usbloadergx/source/patches/gamepatches.c

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#include <gccore.h>
#include <malloc.h>
#include <string.h>
#include "dolpatcher.h"
#include "wip.h"
#include "gecko.h"
/** Anti 002 fix for IOS 249 rev > 12 thanks to WiiPower **/
bool Anti_002_fix( u8 * Address, int Size )
{
u8 SearchPattern[12] = { 0x2C, 0x00, 0x00, 0x00, 0x48, 0x00, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00 };
u8 PatchData[12] = { 0x2C, 0x00, 0x00, 0x00, 0x40, 0x82, 0x02, 0x14, 0x3C, 0x60, 0x80, 0x00 };
return PatchDOL( Address, Size, ( const u8 * ) &SearchPattern, sizeof( SearchPattern ), ( const u8 * ) &PatchData, sizeof( PatchData ) );
}
/** Thanks to WiiPower **/
bool NSMBPatch( u8 * Address, int Size )
{
if ( IOS_GetVersion() == 222 || IOS_GetVersion() == 223 ) return false; // Don't use this when using Hermes, it'll use the BCA fix instead...
if ( memcmp( "SMNE", ( char * )0x80000000, 4 ) == 0 )
{
u8 SearchPattern[32] = { 0x94, 0x21, 0xFF, 0xD0, 0x7C, 0x08, 0x02, 0xA6, 0x90, 0x01, 0x00, 0x34, 0x39, 0x61, 0x00, 0x30, 0x48, 0x12, 0xD7, 0x89, 0x7C, 0x7B, 0x1B, 0x78, 0x7C, 0x9C, 0x23, 0x78, 0x7C, 0xBD, 0x2B, 0x78 };
u8 PatchData[32] = { 0x4E, 0x80, 0x00, 0x20, 0x7C, 0x08, 0x02, 0xA6, 0x90, 0x01, 0x00, 0x34, 0x39, 0x61, 0x00, 0x30, 0x48, 0x12, 0xD7, 0x89, 0x7C, 0x7B, 0x1B, 0x78, 0x7C, 0x9C, 0x23, 0x78, 0x7C, 0xBD, 0x2B, 0x78 };
return PatchDOL( Address, Size, ( const u8 * ) &SearchPattern, sizeof( SearchPattern ), ( const u8 * ) &PatchData, sizeof( PatchData ) );
}
else if ( memcmp( "SMN", ( char * )0x80000000, 3 ) == 0 )
{
u8 SearchPattern[4] = { 0x7A, 0x6B, 0x6F, 0x6A };
u8 PatchData[32] = { 0x4E, 0x80, 0x00, 0x20, 0x7C, 0x08, 0x02, 0xA6, 0x90, 0x01, 0x00, 0x34, 0x39, 0x61, 0x00, 0x30, 0x48, 0x12, 0xD9, 0x39, 0x7C, 0x7B, 0x1B, 0x78, 0x7C, 0x9C, 0x23, 0x78, 0x7C, 0xBD, 0x2B, 0x78 };
return PatchDOL( Address, Size, ( const u8 * ) &SearchPattern, sizeof( SearchPattern ), ( const u8 * ) &PatchData, sizeof( PatchData ) );
}
return false;
}
bool PoPPatch()
{
if ( memcmp( "SPX", ( char * )0x80000000, 3 ) == 0 || memcmp( "RPW", ( char * )0x80000000, 3 ) == 0 )
{
WIP_Code * CodeList = malloc( 5 * sizeof( WIP_Code ) );
CodeList[0].offset = 0x007AAC6A; CodeList[0].srcaddress = 0x7A6B6F6A; CodeList[0].dstaddress = 0x6F6A7A6B;
CodeList[1].offset = 0x007AAC75; CodeList[1].srcaddress = 0x7C7A6939; CodeList[1].dstaddress = 0x69397C7A;
CodeList[2].offset = 0x007AAC82; CodeList[2].srcaddress = 0x7376686B; CodeList[2].dstaddress = 0x686B7376;
CodeList[3].offset = 0x007AAC92; CodeList[3].srcaddress = 0x80717570; CodeList[3].dstaddress = 0x75708071;
CodeList[4].offset = 0x007AAC9D; CodeList[4].srcaddress = 0x82806F3F; CodeList[4].dstaddress = 0x6F3F8280;
if ( set_wip_list( CodeList, 5 ) == false )
{
