uae-wii/src/audio.c
2012-03-29 07:49:31 +00:00

1484 lines
40 KiB
C

/*
* UAE - The Un*x Amiga Emulator
*
* Paula audio emulation
*
* Copyright 1995, 1996, 1997 Bernd Schmidt
* Copyright 1996 Marcus Sundberg
* Copyright 1996 Manfred Thole
* Copyright 2006 Toni Wilen
*
* new filter algorithm and anti&sinc interpolators by Antti S. Lankila
*
*/
#include "sysconfig.h"
#include "sysdeps.h"
#include "options.h"
#include "memory.h"
#include "custom.h"
#include "custom_private.h"
#include "newcpu.h"
#include "gensound.h"
#include "driveclick.h"
#include "sounddep/sound.h"
#include "events.h"
#include "audio.h"
#include "savestate.h"
#ifdef AVIOUTPUT
# include "avioutput.h"
#endif
#include "sinctable.h"
#include "gui.h" /* for gui_ledstate */
#define MAX_EV ~0ul
//#define DEBUG_AUDIO
#define DEBUG_CHANNEL_MASK 15
int audio_channel_mask = 15;
static int debugchannel (unsigned int ch)
{
if ((1 << ch) & DEBUG_CHANNEL_MASK) return 1;
return 0;
}
/* periods less than this value are replaced by this value. */
#define MIN_ALLOWED_PERIOD 16
/* reserve ~20 extra slots in sinc queue for cpu volume or some such updates
* even at maximum period. This avoids sinc queue overflow on games like
* battle squadron that write these low period values and do cpu-based
* updates on paula registers, probably volume. */
#define NUMBER_OF_CPU_UPDATES_ALLOWED 20
#define SINC_QUEUE_LENGTH (SINC_QUEUE_MAX_AGE / MIN_ALLOWED_PERIOD + NUMBER_OF_CPU_UPDATES_ALLOWED)
typedef struct {
int age;
int output;
} sinc_queue_t;
struct audio_channel_data {
unsigned long adk_mask;
unsigned long evtime;
uae_u8 dmaen, intreq2;
uaecptr lc, pt;
int current_sample, last_sample;
#ifndef MULTIPLICATION_PROFITABLE
int *voltbl;
#endif
int state;
unsigned long per;
int vol;
int len, wlen;
uae_u16 dat, dat2;
int request_word, request_word_skip;
int sinc_output_state;
sinc_queue_t sinc_queue[SINC_QUEUE_LENGTH];
int sinc_queue_length;
};
STATIC_INLINE unsigned int current_hpos (void)
{
return (get_cycles () - eventtab[ev_hsync].oldcycles) / CYCLE_UNIT;
}
static struct audio_channel_data audio_channel[4];
int sound_available = 0;
#ifndef MULTIPLICATION_PROFITABLE
static int sound_table[64][256];
#endif
void (*sample_handler) (void);
static void (*sample_prehandler) (unsigned long best_evtime);
static unsigned long scaled_sample_evtime;
static unsigned long last_cycles, next_sample_evtime;
unsigned int obtainedfreq;
#ifndef MULTIPLICATION_PROFITABLE
void init_sound_table16 (void)
{
int i,j;
for (i = 0; i < 256; i++)
for (j = 0; j < 64; j++)
sound_table[j][i] = j * (uae_s8)i * (currprefs.sound_stereo ? 2 : 1);
}
#ifdef HAVE_8BIT_AUDIO_SUPPORT
void init_sound_table8 (void)
{
int i,j;
for (i = 0; i < 256; i++)
for (j = 0; j < 64; j++)
sound_table[j][i] = (j * (uae_s8)i * (currprefs.sound_stereo ? 2 : 1)) / 256;
}
#endif
#endif
#ifdef MULTIPLICATION_PROFITABLE
typedef uae_s8 sample8_t;
#define DO_CHANNEL_1(v, c) do { (v) *= audio_channel[c].vol; } while (0)
#define SBASEVAL8(logn) ((logn) == 1 ? SOUND8_BASE_VAL << 7 : SOUND8_BASE_VAL << 8)
#define SBASEVAL16(logn) ((logn) == 1 ? SOUND16_BASE_VAL >> 1 : SOUND16_BASE_VAL)
#define FINISH_DATA(data,b,logn) do { if (14 - (b) + (logn) > 0) (data) >>= 14 - (b) + (logn); else (data) <<= (b) - 14 - (logn); } while (0);
#else
typedef uae_u8 sample8_t;
#define DO_CHANNEL_1(v, c) do { (v) = audio_channel[c].voltbl[(v)]; } while (0)
#define SBASEVAL8(logn) SOUND8_BASE_VAL
#define SBASEVAL16(logn) SOUND16_BASE_VAL
#define FINISH_DATA(data,b,logn)
#endif
/* Always put the right word before the left word. */
#define MAX_DELAY_BUFFER 1024
static uae_u32 right_word_saved[MAX_DELAY_BUFFER];
static uae_u32 left_word_saved[MAX_DELAY_BUFFER];
static int saved_ptr;
#define MIXED_STEREO_MAX 32
static int mixed_on, mixed_stereo_size, mixed_mul1, mixed_mul2;
#ifdef HAVE_STEREO_SUPPORT
STATIC_INLINE void put_sound_word_right (uae_u32 w)
{
if (mixed_on) {
right_word_saved[saved_ptr] = w;
return;
}
PUT_SOUND_WORD_RIGHT (w);
}
STATIC_INLINE void put_sound_word_left (uae_u32 w)
{
if (mixed_on) {
uae_u32 rold, lold, rnew, lnew, tmp;
left_word_saved[saved_ptr] = w;
lnew = w - SOUND16_BASE_VAL;
rnew = right_word_saved[saved_ptr] - SOUND16_BASE_VAL;
saved_ptr = (saved_ptr + 1) & mixed_stereo_size;
lold = left_word_saved[saved_ptr] - SOUND16_BASE_VAL;
tmp = (rnew * mixed_mul1 + lold * mixed_mul2) / MIXED_STEREO_MAX;
tmp += SOUND16_BASE_VAL;
PUT_SOUND_WORD_RIGHT (tmp);
rold = right_word_saved[saved_ptr] - SOUND16_BASE_VAL;
w = (lnew * mixed_mul1 + rold * mixed_mul2) / MIXED_STEREO_MAX;
