uae-wii/src/picasso96.c

3101 lines
92 KiB
C

/*
* UAE - The U*nix Amiga Emulator
*
* Picasso96 Support Module
*
* Copyright 1997-2001 Brian King <Brian_King@Mitel.com, Brian_King@Cloanto.com>
* Copyright 2000-2001 Bernd Roesch
* Copyright 2003-2005 Richard Drummond
*
* Theory of operation:
* On the Amiga side, a Picasso card consists mainly of a memory area that
* contains the frame buffer. On the UAE side, we allocate a block of memory
* that will hold the frame buffer. This block is in normal memory, it is
* never directly on the graphics card. All graphics operations, which are
* mainly reads and writes into this block and a few basic operations like
* filling a rectangle, operate on this block of memory.
* Since the memory is not on the graphics card, some work must be done to
* synchronize the display with the data in the Picasso frame buffer. There
* are various ways to do this. One possibility is to allocate a second
* buffer of the same size, and perform all write operations twice. Since
* we never read from the second buffer, it can actually be placed in video
* memory. The X11 driver could be made to use the Picasso frame buffer as
* the data buffer of an XImage, which could then be XPutImage()d from time
* to time. Another possibility is to translate all Picasso accesses into
* Xlib (or GDI, or whatever your graphics system is) calls. This possibility
* is a bit tricky, since there is a risk of generating very many single pixel
* accesses which may be rather slow.
*
* TODO:
* - we want to add a manual switch to override SetSwitch for hardware banging
* programs started from a Picasso workbench.
*/
#include "sysconfig.h"
#include "sysdeps.h"
#include "options.h"
#include "uae.h"
#include "memory.h"
#include "custom.h"
#include "newcpu.h"
#include "xwin.h"
#include "picasso96.h"
#include "uae_endian.h"
#ifdef JIT
int have_done_picasso = 0; /* For the JIT compiler */
# ifdef PICASSO96
static int picasso_is_special = PIC_WRITE; /* ditto */
static int picasso_is_special_read = PIC_READ; /* ditto */
# endif
#endif
#ifdef PICASSO96
static int p96syncrate;
int p96hsync_counter;
int p96hack_vpos, p96hack_vpos2, p96refresh_active;
#define P96TRACING_ENABLED 0
#if P96TRACING_ENABLED
#define P96TRACE(x) do { write_log x; } while(0)
#else
#define P96TRACE(x) do { ; } while(0)
#endif
static uae_u32 gfxmem_lget (uaecptr) REGPARAM;
static uae_u32 gfxmem_wget (uaecptr) REGPARAM;
static uae_u32 gfxmem_bget (uaecptr) REGPARAM;
static void gfxmem_lput (uaecptr, uae_u32) REGPARAM;
static void gfxmem_wput (uaecptr, uae_u32) REGPARAM;
static void gfxmem_bput (uaecptr, uae_u32) REGPARAM;
static int gfxmem_check (uaecptr addr, uae_u32 size) REGPARAM;
static uae_u8 *gfxmem_xlate (uaecptr addr) REGPARAM;
static uae_u8 all_ones_bitmap, all_zeros_bitmap;
struct picasso96_state_struct picasso96_state;
struct picasso_vidbuf_description picasso_vidinfo;
/* These are the maximum resolutions. They are filled in by
* GetSupportedResolutions() */
/* have to fill this in, otherwise problems occur
* @@@ ??? what problems?
*/
struct ScreenResolution planar = { 320, 240 };
struct ScreenResolution chunky = { 640, 480 };
struct ScreenResolution hicolour = { 640, 480 };
struct ScreenResolution truecolour = { 640, 480 };
struct ScreenResolution alphacolour = { 640, 480 };
uae_u16 picasso96_pixel_format = RGBFF_CHUNKY;
struct PicassoResolution DisplayModes[MAX_PICASSO_MODES];
static int mode_count = 0;
static int set_gc_called = 0;
static int set_panning_called = 0;
/* Address of the screen in the Amiga frame buffer at the time of the last
SetPanning call. */
//static uaecptr oldscr;
static uae_u32 p2ctab[256][2];
/*
* Picasso96 seems to have a bug which screws the palette emulation in
* ARGB32 modes. We work around this by using a BGRA32 framebuffer instead,
* and byte-swapping each pixel when output to the real screen
*/
static int need_argb32_hack = 0;
/* This stuff should probably be moved elsewhere */
#if (defined __powerpc__ || defined __ppc__ || defined __POWERPC__ \
|| defined __PPC__) && defined __GNUC__
STATIC_INLINE void memcpy_bswap32 (void *dst, void *src, int n)
{
int words = n / 4;
if (words > 1) {
uae_u32 tmp;
asm volatile (
"addi %2, %2, -1 \n\
mtctr %2 \n\
lwz %3, 0(%1) \n\
1: stwbrx %3, 0, %0 \n\
addi %0, %0, 4 \n\
lwzu %3, 4(%1) \n\
bdnz 1b \n\
stwbrx %3, 0, %0"
: "+r" (dst), "+r" (src), "+r" (words), "=r" (tmp)
:
: "ctr", "memory");
} else {
uae_u32 tmp;
asm volatile (
"lwz %2, 0(%1) \n\
stwbrx %2, 0, %0"
: "+r" (dst), "+r" (src), "=r" (tmp)
:
: "memory");
}
}
#else
STATIC_INLINE void memcpy_bswap32 (void *dst, void *src, int n)
{
int i = n / 4;
uae_u32 *dstp = (uae_u32 *)dst;
uae_u32 *srcp = (uae_u32 *)src;
for ( ; i; i--)
*dstp++ = bswap_32 (*srcp++);
}
#endif
/*
* Debugging dumps
*/
static void DumpModeInfoStructure (uaecptr amigamodeinfoptr)
{
write_log ("ModeInfo Structure Dump:\n");
write_log (" Node.ln_Succ = 0x%x\n", get_long (amigamodeinfoptr));
write_log (" Node.ln_Pred = 0x%x\n", get_long (amigamodeinfoptr + 4));
write_log (" Node.ln_Type = 0x%x\n", get_byte (amigamodeinfoptr + 8));
write_log (" Node.ln_Pri = %d\n", get_byte (amigamodeinfoptr + 9));
/*write_log (" Node.ln_Name = %s\n", uaememptr->Node.ln_Name); */
write_log (" OpenCount = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_OpenCount));
write_log (" Active = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Active));
write_log (" Width = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_Width));
write_log (" Height = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_Height));
write_log (" Depth = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Depth));
write_log (" Flags = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_Flags));
write_log (" HorTotal = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorTotal));
write_log (" HorBlankSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorBlankSize));
write_log (" HorSyncStart = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorSyncStart));
write_log (" HorSyncSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_HorSyncSize));
write_log (" HorSyncSkew = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_HorSyncSkew));
write_log (" HorEnableSkew = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_HorEnableSkew));
write_log (" VerTotal = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerTotal));
write_log (" VerBlankSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerBlankSize));
write_log (" VerSyncStart = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerSyncStart));
write_log (" VerSyncSize = %d\n", get_word (amigamodeinfoptr + PSSO_ModeInfo_VerSyncSize));
write_log (" Clock = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_first_union));
write_log (" ClockDivide = %d\n", get_byte (amigamodeinfoptr + PSSO_ModeInfo_second_union));
write_log (" PixelClock = %d\n", get_long (amigamodeinfoptr + PSSO_ModeInfo_PixelClock));
}
static void DumpLibResolutionStructure (uaecptr amigalibresptr)
{
int i;
uaecptr amigamodeinfoptr;
struct LibResolution *uaememptr = (struct LibResolution *)
get_mem_bank (amigalibresptr).xlateaddr (amigalibresptr);
return;
write_log ("LibResolution Structure Dump:\n");
if (get_long (amigalibresptr + PSSO_LibResolution_DisplayID) == 0xFFFFFFFF) {
write_log (" Finished With LibResolutions...\n");
} else {
write_log (" Name = %s\n", uaememptr->P96ID);
write_log (" DisplayID = 0x%x\n", get_long (amigalibresptr + PSSO_LibResolution_DisplayID));
write_log (" Width = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Width));
write_log (" Height = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Height));
write_log (" Flags = %d\n", get_word (amigalibresptr + PSSO_LibResolution_Flags));
for (i = 0; i < MAXMODES; i++) {
amigamodeinfoptr = get_long (amigalibresptr + PSSO_LibResolution_Modes + i * 4);
write_log (" ModeInfo[%d] = 0x%x\n", i, amigamodeinfoptr);
if (amigamodeinfoptr)
DumpModeInfoStructure (amigamodeinfoptr);
}
write_log (" BoardInfo = 0x%x\n", get_long (amigalibresptr + PSSO_LibResolution_BoardInfo));
}
}
static char binary_byte[9];
static char *BuildBinaryString (uae_u8 value)
{
int i;
for (i = 0; i < 8; i++) {
binary_byte[i] = (value & (1 << (7 - i))) ? '#' : '.';
}
binary_byte[8] = '\0';
return binary_byte;
}
static void DumpPattern (struct Pattern *patt)
{
/*
uae_u8 *mem;
int row, col;
for (row = 0; row < (1 << patt->Size); row++) {
mem = patt->Memory + row * 2;
for (col = 0; col < 2; col++) {
write_log ("%s", BuildBinaryString (*mem++));
}
write_log ("\n");
}
*/
}
static void DumpTemplate (struct Template *tmp, uae_u16 w, uae_u16 h)
{
/*
uae_u8 *mem = tmp->Memory;
int row, col, width;
width = (w + 7) >> 3;
write_log ("xoffset = %d, bpr = %d\n", tmp->XOffset, tmp->BytesPerRow);
for (row = 0; row < h; row++) {
mem = tmp->Memory + row * tmp->BytesPerRow;
for (col = 0; col < width; col++) {
write_log ("%s", BuildBinaryString (*mem++));
}
write_log ("\n");
}
*/
}
int picasso_nr_resolutions (void)
{
return mode_count;
}
static void ShowSupportedResolutions (void)
{
int i;
return;
for (i = 0; i < mode_count; i++)
write_log ("%s\n", DisplayModes[i].name);
}
STATIC_INLINE uae_u8 GetBytesPerPixel (uae_u32 RGBfmt)
{
switch (RGBfmt) {
case RGBFB_CLUT:
return 1;
case RGBFB_A8R8G8B8:
case RGBFB_A8B8G8R8:
case RGBFB_R8G8B8A8:
case RGBFB_B8G8R8A8:
return 4;
case RGBFB_B8G8R8:
case RGBFB_R8G8B8:
return 3;
case RGBFB_R5G5B5:
case RGBFB_R5G6B5:
case RGBFB_R5G6B5PC:
case RGBFB_R5G5B5PC:
case RGBFB_B5G6R5PC:
case RGBFB_B5G5R5PC:
return 2;
default:
P96TRACE (("P96: ERROR - GetBytesPerPixel() was unsuccessful with 0x%x?!\n", RGBfmt));
return 0;
}
}
/*
* Amiga <-> native structure conversion functions
*/
static int CopyRenderInfoStructureA2U (uaecptr amigamemptr,
struct RenderInfo *ri)
{
uaecptr memp = get_long (amigamemptr + PSSO_RenderInfo_Memory);
if (valid_address (memp, PSSO_RenderInfo_sizeof)) {
ri->AMemory = memp;
ri->Memory = get_real_address (memp);
ri->BytesPerRow = get_word (amigamemptr + PSSO_RenderInfo_BytesPerRow);
ri->RGBFormat = get_long (amigamemptr + PSSO_RenderInfo_RGBFormat);
return 1;
}
write_log ("P96: ERROR - Invalid RenderInfo memory area.\n");
return 0;
}
static int CopyPatternStructureA2U (uaecptr amigamemptr,
struct Pattern *pattern)
{
uaecptr memp = get_long (amigamemptr + PSSO_Pattern_Memory);
if (valid_address (memp, PSSO_Pattern_sizeof)) {
pattern->Memory = get_real_address (memp);
pattern->XOffset = get_word (amigamemptr + PSSO_Pattern_XOffset);
pattern->YOffset = get_word (amigamemptr + PSSO_Pattern_YOffset);
pattern->FgPen = get_long (amigamemptr + PSSO_Pattern_FgPen);
pattern->BgPen = get_long (amigamemptr + PSSO_Pattern_BgPen);
pattern->Size = get_byte (amigamemptr + PSSO_Pattern_Size);
pattern->DrawMode = get_byte (amigamemptr + PSSO_Pattern_DrawMode);
return 1;
}
write_log ("P96: ERROR - Invalid Pattern memory area.\n");
return 0;
}
static void CopyColorIndexMappingA2U (uaecptr amigamemptr,
struct ColorIndexMapping *cim)
{
int i;
cim->ColorMask = get_long (amigamemptr);
for (i = 0; i < 256; i++, amigamemptr += 4)
cim->Colors[i] = get_long (amigamemptr + 4);
}
static int CopyBitMapStructureA2U (uaecptr amigamemptr, struct BitMap *bm)
{
int i;
bm->BytesPerRow = get_word (amigamemptr + PSSO_BitMap_BytesPerRow);
bm->Rows = get_word (amigamemptr + PSSO_BitMap_Rows);
bm->Flags = get_byte (amigamemptr + PSSO_BitMap_Flags);
bm->Depth = get_byte (amigamemptr + PSSO_BitMap_Depth);
if (bm->Depth > 8) {
write_log ("P96: WARNING - Can't handle %d-bit deep bitmap\n",
bm->Depth);
return 0;
}
for (i = 0; i < bm->Depth; i++) {
uaecptr plane = get_long (amigamemptr + PSSO_BitMap_Planes + i * 4);
switch (plane) {
case 0:
bm->Planes[i] = &all_zeros_bitmap;
break;
case 0xFFFFFFFF:
bm->Planes[i] = &all_ones_bitmap;
break;
default:
if (valid_address (plane, bm->BytesPerRow * bm->Rows))
bm->Planes[i] = get_real_address (plane);
else
return 0;
break;
}
}
return 1;
}
static int CopyTemplateStructureA2U (uaecptr amigamemptr,
struct Template *tmpl)
{
uaecptr memp = get_long (amigamemptr + PSSO_Template_Memory);
if (valid_address (memp, 1 /* FIXME */ )) {
tmpl->Memory = get_real_address (memp);
tmpl->BytesPerRow = get_word (amigamemptr + PSSO_Template_BytesPerRow);
tmpl->XOffset = get_byte (amigamemptr + PSSO_Template_XOffset);
tmpl->DrawMode = get_byte (amigamemptr + PSSO_Template_DrawMode);
tmpl->FgPen = get_long (amigamemptr + PSSO_Template_FgPen);
tmpl->BgPen = get_long (amigamemptr + PSSO_Template_BgPen);
return 1;
}
write_log ("P96: ERROR - Invalid Template memory area.\n");
return 0;
}
static void CopyLibResolutionStructureU2A (struct LibResolution *libres,
uaecptr amigamemptr)
{
uae_u8 *uaememptr = 0;
int i;
/* I know that amigamemptr is inside my gfxmem chunk, so I can just
* do the xlate() */
uaememptr = gfxmem_xlate (amigamemptr);
/* zero out our LibResolution structure */
memset (uaememptr, 0, PSSO_LibResolution_sizeof);
strcpy ((char*)uaememptr + PSSO_LibResolution_P96ID, libres->P96ID);
put_long (amigamemptr + PSSO_LibResolution_DisplayID, libres->DisplayID);
put_word (amigamemptr + PSSO_LibResolution_Width, libres->Width);
put_word (amigamemptr + PSSO_LibResolution_Height, libres->Height);
put_word (amigamemptr + PSSO_LibResolution_Flags, libres->Flags);
for (i = 0; i < MAXMODES; i++)
put_long (amigamemptr + PSSO_LibResolution_Modes + i * 4, libres->Modes[i]);
#if 0
put_long (amigamemptr, libres->Node.ln_Succ);
put_long (amigamemptr + 4, libres->Node.ln_Pred);
put_byte (amigamemptr + 8, libres->Node.ln_Type);
put_byte (amigamemptr + 9, libres->Node.ln_Pri);
#endif
put_long (amigamemptr + 10, amigamemptr + PSSO_LibResolution_P96ID);
put_long (amigamemptr + PSSO_LibResolution_BoardInfo, libres->BoardInfo);
}
/* l is Amiga address of list, in correct endian format for UAE
* n is Amiga address of node, in correct endian format for UAE */
static void AmigaListAddTail (uaecptr l, uaecptr n)
{
put_long (n + 0, l + 4); // n->ln_Succ = (struct Node *)&l->lh_Tail;
put_long (n + 4, get_long (l + 8)); // n->ln_Pred = l->lh_TailPred;
put_long (get_long (l + 8) + 0, n); // l->lh_TailPred->ln_Succ = n;
put_long (l + 8, n); // l->lh_TailPred = n;
}
/*
* Functions to perform an action on the real screen
*/
/*
* Fill a rectangle on the screen. src points to the start of a line of the
* filled rectangle in the frame buffer; it can be used as a memcpy source if
* there is no OS specific function to fill the rectangle.
