From 730e63d729c43f0d0fb4d528971286e13e90739b Mon Sep 17 00:00:00 2001 From: Oibaf66 Date: Wed, 1 Jul 2015 18:42:28 +0200 Subject: [PATCH] Initial Home page --- Home.md | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 Home.md diff --git a/Home.md b/Home.md new file mode 100644 index 0000000..656c0f4 --- /dev/null +++ b/Home.md @@ -0,0 +1,32 @@ +This is a port of UAE to Nintendo Wii which enables Amiga games to be played on the Nintendo Wii. See the [http://wiibrew.org/wiki/UAE_Wii Wiibrew page] for usage instructions and download. + + +### Build instructions +Building UAE for Wii is pretty straight-forward, but needs some care. + +### Preparations +You'll need to use [http://wiibrew.org/wiki/DevkitPro devkitpro] (portlibs included) and the svn version of [http://sdl-wii.googlecode.com SDL-wii], so follow the instructions to build and install SDL first. + +You also need a gcc compiler for the host machine. + +### Build for the Wii +UAE is built with the `Makefile.wii` makefile: + +make -f Makefile.wii + +To get a binary release to install on the Wii SD card, do + +`make -f Makefile.wii dist` + +And untar the resulting `uae-bin.tar.gz` file on your wii. Cleaning is done with + +`make -f Makefile.wii clean` + +### Build for the host machine +To build for the host, use the `Makefile.host` makefile: + +`make -f Makefile.host` + +Cleaning is done with + +`make -f Makefile.host clean`