}
PUT_SOUND_WORD_LEFT (w);
}
#endif
#define DO_CHANNEL(v, c) do { (v) &= audio_channel[c].adk_mask; data += v; } while (0);
static void sinc_prehandler (unsigned long best_evtime)
{
int i, j, output;
struct audio_channel_data *acd;
for (i = 0; i < 4; i++) {
acd = &audio_channel[i];
output = (acd->current_sample * acd->vol) & acd->adk_mask;
/* age the sinc queue and truncate it when necessary */
for (j = 0; j < acd->sinc_queue_length; j += 1) {
acd->sinc_queue[j].age += best_evtime;
if (acd->sinc_queue[j].age >= SINC_QUEUE_MAX_AGE) {
acd->sinc_queue_length = j;
break;
}
}
/* if output state changes, record the state change and also
* write data into sinc queue for mixing in the BLEP */
if (acd->sinc_output_state != output) {
if (acd->sinc_queue_length > SINC_QUEUE_LENGTH - 1) {
write_log ("warning: sinc queue truncated. Last age: %d.\n",
acd->sinc_queue[SINC_QUEUE_LENGTH-1].age);
acd->sinc_queue_length = SINC_QUEUE_LENGTH - 1;
}
/* make room for new and add the new value */
memmove (&acd->sinc_queue[1], &acd->sinc_queue[0],
sizeof(acd->sinc_queue[0]) * acd->sinc_queue_length);
acd->sinc_queue_length += 1;
acd->sinc_queue[0].age = best_evtime;
acd->sinc_queue[0].output = output - acd->sinc_output_state;
acd->sinc_output_state = output;
}
}
}
/* this interpolator performs BLEP mixing (bleps are shaped like integrated sinc
* functions) with a type of BLEP that matches the filtering configuration. */
STATIC_INLINE void samplexx_sinc_handler (int *datasp)
{
int i, n;
int const *winsinc;
#if 1
/* Amiga 500 filter model is default for now. Put n=2 for A1200. */
n = 0;
if (gui_ledstate & 1) /* power led */
n += 1;
#else
if (sound_use_filter_sinc) {
n = (sound_use_filter_sinc == FILTER_MODEL_A500) ? 0 : 2;
if (led_filter_on)
n += 1;
} else {
n = 4;
}
#endif
winsinc = winsinc_integral[n];
for (i = 0; i < 4; i += 1) {
int j, v;
struct audio_channel_data *acd = &audio_channel[i];
/* The sum rings with harmonic components up to infinity... */
int sum = acd->sinc_output_state << 17;
/* ...but we cancel them through mixing in BLEPs instead */
for (j = 0; j < acd->sinc_queue_length; j += 1)
sum -= winsinc[acd->sinc_queue[j].age] * acd->sinc_queue[j].output;
v = sum >> 17;
if (v > 32767)
v = 32767;
else if (v < -32768)
v = -32768;
datasp[i] = v;
}
}
static void sample16i_sinc_handler (void)
{
int datas[4], data1;
samplexx_sinc_handler (datas);
data1 = datas[0] + datas[3] + datas[1] + datas[2];
FINISH_DATA (data1, 16, 2);
PUT_SOUND_WORD_MONO (data1);
check_sound_buffers ();
}
void sample16_handler (void)
{
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
data0 &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data0 += data1;
data0 += data2;
data0 += data3;
{
uae_u32 data = SBASEVAL16(2) + data0;
FINISH_DATA (data, 16, 2);
PUT_SOUND_WORD_MONO (data);
}
check_sound_buffers ();
}
static void sample16i_rh_handler (void)
{
unsigned long delta, ratio;
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
uae_u32 data0p = audio_channel[0].last_sample;
uae_u32 data1p = audio_channel[1].last_sample;
uae_u32 data2p = audio_channel[2].last_sample;
uae_u32 data3p = audio_channel[3].last_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
DO_CHANNEL_1 (data0p, 0);
DO_CHANNEL_1 (data1p, 1);
DO_CHANNEL_1 (data2p, 2);
DO_CHANNEL_1 (data3p, 3);
data0 &= audio_channel[0].adk_mask;
data0p &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data1p &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data2p &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data3p &= audio_channel[3].adk_mask;
/* linear interpolation and summing up... */
delta = audio_channel[0].per;
ratio = ((audio_channel[0].evtime % delta) << 8) / delta;
data0 = (data0 * (256 - ratio) + data0p * ratio) >> 8;
delta = audio_channel[1].per;
ratio = ((audio_channel[1].evtime % delta) << 8) / delta;
data0 += (data1 * (256 - ratio) + data1p * ratio) >> 8;
delta = audio_channel[2].per;
ratio = ((audio_channel[2].evtime % delta) << 8) / delta;
data0 += (data2 * (256 - ratio) + data2p * ratio) >> 8;
delta = audio_channel[3].per;
ratio = ((audio_channel[3].evtime % delta) << 8) / delta;
data0 += (data3 * (256 - ratio) + data3p * ratio) >> 8;
{
uae_u32 data = SBASEVAL16(2) + data0;
FINISH_DATA (data, 16, 2);
PUT_SOUND_WORD_MONO (data);
}
check_sound_buffers ();
}
static void sample16i_crux_handler (void)
{
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
uae_u32 data0p = audio_channel[0].last_sample;
uae_u32 data1p = audio_channel[1].last_sample;
uae_u32 data2p = audio_channel[2].last_sample;