*/
static void do_fillrect (uae_u8 *src, int x, int y, int width, int height,
uae_u32 pen, int Bpp, RGBFTYPE rgbtype)
{
uae_u8 *dst;
P96TRACE (("P96: do_fillrect (src:%08x x:%d y:%d w:%d h%d pen:%08x)\n",
src, x, y, width, height, pen));
/* Try OS specific fillrect function here; and return if successful. Make
* sure we adjust for the pen values if we're doing 8-bit
* display-emulation on a 16-bit or higher screen. */
if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
# ifndef WORDS_BIGENDIAN
if (Bpp > 1)
if (!(Bpp == 4 && need_argb32_hack))
pen = bswap_32 (pen);
# else
if (Bpp == 4 && need_argb32_hack)
pen = bswap_32 (pen);
# endif
if (DX_Fill (x, y, width, height, pen, rgbtype))
return;
} else {
if (DX_Fill (x, y, width, height, picasso_vidinfo.clut[src[0]], rgbtype))
return;
}
P96TRACE (("P96: WARNING - do_fillrect() using fall-back routine!\n"));
DX_Invalidate (y, y + height - 1);
if (!picasso_vidinfo.extra_mem)
return;
width *= picasso96_state.BytesPerPixel;
dst = gfx_lock_picasso ();
if (!dst)
goto out;
dst += y * picasso_vidinfo.rowbytes + x * picasso_vidinfo.pixbytes;
if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
if (Bpp == 1) {
while (height-- > 0) {
memset (dst, pen, width);
dst += picasso_vidinfo.rowbytes;
}
} else {
if (Bpp == 4 && need_argb32_hack) {
while (height-- > 0) {
memcpy_bswap32 (dst, src, width);
dst += picasso_vidinfo.rowbytes;
}
} else {
while (height-- > 0) {
memcpy (dst, src, width);
dst += picasso_vidinfo.rowbytes;
}
}
}
} else {
int psiz = GetBytesPerPixel (picasso_vidinfo.rgbformat);
if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
abort ();
while (height-- > 0) {
int i;
switch (psiz) {
case 2:
for (i = 0; i < width; i++)
*((uae_u16 *) dst + i) = picasso_vidinfo.clut[src[i]];
break;
case 4:
for (i = 0; i < width; i++)
*((uae_u32 *) dst + i) = picasso_vidinfo.clut[src[i]];
break;
default:
abort ();
}
dst += picasso_vidinfo.rowbytes;
}
}
out:
gfx_unlock_picasso ();
}
/*
* This routine modifies the real screen buffer after a blit has been
* performed in the save area. If can_do_blit is nonzero, the blit can
* be performed within the real screen buffer; otherwise, this routine
* must do it by hand using the data in the save area, pointed to by
* srcp.
*/
static void do_blit (struct RenderInfo *ri, int Bpp, int srcx, int srcy,
int dstx, int dsty, int width, int height,
BLIT_OPCODE opcode, int can_do_blit)
{
int xoff = picasso96_state.XOffset;
int yoff = picasso96_state.YOffset;
uae_u8 *srcp, *dstp;
/* Clipping. */
dstx -= xoff;
dsty -= yoff;
if (srcy < yoff || srcx < xoff
|| srcx - xoff + width > picasso96_state.Width
|| srcy - yoff + height > picasso96_state.Height)
{
can_do_blit = 0;
}
if (dstx < 0) {
srcx -= dstx;
width += dstx;
dstx = 0;
}
if (dsty < 0) {
srcy -= dsty;
height += dsty;
dsty = 0;
}
if (dstx + width > picasso96_state.Width)
width = picasso96_state.Width - dstx;
if (dsty + height > picasso96_state.Height)
height = picasso96_state.Height - dsty;
if (width <= 0 || height <= 0)
return;
/* If this RenderInfo points at something else than the currently visible
* screen, we must ignore the blit. */
if (can_do_blit) {
/*
* Call OS blitting function that can do it in video memory.
* Should return if it was successful
*/
if (DX_Blit (srcx, srcy, dstx, dsty, width, height, opcode))
return;
}
/* If no OS blit available, we do a copy from the P96 framebuffer in Amiga
memory to the host's frame buffer. */
DX_Invalidate (dsty, dsty + height - 1);
if (!picasso_vidinfo.extra_mem)
return;
dstp = gfx_lock_picasso ();
if (dstp == 0)
goto out;
/* Since the blit has already been performed in the framebuffer, we only need
* to blit the updated area to the screen. Therefore we use the destination
* coordinates for the source rectangle in the framebuffer - not the source
* coordinates.
*/
srcp = ri->Memory + (dstx + xoff) * Bpp + (dsty + yoff) * ri->BytesPerRow;
dstp += dsty * picasso_vidinfo.rowbytes + dstx * picasso_vidinfo.pixbytes;
P96TRACE (("P96: do_blit with srcp 0x%x, dstp 0x%x, dst_rowbytes %d, srcx"
" %d, srcy %d, dstx %d, dsty %d, w %d, h %d, dst_pixbytes %d\n",
srcp, dstp, picasso_vidinfo.rowbytes, srcx, srcy, dstx, dsty,
width,height, picasso_vidinfo.pixbytes));
P96TRACE (("P96: gfxmem is at 0x%x\n", gfxmemory));
if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
width *= Bpp;
if (Bpp == 4 && need_argb32_hack) {
while (height-- > 0) {
memcpy_bswap32 (dstp, srcp, width);
srcp += ri->BytesPerRow;
dstp += picasso_vidinfo.rowbytes;
}
} else {
while (height-- > 0) {
memcpy (dstp, srcp, width);
srcp += ri->BytesPerRow;
dstp += picasso_vidinfo.rowbytes;
}
}
} else {
int psiz = GetBytesPerPixel (picasso_vidinfo.rgbformat);
if (picasso96_state.RGBFormat != RGBFB_CHUNKY)
abort ();
while (height-- > 0) {
int i;
switch (psiz) {
case 2:
for (i = 0; i < width; i++)
*((uae_u16 *) dstp + i) = picasso_vidinfo.clut[srcp[i]];
break;
case 4:
for (i = 0; i < width; i++)
*((uae_u32 *) dstp + i) = picasso_vidinfo.clut[srcp[i]];
break;
default:
abort ();
}
srcp += ri->BytesPerRow;
dstp += picasso_vidinfo.rowbytes;
}
}
out:
gfx_unlock_picasso ();
}
/*
* Invert a rectangle on the screen.
*/
static void do_invertrect (struct RenderInfo *ri, int Bpp, int x, int y,
int width, int height)
{
#if 0
/* Clipping. */
x -= picasso96_state.XOffset;
y -= picasso96_state.YOffset;
if (x < 0) {
width += x;
x = 0;
}
if (y < 0) {
height += y;
y = 0;
}
if (x + width > picasso96_state.Width)
width = picasso96_state.Width - x;
if (y + height > picasso96_state.Height)
height = picasso96_state.Height - y;
if (width <= 0 || height <= 0)
return;
#endif
/* TODO: Try OS specific invertrect function here; and return if successful. */
do_blit (ri, Bpp, x, y, x, y, width, height, BLIT_SRC, 0);
}
/*
* Successive writes to the P96 framebuffer frequently occur in the same line. We
* optimize for this case by not flushing each write immediately to the screen.
* Instead, we delay until data is written to a different framebuffer line.
* Then we flush the line containing the previous data written.
*/
/* When successive writes to the framebuffer occur on the same line, we need to
* remember these details about that line. Note: these are address in Amiga
* memory space.
*/
static uaecptr currline_start; /* start address of the line in the framebuffer */
static uaecptr currline_end; /* end address of the line in the framebuffer plus one */
static uaecptr currline_min; /* address of the left-most byte modified */
static uaecptr currline_max; /* address of the right-most byte modfied plus one */
static int currline_y; /* row number of this line */
/*
* Write line from the framebuffer to the screen
*
* scrp = Pointer to first byte in the source line to write
* line_no = Number of line to write (relative to visible screen).
* first_byte = Offset in bytes from start of line to first byte to write.
* byte_count = Number of bytes to write from source line.
*/
STATIC_INLINE void write_currline (uae_u8 *srcp, int line_no, int first_byte, int byte_count)
{
uae_u8 *dstp;
if ((dstp = gfx_lock_picasso ()) != 0) {
int Bpp = GetBytesPerPixel (picasso_vidinfo.rgbformat);
if (picasso_vidinfo.rgbformat == picasso96_state.RGBFormat) {
dstp += line_no * picasso_vidinfo.rowbytes + first_byte;
if (need_argb32_hack && Bpp == 4)
memcpy_bswap32 (dstp, srcp, byte_count);
else
memcpy (dstp, srcp, byte_count);
} else {
dstp += line_no * picasso_vidinfo.rowbytes + first_byte * Bpp;
switch (Bpp) {
case 2: {
int i;
uae_u16 *dstp16 = (uae_u16*) dstp;
for (i = 0; i < byte_count; i++)
*dstp16++ = picasso_vidinfo.clut[srcp[i]];
break;
}
case 4: {
int i;
for (i = 0; i < byte_count; i++)
*((uae_u32 *) dstp + i) = picasso_vidinfo.clut[srcp[i]];
break;
}
}
}
gfx_unlock_picasso ();
}
}
static void flush_currline (void)
{
int line_no = currline_y - picasso96_state.YOffset;
/* We only need to flush this line to the screen if the line
* is acutally visible on screen */
if (line_no >= 0 && line_no < picasso96_state.Height) {
/* Tell the graphics system that this line needs to be
* redrawn */
DX_Invalidate (line_no, line_no);
/* If our graphics system uses a separate buffer, then
* that must be updated too */
if (picasso_vidinfo.extra_mem) {
uae_u8 fb_bpp = picasso96_state.BytesPerPixel;
int byte_count = (currline_max - currline_min);
int first_byte = currline_min - currline_start
- (picasso96_state.XOffset * fb_bpp);
uae_u8 *srcp = (currline_min - gfxmem_start) + gfxmemory;
if (first_byte < 0) {
byte_count += first_byte;
srcp += first_byte;
first_byte = 0;
}
if ((first_byte + byte_count) > (picasso96_state.Width * fb_bpp))
byte_count = picasso96_state.Width * fb_bpp - first_byte;
if (byte_count > 0)
write_currline (srcp, line_no, first_byte, byte_count);
}
}
currline_start = 0xFFFFFFFF;
}
STATIC_INLINE void wgfx_flushline (void)
{
if (currline_start == 0xFFFFFFFF || !picasso_on)
return;
flush_currline ();
}
STATIC_INLINE int renderinfo_is_current_screen (struct RenderInfo *ri)
{
if (!picasso_on)
return 0;
if (ri->Memory != gfxmemory + (picasso96_state.Address - gfxmem_start))
return 0;
return 1;
}
/* Clear our screen, since we've got a new Picasso screen-mode, and refresh
* with the proper contents. This is called on several occasions:
* 1. Amiga-->Picasso transition, via SetSwitch()
* 2. Picasso-->Picasso transition, via SetPanning().
