usbloadergx/source/settings/newtitles.h

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#ifndef _NEWTITLES_H
#define _NEWTITLES_H
#include <time.h>
class NewTitles
{
public:
static NewTitles *Instance();
static void DestroyInstance();
void Save();
void CheckGame( u8 *titleid );
bool IsNew( u8 *titleid );
void Remove( u8 *titleid );
private:
NewTitles();
~NewTitles();
static NewTitles *instance;
class Title
{
public:
u8 titleId[6];
time_t timestamp;
void *next;
};
Title *firstTitle;
Title *lastTitle;
bool isDirty;
bool isNewFile;
};
#endif //_NEWTITLES_H