usbloadergx/source/libs/libwbfs/libwbfs.c

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// Copyright 2009 Kwiirk
// Licensed under the terms of the GNU GPL, version 2
// http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
// Modified by oggzee
#include "libwbfs.h"
#define likely(x) __builtin_expect(!!(x), 1)
#define unlikely(x) __builtin_expect(!!(x), 0)
#define ERROR(x) do {wbfs_error(x);goto error;}while(0)
#define ALIGN_LBA(x) (((x)+p->hd_sec_sz-1)&(~(p->hd_sec_sz-1)))
wbfs_t wbfs_iso_file;
static int force_mode = 0;
void wbfs_set_force_mode(int force)
{
force_mode = force;
}
static u8 size_to_shift(u32 size)
{
u8 ret = 0;
while (size)
{
ret++;
size >>= 1;
}
return ret - 1;
}
#define read_le32_unaligned(x) ((x)[0]|((x)[1]<<8)|((x)[2]<<16)|((x)[3]<<24))
wbfs_t*wbfs_open_hd(rw_sector_callback_t read_hdsector, rw_sector_callback_t write_hdsector, void *callback_data,
int hd_sector_size, int num_hd_sector __attribute( ( unused ) ), int reset)
{
int i = num_hd_sector, ret;
u8 *ptr, *tmp_buffer = wbfs_ioalloc( hd_sector_size );
u8 part_table[16 * 4];
ret = read_hdsector(callback_data, 0, 1, tmp_buffer);
if (ret) return 0;
//find wbfs partition
wbfs_memcpy( part_table, tmp_buffer + 0x1be, 16*4 );
ptr = part_table;
for (i = 0; i < 4; i++, ptr += 16)
{
u32 part_lba = read_le32_unaligned( ptr + 0x8 );
wbfs_head_t *head = (wbfs_head_t *) tmp_buffer;
ret = read_hdsector(callback_data, part_lba, 1, tmp_buffer);
// verify there is the magic.
if (head->magic == wbfs_htonl( WBFS_MAGIC ))
{
wbfs_t*p = wbfs_open_partition(read_hdsector, write_hdsector, callback_data, hd_sector_size, 0, part_lba,
reset);
wbfs_iofree( tmp_buffer );
return p;
}
}
wbfs_iofree( tmp_buffer );
if (reset)// XXX make a empty hd partition..
{
}
return 0;
}
wbfs_t*wbfs_open_partition(rw_sector_callback_t read_hdsector, rw_sector_callback_t write_hdsector,
void *callback_data, int hd_sector_size, int num_hd_sector, u32 part_lba, int reset)
{
wbfs_t *p = wbfs_malloc( sizeof( wbfs_t ) );
wbfs_head_t *head = wbfs_ioalloc( hd_sector_size ? hd_sector_size : 512 );
//constants, but put here for consistancy
p->wii_sec_sz = 0x8000;
p->wii_sec_sz_s = size_to_shift(0x8000);
p->n_wii_sec = (num_hd_sector / 0x8000) * hd_sector_size;
p->n_wii_sec_per_disc = 143432 * 2;//support for double layers discs..
