usbloadergx/source/GUI/gui_checkbox.hpp

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/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#ifndef GUICHECKBOX_HPP_
#define GUICHECKBOX_HPP_
#include "GUI/gui.h"
#include "GUI/gui_box.hpp"
#include "GUI/gui_cross.hpp"
#include "GUI/gui_checksign.hpp"
#include "GUI/gui_plus.hpp"
class GuiCheckbox : public GuiButton
{
public:
GuiCheckbox(int style = CHECKSIGN);
GuiCheckbox(int w, int h, int style = CHECKSIGN);
void SetTransparent(bool b);
void SetSize(int w, int h);
void SetClickSize(int w, int h);
void SetAlignment(int h, int v);
void SetChecked(bool c) { LOCK(this); Checked = c; }
void SetStyle(int st) { LOCK(this); style = st; }
void SetMultiStates(bool m) { LOCK(this); MultiStates = m; }
bool IsChecked() const { return Checked; }
int GetStyle() { return style; }
virtual void SetState(int s, int c = -1);
virtual void Draw();
enum
{
CHECKSIGN,
CROSS,
PLUS,
MAX_CHECKBOX_STYLE
};
protected:
GuiChecksign Checksign;
GuiCross Cross;
GuiPlus Plus;
GuiBox Blackbox;
GuiBox Whitebox;
int style;
bool Checked;
bool MultiStates;
};
#endif