uae_u32 data3p = audio_channel[3].last_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
DO_CHANNEL_1 (data0p, 0);
DO_CHANNEL_1 (data1p, 1);
DO_CHANNEL_1 (data2p, 2);
DO_CHANNEL_1 (data3p, 3);
data0 &= audio_channel[0].adk_mask;
data0p &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data1p &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data2p &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data3p &= audio_channel[3].adk_mask;
{
struct audio_channel_data *cdp;
unsigned long ratio, ratio1;
#define INTERVAL (scaled_sample_evtime * 3)
cdp = audio_channel + 0;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data0 = (data0 * ratio + data0p * (4096 - ratio)) >> 12;
cdp = audio_channel + 1;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data1 = (data1 * ratio + data1p * (4096 - ratio)) >> 12;
cdp = audio_channel + 2;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data2 = (data2 * ratio + data2p * (4096 - ratio)) >> 12;
cdp = audio_channel + 3;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data3 = (data3 * ratio + data3p * (4096 - ratio)) >> 12;
}
data1 += data2;
data0 += data3;
data0 += data1;
{
uae_u32 data = SBASEVAL16(2) + data0;
FINISH_DATA (data, 16, 2);
PUT_SOUND_WORD_MONO (data);
}
check_sound_buffers ();
}
#ifdef HAVE_8BIT_AUDIO_SUPPORT
void sample8_handler (void)
{
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
data0 &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data0 += data1;
data0 += data2;
data0 += data3;
{
uae_u32 data = SBASEVAL8(2) + data0;
FINISH_DATA (data, 8, 2);
PUT_SOUND_BYTE (data);
}
check_sound_buffers ();
}
#endif
#ifdef HAVE_STEREO_SUPPORT
void sample16ss_handler (void)
{
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
data0 &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
PUT_SOUND_WORD (data0 << 2);
PUT_SOUND_WORD (data1 << 2);
PUT_SOUND_WORD (data3 << 2);
PUT_SOUND_WORD (data2 << 2);
check_sound_buffers ();
}
static void sample16si_sinc_handler (void)
{
int datas[4], data1, data2;
samplexx_sinc_handler (datas);
data1 = datas[0] + datas[3];
data2 = datas[1] + datas[2];
FINISH_DATA (data1, 16, 1);
put_sound_word_left (data1);
FINISH_DATA (data2, 16, 1);
put_sound_word_right (data2);
check_sound_buffers ();
}
void sample16s_handler (void)
{
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
data0 &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data0 += data3;
{
uae_u32 data = SBASEVAL16(1) + data0;
FINISH_DATA (data, 16, 1);
put_sound_word_left (data);
}
data1 += data2;
{
uae_u32 data = SBASEVAL16(1) + data1;
FINISH_DATA (data, 16, 1);
put_sound_word_right (data);
}
check_sound_buffers ();
}
static void sample16si_crux_handler (void)
{
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
uae_u32 data0p = audio_channel[0].last_sample;
uae_u32 data1p = audio_channel[1].last_sample;
uae_u32 data2p = audio_channel[2].last_sample;
uae_u32 data3p = audio_channel[3].last_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
DO_CHANNEL_1 (data0p, 0);
DO_CHANNEL_1 (data1p, 1);
DO_CHANNEL_1 (data2p, 2);
DO_CHANNEL_1 (data3p, 3);
data0 &= audio_channel[0].adk_mask;
data0p &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data1p &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data2p &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data3p &= audio_channel[3].adk_mask;
{
struct audio_channel_data *cdp;
unsigned long ratio, ratio1;
#define INTERVAL (scaled_sample_evtime * 3)
cdp = audio_channel + 0;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data0 = (data0 * ratio + data0p * (4096 - ratio)) >> 12;
cdp = audio_channel + 1;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data1 = (data1 * ratio + data1p * (4096 - ratio)) >> 12;
cdp = audio_channel + 2;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data2 = (data2 * ratio + data2p * (4096 - ratio)) >> 12;
cdp = audio_channel + 3;
ratio1 = cdp->per - cdp->evtime;
ratio = (ratio1 << 12) / INTERVAL;
if (cdp->evtime < scaled_sample_evtime || ratio1 >= INTERVAL)
ratio = 4096;
data3 = (data3 * ratio + data3p * (4096 - ratio)) >> 12;
}
data1 += data2;
data0 += data3;
{
uae_u32 data = SBASEVAL16(1) + data0;
FINISH_DATA (data, 16, 1);
put_sound_word_left (data);
}
{
uae_u32 data = SBASEVAL16(1) + data1;
FINISH_DATA (data, 16, 1);
put_sound_word_right (data);
}
check_sound_buffers ();
}
static void sample16si_rh_handler (void)
{
unsigned long delta, ratio;
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
uae_u32 data0p = audio_channel[0].last_sample;