p->head = head;
p->part_lba = part_lba;
// init the partition
if (reset)
{
u8 sz_s;
wbfs_memset( head, 0, hd_sector_size );
head->magic = wbfs_htonl( WBFS_MAGIC );
head->hd_sec_sz_s = size_to_shift(hd_sector_size);
head->n_hd_sec = wbfs_htonl( num_hd_sector );
// choose minimum wblk_sz that fits this partition size
for (sz_s = 6; sz_s < 11; sz_s++)
{
// ensure that wbfs_sec_sz is big enough to address every blocks using 16 bits
if (p->n_wii_sec < ((1U << 16) * (1 << sz_s))) break;
}
head->wbfs_sec_sz_s = sz_s + p->wii_sec_sz_s;
}
else read_hdsector(callback_data, p->part_lba, 1, head);
if (head->magic != wbfs_htonl( WBFS_MAGIC ))
ERROR( "bad magic" );
if (!force_mode && hd_sector_size && head->hd_sec_sz_s != size_to_shift(hd_sector_size))
ERROR( "hd sector size doesn't match" );
if (!force_mode && num_hd_sector && head->n_hd_sec != (u32) wbfs_htonl( num_hd_sector ))
ERROR( "hd num sector doesn't match" );
p->hd_sec_sz = 1 << head->hd_sec_sz_s;
p->hd_sec_sz_s = head->hd_sec_sz_s;
p->n_hd_sec = wbfs_ntohl( head->n_hd_sec );
p->n_wii_sec = (p->n_hd_sec / p->wii_sec_sz) * (p->hd_sec_sz);
p->wbfs_sec_sz_s = head->wbfs_sec_sz_s;
p->wbfs_sec_sz = 1 << p->wbfs_sec_sz_s;
p->n_wbfs_sec = p->n_wii_sec >> (p->wbfs_sec_sz_s - p->wii_sec_sz_s);
p->n_wbfs_sec_per_disc = p->n_wii_sec_per_disc >> (p->wbfs_sec_sz_s - p->wii_sec_sz_s);
p->disc_info_sz = ALIGN_LBA( sizeof( wbfs_disc_info_t ) + p->n_wbfs_sec_per_disc * 2 );
//printf("hd_sector_size %X wii_sector size %X wbfs sector_size %X\n",p->hd_sec_sz,p->wii_sec_sz,p->wbfs_sec_sz);
p->read_hdsector = read_hdsector;
p->write_hdsector = write_hdsector;
p->callback_data = callback_data;
p->freeblks_lba = (p->wbfs_sec_sz - p->n_wbfs_sec / 8) >> p->hd_sec_sz_s;
if (!reset)
p->freeblks = 0; // will alloc and read only if needed
else
{
// init with all free blocks
p->freeblks = wbfs_ioalloc( ALIGN_LBA( p->n_wbfs_sec / 8 ) );
wbfs_memset( p->freeblks, 0xff, p->n_wbfs_sec / 8 );
}
p->max_disc = (p->freeblks_lba - 1) / (p->disc_info_sz >> p->hd_sec_sz_s);
if (p->max_disc > p->hd_sec_sz - sizeof(wbfs_head_t)) p->max_disc = p->hd_sec_sz - sizeof(wbfs_head_t);
p->tmp_buffer = wbfs_ioalloc( p->hd_sec_sz );
p->n_disc_open = 0;
return p;
error: wbfs_free( p );
wbfs_iofree( head );
return 0;
}
void wbfs_sync(wbfs_t*p)
{
// copy back descriptors
if (p->write_hdsector)
{
p->write_hdsector(p->callback_data, p->part_lba + 0, 1, p->head);
if (p->freeblks) p->write_hdsector(p->callback_data, p->part_lba + p->freeblks_lba,
ALIGN_LBA( p->n_wbfs_sec / 8 ) >> p->hd_sec_sz_s, p->freeblks);
}
}
void wbfs_close(wbfs_t*p)
{
wbfs_sync(p);
if (p->n_disc_open)
ERROR( "trying to close wbfs while discs still open" );
wbfs_iofree( p->head );
wbfs_iofree( p->tmp_buffer );
if (p->freeblks) wbfs_iofree( p->freeblks );
wbfs_free( p );
error: return;
}
wbfs_disc_t *wbfs_open_disc(wbfs_t* p, u8 *discid)
{
u32 i;
int disc_info_sz_lba = p->disc_info_sz >> p->hd_sec_sz_s;
wbfs_disc_t *d = 0;
for (i = 0; i < p->max_disc; i++)
{
if (p->head->disc_table[i])
{
p->read_hdsector(p->callback_data, p->part_lba + 1 + i * disc_info_sz_lba, 1, p->tmp_buffer);
if (wbfs_memcmp( discid, p->tmp_buffer, 6 ) == 0)
{
d = wbfs_malloc( sizeof( *d ) );
if (!d)
ERROR( "allocating memory" );
d->p = p;
d->i = i;
d->header = wbfs_ioalloc( p->disc_info_sz );
