usbloadergx/source/wpad.c

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#include <stdio.h>
#include <ogcsys.h>
#include <ogc/pad.h>
#include "sys.h"
#include "wpad.h"
/* Constants */
#define MAX_WIIMOTES 4
extern u8 shutdown;
void __Wpad_PowerCallback(s32 chan)
{
/* Poweroff console */
shutdown = 1;
}
s32 Wpad_Init(void)
{
s32 ret;
/* Initialize Wiimote subsystem */
ret = WPAD_Init();
if (ret < 0) return ret;
/* Set POWER button callback */
WPAD_SetPowerButtonCallback(__Wpad_PowerCallback);
return ret;
}
void Wpad_Disconnect(void)
{
u32 cnt;
/* Disconnect Wiimotes */
for (cnt = 0; cnt < MAX_WIIMOTES; cnt++)
WPAD_Disconnect(cnt);
/* Shutdown Wiimote subsystem */
WPAD_Shutdown();
}
bool IsWpadConnected()
{
int i = 0;
u32 test = 0;
int notconnected = 0;
for (i = 0; i < 4; i++)
{
if (WPAD_Probe(i, &test) == WPAD_ERR_NO_CONTROLLER)
{
notconnected++;
}
}
if (notconnected < 4)
return true;
else return false;
}
u32 ButtonsHold(void)
{
int i;
u32 buttons = 0;
WPAD_ScanPads();
PAD_ScanPads();
for (i = 3; i >= 0; i--)
{
buttons |= PAD_ButtonsHeld(i);
buttons |= WPAD_ButtonsHeld(i);
}
return buttons;
}
u32 ButtonsPressed(void)
{
int i;
u32 buttons = 0;
WPAD_ScanPads();
PAD_ScanPads();
for (i = 3; i >= 0; i--)
{
buttons |= PAD_ButtonsDown(i);
buttons |= WPAD_ButtonsDown(i);
}
return buttons;
}