usbloadergx/Makefile

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Makefile
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#---------------------------------------------------------------------------------
# Clear the implicit built in rules
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET := boot
BUILD := build
SOURCES := source source/images
DATA := data
INCLUDES :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
CFLAGS = -g -O3 -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = $(CFLAGS)
#---------------------------------------------------------------------------------
# move loader to another location - THANKS CREDIAR - 0x81330000 for HBC
#---------------------------------------------------------------------------------
#LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--section-start,.init=0x81000000
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
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#LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map -Wl,--section-start,.init=0x80003f00
#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
USB Loader GX Release V2.2 New: - Added game categories and filter games list by categories (Can be imported from WiiTDB). - Wiinertag support. - Supporting arguments from meta.xml on boot (--ios=xxx and --usbport=x) (Requires Homebrew Channel 1.0.7+ or UNEO Forwarder v3.0). - New ehci modules by Rodries with better drive compatibility. - Added two new video modes to force progressive video mode, 'FORCE PAL480p' and 'FORCE NTSC480p'. - Added Sneek Video Patch mode. - Added new 'Inherit' setting for game settings named "Use global". If that option is set then the main loader setting is used. - Full d2x cIOS support with it's new features (Block IOS Reload, Return To, Sector Sizes > 512). - Support for sector sizes > 512B with FAT32/NTFS (Requires d2x v6+) - Real support for simultanious use of both USB ports without switching the 2nd drive temporary off. (Requires Hermes cIOS or Rodries MOD of the Hermes cIOS (recommended)) - Added two new settings menus - Added saving of game browser position when returning to USB Loader GX Changes: - Improved several GUI controls/navigations - Changed settings menu layout and sorted the items to their correct place (HDD menu, features menu) - Set games settings to use the global setting by default, set to "use global" to use the main loader settings. - Use TinyXML instead of MXML (better XML support) - Updated to new libs (libogc, libfat, libext2fs, libntfs) Fix: - "Return to" option now work for all games, even problematic games like Prince of Persia. (Requires d2x v4+) - Xflip setting fixed. - Fix the parental lock of Individual game settings (Thanks to NJ7) - Fix Theme downloader - Fixed reset of the loader when loading game with IOS reload and disabled WiiTDB titles - Fixed timeout timer on startup to count correctly. - Fixed reversed disc image download when Custom/Original option is selected - Fixed reload of game list after a game rename - Fixed horizontal text scrolling - Fixed booting games by arguments (headless id feature) - Fixed We Dare game boot (thx oggzee) R1099 Change Log: *Added IOS225 from Rodries cIOS Installer MOD to Hermes IOS types New Forwarder V3.0 Changes: *added support for ext partitions *added support for arguments from xml *clean up of source
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LIBS := -lfat -lntfs -lext2fs -lpng -lz -lbte -logc -lm
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#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(CURDIR)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
#---------------------------------------------------------------------------------
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
DOLFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.dol)))
ELFFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.elf)))
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#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
export LD := $(CC)
else
export LD := $(CXX)
endif
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o) \
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
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#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
#---------------------------------------------------------------------------------
$(BUILD):
@[ -d $@ ] || mkdir -p $@
USB Loader GX Release V2.2 New: - Added game categories and filter games list by categories (Can be imported from WiiTDB). - Wiinertag support. - Supporting arguments from meta.xml on boot (--ios=xxx and --usbport=x) (Requires Homebrew Channel 1.0.7+ or UNEO Forwarder v3.0). - New ehci modules by Rodries with better drive compatibility. - Added two new video modes to force progressive video mode, 'FORCE PAL480p' and 'FORCE NTSC480p'. - Added Sneek Video Patch mode. - Added new 'Inherit' setting for game settings named "Use global". If that option is set then the main loader setting is used. - Full d2x cIOS support with it's new features (Block IOS Reload, Return To, Sector Sizes > 512). - Support for sector sizes > 512B with FAT32/NTFS (Requires d2x v6+) - Real support for simultanious use of both USB ports without switching the 2nd drive temporary off. (Requires Hermes cIOS or Rodries MOD of the Hermes cIOS (recommended)) - Added two new settings menus - Added saving of game browser position when returning to USB Loader GX Changes: - Improved several GUI controls/navigations - Changed settings menu layout and sorted the items to their correct place (HDD menu, features menu) - Set games settings to use the global setting by default, set to "use global" to use the main loader settings. - Use TinyXML instead of MXML (better XML support) - Updated to new libs (libogc, libfat, libext2fs, libntfs) Fix: - "Return to" option now work for all games, even problematic games like Prince of Persia. (Requires d2x v4+) - Xflip setting fixed. - Fix the parental lock of Individual game settings (Thanks to NJ7) - Fix Theme downloader - Fixed reset of the loader when loading game with IOS reload and disabled WiiTDB titles - Fixed timeout timer on startup to count correctly. - Fixed reversed disc image download when Custom/Original option is selected - Fixed reload of game list after a game rename - Fixed horizontal text scrolling - Fixed booting games by arguments (headless id feature) - Fixed We Dare game boot (thx oggzee) R1099 Change Log: *Added IOS225 from Rodries cIOS Installer MOD to Hermes IOS types New Forwarder V3.0 Changes: *added support for ext partitions *added support for arguments from xml *clean up of source
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
wiiload $(TARGET).dol
#---------------------------------------------------------------------------------
pack:
zip -9 loadMii.zip $(TARGET).dol ../icon.png ../meta.xml ../README
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .jpg extension
#---------------------------------------------------------------------------------
%.png.o : %.png
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
%.bin.o : %.bin
@echo $(notdir $<)
@bin2s -a 32 $< | $(AS) -o $(@)
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-include $(DEPENDS)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------