uae_u32 data1p = audio_channel[1].last_sample;
uae_u32 data2p = audio_channel[2].last_sample;
uae_u32 data3p = audio_channel[3].last_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
DO_CHANNEL_1 (data0p, 0);
DO_CHANNEL_1 (data1p, 1);
DO_CHANNEL_1 (data2p, 2);
DO_CHANNEL_1 (data3p, 3);
data0 &= audio_channel[0].adk_mask;
data0p &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data1p &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data2p &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data3p &= audio_channel[3].adk_mask;
/* linear interpolation and summing up... */
delta = audio_channel[0].per;
ratio = ((audio_channel[0].evtime % delta) << 8) / delta;
data0 = (data0 * (256 - ratio) + data0p * ratio) >> 8;
delta = audio_channel[1].per;
ratio = ((audio_channel[1].evtime % delta) << 8) / delta;
data1 = (data1 * (256 - ratio) + data1p * ratio) >> 8;
delta = audio_channel[2].per;
ratio = ((audio_channel[2].evtime % delta) << 8) / delta;
data1 += (data2 * (256 - ratio) + data2p * ratio) >> 8;
delta = audio_channel[3].per;
ratio = ((audio_channel[3].evtime % delta) << 8) / delta;
data0 += (data3 * (256 - ratio) + data3p * ratio) >> 8;
{
uae_u32 data = SBASEVAL16(1) + data0;
FINISH_DATA (data, 16, 1);
put_sound_word_left (data);
}
{
uae_u32 data = SBASEVAL16(1) + data1;
FINISH_DATA (data, 16, 1);
put_sound_word_right (data);
}
check_sound_buffers ();
}
#ifdef HAVE_8BIT_AUDIO_SUPPORT
void sample8s_handler (void)
{
uae_u32 data0 = audio_channel[0].current_sample;
uae_u32 data1 = audio_channel[1].current_sample;
uae_u32 data2 = audio_channel[2].current_sample;
uae_u32 data3 = audio_channel[3].current_sample;
DO_CHANNEL_1 (data0, 0);
DO_CHANNEL_1 (data1, 1);
DO_CHANNEL_1 (data2, 2);
DO_CHANNEL_1 (data3, 3);
data0 &= audio_channel[0].adk_mask;
data1 &= audio_channel[1].adk_mask;
data2 &= audio_channel[2].adk_mask;
data3 &= audio_channel[3].adk_mask;
data0 += data3;
{
uae_u32 data = SBASEVAL8(1) + data0;
FINISH_DATA (data, 8, 1);
PUT_SOUND_BYTE_RIGHT (data);
}
data1 += data2;
{
uae_u32 data = SBASEVAL8(1) + data1;
FINISH_DATA (data, 8, 1);
PUT_SOUND_BYTE_LEFT (data);
}
check_sound_buffers ();
}
#endif
#else
#ifdef HAVE_8BIT_AUDIO_SUPPORT
void sample8s_handler (void)
{
sample8_handler();
}
#endif
void sample16s_handler (void)
{
sample16_handler ();
}
static void sample16si_crux_handler (void)
{
sample16i_crux_handler ();
}
static void sample16si_rh_handler (void)
{
sample16i_rh_handler ();
}
static void sample16si_sinc_handler (void)
{
sample16i_sinc_handler ();
}
#endif
#ifdef HAVE_ULAW_AUDIO_SUPPORT
static uae_u8 int2ulaw (int ch)
{
int mask;
if (ch < 0) {
ch = -ch;
mask = 0x7f;
} else
mask = 0xff;
if (ch < 32)
ch = 0xF0 | (15 - (ch / 2));
else if (ch < 96)
ch = 0xE0 | (15 - (ch - 32) / 4);
else if (ch < 224)
ch = 0xD0 | (15 - (ch - 96) / 8);
else if (ch < 480)
ch = 0xC0 | (15 - (ch - 224) / 16);
else if (ch < 992 )
ch = 0xB0 | (15 - (ch - 480) / 32);
else if (ch < 2016)
ch = 0xA0 | (15 - (ch - 992) / 64);
else if (ch < 4064)
ch = 0x90 | (15 - (ch - 2016) / 128);
else if (ch < 8160)
ch = 0x80 | (15 - (ch - 4064) / 256);
else
ch = 0x80;
return (uae_u8)(mask & ch);
}
void sample_ulaw_handler (void)
{
unsigned int nr;
uae_u32 data = 0;
for (nr = 0; nr < 4; nr++) {
if (!(adkcon & (0x11 << nr))) {
uae_u32 d = audio_channel[nr].current_sample;
DO_CHANNEL_1 (d, nr);
data += d;
}
}
PUT_SOUND_BYTE (int2ulaw (data));
check_sound_buffers ();
}
#endif
void switch_audio_interpol (void)
{
#if defined HAVE_8BIT_AUDIO_SUPPORT || defined HAVE_ULAW_AUDIO_SUPPORT
if (currprefs.sound_bits == 8)
/* only supported for 16-bit audio */
return;
#endif
if (currprefs.sound_interpol == 0) {
changed_prefs.sound_interpol = 1;
write_log ("Interpol on: rh\n");
} else if (currprefs.sound_interpol == 1) {
changed_prefs.sound_interpol = 2;
write_log ("Interpol on: crux\n");
} else if (currprefs.sound_interpol == 2) {
changed_prefs.sound_interpol = 3;
write_log ("Interpol on: sinc\n");
} else {
changed_prefs.sound_interpol = 0;
write_log ("Interpol off\n");
}
return;
}
void schedule_audio (void)
{
unsigned long best = MAX_EV;
int i;
eventtab[ev_audio].active = 0;
eventtab[ev_audio].oldcycles = get_cycles ();
for (i = 0; i < 4; i++) {
struct audio_channel_data *cdp = audio_channel + i;
if (cdp->evtime != MAX_EV) {
if (best > cdp->evtime) {
best = cdp->evtime;
eventtab[ev_audio].active = 1;
}
}
}
eventtab[ev_audio].evtime = get_cycles () + best;
}
/*
* TODO: This function has been moved here from the audio back-end layer
* since it was common to all.
