uae-wii/uaerc.wii
2009-05-14 16:53:45 +00:00

62 lines
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kickstart_rom_file=/uae/roms/kick.rom
floppy0=/uae/floppies/budbrain.adz
cpu_speed=real
cpu_type=68000
sound_frequency=32000
gfx_width=640
gfx_height=480
gfx_center_horizontal=true
gfx_center_vertical=true
sdl.map_raw_keys=true
input.config=1
# Keyboard setup
input.1.keyboard.0.button.96=SPC_ENTERGUI
# Mouse
input.1.mouse.0.disabled=0
input.1.mouse.0.axis.0=MOUSE1_HORIZ
input.1.mouse.0.axis.1=MOUSE1_VERT
input.1.mouse.0.axis.2=MOUSE1_WHEEL
input.1.mouse.0.button.0=JOY1_FIRE_BUTTON
input.1.mouse.0.button.1=JOY1_2ND_BUTTON
input.1.mouse.0.button.2=JOY1_3RD_BUTTON
# Joystick configuration. Wiimote 1 is both mouse and joystick 2, with
# the mouse button being the A key.
# See http://wiibrew.org/wiki/SDL for the button numbers
input.1.joystick.0.disabled=0
input.1.joystick.0.axis.0=JOY2_HORIZ
input.1.joystick.0.axis.1=JOY2_VERT
# 2 on wiimote, Z on nunchuck and a/b on the classic controller
input.1.joystick.0.button.3=JOY2_FIRE_BUTTON
input.1.joystick.0.button.7=JOY2_FIRE_BUTTON
input.1.joystick.0.button.9=JOY2_FIRE_BUTTON
input.1.joystick.0.button.10=JOY2_FIRE_BUTTON
# Bind +/- to some keys just for testing
input.1.joystick.0.button.4=KEY_A
input.1.joystick.0.button.5=KEY_RETURN
input.1.joystick.0.button.17=KEY_A
input.1.joystick.0.button.18=KEY_RETURN
# Wiimote 2
input.1.joystick.1.disabled=0
input.1.joystick.1.axis.0=JOY1_HORIZ
input.1.joystick.1.axis.1=JOY1_VERT
input.1.joystick.1.button.3=JOY1_FIRE_BUTTON
input.1.joystick.1.button.7=JOY1_FIRE_BUTTON
input.1.joystick.1.button.9=JOY1_FIRE_BUTTON
input.1.joystick.1.button.10=JOY1_FIRE_BUTTON
# Home button
input.1.joystick.1.button.6=SPC_ENTERGUI
input.1.joystick.1.button.19=SPC_ENTERGUI
input.1.joystick.0.button.6=SPC_ENTERGUI
input.1.joystick.0.button.19=SPC_ENTERGUI