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usbloadergx
/
source
/
utils
/
rockout.h
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*Fixed booting games for huge ext2/3/4 drives *Rewrote complete main menu function *Moved ext2/3/4 disc cache to mem2 as on FAT/NTFS (added ext2 as custom lib due to that) *Added missing header files from R1011 for ext support *Fixed crash on Numpad when pressing a button *Fixed boot of WiiMC *Changed SVN line ending to LF (Unix style)
2010-12-12 17:31:13 +01:00
#
ifndef ROCKOUT_H_
#
define ROCKOUT_H_
*Add DML support (thx goes to G0dLiKe, crediar, all DML devs and FIX94) *restructured game settings for different types of games (Wii/GC/Channels) *added uninstall option for emu nand channels and game cube games (iso only) *add display of game size from wii disc games on game prompt *add game size display for game cube games (iso only) *force interlace mode on GC games except when explicitly used FORCE 480p PAL/NTSC *removed mountMethod global variable which was annoying me very much *some source cleanup
2012-02-09 22:18:16 +01:00
void
rockout
(
struct
discHdr
*
header
)
;
*Fixed booting games for huge ext2/3/4 drives *Rewrote complete main menu function *Moved ext2/3/4 disc cache to mem2 as on FAT/NTFS (added ext2 as custom lib due to that) *Added missing header files from R1011 for ext support *Fixed crash on Numpad when pressing a button *Fixed boot of WiiMC *Changed SVN line ending to LF (Unix style)
2010-12-12 17:31:13 +01:00
#
endif
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