* Needs further cleaning up and a better name - or replacing entirely.
*/
void update_sound (unsigned int freq)
{
if (obtainedfreq) {
if (is_vsync ()) {
if (currprefs.ntscmode)
scaled_sample_evtime = (unsigned long)(MAXHPOS_NTSC * MAXVPOS_NTSC * freq * CYCLE_UNIT + obtainedfreq - 1) / obtainedfreq;
else
scaled_sample_evtime = (unsigned long)(MAXHPOS_PAL * MAXVPOS_PAL * freq * CYCLE_UNIT + obtainedfreq - 1) / obtainedfreq;
} else {
scaled_sample_evtime = (unsigned long)(312.0 * 50 * CYCLE_UNIT / (obtainedfreq / 227.0));
}
}
}
static int isirq (unsigned int nr)
{
return INTREQR () & (0x80 << nr);
}
static void setirq (unsigned int nr, unsigned int debug)
{
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("SETIRQ %d %08.8X (%d)\n", nr, m68k_getpc (&regs), debug);
#endif
INTREQ (0x8000 | (0x80 << nr));
}
static void newsample (unsigned int nr, sample8_t sample)
{
struct audio_channel_data *cdp = audio_channel + nr;
#ifdef DEBUG_AUDIO
if (!debugchannel (nr)) sample = 0;
#endif
if (!(audio_channel_mask & (1 << nr)))
sample = 0;
cdp->last_sample = cdp->current_sample;
cdp->current_sample = sample;
}
static void state23 (struct audio_channel_data *cdp)
{
if (!cdp->dmaen)
return;
if (cdp->request_word >= 0)
return;
cdp->request_word = 0;
if (cdp->wlen == 1) {
cdp->wlen = cdp->len;
cdp->pt = cdp->lc;
cdp->intreq2 = 1;
#ifdef DEBUG_AUDIO
if (debugchannel (cdp - audio_channel))
write_log ("Channel %d looped, LC=%08.8X LEN=%d\n", cdp - audio_channel, cdp->pt, cdp->wlen);
#endif
} else {
cdp->wlen = (cdp->wlen - 1) & 0xFFFF;
}
}
static void audio_handler (unsigned int nr, int timed)
{
struct audio_channel_data *cdp = audio_channel + nr;
unsigned int audav = adkcon & (0x01 << nr);
unsigned int audap = adkcon & (0x10 << nr);
unsigned int napnav = (!audav && !audap) || audav;
unsigned long evtime = cdp->evtime;
cdp->evtime = MAX_EV;
switch (cdp->state)
{
case 0:
cdp->request_word = 0;
cdp->request_word_skip = 0;
cdp->intreq2 = 0;
if (cdp->dmaen) {
cdp->state = 1;
cdp->wlen = cdp->len;
/* there are too many stupid sound routines that fail on "too" fast cpus.. */
if (currprefs.cpu_level > 1)
cdp->pt = cdp->lc;
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("%d:0>1: LEN=%d\n", nr, cdp->wlen);
#endif
audio_handler (nr, timed);
return;
} else if (!cdp->dmaen && cdp->request_word < 0 && !isirq (nr)) {
cdp->evtime = 0;
cdp->state = 2;
setirq (nr, 0);
audio_handler (nr, timed);
return;
}
return;
case 1:
if (!cdp->dmaen) {
cdp->state = 0;
return;
}
cdp->state = 5;
if (cdp->wlen != 1)
cdp->wlen = (cdp->wlen - 1) & 0xFFFF;
cdp->request_word = 2;
if (current_hpos () > maxhpos - 20)
cdp->request_word_skip = 1;
return;
case 5:
if (!cdp->request_word) {
cdp->request_word = 2;
return;
}
setirq (nr, 1);
if (!cdp->dmaen) {
cdp->state = 0;
cdp->request_word = 0;
return;
}
cdp->state = 2;
cdp->request_word = 3;
if (napnav)
cdp->request_word = 2;
cdp->dat = cdp->dat2;
return;
case 2:
if (currprefs.produce_sound == 0)
cdp->per = PERIOD_MAX;
if (!cdp->dmaen && isirq (nr) && ((cdp->per <= 30 ) || (evtime == 0 || evtime == MAX_EV || evtime == cdp->per))) {
cdp->state = 0;
cdp->evtime = MAX_EV;
cdp->request_word = 0;
return;
}
state23 (cdp);
cdp->state = 3;
cdp->evtime = cdp->per;
newsample (nr, (cdp->dat >> 8) & 0xff);
cdp->dat <<= 8;
/* Period attachment? */
if (audap) {
if (cdp->intreq2 && cdp->dmaen)
setirq (nr, 2);
cdp->intreq2 = 0;
cdp->request_word = 1;
cdp->dat = cdp->dat2;
if (nr < 3) {
if (cdp->dat == 0)
(cdp+1)->per = PERIOD_MAX;
else if (cdp->dat < maxhpos * CYCLE_UNIT / 2 && currprefs.produce_sound < 3)
(cdp+1)->per = maxhpos * CYCLE_UNIT / 2;
else
(cdp+1)->per = cdp->dat * CYCLE_UNIT;
}
}
return;
case 3:
if (currprefs.produce_sound == 0)
cdp->per = PERIOD_MAX;
state23 (cdp);
cdp->state = 2;
cdp->evtime = cdp->per;
newsample (nr, (cdp->dat >> 8) & 0xff);
cdp->dat <<= 8;
cdp->dat = cdp->dat2;
if (cdp->dmaen) {
if (napnav)
cdp->request_word = 1;
if (cdp->intreq2 && napnav)
setirq (nr, 3);
} else {
if (napnav)
setirq (nr, 4);
}
cdp->intreq2 = 0;
/* Volume attachment? */
if (audav) {
if (nr < 3) {
(cdp+1)->vol = cdp->dat;