* 3. whenever the graphics code notifies us that the screen contents have
* been lost.
*/
extern unsigned int new_beamcon0;
void picasso_refresh (int call_setpalette)
{
struct RenderInfo ri;
if (!picasso_on)
return;
{ // for higher P96 mousedraw rate
extern uae_u16 vtotal;
if (p96hack_vpos2) {
vtotal = p96hack_vpos2;
new_beamcon0 |= 0x80;
p96refresh_active=1;
} else new_beamcon0 |= 0x20;
}
#ifdef JIT
have_done_picasso=1;
#endif
/* Make sure that the first time we show a Picasso video mode, we don't
* blit any crap. We can do this by checking if we have an Address yet. */
if (picasso96_state.Address) {
unsigned int width, height;
/* blit the stuff from our static frame-buffer to the gfx-card */
ri.Memory = gfxmemory + (picasso96_state.Address - gfxmem_start);
ri.BytesPerRow = picasso96_state.BytesPerRow;
ri.RGBFormat = picasso96_state.RGBFormat;
if (set_panning_called) {
width = picasso96_state.VirtualWidth;
height = picasso96_state.VirtualHeight;
} else {
width = picasso96_state.Width;
height = picasso96_state.Height;
}
do_blit (&ri, picasso96_state.BytesPerPixel, 0, 0, 0, 0, width,
height, BLIT_SRC, 0);
} else
write_log ("P96: ERROR - picasso_refresh() can't refresh!\n");
}
/*
* Functions to perform an action on the frame-buffer
*/
STATIC_INLINE void do_blitrect_frame_buffer (struct RenderInfo *ri,
struct RenderInfo *dstri,
unsigned long srcx, unsigned long srcy,
unsigned long dstx, unsigned long dsty,
unsigned long width, unsigned long height,
uae_u8 mask, BLIT_OPCODE opcode)
{
uae_u8 *src, *dst, *tmp, *tmp2, *tmp3;
uae_u8 Bpp = GetBytesPerPixel (ri->RGBFormat);
unsigned long total_width = width * Bpp;
unsigned long linewidth = (total_width + 15) & ~15;
unsigned long lines;
/* int can_do_visible_blit = 0; */
src = ri->Memory + srcx*Bpp + srcy*ri->BytesPerRow;
dst = dstri->Memory + dstx*Bpp + dsty*dstri->BytesPerRow;
if (mask != 0xFF && Bpp > 1) {
P96TRACE (("P96: WARNING - BlitRect() has mask 0x%x with Bpp %d.\n", mask, Bpp));
}
if (mask == 0xFF || Bpp > 1) {
if( opcode == BLIT_SRC ) {
/* handle normal case efficiently */
if (ri->Memory == dstri->Memory && dsty == srcy) {
unsigned long i;
for (i = 0; i < height; i++, src += ri->BytesPerRow, dst += dstri->BytesPerRow)
memmove (dst, src, total_width);
} else if (dsty < srcy) {
unsigned long i;
for (i = 0; i < height; i++, src += ri->BytesPerRow, dst += dstri->BytesPerRow)
memcpy (dst, src, total_width);
} else {
unsigned long i;
src += (height-1) * ri->BytesPerRow;
dst += (height-1) * dstri->BytesPerRow;
for (i = 0; i < height; i++, src -= ri->BytesPerRow, dst -= dstri->BytesPerRow)
memcpy (dst, src, total_width);
}
return;
} else {
uae_u8 *src2 = src;
uae_u8 *dst2 = dst;
uae_u32 *src2_32 = (uae_u32*)src;
uae_u32 *dst2_32 = (uae_u32*)dst;
unsigned int y;
for (y = 0; y < height; y++) {
uae_u32 *bound = (uae_u32 *)(src + total_width - 4);
//copy now the longs
for (src2_32 = (uae_u32*)src, dst2_32 = (uae_u32*)dst; src2_32 < bound; src2_32++, dst2_32++ ) {
switch ((uae_u8) opcode) {
case BLIT_FALSE:
*dst2_32 = 0;
break;
case BLIT_NOR:
*dst2_32 = ~(*src2_32 | *dst2_32);
break;
case BLIT_ONLYDST:
*dst2_32 = *dst2_32 & ~(*src2_32);
break;
case BLIT_NOTSRC:
*dst2_32 = ~(*src2_32);
break;
case BLIT_ONLYSRC:
*dst2_32 = *src2_32 & ~(*dst2_32);
break;
case BLIT_NOTDST:
*dst2_32 = ~(*dst2_32);
break;
case BLIT_EOR:
*dst2_32 = *src2_32 ^ *dst2_32;
break;
case BLIT_NAND:
*dst2_32 = ~(*src2_32 & *dst2_32);
break;
case BLIT_AND:
*dst2_32 = *src2_32 & *dst2_32;
break;
case BLIT_NEOR:
*dst2_32 = ~(*src2_32 ^ *dst2_32);
break;
case BLIT_DST:
write_log ("P96: ERROR - do_blitrect_frame_buffer shouldn't get BLIT_DST!\n");
break;
case BLIT_NOTONLYSRC:
*dst2_32 = ~(*src2_32) | *dst2_32;
break;
case BLIT_SRC:
write_log ("P96: ERROR - do_blitrect_frame_buffer shouldn't get BLIT_SRC!\n");
break;
case BLIT_NOTONLYDST:
*dst2_32 = ~(*dst2_32) | *src2_32;
break;
case BLIT_OR:
*dst2_32 = *src2_32 | *dst2_32;
break;
case BLIT_TRUE:
*dst2_32 = 0xFFFFFFFF;
break;
case 30: {
/* code for swap source with dest in byte */
uae_u32 temp;
temp = *src2_32;
*src2_32 = *dst2_32;
*dst2_32 = temp;
break;
}
case BLIT_LAST:
write_log ( "P96: ERROR - do_blitrect_frame_buffer shouldn't get BLIT_LAST!\n");
break;
} /* switch opcode */
} // for end
//now copy the rest few bytes
for (src2 = (uae_u8*)src2_32, dst2 = (uae_u8*)dst2_32; src2 < src + total_width; src2++, dst2++ ) {
switch ((uae_u8)opcode) {
case BLIT_FALSE:
*dst2 = 0;
break;
case BLIT_NOR:
*dst2 = ~(*src2 | *dst2);
break;
case BLIT_ONLYDST:
*dst2 = *dst2 & ~(*src2);
break;
case BLIT_NOTSRC:
*dst2 = ~(*src2);
break;
case BLIT_ONLYSRC:
*dst2 = *src2 & ~(*dst2);
break;
case BLIT_NOTDST:
*dst2 = ~(*dst2);
break;
case BLIT_EOR:
*dst2 = *src2 ^ *dst2;
break;
case BLIT_NAND:
*dst2 = ~(*src2 & *dst2);
break;
case BLIT_AND:
*dst2 = *src2 & *dst2;
break;
case BLIT_NEOR:
*dst2 = ~(*src2 ^ *dst2);
break;
case BLIT_DST:
write_log ("P96: ERROR - do_blitrect_frame_buffer shouldn't get BLIT_DST!\n");
break;
case BLIT_NOTONLYSRC:
*dst2 = ~(*src2) | *dst2;
break;
case BLIT_SRC:
write_log ("P96: ERROR - do_blitrect_frame_buffer shouldn't get BLIT_SRC!\n");
break;
case BLIT_NOTONLYDST:
*dst2 = ~(*dst2) | *src2;
break;
case BLIT_OR:
*dst2 = *src2 | *dst2;
break;
case BLIT_TRUE:
*dst2 = 0xFF;
break;
case BLIT_LAST:
write_log ("P96: ERROR - do_blitrect_frame_buffer shouldn't get BLIT_LAST!\n");
break;
case 30: {
/* code for swap source with dest in long */
uae_u8 temp;
temp = *src2;
*src2 = *dst2;
*dst2 = temp;
break;
}
} /* switch opcode */
} /* for width */
src += ri->BytesPerRow;
dst += dstri->BytesPerRow;
} /* for height */
}
return;
}
// (mask != 0xFF && Bpp <= 1)
tmp3 = tmp2 = tmp = xmalloc (linewidth * height); /* allocate enough memory for the src-rect */
if (!tmp)
return;
/* copy the src-rect into our temporary buffer space */
for (lines = 0; lines < height; lines++, src += ri->BytesPerRow, tmp2 += linewidth)
memcpy (tmp2, src, total_width);
/* copy the temporary buffer to the destination */
for (lines = 0; lines < height; lines++, dst += dstri->BytesPerRow, tmp += linewidth) {
unsigned long cols;
for (cols = 0; cols < width; cols++) {
dst[cols] &= ~mask;
dst[cols] |= tmp[cols] & mask;
}
}
/* free the temp-buf */
free (tmp3);
}
/*
* BOOL FindCard(struct BoardInfo *bi); and
*
* FindCard is called in the first stage of the board initialisation and
* configuration and is used to look if there is a free and unconfigured
* board of the type the driver is capable of managing. If it finds one,
* it immediately reserves it for use by Picasso96, usually by clearing
* the CDB_CONFIGME bit in the flags field of the ConfigDev struct of
* this expansion card. But this is only a common example, a driver can
* do whatever it wants to mark this card as used by the driver. This
* mechanism is intended to ensure that a board is only configured and
* used by one driver. FindBoard also usually fills some fields of the
* BoardInfo struct supplied by the caller, the rtg.library, for example
* the MemoryBase, MemorySize and RegisterBase fields.
*/
uae_u32 REGPARAM2 picasso_FindCard (struct regstruct *regs)
{
uaecptr AmigaBoardInfo = m68k_areg (regs, 0);
/* NOTES: See BoardInfo struct definition in Picasso96 dev info */
if (allocated_gfxmem && !picasso96_state.CardFound) {
/* Fill in MemoryBase, MemorySize */
put_long (AmigaBoardInfo + PSSO_BoardInfo_MemoryBase, gfxmem_start);
/* size of memory, minus a 32K chunk: 16K for pattern bitmaps, 16K for
* resolution list */
put_long (AmigaBoardInfo + PSSO_BoardInfo_MemorySize,
allocated_gfxmem - 32768);
picasso96_state.CardFound = 1; /* mark our "card" as being found */
return -1;
} else
return 0;
}
static void FillBoardInfo (uaecptr amigamemptr, struct LibResolution *res,
struct PicassoResolution *dm)
{
uae_u8 *uaememptr;
switch (dm->depth) {
case 1:
res->Modes[CHUNKY] = amigamemptr;
break;
case 2:
res->Modes[HICOLOR] = amigamemptr;
break;
case 3:
res->Modes[TRUECOLOR] = amigamemptr;
break;
default:
res->Modes[TRUEALPHA] = amigamemptr;
break;
}
/* I know that amigamemptr is inside my gfxmem chunk, so I can just do
* the xlate() */
uaememptr = gfxmem_xlate (amigamemptr);
/* zero out our ModeInfo struct */
memset (uaememptr, 0, PSSO_ModeInfo_sizeof);
put_word (amigamemptr + PSSO_ModeInfo_Width, dm->res.width);
put_word (amigamemptr + PSSO_ModeInfo_Height, dm->res.height);
put_byte (amigamemptr + PSSO_ModeInfo_Depth, dm->depth * 8);
put_byte (amigamemptr + PSSO_ModeInfo_Flags, 0);
put_word (amigamemptr + PSSO_ModeInfo_HorTotal, dm->res.width);
put_word (amigamemptr + PSSO_ModeInfo_HorBlankSize, 0);
put_word (amigamemptr + PSSO_ModeInfo_HorSyncStart, 0);
put_word (amigamemptr + PSSO_ModeInfo_HorSyncSize, 0);
put_byte (amigamemptr + PSSO_ModeInfo_HorSyncSkew, 0);
put_byte (amigamemptr + PSSO_ModeInfo_HorEnableSkew, 0);
put_word (amigamemptr + PSSO_ModeInfo_VerTotal, dm->res.height);
put_word (amigamemptr + PSSO_ModeInfo_VerBlankSize, 0);
put_word (amigamemptr + PSSO_ModeInfo_VerSyncStart, 0);
put_word (amigamemptr + PSSO_ModeInfo_VerSyncSize, 0);
put_byte (amigamemptr + PSSO_ModeInfo_first_union, 98);
put_byte (amigamemptr + PSSO_ModeInfo_second_union, 14);
put_long (amigamemptr + PSSO_ModeInfo_PixelClock,
dm->res.width * dm->res.height * dm->refresh);
}
struct modeids {
int width, height;
int id;
};
static const struct modeids mi[] =
{
/* "original" modes */
{ 320, 200, 0 },
{ 320, 240, 1 },
{ 640, 400, 2 },
{ 640, 480, 3 },
{ 800, 600, 4 },
{ 1024, 768, 5 },
{ 1152, 864, 6 },
{ 1280,1024, 7 },
{ 1600,1280, 8 },
/* new modes */
{ 704, 480, 129 },
{ 704, 576, 130 },
{ 720, 480, 131 },
{ 720, 576, 132 },
{ 768, 483, 133 },
{ 768, 576, 134 },
{ 800, 480, 135 },
{ 848, 480, 136 },
{ 854, 480, 137 },
{ 948, 576, 138 },
{ 1024, 576, 139 },
{ 1152, 768, 140 },
{ 1152, 864, 141 },
{ 1280, 720, 142 },
{ 1280, 768, 143 },
{ 1280, 800, 144 },
{ 1280, 854, 145 },
{ 1280, 960, 146 },
{ 1366, 768, 147 },
{ 1440, 900, 148 },
{ 1440, 960, 149 },
{ 1600,1200, 150 },
{ 1680,1050, 151 },
{ 1920,1080, 152 },
{ 1920,1200, 153 },
{ 2048,1152, 154 },
{ 2048,1536, 155 },
{ 2560,1600, 156 },
{ 2560,2048, 157 },
{ 400, 300, 158 },
{ 512, 384, 159 },
{ 640, 432, 160 },
{ 1360, 768, 161 },
{ 1360,1024, 162 },
{ 1400,1050, 163 },
{ 1792,1344, 164 },
{ 1800,1440, 165 },
{ 1856,1392, 166 },
{ 1920,1440, 167 },
{ 480, 360, 168 },
{ 640, 350, 169 },
{ 1600, 900, 170 },
{ 960, 600, 171 },
{ 1088, 612, 172 },
{ -1, -1, 0 }
};
static uae_u32 AssignModeID (int w, int h, unsigned int *non_standard_count)
{
unsigned int i;
for (i = 0; mi[i].width > 0; i++) {
if (w == mi[i].width && h == mi[i].height)
return 0x50001000 | (mi[i].id * 0x10000);
}
(*non_standard_count)++;
write_log ("P96: Non-stanard mode %dx%d\n", w, h);
return 0x51001000 - (*non_standard_count) * 0x10000;
}
/****************************************
* InitCard()
*
* a2: BoardInfo structure ptr - Amiga-based address in Intel endian-format
*
* Job - fill in the following structure members:
* gbi_RGBFormats: the pixel formats that the host-OS of UAE supports
* If UAE is running in a window, it should ONLY report the pixel format of
* the host-OS desktop.
