYSEQ (SDLK_F12, SDLK_f, -1, -1, INPUTEVENT_SPC_FREEZEBUTTON) },
{ HOTKEYS_END }
};
/* Hotkeys for OS X
* The F12 key doesn't seem to work under MacOS X (at least on the two systems
* I've tried): key up/down events are only generated when the key is released,
* so it's no use as a hot-key modifier. Use F11 instead.
*/
static struct uae_hotkeyseq sdl_quartz_hotkeys[] =
{
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_q, -1, -1, INPUTEVENT_SPC_QUIT) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_r, -1, -1, INPUTEVENT_SPC_SOFTRESET) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_LSHIFT, SDLK_r, -1, INPUTEVENT_SPC_HARDRESET) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_d, -1, -1, INPUTEVENT_SPC_ENTERDEBUGGER) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_s, -1, -1, INPUTEVENT_SPC_TOGGLEFULLSCREEN) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_g, -1, -1, INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_i, -1, -1, INPUTEVENT_SPC_INHIBITSCREEN) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_p, -1, -1, INPUTEVENT_SPC_SCREENSHOT) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_a, -1, -1, INPUTEVENT_SPC_SWITCHINTERPOL) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_KP_PLUS, -1, -1, INPUTEVENT_SPC_INCRFRAMERATE) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_KP_MINUS, -1, -1, INPUTEVENT_SPC_DECRFRAMERATE) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_F1, -1, -1, INPUTEVENT_SPC_FLOPPY0) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_F2, -1, -1, INPUTEVENT_SPC_FLOPPY1) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_F3, -1, -1, INPUTEVENT_SPC_FLOPPY2) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_F4, -1, -1, INPUTEVENT_SPC_FLOPPY3) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_LSHIFT, SDLK_F1, -1, INPUTEVENT_SPC_EFLOPPY0) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_LSHIFT, SDLK_F2, -1, INPUTEVENT_SPC_EFLOPPY1) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_LSHIFT, SDLK_F3, -1, INPUTEVENT_SPC_EFLOPPY2) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_LSHIFT, SDLK_F4, -1, INPUTEVENT_SPC_EFLOPPY3) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_RETURN, -1, -1, INPUTEVENT_SPC_ENTERGUI) },
{ MAKE_HOTKEYSEQ (SDLK_F11, SDLK_f, -1, -1, INPUTEVENT_SPC_FREEZEBUTTON) },
{ HOTKEYS_END }
};
struct uae_hotkeyseq *get_default_cooked_hotkeys (void)
{
if (get_sdlgfx_type() == SDLGFX_DRIVER_QUARTZ)
return sdl_quartz_hotkeys;
else
return sdl_hotkeys;
}