39 lines
970 B
C
39 lines
970 B
C
/*
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* UAE - The Un*x Amiga Emulator
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*
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* Prototypes for general sound related functions
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* This use to be called sound.h, but that causes confusion
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*
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* Copyright 1997 Bernd Schmidt
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*/
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extern int sound_available;
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extern void (*sample_handler) (void);
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extern unsigned int obtainedfreq;
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/* Determine if we can produce any sound at all. This can be only a guess;
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* if unsure, say yes. Any call to init_sound may change the value. */
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extern int setup_sound (void);
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extern int init_sound (void);
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extern void close_sound (void);
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extern void pause_sound (void);
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extern void resume_sound (void);
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extern void reset_sound (void);
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extern void sound_volume (int dir);
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extern void switch_audio_interpol (void);
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extern void sample16_handler (void);
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extern void sample16s_handler (void);
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extern void sample16ss_handler (void);
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#ifdef MULTIPLICATION_PROFITABLE
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STATIC_INLINE void init_sound_table16 (void) { }
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#else
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extern void init_sound_table16 (void);
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#endif
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