* If UAE is running full-screen, it should report ALL pixel formats that
* the host-OS can handle in full-screen.
* NOTE: If full-screen, and the user toggles to windowed-mode, all hell
* will break loose visually. Must inform user that they're doing
* something stupid (unless their desktop and full-screen colour modes
* match).
* gbi_SoftSpriteFlags: should be the same as above for now, until actual
* cursor support is added
* gbi_BitsPerCannon: could be 6 or 8 or ???, depending on the host-OS gfx-card
* gbi_MaxHorResolution: fill this in for all modes (even if you don't support
* them).
* gbi_MaxVerResolution: fill this in for all modes (even if you don't support
* them).
*/
uae_u32 REGPARAM2 picasso_InitCard (struct regstruct *regs)
{
struct LibResolution res;
int i;
unsigned int non_standard_count = 0;
int ModeInfoStructureCount = 1, LibResolutionStructureCount = 0;
uaecptr amigamemptr = 0;
uaecptr AmigaBoardInfo = m68k_areg (regs, 2);
put_word (AmigaBoardInfo + PSSO_BoardInfo_BitsPerCannon, DX_BitsPerCannon ());
put_word (AmigaBoardInfo + PSSO_BoardInfo_RGBFormats, picasso96_pixel_format);
put_word (AmigaBoardInfo + PSSO_BoardInfo_SoftSpriteFlags, picasso96_pixel_format);
put_long (AmigaBoardInfo + PSSO_BoardInfo_BoardType, BT_uaegfx);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 0, planar.width);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 2, chunky.width);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 4, hicolour.width);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 6, truecolour.width);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxHorResolution + 8, alphacolour.width);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 0, planar.height);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 2, chunky.height);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 4, hicolour.height);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 6, truecolour.height);
put_word (AmigaBoardInfo + PSSO_BoardInfo_MaxVerResolution + 8, alphacolour.height);
for (i = 0; i < mode_count;) {
int j = i;
/* Add a LibResolution structure to the ResolutionsList MinList in our BoardInfo */
res.DisplayID = AssignModeID (DisplayModes[i].res.width, DisplayModes[i].res.height, &non_standard_count);
res.BoardInfo = AmigaBoardInfo;
res.Width = DisplayModes[i].res.width;
res.Height = DisplayModes[i].res.height;
res.Flags = P96F_PUBLIC;
res.P96ID[0] = 'P';
res.P96ID[1] = '9';
res.P96ID[2] = '6';
res.P96ID[3] = '-';
res.P96ID[4] = '0';
res.P96ID[5] = ':';
strcpy (res.Name, "uaegfx:");
strncat (res.Name, DisplayModes[i].name,
strchr (DisplayModes[i].name, ',') - DisplayModes[i].name);
res.Modes[PLANAR] = 0;
res.Modes[CHUNKY] = 0;
res.Modes[HICOLOR] = 0;
res.Modes[TRUECOLOR] = 0;
res.Modes[TRUEALPHA] = 0;
do {
/* Handle this display mode's depth */
/* Only add the modes when there is enough P96 RTG memory to hold the bitmap */
unsigned long required = DisplayModes[i].res.width * DisplayModes[i].res.height
* DisplayModes[i].depth;
if (allocated_gfxmem - 32768 > required) {
amigamemptr = gfxmem_start + allocated_gfxmem
- (PSSO_ModeInfo_sizeof * ModeInfoStructureCount++);
FillBoardInfo (amigamemptr, &res, &DisplayModes[i]);
}
i++;
} while (i < mode_count
&& DisplayModes[i].res.width == DisplayModes[j].res.width
&& DisplayModes[i].res.height == DisplayModes[j].res.height);
amigamemptr = gfxmem_start + allocated_gfxmem - 16384
+ (PSSO_LibResolution_sizeof * LibResolutionStructureCount++);
CopyLibResolutionStructureU2A (&res, amigamemptr);
DumpLibResolutionStructure (amigamemptr);
AmigaListAddTail (AmigaBoardInfo + PSSO_BoardInfo_ResolutionsList, amigamemptr);
}
return 0;
}
extern int x_size, y_size;
/*
* SetSwitch:
* a0: struct BoardInfo
* d0.w: BOOL state
* this function should set a board switch to let the Amiga signal pass
* through when supplied with a 0 in d0 and to show the board signal if
* a 1 is passed in d0. You should remember the current state of the
* switch to avoid unneeded switching. If your board has no switch, then
* simply supply a function that does nothing except a RTS.
*
* NOTE: Return the opposite of the switch-state. BDK
*/
uae_u32 REGPARAM2 picasso_SetSwitch (struct regstruct *regs)
{
uae_u16 flag = m68k_dreg (regs, 0) & 0xFFFF;
/* Do not switch immediately. Tell the custom chip emulation about the
* desired state, and wait for custom.c to call picasso_enablescreen
* whenever it is ready to change the screen state. */
picasso_requested_on = !!flag;
P96TRACE (("P96: SetSwitch() - trying to show %s screen\n", flag ? "picasso96" : "amiga"));
flush_icache (5); /* Changing the screen mode might make gfx memory
directly accessible, or no longer thus accessible */
/* Put old switch-state in D0 */
return !flag;
}
void picasso_enablescreen (int on)
{
currline_start = 0xFFFFFFFF;
picasso_refresh (1);
}
static int first_color_changed = 256;
static int last_color_changed = -1;
void picasso_handle_vsync (void)
{
if (first_color_changed < last_color_changed) {
DX_SetPalette (first_color_changed,
last_color_changed - first_color_changed);
/* If we're emulating a CLUT mode, we need to redraw the entire
* screen. */
if (picasso_vidinfo.rgbformat != picasso96_state.RGBFormat)
picasso_refresh (1);
}
first_color_changed = 256;
last_color_changed = -1;
/* Flush any cached changes to the screen. */
wgfx_flushline ();
}
void picasso_handle_hsync (void)
{
#if 0
static int p96hsync;
if (currprefs.gfxmem_size == 0)
return;
if (WIN32GFX_IsPicassoScreen () && currprefs.gfx_pfullscreen && currprefs.gfx_vsync) {
if (DirectDraw_GetVerticalBlankStatus ())
p96hsync = 0;
} else
p96hsync--;
if (p96hsync <= 0) {
rtarea[get_long (RTAREA_BASE + 36) + 12 - 1]++;
p96hsync = p96syncrate;
}
#endif
}
void init_hz_p96 (void)
{
int rate = 0;
p96syncrate = maxvpos * vblank_hz;
#if 0
if (isfullscreen ())
rate = DirectDraw_CurrentRefreshRate ();
else
rate = currprefs.gfx_refreshrate;
#endif
if (rate <= 0)
rate = 60;
p96syncrate /= rate;
}
void picasso_clip_mouse (int *px, int *py)
{
int xoff = picasso96_state.XOffset;
int yoff = picasso96_state.YOffset;
if (*px < -xoff)
*px = -xoff;
if (*px + xoff > picasso_vidinfo.width)
*px = picasso_vidinfo.width - xoff;
if (*py < -yoff)
*py = -yoff;
if (*py + yoff > picasso_vidinfo.height)
*py = picasso_vidinfo.height - yoff;
}
/*
* SetColorArray:
* a0: struct BoardInfo
* d0.w: startindex
* d1.w: count
* when this function is called, your driver has to fetch "count" color
* values starting at "startindex" from the CLUT field of the BoardInfo
* structure and write them to the hardware. The color values are always
* between 0 and 255 for each component regardless of the number of bits
* per cannon your board has. So you might have to shift the colors
* before writing them to the hardware.
*/
uae_u32 REGPARAM2 picasso_SetColorArray (struct regstruct *regs)
{
/* Fill in some static UAE related structure about this new CLUT setting.
* We need this for CLUT-based displays, and for mapping CLUT to hi/true
* colour */
uaecptr boardinfo = m68k_areg (regs, 0);
uae_u16 start = m68k_dreg (regs, 0);
uae_u16 count = m68k_dreg (regs, 1);
uaecptr clut = boardinfo + PSSO_BoardInfo_CLUT + start * 3;
int changed = 0;
int i;
for (i = start; i < start + count; i++) {
int r = get_byte (clut);
int g = get_byte (clut + 1);
int b = get_byte (clut + 2);
changed |= (picasso96_state.CLUT[i].Red != r
|| picasso96_state.CLUT[i].Green != g
|| picasso96_state.CLUT[i].Blue != b);
picasso96_state.CLUT[i].Red = r;
picasso96_state.CLUT[i].Green = g;
picasso96_state.CLUT[i].Blue = b;
clut += 3;
}
if (changed) {
if (start < first_color_changed)
first_color_changed = start;
if (start + count > last_color_changed)
last_color_changed = start + count;
}
return 1;
}
/*
* SetDAC:
* a0: struct BoardInfo
* d7: RGBFTYPE RGBFormat
* This function is called whenever the RGB format of the display changes,
* e.g. from chunky to TrueColor. Usually, all you have to do is to set
* the RAMDAC of your board accordingly.
*/
uae_u32 REGPARAM2 picasso_SetDAC (struct regstruct *regs)
{
/* Fill in some static UAE related structure about this new DAC setting.
* Lets us keep track of what pixel format the Amiga is thinking about in
* our frame-buffer */
P96TRACE (("P96: SetDAC()\n"));
return 1;
}
static void init_picasso_screen (void)
{
int width = picasso96_state.Width;
int height = picasso96_state.Height;
int vwidth = picasso96_state.VirtualWidth;
int vheight = picasso96_state.VirtualHeight;
int xoff = 0;
int yoff = 0;
if (!set_gc_called)
return;
if (set_panning_called) {
picasso96_state.Extent = picasso96_state.Address
+ (picasso96_state.BytesPerRow * vheight);
xoff = picasso96_state.XOffset;
yoff = picasso96_state.YOffset;
}
gfx_set_picasso_modeinfo (width, height, picasso96_state.GC_Depth,
picasso96_state.RGBFormat);
DX_SetPalette (0, 256);
currline_start = 0xFFFFFFFF;
picasso_refresh (1);
}
/*
* SetGC:
* a0: struct BoardInfo
* a1: struct ModeInfo
* d0: BOOL Border
* This function is called whenever another ModeInfo has to be set. This
* function simply sets up the CRTC and TS registers to generate the
* timing used for that screen mode. You should not set the DAC, clocks
* or linear start adress. They will be set when appropriate by their
* own functions.
*/
uae_u32 REGPARAM2 picasso_SetGC (struct regstruct *regs)
{
/* Fill in some static UAE related structure about this new ModeInfo
* setting */
uaecptr modeinfo = m68k_areg (regs, 1);
picasso96_state.Width = get_word (modeinfo + PSSO_ModeInfo_Width);
picasso96_state.VirtualWidth = picasso96_state.Width; /* in case SetPanning doesn't get called */
picasso96_state.Height = get_word (modeinfo + PSSO_ModeInfo_Height);
picasso96_state.VirtualHeight = picasso96_state.Height;
picasso96_state.GC_Depth = get_byte (modeinfo + PSSO_ModeInfo_Depth);
picasso96_state.GC_Flags = get_byte (modeinfo + PSSO_ModeInfo_Flags);
P96TRACE (("P96: SetGC (%d,%d,%d)\n", picasso96_state.Width, picasso96_state.Height,
picasso96_state.GC_Depth));
set_gc_called = 1; /* @@@ when do we need to reset this? */
init_picasso_screen ();
init_hz_p96 ();
return 1;
}
/*
* SetPanning:
* a0: struct BoardInfo
* a1: UBYTE *Memory
* d0: uae_u16 Width
* d1: WORD XOffset
* d2: WORD YOffset
* d7: RGBFTYPE RGBFormat
* This function sets the view origin of a display which might also be
* overscanned. In register a1 you get the start address of the screen
* bitmap on the Amiga side. You will have to subtract the starting
* address of the board memory from that value to get the memory start
* offset within the board. Then you get the offset in pixels of the
* left upper edge of the visible part of an overscanned display. From
* these values you will have to calculate the LinearStartingAddress
* fields of the CRTC registers.
