usbloadergx/source/prompts/TitleBrowser.cpp

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/****************************************************************************
* TitleBrowser
* USB Loader GX 2009
*
* TitleBrowser.cpp
***************************************************************************/
#include "language/gettext.h"
#include "libwiigui/gui.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h"
#include "filelist.h"
#include "settings/cfg.h"
#include "sys.h"
#include "menu.h"
#include "../wad/title.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
extern u8 shutdown;
extern u8 reset;
/********************************************************************************
* TitleBrowser- opens a browser with a list of installed Titles
* relies on code from any title deleter.
*********************************************************************************/
int TitleBrowser(u32 type)
{
u32 num_titles;
u32 titles[100] ATTRIBUTE_ALIGN(32);
s32 ret = -1;
// Get count of titles of our requested type
ret = getTitles_TypeCount(type, &num_titles);
if (ret < 0){
//printf("\tError! Can't get count of titles! (ret = %d)\n", ret);
//exit(1);
}
// Die if we can't handle this many
if (num_titles > 100){
//printf("\tError! Too many titles! (%u)\n", num_titles);
//exit(1);
}
// Get titles of our requested type
ret = getTitles_Type(type, titles, num_titles);
if (ret < 0){
//printf("\tError! Can't get list of titles! (ret = %d)\n", ret);
//exit(1);
}
customOptionList options3(num_titles);
//write the titles on the option browser
u32 i = 0;
while (i < num_titles){
char name[256];
char text[15];
//set the title's name, number, ID to text
sprintf(text, "%s", titleText(type, titles[i]));
getTitle_Name(name, TITLE_ID(type, titles[i]), text);
//set the text to the option browser
options3.SetName(i, "%s",name);
options3.SetValue(i, "%s (%08x)",text,titles[i]);
//move on to the next title
i++;
}
bool exit = false;
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
char imgPath[100];
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
GuiImageData settingsbg(imgPath, settings_background_png);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText titleTxt("Title Launcher", 28, (GXColor){0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetPosition(12,40);
titleTxt.SetMaxWidth(356, GuiText::SCROLL);
GuiImage settingsbackground(&settingsbg);
GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
settingsbackgroundbtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
settingsbackgroundbtn.SetPosition(0, 0);
settingsbackgroundbtn.SetImage(&settingsbackground);
GuiText cancelBtnTxt(tr("Back"), 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt == yes){
cancelBtnTxt.SetWidescreen(CFG.widescreen);
cancelBtnImg.SetWidescreen(CFG.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 2, 3, 180, 400, &trigA, &btnSoundOver, &btnClick,1);
cancelBtn.SetScale(0.9);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
u8 scrollbaron = 0;
if(num_titles > 9)
scrollbaron = 1;
GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, num_titles>9?1:0, 200);
optionBrowser3.SetPosition(0, 90);
optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
HaltGui();
GuiWindow w(screenwidth, screenheight);
w.Append(&settingsbackgroundbtn);
w.Append(&titleTxt);
w.Append(&cancelBtn);
w.Append(&optionBrowser3);
mainWindow->Append(&w);
ResumeGui();
while(!exit)
{
VIDEO_WaitVSync();
if(shutdown == 1)
Sys_Shutdown();
if(reset == 1)
Sys_Reboot();
ret = optionBrowser3.GetClickedOption();
if(ret > -1) {//if a click happened
char name[256];
char text[15];
sprintf(text, "%s", titleText(type, titles[ret]));
getTitle_Name(name, TITLE_ID(type, titles[ret]), text);
char temp[100];
//prompt to boot selected title
snprintf(temp, sizeof(temp), "%s : %s",text,name);
int choice = WindowPrompt("Boot?", temp, tr("OK"), tr("Cancel"));
if(choice) {//if they say yes
WII_Initialize();
WII_LaunchTitle(TITLE_ID(type,titles[ret]));
//this really shouldn't be needed because the title will be booted
exit = true;
break;
}
else{
//if they said no to booting the title
ret = -1;
optionBrowser3.ResetState();
}
}
if (cancelBtn.GetState() == STATE_CLICKED)
{
//break the loop and end the function
exit = true;
ret = -10;
}
}
HaltGui();
mainWindow->Remove(&w);
ResumeGui();
return ret;
}