2009-10-01 01:10:58 +02:00
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/****************************************************************************
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* USB Loader GX Team
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*
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* Main loadup of the application
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*
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* libwiigui
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* Tantric 2009
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***************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/dir.h>
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#include <ogcsys.h>
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#include <unistd.h>
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2009-10-15 16:13:13 +02:00
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#include <locale.h>
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2009-10-01 01:10:58 +02:00
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#include <wiiuse/wpad.h>
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2009-12-03 02:06:09 +01:00
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#include <di/di.h>
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#include <sys/iosupport.h>
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2009-10-01 01:10:58 +02:00
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#include "libwiigui/gui.h"
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#include "usbloader/wbfs.h"
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#include "language/gettext.h"
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#include "mload/mload.h"
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2010-02-15 00:22:52 +01:00
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#include "mload/mload_modules.h"
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2009-10-01 01:10:58 +02:00
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#include "FreeTypeGX.h"
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2010-09-17 17:15:21 +02:00
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#include "FontSystem.h"
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2009-10-01 01:10:58 +02:00
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#include "video.h"
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#include "audio.h"
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2010-10-27 21:50:48 +02:00
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#include "menu/menus.h"
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2009-10-01 01:10:58 +02:00
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#include "menu.h"
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#include "input.h"
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#include "filelist.h"
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2010-09-25 08:54:27 +02:00
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#include "FileOperations/fileops.h"
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2010-11-28 16:31:08 +01:00
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#include "settings/CGameSettings.h"
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#include "settings/CGameStatistics.h"
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#include "themes/CTheme.h"
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2009-10-01 01:10:58 +02:00
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#include "main.h"
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#include "fatmounter.h"
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#include "sys.h"
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2009-10-20 13:46:55 +02:00
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#include "gecko.h"
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2009-11-15 22:30:44 +01:00
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#include "usbloader/partition_usbloader.h"
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2010-02-22 22:29:47 +01:00
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#include "usbloader/usbstorage2.h"
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2009-12-04 16:05:20 +01:00
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#include "memory/mem2.h"
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2009-12-10 21:27:36 +01:00
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#include "lstub.h"
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2010-09-16 21:59:41 +02:00
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#include "usbloader/usbstorage2.h"
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2010-09-19 01:04:39 +02:00
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#include "wad/nandtitle.h"
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2010-09-24 01:47:51 +02:00
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#include "system/IosLoader.h"
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2010-10-27 21:50:48 +02:00
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#include "GameBootProcess.h"
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2009-10-20 13:46:55 +02:00
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2010-10-28 11:00:52 +02:00
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extern "C"
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{
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2010-11-28 16:31:08 +01:00
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void __exception_setreload(int t);
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2010-10-28 11:00:52 +02:00
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}
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2010-01-19 11:48:50 +01:00
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PartList partitions;
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2010-09-24 01:47:51 +02:00
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int main(int argc, char *argv[])
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2010-02-09 11:59:55 +01:00
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{
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2010-09-24 01:47:51 +02:00
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MEM2_init(48);
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setlocale(LC_ALL, "en.UTF-8");
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2010-09-19 10:13:06 +02:00
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InitVideo();
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2010-11-28 16:31:08 +01:00
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InitGecko();
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2010-09-24 01:47:51 +02:00
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__exception_setreload(20);
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2009-12-30 10:52:24 +01:00
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2010-09-24 01:47:51 +02:00
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printf("\tStarting up\n");
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2010-09-24 15:46:32 +02:00
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NandTitles.Get();
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2009-12-30 10:52:24 +01:00
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2010-11-28 16:31:08 +01:00
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// Let's try loading some cIOS
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2010-09-24 15:46:32 +02:00
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if (IosLoader::LoadAppCios() < 0)
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2010-09-16 21:59:41 +02:00
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{
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2010-09-24 01:47:51 +02:00
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printf("\n\tWARNING!\n");
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2010-11-13 23:34:53 +01:00
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printf("\tUSB Loader GX needs unstubbed cIOS 222 v4+ or 249 v9+\n\n");
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2010-09-24 01:47:51 +02:00
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2010-11-28 16:31:08 +01:00
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printf("\tWe cannot determine the versions on your system,\n\tsince you have no patched ios 36 or 236 installed.\n");
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2010-09-24 01:47:51 +02:00
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printf("\tTherefor, if loading of USB Loader GX fails, you\n\tprobably have installed the 4.2 update,\n");
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printf("\tand you should go figure out how to get some cios action going on\n\tin your Wii.\n");
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printf("\tERROR: No cIOS could be loaded. Exiting....\n");
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sleep(10);
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2010-09-16 21:59:41 +02:00
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Sys_BackToLoader();
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2010-05-29 09:38:54 +02:00
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}
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2010-11-28 16:31:08 +01:00
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//Let's use libogc sd/usb for config loading
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printf("\tInitialize sd card...%s\n", SDCard_Init() < 0 ? "failed" : "done");
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printf("\tInitialize usb device...%s\n", USBDevice_Init_Loop() < 0 ? "failed" : "done");
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//Load configurations
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printf("\tLoading config...%s\n", Settings.Load() ? "done" : "failed");
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printf("\tLoading language...%s\n", Settings.LoadLanguage(Settings.language_path, CONSOLE_DEFAULT) ? "done" : "failed");
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printf("\tLoading game settings...%s\n", GameSettings.Load(Settings.ConfigPath) ? "done" : "failed");
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printf("\tLoading game statistics...%s\n", GameStatistics.Load(Settings.ConfigPath) ? "done" : "failed");
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printf("\tLoading theme...%s\n", Theme.Load(Settings.theme_path) ? "done" : "failed (using default)");
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printf("\tLoading font system...%s\n", SetupDefaultFont(Settings.theme_path) ? "done" : "failed (using default)");
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VIDEO_SetWidescreen(Settings.widescreen);
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if(Settings.cios != IOS_GetVersion())
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{
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// Unmount fat before reloading IOS.
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SDCard_deInit();
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USBDevice_deInit();
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// Loading now the cios setup in the settings
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IosLoader::LoadAppCios();
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// Remount devices after reloading IOS.
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SDCard_Init();
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USBDevice_Init_Loop();
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}
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2010-12-05 20:09:32 +01:00
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printf("\tLoaded cIOS = %u (Rev %u)\n", IOS_GetVersion(), IOS_GetRevision());
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2010-05-29 09:38:54 +02:00
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2010-01-19 11:48:50 +01:00
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//if a ID was passed via args copy it and try to boot it after the partition is mounted
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//its not really a headless mode. more like hairless.
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2010-09-24 01:47:51 +02:00
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if (argc > 1 && argv[1])
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2010-02-09 11:59:55 +01:00
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{
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2010-10-27 21:50:48 +02:00
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MountGamePartition(false);
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return BootGame(argv[1]);
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2010-01-19 11:48:50 +01:00
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}
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2010-01-18 00:59:59 +01:00
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2010-12-03 19:38:57 +01:00
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//! Now we startup the GUI so no need for console prints. Output only to gecko.
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USBGeckoOutput();
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2009-10-01 01:10:58 +02:00
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//! Init the rest of the System
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Sys_Init();
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2010-09-17 19:48:16 +02:00
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SetupPads();
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2010-09-16 21:59:41 +02:00
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InitAudio();
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2009-10-01 01:10:58 +02:00
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2010-10-27 21:50:48 +02:00
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MainMenu(MENU_DISCLIST);
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2009-10-01 01:10:58 +02:00
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return 0;
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}
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