* NOTE: SetPanning() can be used to know when a Picasso96 screen is
* being opened. Better to do the appropriate clearing of the
* background here than in SetSwitch() derived functions,
* because SetSwitch() is not called for subsequent Picasso screens.
*/
uae_u32 REGPARAM2 picasso_SetPanning (struct regstruct *regs)
{
uaecptr bmeptr;
uaecptr bi = m68k_areg (regs, 0);
uaecptr start_of_screen = m68k_areg (regs, 1);
uae_u16 Width = m68k_dreg (regs, 0);
picasso96_state.XOffset = (uae_s16) m68k_dreg (regs, 1);
picasso96_state.YOffset = (uae_s16) m68k_dreg (regs, 2);
picasso96_state.RGBFormat = m68k_dreg (regs, 7);
wgfx_flushline();
/* Get our BoardInfo ptr's BitMapExtra ptr */
bmeptr = get_long (bi + PSSO_BoardInfo_BitMapExtra);
picasso96_state.Address = start_of_screen; /* Amiga-side address */
picasso96_state.VirtualWidth = get_word (bmeptr + PSSO_BitMapExtra_Width);
picasso96_state.VirtualHeight = get_word (bmeptr + PSSO_BitMapExtra_Height);
picasso96_state.BytesPerPixel = GetBytesPerPixel (picasso96_state.RGBFormat);
picasso96_state.BytesPerRow = Width * picasso96_state.BytesPerPixel;
set_panning_called = 1;
P96TRACE (("P96: SetPanning(%d, %d, %d) Start 0x%x, BPR %d\n",
Width, picasso96_state.XOffset, picasso96_state.YOffset,
start_of_screen, picasso96_state.BytesPerRow));
init_picasso_screen ();
return 1;
}
static void do_xor8 (uae_u8 * ptr, long len, uae_u32 val)
{
int i;
#if 0 && defined ALIGN_POINTER_TO32
int align_adjust = ALIGN_POINTER_TO32 (ptr);
int len2;
len -= align_adjust;
while (align_adjust) {
*ptr ^= val;
ptr++;
align_adjust--;
}
len2 = len >> 2;
len -= len2 << 2;
for (i = 0; i < len2; i++, ptr += 4) {
*(uae_u32 *) ptr ^= val;
}
while (len) {
*ptr ^= val;
ptr++;
len--;
}
return;
#endif
for (i = 0; i < len; i++, ptr++) {
do_put_mem_byte (ptr, do_get_mem_byte (ptr) ^ val);
}
}
/*
* InvertRect:
*
* Inputs:
* a0:struct BoardInfo *bi
* a1:struct RenderInfo *ri
* d0.w:X
* d1.w:Y
* d2.w:Width
* d3.w:Height
* d4.l:Mask
* d7.l:RGBFormat
*
* This function is used to invert a rectangular area on the board. It is
* called by BltBitMap, BltPattern and BltTemplate.
*/
uae_u32 REGPARAM2 picasso_InvertRect (struct regstruct *regs)
{
uaecptr renderinfo = m68k_areg (regs, 1);
unsigned long X = (uae_u16)m68k_dreg (regs, 0);
unsigned long Y = (uae_u16)m68k_dreg (regs, 1);
unsigned long Width = (uae_u16)m68k_dreg (regs, 2);
unsigned long Height = (uae_u16)m68k_dreg (regs, 3);
uae_u8 mask = (uae_u8) m68k_dreg (regs, 4);
int Bpp = GetBytesPerPixel (m68k_dreg (regs, 7));
uae_u32 xorval;
unsigned int lines;
struct RenderInfo ri;
uae_u8 *uae_mem, *rectstart;
unsigned long width_in_bytes;
int result = 0;
wgfx_flushline ();
if (CopyRenderInfoStructureA2U (renderinfo, &ri)) {
P96TRACE (("P96: InvertRect %dbpp 0x%lx\n", Bpp, (long)mask));
if (mask != 0xFF && Bpp > 1)
mask = 0xFF;
xorval = 0x01010101 * (mask & 0xFF);
width_in_bytes = Bpp * Width;
rectstart = uae_mem = ri.Memory + Y*ri.BytesPerRow + X*Bpp;
for (lines = 0; lines < Height; lines++, uae_mem += ri.BytesPerRow)
do_xor8 (uae_mem, width_in_bytes, xorval);
if (renderinfo_is_current_screen (&ri)) {
if (mask == 0xFF)
do_invertrect (&ri, Bpp, X, Y, Width, Height);
else
do_blit (&ri, Bpp, X, Y, X, Y, Width, Height, BLIT_SRC, 0);
}
result = 1;
}
return result;
}
/*
* Fill a rectangle in the screen.
*/
STATIC_INLINE void do_fillrect_frame_buffer (struct RenderInfo *ri,
int X, int Y,
int Width, int Height,
uae_u32 Pen, int Bpp,
RGBFTYPE RGBFormat)
{
int cols;
uae_u8 *start, *oldstart;
uae_u8 *src, *dst;
int lines;
/* Do our virtual frame-buffer memory. First, we do a single line
* fill by hand */
oldstart = start = src = ri->Memory + X * Bpp + Y * ri->BytesPerRow;
switch (Bpp) {
case 1:
memset (start, Pen, Width);
break;
case 2:
for (cols = 0; cols < Width; cols++) {
do_put_mem_word ((uae_u16 *)start, (uae_u16)Pen);
start += 2;
}
break;
case 3:
for (cols = 0; cols < Width; cols++) {
do_put_mem_byte (start, (uae_u8)Pen);
start++;
*(uae_u16 *)(start) = (Pen & 0x00FFFF00) >> 8;
start+=2;
}
break;
case 4:
for (cols = 0; cols < Width; cols++) {
do_put_mem_long ((uae_u32 *)start, Pen);
start += 4;
}
break;
} /* switch (Bpp) */
src = oldstart;
dst = src + ri->BytesPerRow;
/* next, we do the remaining line fills via memcpy() for > 1 BPP,
* otherwise some more memset() calls */
if (Bpp > 1) {
for (lines = 0; lines < (Height - 1); lines++, dst += ri->BytesPerRow)
memcpy (dst, src, Width * Bpp);
} else {
for (lines = 0; lines < (Height - 1); lines++, dst += ri->BytesPerRow)
memset( dst, Pen, Width );
}
}
/***********************************************************
FillRect:
***********************************************************
* a0: struct BoardInfo *
* a1: struct RenderInfo *
* d0: WORD X
* d1: WORD Y
* d2: WORD Width
* d3: WORD Height
* d4: uae_u32 Pen
* d5: UBYTE Mask
* d7: uae_u32 RGBFormat
***********************************************************/
uae_u32 REGPARAM2 picasso_FillRect (struct regstruct *regs)
{
uaecptr renderinfo = m68k_areg (regs, 1);
uae_u32 X = (uae_u16)m68k_dreg (regs, 0);
uae_u32 Y = (uae_u16)m68k_dreg (regs, 1);
uae_u32 Width = (uae_u16)m68k_dreg (regs, 2);
uae_u32 Height = (uae_u16)m68k_dreg (regs, 3);
uae_u32 Pen = m68k_dreg (regs, 4);
uae_u8 Mask = (uae_u8) m68k_dreg (regs, 5);
RGBFTYPE RGBFormat = m68k_dreg (regs, 7);
uae_u8 *src;
uae_u8 *oldstart;
int Bpp;
struct RenderInfo ri;
uae_u32 result = 0;
#ifdef JIT
special_mem |= picasso_is_special_read | picasso_is_special;
#endif
wgfx_flushline ();
if (CopyRenderInfoStructureA2U (renderinfo, &ri) && Y != 0xFFFF) {
if (ri.RGBFormat != RGBFormat)
write_log ("Weird Stuff!\n");
Bpp = GetBytesPerPixel (RGBFormat);
P96TRACE (("P96: FillRect(%d, %d, %d, %d) Pen 0x%x BPP %d BPR %d"
" Mask 0x%x\n", X, Y, Width, Height, Pen, Bpp,
ri.BytesPerRow, Mask));
if (Bpp > 1)
Mask = 0xFF;
if (Mask == 0xFF) {
if ((Width == 1) || (Height == 1)) {
unsigned int i;
uaecptr addr;
if (renderinfo_is_current_screen (&ri)) {
uae_u32 offset = X * Bpp + Y * ri.BytesPerRow;
addr = gfxmem_start + (uaecptr)(ri.Memory - gfxmemory) + offset;
if (Width == 1) {
for (i = 0; i < Height; i++) {
if( Bpp == 4 )
gfxmem_lput (addr + (i * picasso96_state.BytesPerRow), Pen);
else if (Bpp == 2)
gfxmem_wput (addr + (i * picasso96_state.BytesPerRow), Pen);
else
gfxmem_bput (addr + (i * picasso96_state.BytesPerRow), Pen);
}
} else if (Height == 1) {
for (i = 0; i < Width; i++) {
if (Bpp == 4)
gfxmem_lput (addr + (i*Bpp), Pen);
else if (Bpp == 2)
gfxmem_wput (addr + (i*Bpp), Pen);
else
gfxmem_bput( addr + (i*Bpp), Pen );
}
}
return 1;
}
}
/* Do the fill-rect in the frame-buffer */
do_fillrect_frame_buffer (&ri, X, Y, Width, Height, Pen, Bpp, RGBFormat);
/* Now we do the on-screen display, if renderinfo points to it */
if (renderinfo_is_current_screen (&ri)) {
src = ri.Memory + X * Bpp + Y * ri.BytesPerRow;
X = X - picasso96_state.XOffset;
Y = Y - picasso96_state.YOffset;
if ((int)X < 0) {Width = Width + X; X=0;}
if ((int)Width < 1) return 1;
if ((int)Y < 0) {Height = Height + Y; Y=0;}
if ((int)Height < 1) return 1;
/* Argh - why does P96Speed do this to me, with FillRect only?! */
if ((X < picasso96_state.Width) && (Y < picasso96_state.Height)) {
if (X + Width > picasso96_state.Width)
Width = picasso96_state.Width - X;
if (Y+Height > picasso96_state.Height)
Height = picasso96_state.Height - Y;
do_fillrect (src, X, Y, Width, Height, Pen, Bpp, RGBFormat);
}
}
result = 1;
} else {
/* We get here only if Mask != 0xFF */
if (Bpp != 1) {
P96TRACE (("P96: WARNING - FillRect() has unhandled mask 0x%x with Bpp %d."\
" Using fall-back routine.\n", Mask, Bpp));
} else {
Pen &= Mask;
Mask = ~Mask;
oldstart = ri.Memory + Y * ri.BytesPerRow + X * Bpp;
{
uae_u8 *start = oldstart;
uae_u8 *end = start + Height * ri.BytesPerRow;
for (; start != end; start += ri.BytesPerRow) {
uae_u8 *p = start;
unsigned long cols;
for (cols = 0; cols < Width; cols++) {
uae_u32 tmpval = do_get_mem_byte (p + cols) & Mask;
do_put_mem_byte (p + cols, (uae_u8)(Pen | tmpval));
}
}
}
if (renderinfo_is_current_screen (&ri))
do_blit (&ri, Bpp, X, Y, X, Y, Width, Height, BLIT_SRC, 0);
result = 1;
}
}
}
return result;
}
/*
* BlitRect() is a generic (any chunky pixel format) rectangle copier.
* NOTE: If dstri is NULL, then we're only dealing with one RenderInfo area,
* and called from picasso_BlitRect().
*
* OpCodes:
* 0 = FALSE: dst = 0
* 1 = NOR: dst = ~(src | dst)
* 2 = ONLYDST: dst = dst & ~src
* 3 = NOTSRC: dst = ~src
* 4 = ONLYSRC: dst = src & ~dst
* 5 = NOTDST: dst = ~dst
* 6 = EOR: dst = src^dst
* 7 = NAND: dst = ~(src & dst)
* 8 = AND: dst = (src & dst)
* 9 = NEOR: dst = ~(src ^ dst)
*10 = DST: dst = dst
*11 = NOTONLYSRC: dst = ~src | dst
*12 = SRC: dst = src
*13 = NOTONLYDST: dst = ~dst | src
*14 = OR: dst = src | dst
*15 = TRUE: dst = 0xFF
*/
struct blitdata
{
struct RenderInfo ri_struct;
struct RenderInfo dstri_struct;
struct RenderInfo *ri; /* Self-referencing pointers */
struct RenderInfo *dstri;
unsigned long srcx;
unsigned long srcy;
unsigned long dstx;
unsigned long dsty;
unsigned long width;
unsigned long height;
uae_u8 mask;
BLIT_OPCODE opcode;
} blitrectdata;
STATIC_INLINE int BlitRectHelper (void)
{
struct RenderInfo *ri = blitrectdata.ri;
struct RenderInfo *dstri = blitrectdata.dstri;
unsigned long srcx = blitrectdata.srcx;
unsigned long srcy = blitrectdata.srcy;
unsigned long dstx = blitrectdata.dstx;
unsigned long dsty = blitrectdata.dsty;
unsigned long width = blitrectdata.width;
unsigned long height = blitrectdata.height;
uae_u8 mask = blitrectdata.mask;
BLIT_OPCODE opcode = blitrectdata.opcode;
uae_u8 Bpp = GetBytesPerPixel (ri->RGBFormat);
int can_do_visible_blit = 0;
if (opcode == BLIT_DST) {
write_log ("P96: WARNING - BlitRect() being called with opcode of BLIT_DST\n");
return 1;
}
/*
* If we have no destination RenderInfo, then we're dealing with a
* single-buffer action, called from picasso_BlitRect(). The code in
* do_blitrect_frame_buffer() deals with the frame-buffer, while the
* do_blit() code deals with the visible screen.