free( CodeList );
CodeList = NULL;
}
}
return false;
}
/** Insert the individual gamepatches above with the patterns and patch data **/
/** Following is only the VideoPatcher **/
#if 0 /** Isn't used right now **/
static GXRModeObj* vmodes[] =
{
&TVNtsc240Ds,
&TVNtsc240DsAa,
&TVNtsc240Int,
&TVNtsc240IntAa,
&TVNtsc480IntDf,
&TVNtsc480IntAa,
&TVNtsc480Prog,
&TVMpal480IntDf,
&TVPal264Ds,
&TVPal264DsAa,
&TVPal264Int,
&TVPal264IntAa,
&TVPal524IntAa,
&TVPal528Int,
&TVPal528IntDf,
&TVPal574IntDfScale,
&TVEurgb60Hz240Ds,
&TVEurgb60Hz240DsAa,
&TVEurgb60Hz240Int,
&TVEurgb60Hz240IntAa,
&TVEurgb60Hz480Int,
&TVEurgb60Hz480IntDf,
&TVEurgb60Hz480IntAa,
&TVEurgb60Hz480Prog,
&TVEurgb60Hz480ProgSoft,
&TVEurgb60Hz480ProgAa
};
#endif
static GXRModeObj* PAL2NTSC[] =
{
&TVMpal480IntDf, &TVNtsc480IntDf,
&TVPal264Ds, &TVNtsc240Ds,
&TVPal264DsAa, &TVNtsc240DsAa,
&TVPal264Int, &TVNtsc240Int,
&TVPal264IntAa, &TVNtsc240IntAa,
&TVPal524IntAa, &TVNtsc480IntAa,
&TVPal528Int, &TVNtsc480IntAa,
&TVPal528IntDf, &TVNtsc480IntDf,
&TVPal574IntDfScale, &TVNtsc480IntDf,
&TVEurgb60Hz240Ds, &TVNtsc240Ds,
&TVEurgb60Hz240DsAa, &TVNtsc240DsAa,
&TVEurgb60Hz240Int, &TVNtsc240Int,
&TVEurgb60Hz240IntAa, &TVNtsc240IntAa,
&TVEurgb60Hz480Int, &TVNtsc480IntAa,
&TVEurgb60Hz480IntDf, &TVNtsc480IntDf,
&TVEurgb60Hz480IntAa, &TVNtsc480IntAa,
&TVEurgb60Hz480Prog, &TVNtsc480Prog,
&TVEurgb60Hz480ProgSoft, &TVNtsc480Prog,
&TVEurgb60Hz480ProgAa, &TVNtsc480Prog,
0, 0
};
static GXRModeObj* NTSC2PAL[] =
{
&TVNtsc240Ds, &TVPal264Ds,
&TVNtsc240DsAa, &TVPal264DsAa,
&TVNtsc240Int, &TVPal264Int,
&TVNtsc240IntAa, &TVPal264IntAa,
&TVNtsc480IntDf, &TVPal528IntDf,
&TVNtsc480IntAa, &TVPal524IntAa,
&TVNtsc480Prog, &TVPal528IntDf,
0, 0
};
static GXRModeObj* NTSC2PAL60[] =
{
&TVNtsc240Ds, &TVEurgb60Hz240Ds,
&TVNtsc240DsAa, &TVEurgb60Hz240DsAa,
&TVNtsc240Int, &TVEurgb60Hz240Int,
&TVNtsc240IntAa, &TVEurgb60Hz240IntAa,
&TVNtsc480IntDf, &TVEurgb60Hz480IntDf,
&TVNtsc480IntAa, &TVEurgb60Hz480IntAa,
&TVNtsc480Prog, &TVEurgb60Hz480Prog,
0, 0
};
static bool compare_videomodes( GXRModeObj* mode1, GXRModeObj* mode2 )
{
if ( mode1->viTVMode != mode2->viTVMode || mode1->fbWidth != mode2->fbWidth || mode1->efbHeight != mode2->efbHeight || mode1->xfbHeight != mode2->xfbHeight ||
mode1->viXOrigin != mode2->viXOrigin || mode1->viYOrigin != mode2->viYOrigin || mode1->viWidth != mode2->viWidth || mode1->viHeight != mode2->viHeight ||
mode1->xfbMode != mode2->xfbMode || mode1->field_rendering != mode2->field_rendering || mode1->aa != mode2->aa || mode1->sample_pattern[0][0] != mode2->sample_pattern[0][0] ||
mode1->sample_pattern[1][0] != mode2->sample_pattern[1][0] || mode1->sample_pattern[2][0] != mode2->sample_pattern[2][0] ||
mode1->sample_pattern[3][0] != mode2->sample_pattern[3][0] || mode1->sample_pattern[4][0] != mode2->sample_pattern[4][0] ||