#ifndef MULTIPLICATION_PROFITABLE
(cdp+1)->voltbl = sound_table[cdp->dat];
#endif
}
}
return;
}
}
void audio_reset (void)
{
int i;
struct audio_channel_data *cdp;
#ifdef AHI
ahi_close_sound ();
#endif
reset_sound ();
if (savestate_state != STATE_RESTORE) {
for (i = 0; i < 4; i++) {
cdp = &audio_channel[i];
memset (cdp, 0, sizeof *audio_channel);
cdp->per = PERIOD_MAX - 1;
#ifndef MULTIPLICATION_PROFITABLE
cdp->voltbl = sound_table[0];
#endif
cdp->vol = 0;
cdp->evtime = MAX_EV;
}
} else {
for (i = 0; i < 4; i++) {
cdp = &audio_channel[i];
cdp->dmaen = (dmacon & DMA_MASTER) && (dmacon & (1 << i));
}
}
#ifndef MULTIPLICATION_PROFITABLE
for (i = 0; i < 4; i++)
audio_channel[i].voltbl = sound_table[audio_channel[i].vol];
#endif
last_cycles = get_cycles ();
next_sample_evtime = scaled_sample_evtime;
schedule_audio ();
events_schedule ();
}
STATIC_INLINE int sound_prefs_changed (void)
{
return (changed_prefs.produce_sound != currprefs.produce_sound
|| changed_prefs.sound_stereo != currprefs.sound_stereo
|| changed_prefs.sound_stereo_separation != currprefs.sound_stereo_separation
|| changed_prefs.sound_mixed_stereo != currprefs.sound_mixed_stereo
|| changed_prefs.sound_latency != currprefs.sound_latency
|| changed_prefs.sound_freq != currprefs.sound_freq
#if defined HAVE_8BIT_AUDIO_SUPPORT || defined HAVE_ULAW_AUDIO_SUPPORT
|| changed_prefs.sound_bits != currprefs.sound_bits
#endif
|| changed_prefs.sound_adjust != currprefs.sound_adjust
|| changed_prefs.sound_interpol != currprefs.sound_interpol
|| changed_prefs.sound_volume != currprefs.sound_volume);
}
void check_prefs_changed_audio (void)
{
#ifdef DRIVESOUND
driveclick_check_prefs ();
#endif
if (sound_available && sound_prefs_changed ()) {
close_sound ();
#ifdef AVIOUTPUT
AVIOutput_Restart ();
#endif
currprefs.produce_sound = changed_prefs.produce_sound;
currprefs.sound_stereo = changed_prefs.sound_stereo;
currprefs.sound_stereo_separation = changed_prefs.sound_stereo_separation;
currprefs.sound_mixed_stereo = changed_prefs.sound_mixed_stereo;
currprefs.sound_adjust = changed_prefs.sound_adjust;
currprefs.sound_interpol = changed_prefs.sound_interpol;
currprefs.sound_freq = changed_prefs.sound_freq;
#if defined HAVE_8BIT_AUDIO_SUPPORT || defined HAVE_ULAW_AUDIO_SUPPORT
currprefs.sound_bits = changed_prefs.sound_bits;
#endif
currprefs.sound_latency = changed_prefs.sound_latency;
currprefs.sound_volume = changed_prefs.sound_volume;
if (currprefs.produce_sound >= 2) {
if (! audio_init ()) {
if (! sound_available) {
write_log ("Sound is not supported.\n");
} else {
write_log ("Sorry, can't initialize sound.\n");
currprefs.produce_sound = 0;
/* So we don't do this every frame */
changed_prefs.produce_sound = 0;
}
}
}
last_cycles = get_cycles () - 1;
next_sample_evtime = scaled_sample_evtime;
compute_vsynctime ();
}
mixed_mul1 = MIXED_STEREO_MAX / 2 - ((currprefs.sound_stereo_separation * 3) / 2);
mixed_mul2 = MIXED_STEREO_MAX / 2 + ((currprefs.sound_stereo_separation * 3) / 2);
mixed_stereo_size = currprefs.sound_mixed_stereo > 0 ? (1 << (currprefs.sound_mixed_stereo - 1)) - 1 : 0;
mixed_on = (currprefs.sound_stereo_separation > 0 || currprefs.sound_mixed_stereo > 0) ? 1 : 0;
/* Select the right interpolation method. */
if (sample_handler == sample16_handler
|| sample_handler == sample16i_crux_handler
|| sample_handler == sample16i_rh_handler
|| sample_handler == sample16i_sinc_handler) {
sample_handler = (currprefs.sound_interpol == 0 ? sample16_handler
: currprefs.sound_interpol == 1 ? sample16i_rh_handler
: currprefs.sound_interpol == 2 ? sample16i_crux_handler
: sample16i_sinc_handler);
} else if (sample_handler == sample16s_handler
|| sample_handler == sample16si_crux_handler
|| sample_handler == sample16si_rh_handler
|| sample_handler == sample16si_sinc_handler) {
sample_handler = (currprefs.sound_interpol == 0 ? sample16s_handler
: currprefs.sound_interpol == 1 ? sample16si_rh_handler
: currprefs.sound_interpol == 2 ? sample16si_crux_handler
: sample16si_sinc_handler);
}
sample_prehandler = NULL;
if (sample_handler == sample16si_sinc_handler || sample_handler == sample16i_sinc_handler)