*
* If we have a destination RenderInfo, then we've been called from
* picasso_BlitRectNoMaskComplete() and we need to put the results on the
* screen from the frame-buffer.
*/
if (dstri == NULL) {
if (mask != 0xFF && Bpp > 1) {
mask = 0xFF;
}
dstri = ri;
can_do_visible_blit = 1;
}
/* Do our virtual frame-buffer memory first */
do_blitrect_frame_buffer (ri, dstri, srcx, srcy, dstx, dsty, width, height,
mask, opcode);
/* Now we do the on-screen display, if renderinfo points to it */
if (renderinfo_is_current_screen (dstri)) {
if (mask == 0xFF || Bpp > 1) {
if (can_do_visible_blit)
do_blit (dstri, Bpp, srcx, srcy, dstx, dsty, width, height, opcode, 1);
else
do_blit (dstri, Bpp, dstx, dsty, dstx, dsty, width, height, opcode, 0);
} else
do_blit (dstri, Bpp, dstx, dsty, dstx, dsty, width, height, opcode, 0);
P96TRACE (("P96: Did do_blit 1 in BlitRect()\n"));
} else {
P96TRACE (("P96: Did not do_blit 1 in BlitRect()\n"));
}
return 1;
}
STATIC_INLINE int BlitRect (uaecptr ri, uaecptr dstri,
unsigned long srcx, unsigned long srcy,
unsigned long dstx, unsigned long dsty,
unsigned long width, unsigned long height,
uae_u8 mask, BLIT_OPCODE opcode)
{
/* Set up the params */
CopyRenderInfoStructureA2U (ri, &blitrectdata.ri_struct);
blitrectdata.ri = &blitrectdata.ri_struct;
if (dstri) {
CopyRenderInfoStructureA2U( dstri, &blitrectdata.dstri_struct );
blitrectdata.dstri = &blitrectdata.dstri_struct;
} else
blitrectdata.dstri = NULL;
blitrectdata.srcx = srcx;
blitrectdata.srcy = srcy;
blitrectdata.dstx = dstx;
blitrectdata.dsty = dsty;
blitrectdata.width = width;
blitrectdata.height = height;
blitrectdata.mask = mask;
blitrectdata.opcode = opcode;
return BlitRectHelper();
}
/***********************************************************
BlitRect:
***********************************************************
* a0: struct BoardInfo
* a1: struct RenderInfo
* d0: WORD SrcX
* d1: WORD SrcY
* d2: WORD DstX
* d3: WORD DstY
* d4: WORD Width
* d5: WORD Height
* d6: UBYTE Mask
* d7: uae_u32 RGBFormat
***********************************************************/
uae_u32 REGPARAM2 picasso_BlitRect (struct regstruct *regs)
{
uaecptr renderinfo = m68k_areg (regs, 1);
unsigned long srcx = (uae_u16)m68k_dreg (regs, 0);
unsigned long srcy = (uae_u16)m68k_dreg (regs, 1);
unsigned long dstx = (uae_u16)m68k_dreg (regs, 2);
unsigned long dsty = (uae_u16)m68k_dreg (regs, 3);
unsigned long width = (uae_u16)m68k_dreg (regs, 4);
unsigned long height = (uae_u16)m68k_dreg (regs, 5);
uae_u8 Mask = (uae_u8) m68k_dreg (regs, 6);
int result = 0;
#ifdef JIT
special_mem |= picasso_is_special_read | picasso_is_special;
#endif
wgfx_flushline ();
P96TRACE (("P96: BlitRect(%d, %d, %d, %d, %d, %d, 0x%x)\n", srcx, srcy,
dstx, dsty, width, height, Mask));
result = BlitRect (renderinfo, 0, srcx, srcy, dstx, dsty,
width, height, Mask, BLIT_SRC);
return result;
}
/***********************************************************
BlitRectNoMaskComplete:
***********************************************************
* a0: struct BoardInfo
* a1: struct RenderInfo (src)
* a2: struct RenderInfo (dst)
* d0: WORD SrcX
* d1: WORD SrcY
* d2: WORD DstX
* d3: WORD DstY
* d4: WORD Width
* d5: WORD Height
* d6: UBYTE OpCode
* d7: uae_u32 RGBFormat
* NOTE: MUST return 0 in D0 if we're not handling this operation
* because the RGBFormat or opcode aren't supported.
* OTHERWISE return 1
***********************************************************/
uae_u32 REGPARAM2 picasso_BlitRectNoMaskComplete (struct regstruct *regs)
{
uaecptr srcri = m68k_areg (regs, 1);
uaecptr dstri = m68k_areg (regs, 2);
unsigned long srcx = (uae_u16)m68k_dreg (regs, 0);
unsigned long srcy = (uae_u16)m68k_dreg (regs, 1);
unsigned long dstx = (uae_u16)m68k_dreg (regs, 2);
unsigned long dsty = (uae_u16)m68k_dreg (regs, 3);
unsigned long width = (uae_u16)m68k_dreg (regs, 4);
unsigned long height = (uae_u16)m68k_dreg (regs, 5);
uae_u8 OpCode = m68k_dreg (regs, 6);
/* uae_u32 RGBFmt = m68k_dreg (regs, 7); */
int result = 0;
#ifdef JIT
special_mem |= picasso_is_special_read | picasso_is_special;
#endif
wgfx_flushline ();
P96TRACE (("P96: BlitRectNoMaskComplete() op 0x%2x, xy(%4d,%4d) -->"
" xy(%4d,%4d), wh(%4d,%4d)\n",
OpCode, srcx, srcy, dstx, dsty, width, height));
result = BlitRect (srcri, dstri, srcx, srcy, dstx, dsty,
width, height, 0xFF, OpCode);
return result;
}
/* This utility function is used both by BlitTemplate() and BlitPattern() */
STATIC_INLINE void PixelWrite1 (uae_u8 * mem, int bits, uae_u32 fgpen, uae_u32 mask)
{
if (mask != 0xFF)
fgpen = (fgpen & mask) | (do_get_mem_byte (mem + bits) & ~mask);
do_put_mem_byte (mem + bits, fgpen);
}
STATIC_INLINE void PixelWrite2 (uae_u8 * mem, int bits, uae_u32 fgpen)
{
do_put_mem_word (((uae_u16 *) mem) + bits, fgpen);
}
STATIC_INLINE void PixelWrite3 (uae_u8 * mem, int bits, uae_u32 fgpen)
{
do_put_mem_byte (mem + bits * 3, fgpen & 0x000000FF);
*(uae_u16 *) (mem + bits * 3 + 1) = (fgpen & 0x00FFFF00) >> 8;
}
STATIC_INLINE void PixelWrite4 (uae_u8 * mem, int bits, uae_u32 fgpen)
{
do_put_mem_long (((uae_u32 *) mem) + bits, fgpen);
}
STATIC_INLINE void PixelWrite (uae_u8 * mem, int bits, uae_u32 fgpen, uae_u8 Bpp, uae_u32 mask)
{
switch (Bpp) {
case 1:
if (mask != 0xFF)
fgpen = (fgpen & mask) | (do_get_mem_byte (mem + bits) & ~mask);
do_put_mem_byte (mem + bits, fgpen);
break;
case 2:
do_put_mem_word (((uae_u16 *) mem) + bits, fgpen);
break;
case 3:
do_put_mem_byte (mem + bits * 3, fgpen & 0x000000FF);
*(uae_u16 *) (mem + bits * 3 + 1) = (fgpen & 0x00FFFF00) >> 8;
break;
case 4:
do_put_mem_long (((uae_u32 *) mem) + bits, fgpen);
break;
}
}
/*
* BlitPattern:
*
* Synopsis:BlitPattern(bi, ri, pattern, X, Y, Width, Height, Mask, RGBFormat);
* Inputs:
* a0:struct BoardInfo *bi
* a1:struct RenderInfo *ri
* a2:struct Pattern *pattern
* d0.w:X
* d1.w:Y
* d2.w:Width
* d3.w:Height
* d4.w:Mask
* d7.l:RGBFormat
*
* This function is used to paint a pattern on the board memory using the
* blitter. It is called by BltPattern, if a AreaPtrn is used with positive
* AreaPtSz. The pattern consists of a b/w image using a single plane of image
* data which will be expanded repeatedly to the destination RGBFormat using
* ForeGround and BackGround pens as well as draw modes. The width of the
* pattern data is always 16 pixels (one word) and the height is calculated as
* 2^Size. The data must be shifted up and to the left by XOffset and YOffset
* pixels at the beginning.
*/
uae_u32 REGPARAM picasso_BlitPattern (struct regstruct *regs)
{
uaecptr rinf = m68k_areg (regs, 1);
uaecptr pinf = m68k_areg (regs, 2);
unsigned long X = (uae_u16)m68k_dreg (regs, 0);
unsigned long Y = (uae_u16)m68k_dreg (regs, 1);
unsigned long W = (uae_u16)m68k_dreg (regs, 2);
unsigned long H = (uae_u16)m68k_dreg (regs, 3);
uae_u8 Mask = (uae_u8) m68k_dreg (regs, 4);
uae_u32 RGBFmt = m68k_dreg (regs, 7);
uae_u8 Bpp = GetBytesPerPixel (RGBFmt);
int inversion = 0;
struct RenderInfo ri;
struct Pattern pattern;
unsigned long rows;
uae_u32 fgpen;
uae_u8 *uae_mem;
int xshift;
unsigned long ysize_mask;
int result = 0;
#ifdef JIT
special_mem |= picasso_is_special_read | picasso_is_special;
#endif
wgfx_flushline ();
if (CopyRenderInfoStructureA2U (rinf, &ri)
&& CopyPatternStructureA2U (pinf, &pattern)) {
Bpp = GetBytesPerPixel (ri.RGBFormat);
uae_mem = ri.Memory + Y*ri.BytesPerRow + X*Bpp; /* offset with address */
if (pattern.DrawMode & INVERS)
inversion = 1;
pattern.DrawMode &= 0x03;
if (Mask != 0xFF) {
if( Bpp > 1 )
Mask = 0xFF;
if( pattern.DrawMode == COMP)
P96TRACE (("P96: WARNING - BlitPattern() has unhandled mask 0x%x with"\
" COMP DrawMode. Using fall-back routine.\n", Mask));
else
result = 1;
} else
result = 1;
if (result) {
# ifdef P96TRACING_ENABLED
DumpPattern (&pattern);
# endif
ysize_mask = (1 << pattern.Size) - 1;
xshift = pattern.XOffset & 15;
for (rows = 0; rows < H; rows++, uae_mem += ri.BytesPerRow) {
unsigned long prow = (rows + pattern.YOffset) & ysize_mask;
unsigned int d = do_get_mem_word (((uae_u16 *)pattern.Memory) + prow);
uae_u8 *uae_mem2 = uae_mem;
unsigned long cols;
if (xshift != 0)
d = (d << xshift) | (d >> (16 - xshift));
for (cols = 0; cols < W; cols += 16, uae_mem2 += Bpp << 4) {
long bits;
long max = W - cols;
unsigned int data = d;
if (max > 16)
max = 16;
for (bits = 0; bits < max; bits++) {
int bit_set = data & 0x8000;
data <<= 1;
switch (pattern.DrawMode) {
case JAM1:
if (inversion)
bit_set = !bit_set;
if (bit_set)
PixelWrite (uae_mem2, bits, pattern.FgPen, Bpp, Mask);
break;
case JAM2:
if (inversion)
bit_set = !bit_set;
if (bit_set)
PixelWrite (uae_mem2, bits, pattern.FgPen, Bpp, Mask);
else
PixelWrite (uae_mem2, bits, pattern.BgPen, Bpp, Mask);
break;
case COMP:
if (bit_set) {
fgpen = pattern.FgPen;
switch (Bpp) {
case 1: {
uae_u8 *addr = uae_mem2 + bits;
do_put_mem_byte (addr, (uae_u8)(do_get_mem_byte (addr) ^ fgpen));
break;
}
case 2: {
uae_u16 *addr = ((uae_u16 *)uae_mem2) + bits;
do_put_mem_word (addr, (uae_u16)(do_get_mem_word (addr) ^ fgpen));
break;
}
case 3: {
uae_u32 *addr = (uae_u32 *)(uae_mem2 + bits * 3);
do_put_mem_long (addr, do_get_mem_long (addr) ^ (fgpen & 0x00FFFFFF));
break;
}
case 4: {
uae_u32 *addr = ((uae_u32 *)uae_mem2) + bits;
do_put_mem_long (addr, do_get_mem_long (addr) ^ fgpen);
break;
}
} /* switch (Bpp) */
}
break;
} /* switch (pattern.DrawMode) */
} /* for (bits) */
} /* for (cols) */
} /* for (rows) */
/* If we need to update a second-buffer (extra_mem is set), then do it only if visible! */
if (picasso_vidinfo.extra_mem && renderinfo_is_current_screen (&ri))
do_blit (&ri, Bpp, X, Y, X, Y, W, H, BLIT_SRC, 0);
result = 1;
}
}
return result;
}
/*************************************************
BlitTemplate:
**************************************************
* Synopsis: BlitTemplate(bi, ri, template, X, Y, Width, Height, Mask, RGBFormat);
* a0: struct BoardInfo *bi
* a1: struct RenderInfo *ri
* a2: struct Template *template
* d0.w: X
* d1.w: Y
* d2.w: Width
* d3.w: Height
* d4.w: Mask
* d7.l: RGBFormat
*
* This function is used to paint a template on the board memory using the
* blitter. It is called by BltPattern and BltTemplate. The template consists
* of a b/w image using a single plane of image data which will be expanded to
* the destination RGBFormat using ForeGround and BackGround pens as well as
* draw modes.