mode1->sample_pattern[5][0] != mode2->sample_pattern[5][0] || mode1->sample_pattern[6][0] != mode2->sample_pattern[6][0] ||
mode1->sample_pattern[7][0] != mode2->sample_pattern[7][0] || mode1->sample_pattern[8][0] != mode2->sample_pattern[8][0] ||
mode1->sample_pattern[9][0] != mode2->sample_pattern[9][0] || mode1->sample_pattern[10][0] != mode2->sample_pattern[10][0] ||
mode1->sample_pattern[11][0] != mode2->sample_pattern[11][0] || mode1->sample_pattern[0][1] != mode2->sample_pattern[0][1] ||
mode1->sample_pattern[1][1] != mode2->sample_pattern[1][1] || mode1->sample_pattern[2][1] != mode2->sample_pattern[2][1] ||
mode1->sample_pattern[3][1] != mode2->sample_pattern[3][1] || mode1->sample_pattern[4][1] != mode2->sample_pattern[4][1] ||
mode1->sample_pattern[5][1] != mode2->sample_pattern[5][1] || mode1->sample_pattern[6][1] != mode2->sample_pattern[6][1] ||
mode1->sample_pattern[7][1] != mode2->sample_pattern[7][1] || mode1->sample_pattern[8][1] != mode2->sample_pattern[8][1] ||
mode1->sample_pattern[9][1] != mode2->sample_pattern[9][1] || mode1->sample_pattern[10][1] != mode2->sample_pattern[10][1] ||
mode1->sample_pattern[11][1] != mode2->sample_pattern[11][1] || mode1->vfilter[0] != mode2->vfilter[0] ||
mode1->vfilter[1] != mode2->vfilter[1] || mode1->vfilter[2] != mode2->vfilter[2] || mode1->vfilter[3] != mode2->vfilter[3] || mode1->vfilter[4] != mode2->vfilter[4] ||
mode1->vfilter[5] != mode2->vfilter[5] || mode1->vfilter[6] != mode2->vfilter[6] )
{
return false;
}
else
{
return true;
}
}
static void patch_videomode( GXRModeObj* mode1, GXRModeObj* mode2 )
{
mode1->viTVMode = mode2->viTVMode;
mode1->fbWidth = mode2->fbWidth;
mode1->efbHeight = mode2->efbHeight;
mode1->xfbHeight = mode2->xfbHeight;
mode1->viXOrigin = mode2->viXOrigin;
mode1->viYOrigin = mode2->viYOrigin;
mode1->viWidth = mode2->viWidth;
mode1->viHeight = mode2->viHeight;
mode1->xfbMode = mode2->xfbMode;
mode1->field_rendering = mode2->field_rendering;
mode1->aa = mode2->aa;
mode1->sample_pattern[0][0] = mode2->sample_pattern[0][0];
mode1->sample_pattern[1][0] = mode2->sample_pattern[1][0];
mode1->sample_pattern[2][0] = mode2->sample_pattern[2][0];
mode1->sample_pattern[3][0] = mode2->sample_pattern[3][0];
mode1->sample_pattern[4][0] = mode2->sample_pattern[4][0];
mode1->sample_pattern[5][0] = mode2->sample_pattern[5][0];
mode1->sample_pattern[6][0] = mode2->sample_pattern[6][0];
mode1->sample_pattern[7][0] = mode2->sample_pattern[7][0];
mode1->sample_pattern[8][0] = mode2->sample_pattern[8][0];
mode1->sample_pattern[9][0] = mode2->sample_pattern[9][0];
mode1->sample_pattern[10][0] = mode2->sample_pattern[10][0];
mode1->sample_pattern[11][0] = mode2->sample_pattern[11][0];
mode1->sample_pattern[0][1] = mode2->sample_pattern[0][1];