sample_prehandler = sinc_prehandler;
if (currprefs.produce_sound == 0) {
eventtab[ev_audio].active = 0;
events_schedule ();
}
}
void update_audio (void)
{
unsigned long int n_cycles;
if (currprefs.produce_sound == 0 || savestate_state == STATE_RESTORE)
return;
n_cycles = get_cycles () - last_cycles;
for (;;) {
unsigned long int best_evtime = n_cycles + 1;
if (audio_channel[0].evtime != MAX_EV && best_evtime > audio_channel[0].evtime)
best_evtime = audio_channel[0].evtime;
if (audio_channel[1].evtime != MAX_EV && best_evtime > audio_channel[1].evtime)
best_evtime = audio_channel[1].evtime;
if (audio_channel[2].evtime != MAX_EV && best_evtime > audio_channel[2].evtime)
best_evtime = audio_channel[2].evtime;
if (audio_channel[3].evtime != MAX_EV && best_evtime > audio_channel[3].evtime)
best_evtime = audio_channel[3].evtime;
if (currprefs.produce_sound > 1 && best_evtime > next_sample_evtime)
best_evtime = next_sample_evtime;
if (best_evtime > n_cycles)
break;
if (audio_channel[0].evtime != MAX_EV)
audio_channel[0].evtime -= best_evtime;
if (audio_channel[1].evtime != MAX_EV)
audio_channel[1].evtime -= best_evtime;
if (audio_channel[2].evtime != MAX_EV)
audio_channel[2].evtime -= best_evtime;
if (audio_channel[3].evtime != MAX_EV)
audio_channel[3].evtime -= best_evtime;
n_cycles -= best_evtime;
if (currprefs.produce_sound > 1) {
next_sample_evtime -= best_evtime;
if (sample_prehandler)
sample_prehandler (best_evtime / CYCLE_UNIT);
if (next_sample_evtime == 0) {
next_sample_evtime = scaled_sample_evtime;
(*sample_handler) ();
}
}
if (audio_channel[0].evtime == 0)
audio_handler (0, 1);
if (audio_channel[1].evtime == 0)
audio_handler (1, 1);
if (audio_channel[2].evtime == 0)
audio_handler (2, 1);
if (audio_channel[3].evtime == 0)
audio_handler (3, 1);
}
last_cycles = get_cycles () - n_cycles;
}
void audio_evhandler (void)
{
update_audio ();
schedule_audio ();
}
#ifdef CPUEMU_6
extern uae_u8 cycle_line[];
#endif
uae_u16 dmacon;
void audio_hsync (int dmaaction)
{
unsigned int nr, handle;
if (currprefs.produce_sound == 0)
return;
update_audio ();
handle = 0;
/* Sound data is fetched at the beginning of each line */
for (nr = 0; nr < 4; nr++) {
struct audio_channel_data *cdp = audio_channel + nr;
unsigned int chan_ena = (dmacon & DMA_MASTER) && (dmacon & (1 << nr));
unsigned int handle2 = 0;
if (dmaaction && cdp->request_word > 0) {
if (cdp->request_word_skip) {
cdp->request_word_skip = 0;
continue;
}
if (cdp->state == 5) {
cdp->pt = cdp->lc;
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("%d:>5: LEN=%d PT=%08.8X\n", nr, cdp->wlen, cdp->pt);
#endif
}
cdp->dat2 = chipmem_wget (cdp->pt);
if (cdp->request_word >= 2)
handle2 = 1;
if (chan_ena) {
#ifdef CPUEMU_6
cycle_line[13 + nr * 2] |= CYCLE_MISC;
#endif
if (cdp->request_word == 1 || cdp->request_word == 2)
cdp->pt += 2;
}
cdp->request_word = -1;
}
if (cdp->dmaen != chan_ena) {
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("AUD%dDMA %d->%d (%d) LEN=%d/%d %08.8X\n", nr, cdp->dmaen, chan_ena,
cdp->state, cdp->wlen, cdp->len, m68k_getpc());
#endif
cdp->dmaen = chan_ena;
if (cdp->dmaen)
handle2 = 1;
}
if (handle2)
audio_handler (nr, 0);
handle |= handle2;
}
if (handle) {
schedule_audio ();
events_schedule ();
}
}
void AUDxDAT (unsigned int nr, uae_u16 v)
{
struct audio_channel_data *cdp = audio_channel + nr;
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("AUD%dDAT: %04.4X STATE=%d IRQ=%d %08.8X\n", nr,
v, cdp->state, isirq(nr) ? 1 : 0, m68k_getpc (&regs));
#endif
update_audio ();
cdp->dat2 = v;
cdp->request_word = -1;
cdp->request_word_skip = 0;
if (cdp->state == 0) {
cdp->state = 2;
audio_handler (nr, 0);
schedule_audio ();
events_schedule ();
}
}
void AUDxLCH (unsigned int nr, uae_u16 v)
{
update_audio ();
audio_channel[nr].lc = (audio_channel[nr].lc & 0xffff) | ((uae_u32)v << 16);
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("AUD%dLCH: %04.4X %08.8X\n", nr, v, m68k_getpc (&regs));
#endif
}
void AUDxLCL (unsigned int nr, uae_u16 v)
{
update_audio ();
audio_channel[nr].lc = (audio_channel[nr].lc & ~0xffff) | (v & 0xFFFE);