***********************************************************************************/
uae_u32 REGPARAM2 picasso_BlitTemplate (struct regstruct *regs)
{
uaecptr rinf = m68k_areg (regs, 1);
uaecptr tmpl = m68k_areg (regs, 2);
unsigned long X = (uae_u16)m68k_dreg (regs, 0);
unsigned long Y = (uae_u16)m68k_dreg (regs, 1);
unsigned long W = (uae_u16)m68k_dreg (regs, 2);
unsigned long H = (uae_u16)m68k_dreg (regs, 3);
uae_u16 Mask = (uae_u16)m68k_dreg (regs, 4);
uae_u8 inversion = 0;
struct Template tmp;
struct RenderInfo ri;
unsigned long rows;
int bitoffset;
uae_u32 fgpen;
uae_u8 *uae_mem, Bpp;
uae_u8 *tmpl_base;
uae_u32 result = 0;
#ifdef JIT
special_mem |= picasso_is_special_read | picasso_is_special;
#endif
wgfx_flushline ();
if (CopyRenderInfoStructureA2U (rinf, &ri) && CopyTemplateStructureA2U (tmpl, &tmp)) {
Bpp = GetBytesPerPixel (ri.RGBFormat);
uae_mem = ri.Memory + Y*ri.BytesPerRow + X*Bpp; /* offset into address */
if (tmp.DrawMode & INVERS)
inversion = 1;
tmp.DrawMode &= 0x03;
if (Mask != 0xFF) {
if (Bpp > 1)
Mask = 0xFF;
if (tmp.DrawMode == COMP) {
P96TRACE (("P96: WARNING - BlitTemplate() has unhandled mask 0x%x with"\
" COMP DrawMode. Using fall-back routine.\n", Mask));
# if 0 //def _WIN32
flushpixels(); //only need in the windows Version
# endif
return 0;
} else
result = 1;
} else
result = 1;
#if 1
if (tmp.DrawMode == COMP) {
/* workaround, let native blitter handle COMP mode */
# if 0 //def _WIN32
flushpixels();
# endif
return 0;
}
#endif
if (result) {
P96TRACE (("P96: BlitTemplate() xy(%d,%d), wh(%d,%d) draw 0x%x fg 0x%x bg 0x%x\n",
X, Y, W, H, tmp.DrawMode, tmp.FgPen, tmp.BgPen));
bitoffset = tmp.XOffset % 8;
# if defined( P96TRACING_ENABLED ) && ( P96TRACING_LEVEL > 0 )
DumpTemplate (&tmp, W, H);
# endif
tmpl_base = tmp.Memory + tmp.XOffset / 8;
for (rows = 0; rows < H; rows++, uae_mem += ri.BytesPerRow, tmpl_base += tmp.BytesPerRow) {
unsigned long cols;
uae_u8 *tmpl_mem = tmpl_base;
uae_u8 *uae_mem2 = uae_mem;
unsigned int data = *tmpl_mem;
for (cols = 0; cols < W; cols += 8, uae_mem2 += Bpp << 3) {
unsigned int byte;
long bits;
long max = W - cols;
if (max > 8)
max = 8;
data <<= 8;
data |= *++tmpl_mem;
byte = data >> (8 - bitoffset);
for (bits = 0; bits < max; bits++) {
int bit_set = (byte & 0x80);
byte <<= 1;
switch (tmp.DrawMode) {
case JAM1:
if (inversion)
bit_set = !bit_set;
if (bit_set) {
fgpen = tmp.FgPen;
PixelWrite (uae_mem2, bits, fgpen, Bpp, Mask);
}
break;
case JAM2:
if (inversion)
bit_set = !bit_set;
fgpen = tmp.BgPen;
if (bit_set)
fgpen = tmp.FgPen;
PixelWrite (uae_mem2, bits, fgpen, Bpp, Mask);
break;
case COMP:
if (bit_set) {
fgpen = tmp.FgPen;
switch (Bpp) {
case 1: {
uae_u8 *addr = uae_mem2 + bits;
do_put_mem_byte (addr, (uae_u8) (do_get_mem_byte (addr) ^ fgpen));
break;
}
case 2: {
uae_u16 *addr = ((uae_u16 *)uae_mem2) + bits;
do_put_mem_word (addr, (uae_u16) (do_get_mem_word (addr) ^ fgpen));
break;
}
case 3: {
uae_u32 *addr = (uae_u32 *)(uae_mem2 + bits * 3);
do_put_mem_long (addr, do_get_mem_long (addr) ^ (fgpen & 0x00FFFFFF));
break;
}
case 4: {
uae_u32 *addr = ((uae_u32 *)uae_mem2) + bits;
do_put_mem_long (addr, do_get_mem_long (addr) ^ fgpen);
break;
}
} /* switch (Bpp) */
} /* if (bit_set) */
break;
} /* switch (tmp.DrawMode) */
} /* for (bits) */
} /* for (cols) */
} /* for (rows) */
/* If we need to update a second-buffer (extra_mem is set), then do it only if visible! */
if (picasso_vidinfo.extra_mem && renderinfo_is_current_screen (&ri))
do_blit (&ri, Bpp, X, Y, X, Y, W, H, BLIT_SRC, 0);
}
}
return 1;
}
/*
* CalculateBytesPerRow:
* a0: struct BoardInfo
* d0: uae_u16 Width
* d7: RGBFTYPE RGBFormat
* This function calculates the amount of bytes needed for a line of
* "Width" pixels in the given RGBFormat.
*/
uae_u32 REGPARAM2 picasso_CalculateBytesPerRow (struct regstruct *regs)
{
uae_u16 width = m68k_dreg (regs, 0);
uae_u32 type = m68k_dreg (regs, 7);
width = GetBytesPerPixel (type) * width;
P96TRACE (("P96: CalculateBytesPerRow() = %d\n", width));
return width;
}
/*
* SetDisplay:
* a0: struct BoardInfo
* d0: BOOL state
* This function enables and disables the video display.
*
* NOTE: return the opposite of the state
*/
uae_u32 REGPARAM2 picasso_SetDisplay (struct regstruct *regs)
{
uae_u32 state = m68k_dreg (regs, 0);
P96TRACE (("P96: SetDisplay(%d)\n", state));
return !state;
}
/*
* WaitVerticalSync:
* a0: struct BoardInfo
* This function waits for the next horizontal retrace.
*/
uae_u32 REGPARAM2 picasso_WaitVerticalSync (struct regstruct *regs)
{
/*write_log ("WaitVerticalSync()\n"); */
return 1;
}
/* NOTE: Watch for those planeptrs of 0x00000000 and 0xFFFFFFFF for all zero / all one bitmaps !!!! */
static void PlanarToChunky (struct RenderInfo *ri, struct BitMap *bm,
unsigned long srcx, unsigned long srcy,
unsigned long dstx, unsigned long dsty,
unsigned long width, unsigned long height,
uae_u8 mask)
{
int j;
uae_u8 *PLANAR[8];
uae_u8 *image = ri->Memory + dstx * GetBytesPerPixel (ri->RGBFormat)
+ dsty * ri->BytesPerRow;
int Depth = bm->Depth;
unsigned long rows, bitoffset = srcx & 7;
long eol_offset;
/* Set up our bm->Planes[] pointers to the right horizontal offset */
for (j = 0; j < Depth; j++) {
uae_u8 *p = bm->Planes[j];
if (p != &all_zeros_bitmap && p != &all_ones_bitmap)
p += srcx / 8 + srcy * bm->BytesPerRow;
PLANAR[j] = p;
if ((mask & (1 << j)) == 0)
PLANAR[j] = &all_zeros_bitmap;
}
eol_offset = (long) bm->BytesPerRow - (long) ((width + 7) >> 3);
for (rows = 0; rows < height; rows++, image += ri->BytesPerRow) {
unsigned long cols;
for (cols = 0; cols < width; cols += 8) {
int k;
uae_u32 a = 0, b = 0;
unsigned int msk = 0xFF;
long tmp = cols + 8 - width;
if (tmp > 0) {
msk <<= tmp;
b = do_get_mem_long ((uae_u32 *) (image + cols + 4));
if (tmp < 4)
b &= 0xFFFFFFFF >> (32 - tmp * 8);
else if (tmp > 4) {
a = do_get_mem_long ((uae_u32 *) (image + cols));
a &= 0xFFFFFFFF >> (64 - tmp * 8);
}
}
for (k = 0; k < Depth; k++) {
unsigned int data;
if (PLANAR[k] == &all_zeros_bitmap)
data = 0;
else if (PLANAR[k] == &all_ones_bitmap)
data = 0xFF;
else {
data = (uae_u8) (do_get_mem_word ((uae_u16 *) PLANAR[k]) >> (8 - bitoffset));
PLANAR[k]++;
}
data &= msk;
a |= p2ctab[data][0] << k;
b |= p2ctab[data][1] << k;
}
do_put_mem_long ((uae_u32 *) (image + cols), a);
do_put_mem_long ((uae_u32 *) (image + cols + 4), b);
}
for (j = 0; j < Depth; j++) {
if (PLANAR[j] != &all_zeros_bitmap && PLANAR[j] != &all_ones_bitmap) {
PLANAR[j] += eol_offset;
}
}
}
}
/*
* BlitPlanar2Chunky:
* a0: struct BoardInfo *bi
* a1: struct BitMap *bm - source containing planar information and assorted details
* a2: struct RenderInfo *ri - dest area and its details
* d0.w: SrcX
* d1.w: SrcY
* d2.w: DstX
* d3.w: DstY
* d4.w: SizeX
* d5.w: SizeY
* d6.b: MinTerm - uh oh!
* d7.b: Mask - uh oh!
*
* This function is currently used to blit from planar bitmaps within system
* memory to chunky bitmaps on the board. Watch out for plane pointers that
* are 0x00000000 (represents a plane with all bits "0") or 0xffffffff
* (represents a plane with all bits "1").