mode1->sample_pattern[1][1] = mode2->sample_pattern[1][1];
mode1->sample_pattern[2][1] = mode2->sample_pattern[2][1];
mode1->sample_pattern[3][1] = mode2->sample_pattern[3][1];
mode1->sample_pattern[4][1] = mode2->sample_pattern[4][1];
mode1->sample_pattern[5][1] = mode2->sample_pattern[5][1];
mode1->sample_pattern[6][1] = mode2->sample_pattern[6][1];
mode1->sample_pattern[7][1] = mode2->sample_pattern[7][1];
mode1->sample_pattern[8][1] = mode2->sample_pattern[8][1];
mode1->sample_pattern[9][1] = mode2->sample_pattern[9][1];
mode1->sample_pattern[10][1] = mode2->sample_pattern[10][1];
mode1->sample_pattern[11][1] = mode2->sample_pattern[11][1];
mode1->vfilter[0] = mode2->vfilter[0];
mode1->vfilter[1] = mode2->vfilter[1];
mode1->vfilter[2] = mode2->vfilter[2];
mode1->vfilter[3] = mode2->vfilter[3];
mode1->vfilter[4] = mode2->vfilter[4];
mode1->vfilter[5] = mode2->vfilter[5];
mode1->vfilter[6] = mode2->vfilter[6];
}
static bool Search_and_patch_Video_Modes( u8 * Address, u32 Size, GXRModeObj* Table[] )
{
u8 *Addr = ( u8 * )Address;
bool found = 0;
u32 i;
while ( Size >= sizeof( GXRModeObj ) )
{
for ( i = 0; Table[i]; i += 2 )
{
if ( compare_videomodes( Table[i], ( GXRModeObj* )Addr ) )
{
found = 1;
patch_videomode( ( GXRModeObj* )Addr, Table[i+1] );
Addr += ( sizeof( GXRModeObj ) - 4 );
Size -= ( sizeof( GXRModeObj ) - 4 );
break;
}
}
Addr += 4;
Size -= 4;
}
return found;
}
void VideoModePatcher( u8 * dst, int len, u8 videoSelected )
{
GXRModeObj** table = NULL;
if ( videoSelected == 5 ) // patch
{
switch ( CONF_GetVideo() )
{
case CONF_VIDEO_PAL:
if ( CONF_GetEuRGB60() > 0 )
{
table = NTSC2PAL60;
}
else
{
table = NTSC2PAL;
}
break;
case CONF_VIDEO_MPAL:
table = NTSC2PAL;
break;
default:
table = PAL2NTSC;
break;
}
Search_and_patch_Video_Modes( dst, len, table );
}
}
//giantpune's magic super patch to return to channels
bool PatchReturnTo( void *Address, int Size, u32 id ) {
if( !id )return 0;
//new __OSLoadMenu() (SM2.0 and higher)
u8 SearchPattern[ 12 ] = { 0x38, 0x80, 0x00, 0x02, 0x38, 0x60, 0x00, 0x01, 0x38, 0xa0, 0x00, 0x00 };
//old _OSLoadMenu() (used in launch games)
u8 SearchPatternB[ 12 ] = { 0x38, 0xC0, 0x00, 0x02, 0x38, 0xA0, 0x00, 0x01, 0x38, 0xE0, 0x00, 0x00 };
//identifier for the safe place
u8 SearchPattern2[ 12 ] = { 0x4D, 0x65, 0x74, 0x72, 0x6F, 0x77, 0x65, 0x72, 0x6B, 0x73, 0x20, 0x54 };
int found = 0;
int patched = 0;
u8 oldSDK = 0;
u32 ad[ 4 ] = { 0, 0, 0, 0 };
void *Addr = Address;
void *Addr_end = Address+Size;
while (Addr <= Addr_end - 12 ) {
//find a safe place or the patch to hang out
if ( ! ad[ 3 ] && memcmp( Addr, SearchPattern2, 12 )==0 ) {
ad[ 3 ] = (u32)Addr + 0x30;
//gprintf("found a safe place @ %08x\n", ad[ 3 ]);
//hexdump( Addr, 0x50 );
}