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("AUD%dLCL: %04.4X %08.8X\n", nr, v, m68k_getpc (&regs));
#endif
}
void AUDxPER (unsigned int nr, uae_u16 v)
{
unsigned long per = v * CYCLE_UNIT;
update_audio ();
if (per == 0)
per = PERIOD_MAX - 1;
if (per < maxhpos * CYCLE_UNIT / 2 && currprefs.produce_sound < 3)
per = maxhpos * CYCLE_UNIT / 2;
/* the sinc code registers paula output state changes, but has a finite
* buffer in which to do so. Hence, we forbid very low values; this should
* only limit the accurate rendering of supersonic sounds, which are
* filtered away on the sinc output path anyway. */
if (currprefs.produce_sound == 3 && sample_handler == sample16si_sinc_handler && per < MIN_ALLOWED_PERIOD * CYCLE_UNIT)
per = MIN_ALLOWED_PERIOD * CYCLE_UNIT;
if (audio_channel[nr].per == PERIOD_MAX - 1 && per != PERIOD_MAX - 1) {
audio_channel[nr].evtime = CYCLE_UNIT;
if (currprefs.produce_sound > 0) {
schedule_audio ();
events_schedule ();
}
}
audio_channel[nr].per = per;
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("AUD%dPER: %d %08.8X\n", nr, v, m68k_getpc (&regs));
#endif
}
void AUDxLEN (unsigned int nr, uae_u16 v)
{
update_audio ();
audio_channel[nr].len = v;
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("AUD%dLEN: %d %08.8X\n", nr, v, m68k_getpc (&regs));
#endif
}
void AUDxVOL (unsigned int nr, uae_u16 v)
{
unsigned int v2 = v & 64 ? 63 : v & 63;
update_audio ();
audio_channel[nr].vol = v2;
#ifndef MULTIPLICATION_PROFITABLE
audio_channel[nr].voltbl = sound_table[v2];
#endif
#ifdef DEBUG_AUDIO
if (debugchannel (nr))
write_log ("AUD%dVOL: %d %08.8X\n", nr, v2, m68k_getpc (&regs));
#endif
}
void audio_update_irq (uae_u16 v)
{
#ifdef DEBUG_AUDIO
uae_u16 v2 = intreq, v3 = intreq;
unsigned int i;
if (v & 0x8000)
v2 |= v & 0x7FFF;
else
v2 &= ~v;
v2 &= (0x80 | 0x100 | 0x200 | 0x400);
v3 &= (0x80 | 0x100 | 0x200 | 0x400);
for (i = 0; i < 4; i++) {
if ((1 << i) & DEBUG_CHANNEL_MASK) {
uae_u16 mask = 0x80 << i;
if ((v2 & mask) != (v3 & mask))
write_log ("AUD%dINTREQ %d->%d %08.8X\n", i, !!(v3 & mask), !!(v2 & mask), m68k_getpc (&regs));
}
}
#endif
}
void audio_update_adkmasks (void)
{
unsigned long t = adkcon | (adkcon >> 4);
audio_channel[0].adk_mask = (((t >> 0) & 1) - 1);
audio_channel[1].adk_mask = (((t >> 1) & 1) - 1);
audio_channel[2].adk_mask = (((t >> 2) & 1) - 1);
audio_channel[3].adk_mask = (((t >> 3) & 1) - 1);
#ifdef DEBUG_AUDIO
{
static int prevcon = -1;
if ((prevcon & 0xff) != (adkcon & 0xff)) {
write_log ("ADKCON=%02.2x %08.8X\n", adkcon & 0xff, m68k_getpc (&regs));
prevcon = adkcon;
}
}
#endif
}
int audio_setup (void)
{
return setup_sound ();
}
int audio_init (void)
{
int result = init_sound ();
update_sound (vblank_hz);
return result;
}
void audio_close (void)
{
close_sound ();
}
void audio_pause (void)
{
pause_sound ();
}
void audio_resume (void)
{
resume_sound ();
}
void audio_volume (int volume)
{
sound_volume (volume);
}
#ifdef SAVESTATE
const uae_u8 *restore_audio (unsigned int channel, const uae_u8 *src)
{
struct audio_channel_data *acd = &audio_channel[channel];
uae_u16 p;
acd->state = restore_u8 ();
acd->vol = restore_u8 ();
acd->intreq2 = restore_u8 ();
acd->request_word = restore_u8 ();
acd->len = restore_u16 ();
acd->wlen = restore_u16 ();
p = restore_u16 ();
acd->per = p ? (unsigned)p * CYCLE_UNIT : (unsigned)PERIOD_MAX;
p = restore_u16 ();
acd->lc = restore_u32 ();
acd->pt = restore_u32 ();
acd->evtime = restore_u32 ();
return src;
}
#endif /* SAVESTATE */
#if defined SAVESTATE || defined DEBUGGER
uae_u8 *save_audio (unsigned int channel, uae_u32 *len, uae_u8 *dstptr)
{
const struct audio_channel_data *acd = &audio_channel[channel];
uae_u8 *dst, *dstbak;
uae_u16 p;
if (dstptr)
dstbak = dst = dstptr;
else
dstbak = dst = malloc (100);
save_u8 ((uae_u8)acd->state);
save_u8 (acd->vol);
save_u8 (acd->intreq2);
save_u8 (acd->request_word);
save_u16 (acd->len);
save_u16 (acd->wlen);
p = acd->per == PERIOD_MAX ? 0 : acd->per / CYCLE_UNIT;
save_u16 (p);
save_u16 (acd->dat2);
save_u32 (acd->lc);
save_u32 (acd->pt);
save_u32 (acd->evtime);
*len = dst - dstbak;
return dstbak;
}
#endif /* SAVESTATE || DEBUGGER */