*/
uae_u32 REGPARAM2 picasso_BlitPlanar2Chunky (struct regstruct *regs)
{
uaecptr bm = m68k_areg (regs, 1);
uaecptr ri = m68k_areg (regs, 2);
unsigned long srcx = (uae_u16) m68k_dreg (regs, 0);
unsigned long srcy = (uae_u16) m68k_dreg (regs, 1);
unsigned long dstx = (uae_u16) m68k_dreg (regs, 2);
unsigned long dsty = (uae_u16) m68k_dreg (regs, 3);
unsigned long width = (uae_u16) m68k_dreg (regs, 4);
unsigned long height = (uae_u16) m68k_dreg (regs, 5);
uae_u8 minterm = m68k_dreg (regs, 6) & 0xFF;
uae_u8 mask = m68k_dreg (regs, 7) & 0xFF;
struct RenderInfo local_ri;
struct BitMap local_bm;
wgfx_flushline ();
if (minterm != 0x0C) {
P96TRACE (("P96: ERROR - BlitPlanar2Chunky() has minterm 0x%x, which"
" I don't handle. Using fall-back routine.\n", minterm));
return 0;
}
if (!CopyRenderInfoStructureA2U (ri, &local_ri)
|| !CopyBitMapStructureA2U (bm, &local_bm))
return 0;
P96TRACE (("P96: BlitPlanar2Chunky(%d, %d, %d, %d, %d, %d) Minterm 0x%x,"
" Mask 0x%x, Depth %d\n", srcx, srcy, dstx, dsty, width, height,
minterm, mask, local_bm.Depth));
P96TRACE (("P96: P2C - BitMap has %d BPR, %d rows\n",
local_bm.BytesPerRow, local_bm.Rows));
PlanarToChunky (&local_ri, &local_bm, srcx, srcy, dstx, dsty,
width, height, mask);
if (renderinfo_is_current_screen (&local_ri)) {
do_blit (&local_ri, GetBytesPerPixel (local_ri.RGBFormat), dstx, dsty,
dstx, dsty, width, height, BLIT_SRC, 0);
}
return 1;
}
static void PlanarToDirect (struct RenderInfo *ri, struct BitMap *bm,
unsigned long srcx, unsigned long srcy,
unsigned long dstx, unsigned long dsty,
unsigned long width, unsigned long height,
uae_u8 mask, struct ColorIndexMapping *cim)
{
int j;
int bpp = GetBytesPerPixel (ri->RGBFormat);
uae_u8 *PLANAR[8];
uae_u8 *image = ri->Memory + dstx * bpp + dsty * ri->BytesPerRow;
int Depth = bm->Depth;
unsigned long rows;
long eol_offset;
/* Set up our bm->Planes[] pointers to the right horizontal offset */
for (j = 0; j < Depth; j++) {
uae_u8 *p = bm->Planes[j];
if (p != &all_zeros_bitmap && p != &all_ones_bitmap)
p += srcx / 8 + srcy * bm->BytesPerRow;
PLANAR[j] = p;
if ((mask & (1 << j)) == 0)
PLANAR[j] = &all_zeros_bitmap;
}
eol_offset = (long) bm->BytesPerRow - (long) ((width + (srcx & 7)) >> 3);
for (rows = 0; rows < height; rows++, image += ri->BytesPerRow) {
unsigned long cols;
uae_u8 *image2 = image;
unsigned int bitoffs = 7 - (srcx & 7);
int i;
for (cols = 0; cols < width; cols++) {
int v = 0, k;
for (k = 0; k < Depth; k++) {
if (PLANAR[k] == &all_ones_bitmap)
v |= 1 << k;
else if (PLANAR[k] != &all_zeros_bitmap) {
v |= ((*PLANAR[k] >> bitoffs) & 1) << k;
}
}
switch (bpp) {
case 2:
do_put_mem_word ((uae_u16 *) image2, cim->Colors[v]);
image2 += 2;
break;
case 3:
do_put_mem_byte (image2++, cim->Colors[v] & 0x000000FF);
do_put_mem_word ((uae_u16 *) image2, (cim->Colors[v] & 0x00FFFF00) >> 8);
image2 += 2;
break;
case 4:
do_put_mem_long ((uae_u32 *) image2, cim->Colors[v]);
image2 += 4;
break;
}
bitoffs--;
bitoffs &= 7;
if (bitoffs == 7) {
int k;
for (k = 0; k < Depth; k++) {
if (PLANAR[k] != &all_zeros_bitmap && PLANAR[k] != &all_ones_bitmap) {
PLANAR[k]++;
}
}
}
}
for (i = 0; i < Depth; i++) {
if (PLANAR[i] != &all_zeros_bitmap && PLANAR[i] != &all_ones_bitmap) {
PLANAR[i] += eol_offset;
}
}
}
}
/*
* BlitPlanar2Direct:
*
* Synopsis:
* BlitPlanar2Direct(bi, bm, ri, cim, SrcX, SrcY, DstX, DstY, SizeX, SizeY,
* MinTerm, Mask);
* Inputs:
* a0:struct BoardInfo *bi
* a1:struct BitMap *bm
* a2:struct RenderInfo *ri
* a3:struct ColorIndexMapping *cmi
* d0.w:SrcX
* d1.w:SrcY
* d2.w:DstX
* d3.w:DstY
* d4.w:SizeX
* d5.w:SizeY
* d6.b:MinTerm
* d7.b:Mask
*
* This function is currently used to blit from planar bitmaps within system
* memory to direct color bitmaps (15, 16, 24 or 32 bit) on the board. Watch
* out for plane pointers that are 0x00000000 (represents a plane with all
* bits "0") or 0xffffffff (represents a plane with all bits "1"). The
* ColorIndexMapping is used to map the color index of each pixel formed by
* the bits in the bitmap's planes to a direct color value which is written to
* the destination RenderInfo. The color mask and all colors within the mapping
* are words, triple bytes or longwords respectively similar to the color
* values used in FillRect(), BlitPattern() or BlitTemplate().
*/
uae_u32 REGPARAM2 picasso_BlitPlanar2Direct (struct regstruct *regs)
{
uaecptr bm = m68k_areg (regs, 1);
uaecptr ri = m68k_areg (regs, 2);
uaecptr cim = m68k_areg (regs, 3);
uae_u16 srcx = (uae_u16)m68k_dreg (regs, 0);
uae_u16 srcy = (uae_u16)m68k_dreg (regs, 1);
uae_u16 dstx = (uae_u16)m68k_dreg (regs, 2);
uae_u16 dsty = (uae_u16)m68k_dreg (regs, 3);
uae_u16 width = (uae_u16)m68k_dreg (regs, 4);
uae_u16 height = (uae_u16)m68k_dreg (regs, 5);
uae_u8 minterm = m68k_dreg (regs, 6);
uae_u8 Mask; //= m68k_dreg (regs, 7);
struct RenderInfo local_ri;
struct BitMap local_bm;
struct ColorIndexMapping local_cim;
int result = 0;
#ifdef JIT
special_mem |= picasso_is_special_read | picasso_is_special;
#endif
wgfx_flushline ();
if (minterm == BLIT_SRC) {
if (CopyRenderInfoStructureA2U (ri, &local_ri)
&& CopyBitMapStructureA2U (bm, &local_bm)) {
Mask = 0xFF;
CopyColorIndexMappingA2U (cim, &local_cim);
P96TRACE (("P96: BlitPlanar2Direct(%d, %d, %d, %d, %d, %d) Minterm"
" 0x%x, Mask 0x%x, Depth %d\n", srcx, srcy, dstx, dsty,
width, height, minterm, Mask, local_bm.Depth));
PlanarToDirect (&local_ri, &local_bm, srcx, srcy, dstx, dsty,
width, height, Mask, &local_cim);
if (renderinfo_is_current_screen (&local_ri)) {
do_blit (&local_ri, GetBytesPerPixel (local_ri.RGBFormat),
dstx, dsty, dstx, dsty, width, height, BLIT_SRC, 0);
}
result = 1;
} else {
P96TRACE (("P96: WARNING - BlitPlanar2Direct() failed."
" Using fall-back routine.\n"));
}
} else {
P96TRACE (("P96: WARNING - BlitPlanar2Direct () has unhandled op-code"
" 0x%x. Using fall-back routine.\n", minterm));
}
return result;
}
/* @@@ - Work to be done here!
*
* The address is the offset into our Picasso96 frame-buffer (pointed to by
* gfxmem_start) where the value was put.
*
* Porting work: on some machines you may not need these functions, ie. if the
* memory for the Picasso96 frame-buffer is directly viewable or directly
* blittable. On Win32 with DirectX, this is not the case. So I provide some
* write-through functions (as per Mathias' orders!)
*/
/*
* Check whether data written to the P96 framebuffer needs to be flushed
* to the real screen
*
* addr = address in Amiga memory of data written.
* size = size of data written in bytes
*/
STATIC_INLINE void flush_write (uaecptr addr, uae_u8 size)
{
if (picasso_on) {
/* Is this data on the same framebuffer line as previous
* successive writes? */
if (addr >= currline_start && (addr + size) <= currline_end) {
/* Yes. Don't flush now. We'll flush the whole line later */
if (addr < currline_min)
currline_min = addr;
if ((addr + size) > currline_max)
currline_max = addr + size;
} else {
/* Otherwise, this data is on different line, or
* we don't have a current line */
int line_no;
/* If there is a current line, flush it to the display now */
if (currline_start != 0xFFFFFFFF)
flush_currline ();
/* Now we need to set up a new current line, starting with this
* write.*/
line_no = (addr - picasso96_state.Address)/picasso96_state.BytesPerRow;
/* If this line is outside of the p96 screen in the framebuffer
* we ignore it */
if ((line_no >= picasso96_state.YOffset) && (line_no < picasso96_state.YOffset + picasso96_state.Height)) {
currline_start = picasso96_state.Address + line_no * picasso96_state.BytesPerRow;
currline_end = currline_start + picasso96_state.BytesPerRow;
currline_min = addr;
currline_max = addr+size;
currline_y = line_no;
}
}
}
}
/*
* Access routines to the P96 framebuffer
*/
static uae_u32 REGPARAM2 gfxmem_lget (uaecptr addr)
{
uae_u32 *m;
#ifdef JIT
special_mem |= picasso_is_special_read;
#endif
addr -= gfxmem_start;
addr &= gfxmem_mask;
m = (uae_u32 *) (gfxmemory + addr);
return do_get_mem_long (m);
}
static uae_u32 REGPARAM2 gfxmem_wget (uaecptr addr)
{
uae_u16 *m;
#ifdef JIT
special_mem |= picasso_is_special_read;
#endif
addr -= gfxmem_start;
addr &= gfxmem_mask;
m = (uae_u16 *) (gfxmemory + addr);
return do_get_mem_word (m);
}
static uae_u32 REGPARAM2 gfxmem_bget (uaecptr addr)
{
#ifdef JIT
special_mem |= picasso_is_special_read;
#endif
addr -= gfxmem_start;
addr &= gfxmem_mask;
return gfxmemory[addr];
}
static void REGPARAM2 gfxmem_lput (uaecptr addr, uae_u32 l)
{
uae_u32 *m;
#ifdef JIT
special_mem |= picasso_is_special;
#endif
m = (uae_u32 *)(((addr - gfxmem_start) & gfxmem_mask) + gfxmemory);
do_put_mem_long (m, l);
/* Flush long written to the display */
flush_write (addr, 4);
}
static void REGPARAM2 gfxmem_wput (uaecptr addr, uae_u32 w)
{
uae_u16 *m;
#ifdef JIT
special_mem |= picasso_is_special;
#endif
m = (uae_u16 *)(((addr - gfxmem_start) & gfxmem_mask) + gfxmemory);
do_put_mem_word (m, (uae_u16)w);
/* Flush word written to the display */
flush_write (addr, 2);
}
static void REGPARAM2 gfxmem_bput (uaecptr addr, uae_u32 b)
{
uae_u8 *m;
#ifdef JIT
special_mem |= picasso_is_special;
#endif
m = (uae_u8 *)(((addr - gfxmem_start) & gfxmem_mask) + gfxmemory);
*m = (uae_u8) b;
/* Flush byte written to the display */
flush_write (addr, 1);
}
static int REGPARAM2 gfxmem_check (uaecptr addr, uae_u32 size)
{
addr -= gfxmem_start;
addr &= gfxmem_mask;
return (addr + size) < allocated_gfxmem;
}
static uae_u8 REGPARAM2 *gfxmem_xlate (uaecptr addr)
{
addr -= gfxmem_start;
addr &= gfxmem_mask;
return gfxmemory + addr;
}
addrbank gfxmem_bank = {
gfxmem_lget, gfxmem_wget, gfxmem_bget,
gfxmem_lput, gfxmem_wput, gfxmem_bput,
gfxmem_xlate, gfxmem_check, NULL
};
int picasso_display_mode_index (uae_u32 x, uae_u32 y, uae_u32 d)
{
int i;
for (i = 0; i < mode_count; i++) {
if (DisplayModes[i].res.width == x
&& DisplayModes[i].res.height == y
&& DisplayModes[i].depth == (int)d)
break;
}
if (i == mode_count)
i = -1;
return i;
}
static int resolution_compare (const void *a, const void *b)
{
struct PicassoResolution *ma = (struct PicassoResolution *) a;
struct PicassoResolution *mb = (struct PicassoResolution *) b;
if (ma->res.width > mb->res.width)
return -1;
if (ma->res.width < mb->res.width)
return 1;
if (ma->res.height > mb->res.height)
return -1;
if (ma->res.height < mb->res.height)
return 1;
return ma->depth - mb->depth;
}
/* Call this function first, near the beginning of code flow
* NOTE: Don't stuff it in InitGraphics() which seems reasonable...
* Instead, put it in customreset() for safe-keeping. */
void InitPicasso96 (void)
{
static int first_time = 1;
memset (&picasso96_state, 0, sizeof (struct picasso96_state_struct));
if (first_time) {
int i;
for (i = 0; i < 256; i++) {
p2ctab[i][0] = (((i & 128) ? 0x01000000 : 0)
| ((i & 64) ? 0x010000 : 0)
| ((i & 32) ? 0x0100 : 0)
| ((i & 16) ? 0x01 : 0));
p2ctab[i][1] = (((i & 8) ? 0x01000000 : 0)
| ((i & 4) ? 0x010000 : 0)
| ((i & 2) ? 0x0100 : 0)
| ((i & 1) ? 0x01 : 0));
}
mode_count = DX_FillResolutions (&picasso96_pixel_format);
qsort (DisplayModes, mode_count, sizeof (struct PicassoResolution),
resolution_compare);
/* Work-around for possible P96 bug. A8R8G8B8 modes have
* palette emulation issues. Tell the world we have a
* a BGRA mode instead (and we'll byte-swap all pixels output).
*/
if (picasso_vidinfo.rgbformat == RGBFB_A8R8G8B8) {
picasso_vidinfo.rgbformat = RGBFB_B8G8R8A8;
picasso96_pixel_format &= RGBFF_CHUNKY;
picasso96_pixel_format |= 1 << picasso_vidinfo.rgbformat;
need_argb32_hack = 1;
write_log ("Enabling argb32 byte-swapping for P96.\n");
}
for (i = 0; i < mode_count; i++) {
sprintf (DisplayModes[i].name, "%dx%d, %d-bit, %d Hz",
DisplayModes[i].res.width, DisplayModes[i].res.height,
DisplayModes[i].depth * 8, DisplayModes[i].refresh);
switch (DisplayModes[i].depth) {
case 1:
if (DisplayModes[i].res.width > chunky.width)
chunky.width = DisplayModes[i].res.width;
if (DisplayModes[i].res.height > chunky.height)
chunky.height = DisplayModes[i].res.height;
break;
case 2:
if (DisplayModes[i].res.width > hicolour.width)
hicolour.width = DisplayModes[i].res.width;
if (DisplayModes[i].res.height > hicolour.height)
hicolour.height = DisplayModes[i].res.height;
break;
case 3:
if (DisplayModes[i].res.width > truecolour.width)
truecolour.width = DisplayModes[i].res.width;
if (DisplayModes[i].res.height > truecolour.height)
truecolour.height = DisplayModes[i].res.height;
break;
case 4:
if (DisplayModes[i].res.width > alphacolour.width)
alphacolour.width = DisplayModes[i].res.width;
if (DisplayModes[i].res.height > alphacolour.height)
alphacolour.height = DisplayModes[i].res.height;
break;
}
}
ShowSupportedResolutions ();
first_time = 0;
}
}
#endif