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46 lines
904 B
C++
46 lines
904 B
C++
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#ifndef BOXMESH_HPP_
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#define BOXMESH_HPP_
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//Box mesh from hibern
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// Quick and dirty hardcoded DVD box mesh
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// Should be replaced by a true mesh loader
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// Lacks normals
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class CTexCoord
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{
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public:
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float x;
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float y;
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public:
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CTexCoord(void) { x = 0.f; y = 0.f; }
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CTexCoord(float px, float py) { x = px; y = py; }
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};
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struct SMeshVert
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{
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guVector pos;
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CTexCoord texCoord;
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};
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// Flat cover
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extern const SMeshVert g_flatCoverMesh[];
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extern const u32 g_flatCoverMeshSize;
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// Box
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extern const SMeshVert g_boxMeshQ[]; // Quads
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extern const u32 g_boxMeshQSize;
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extern const SMeshVert g_boxMeshT[]; // Triangles
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extern const u32 g_boxMeshTSize;
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// Box cover
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extern const SMeshVert g_boxBackCoverMesh[];
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extern const u32 g_boxBackCoverMeshSize;
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extern const SMeshVert g_boxCoverMesh[];
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extern const u32 g_boxCoverMeshSize;
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//
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extern const float g_boxCoverYCenter;
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extern const float g_coverYCenter;
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#endif
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