//find __OSLaunchMenu() and remember some addresses in it
else if ( memcmp( Addr, SearchPattern, 12 )==0 ) {
ad[ found++ ] = (u32)Addr;
}
else if ( ad[ 0 ] && memcmp( Addr, SearchPattern, 8 )==0 ) //after the first match is found, only search the first 8 bytes for the other 2
{
if( !ad[ 1 ] ) ad[ found++ ] = (u32)Addr;
else if( !ad[ 2 ] ) ad[ found++ ] = (u32)Addr;
if( found >= 3 )break;
}
Addr += 4;
}
//check for the older-ass version of the SDK
if( found < 3 && ad[ 3 ] )
{
Addr = Address;
ad[ 0 ] = 0; ad[ 1 ] = 0;
ad[ 2 ] = 0;
found = 0;
oldSDK = 1;
while (Addr <= Addr_end - 12 ) {
//find __OSLaunchMenu() and remember some addresses in it
if ( memcmp( Addr, SearchPatternB, 12 )==0 ) {
ad[ found++ ] = (u32)Addr;
}
else if ( ad[ 0 ] && memcmp( Addr, SearchPatternB, 8 ) == 0 ) //after the first match is found, only search the first 8 bytes for the other 2
{
if( !ad[ 1 ] ) ad[ found++ ] = (u32)Addr;
else if( !ad[ 2 ] ) ad[ found++ ] = (u32)Addr;
if( found >= 3 )break;
}
Addr += 4;
}
}
//if the function is found and if it is not too far into the main.dol
if( found == 3 && ( ad[ 2 ] - ad[ 3 ] < 0x1000001 ) && ad[ 3 ] )
{
//gprintf("patch __OSLaunchMenu( 0x00010001, 0x%08x )\n", id);
u32 nop = 0x60000000;
//the magic that writes the TID to the registers
u8 jump[ 20 ] = { 0x3C, 0x60, 0x00, 0x01, 0x60, 0x63, 0x00, 0x01,
0x3C, 0x80, 0x4A, 0x4F, 0x60, 0x84, 0x44, 0x49,
0x4E, 0x80, 0x00, 0x20 };
if( oldSDK )
{
jump[ 1 ] = 0xA0; //3CA00001 60A50001
jump[ 5 ] = 0xA5; //3CC04A4F 60C64449
jump[ 9 ] = 0xC0;
jump[ 13 ] = 0xC6;
}
//patch the thing to use the new TID
jump[ 10 ] = (u8)( id >> 24 );
jump[ 11 ] = (u8)( id >> 16 );
jump[ 14 ] = (u8)( id >> 8 );
jump[ 15 ] = (u8)id;
void* addr = (u32*)ad[ 3 ];
//write new stuff to memory main.dol in a unused part of the main.dol
memcpy( addr, jump, sizeof( jump ) );
//ES_GetTicketViews()
u32 newval = ( ad[ 3 ] - ad[ 0 ] );
newval &= 0x03FFFFFC;
newval |= 0x48000001;
addr = (u32*)ad[ 0 ];
memcpy( addr, &newval, sizeof( u32 ) );
memcpy( addr + 4, &nop, sizeof( u32 ) );
//gprintf("\t%p -> %08x\n", addr, newval );
//ES_GetTicketViews() again
newval = ( ad[ 3 ] - ad[ 1 ] );
newval &= 0x03FFFFFC;
newval |= 0x48000001;
addr = (u32*)ad[ 1 ];
memcpy( addr, &newval, sizeof( u32 ) );
memcpy( addr + 4, &nop, sizeof( u32 ) );
//gprintf("\t%p -> %08x\n", addr, newval );
//ES_LaunchTitle()
newval = ( ad[ 3 ] - ad[ 2 ] );
newval &= 0x03FFFFFC;
newval |= 0x48000001;
addr = (u32*)ad[ 2 ];
memcpy( addr, &newval, sizeof( u32 ) );
memcpy( addr + 4, &nop, sizeof( u32 ) );
//gprintf("\t%p -> %08x\n", addr, newval );
patched = 1;
}
else
{
gprintf("not patched\n");
gprintf("found %d addresses\n", found);
int i;
for( i = 0; i< 4; i++)
gprintf("ad[ %d ]: %08x\n", i, ad[ i ] );
gprintf("offset : %08x\n", ad[ 2 ] - ad[ 3 ] );
}
return patched;
}