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135 lines
4.7 KiB
Plaintext
135 lines
4.7 KiB
Plaintext
Compiling E-UAE
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===============
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E-UAE should be able to compile on any platform with a POSIX-like shell
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environment, a C compiler and make. Version 2.95 or newer of the GNU C
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Compiler is recommended as is GNU make, but alternative compilers and
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versions of make may work. Some features may be GCC-specific, however.
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Currently, for example, the JIT - the compiler which dynamically
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translate 68k opcodes to x86 opcodes - does require GCC (and GAS, the
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GNU assembler).
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Currently zlib is also required to build E-UAE for all supported
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platforms. This isn't much of hardship since zlib is available
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everywhere, but shout loudly enough and I'll fix this.
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Configuring
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===========
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The first step to compiling E-UAE is to generate a makefile suitable
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for your intended target system. This is done by running the configure
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script.
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Run ./configure --help to see the list of options that the configure
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script supports. Most options will automatically default to
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appropriate values.
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Here are a selection of the the supported options:
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The config script for UAE supports a bunch of compile-time options for
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selecting what features are built into UAE. Here's a selection:
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--enable-jit
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Build CPU emulation with JIT compiler. Currently only supported on
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x86 platforms (known to work on Linux, Solaris, AROS, and BeOS, but
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should work on most Unix-like platforms, providing you are building
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with GCC). Defaults to enabled when building for x86.
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--enable-natmem
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If building the JIT, include support for direct memory access (which
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greatly improves performance). Currently only supported on Linux.
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Defaults to enabled when building for Linux/x86.
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--enable-autoconfig
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Include emulation of the Amiga's autoconfig expansion system.
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Required for emulating ZII or ZIII memory, emulating disks, SCSI
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devices, network stacks - in fact, most of the cool stuff that UAE
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can do. Currently defaults to enabled providing thread support is
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available (which should be on all the supported host platforms).
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This dependency on threads will eventually be removed.
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--enable-aga
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Support emulation of AGA chipset. Defaults to true. Required if you
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want to emulate an A1200, A4000 or CD32.
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--enable-scsi-device
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Build with SCSI emulation. This requires the libscg and libschily
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libraries and headers from cdrtools 2.0.x (see below).
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--enable-cdtv
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Enable CDTV emulation. Requires SCSI emulation. Defaults to enabled
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if SCSI emulation is enabled.
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--enable-cd32
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Enable CD32 emulation. Requires SCSI emulation and AGA support be
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enabled. Defaults to enabled if both these are enabled.
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--enable-bsdsock
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Build with support for emulated network stack (an emulated
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bsdsocket.library). This works only on Unix platforms at the moment
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(including Linux and OS X).
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--with-caps
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Build with support for IPF (CAPS) images. This requires the IPF
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development files from http://www.caps-project.org/
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--with-caps-prefix=<dir>
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Optional absolute path to where the CAPS API is installed on your
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system.
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--with-sdl-gfx
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Use SDL library for graphics output.
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--with-sdl-gl
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Use SDL library for graphics output and enable OpenGL display output.
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--with-sdl-sound
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Use SDL library for audio output.
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Note that the '--enable-xyz' options all have a '--disable-xyz'
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counterpart to disable that feature.
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Compiling on MacOS X
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--------------------
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At the moment, only building against the SDL framework is supported.
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Configure with
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./configure --with-sdl-gfx --with-sdl-sound
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and any other options you fancy.
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If you are building on an x86 OS X box, then the SDL test in the
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configure script currently fails. It should build okay if you disable
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the SDL test. That is, configure with:
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./configure --with-sdl-gfx --with-sdl-sound --disable-sdltest
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I've not tested this myself, however, since I don't have a MacIntel
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box.
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Building the SCSI emulation
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---------------------------
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E-UAE's SCSI emulation may use libscg, the SCSI transport layer from
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the cdrtools project (see http://cdrecord.berlios.de). Note, however,
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due to a license change in the cdrtools project, only versions of
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cdrtools up to 2.01.01a08 inclusive may be used.
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If libscg is not available on your build system, download a recent
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version of cdrecord and compile it. Then run the ./src/install_libscg
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script in the E-UAE source archive to move the relevant files from
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cdrecord to the E-UAE source directory.
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If your system has the libscg headers and library installed in a
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non-standard location, you can pass the --with-libscg-prefix option or
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the --with-libscg-includedir and --with-libscg-libdir options to the
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configure script to specify where these are installed.
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On Linux systems, if libscg is not available, E-UAE tries to use a
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Linux-specific SCSI emulation that is based on some ioctl() commands.
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