if (!d->header)
ERROR( "allocating memory" );
p->read_hdsector(p->callback_data, p->part_lba + 1 + i * disc_info_sz_lba, disc_info_sz_lba, d->header);
p->n_disc_open++;
// for(i=0;i<p->n_wbfs_sec_per_disc;i++)
// printf("%d,",wbfs_ntohs(d->header->wlba_table[i]));
return d;
}
}
}
return 0;
error: if (d) wbfs_iofree( d );
return 0;
}
void wbfs_close_disc(wbfs_disc_t*d)
{
d->p->n_disc_open--;
wbfs_iofree( d->header );
wbfs_free( d );
}
// offset is pointing 32bit words to address the whole dvd, although len is in bytes
int wbfs_disc_read(wbfs_disc_t*d, u32 offset, u32 len, u8 *data)
{
if (d->p == &wbfs_iso_file)
{
return wbfs_iso_file_read(d, offset, data, len);
}
wbfs_t *p = d->p;
u16 wlba = offset >> (p->wbfs_sec_sz_s - 2);
u32 iwlba_shift = p->wbfs_sec_sz_s - p->hd_sec_sz_s;
u32 lba_mask = (p->wbfs_sec_sz - 1) >> (p->hd_sec_sz_s);
u32 lba = (offset >> (p->hd_sec_sz_s - 2)) & lba_mask;
u32 off = offset & ((p->hd_sec_sz >> 2) - 1);
u16 iwlba = wbfs_ntohs( d->header->wlba_table[wlba] );
u32 len_copied;
int err = 0;
u8 *ptr = data;
if (unlikely( iwlba == 0 )) return 1;
if (unlikely( off ))
{
off *= 4;
err = p->read_hdsector(p->callback_data, p->part_lba + (iwlba << iwlba_shift) + lba, 1, p->tmp_buffer);
if (err) return err;
len_copied = p->hd_sec_sz - off;
if (likely( len < len_copied )) len_copied = len;
wbfs_memcpy( ptr, p->tmp_buffer + off, len_copied );
len -= len_copied;
ptr += len_copied;
lba++;
if (unlikely( lba > lba_mask && len ))
{
lba = 0;
iwlba = wbfs_ntohs( d->header->wlba_table[++wlba] );
if (unlikely( iwlba == 0 )) return 1;
}
}
while (likely( len >= p->hd_sec_sz ))
{
u32 nlb = len >> (p->hd_sec_sz_s);
if (unlikely( lba + nlb > p->wbfs_sec_sz )) // dont cross wbfs sectors..
nlb = p->wbfs_sec_sz - lba;
err = p->read_hdsector(p->callback_data, p->part_lba + (iwlba << iwlba_shift) + lba, nlb, ptr);
if (err) return err;
len -= nlb << p->hd_sec_sz_s;
ptr += nlb << p->hd_sec_sz_s;
lba += nlb;
if (unlikely( lba > lba_mask && len ))
{
lba = 0;
iwlba = wbfs_ntohs( d->header->wlba_table[++wlba] );
if (unlikely( iwlba == 0 )) return 1;
}
}
if (unlikely( len ))
{
err = p->read_hdsector(p->callback_data, p->part_lba + (iwlba << iwlba_shift) + lba, 1, p->tmp_buffer);
if (err) return err;
wbfs_memcpy( ptr, p->tmp_buffer, len );
}
return 0;
}
// disc listing
u32 wbfs_count_discs(wbfs_t*p)
{
u32 i, count = 0;
for (i = 0; i < p->max_disc; i++)
if (p->head->disc_table[i]) count++;
return count;
}
u32 wbfs_sector_used(wbfs_t *p, wbfs_disc_info_t *di)
{
u32 tot_blk = 0, j;
for (j = 0; j < p->n_wbfs_sec_per_disc; j++)
if (wbfs_ntohs( di->wlba_table[j] )) tot_blk++;
return tot_blk;
}
u32 wbfs_get_disc_info(wbfs_t*p, u32 index, u8 *header, int header_size, u32 *size)//size in 32 bit
{
u32 i, count = 0;
if (!p) return 1;
int disc_info_sz_lba = p->disc_info_sz >> p->hd_sec_sz_s;
for (i = 0; i < p->max_disc; i++)
if (p->head->disc_table[i])
{
if (count++ == index)
{
p->read_hdsector(p->callback_data, p->part_lba + 1 + i * disc_info_sz_lba, 1, p->tmp_buffer);
if (header_size > (int) p->hd_sec_sz) header_size = p->hd_sec_sz;
u32 magic = wbfs_ntohl( *( u32* )( p->tmp_buffer + 24 ) );
if (magic != 0x5D1C9EA3)
{
p->head->disc_table[i] = 0;
return 1;
}
memcpy(header, p->tmp_buffer, header_size);
if (size)
{
u8 *header = wbfs_ioalloc( p->disc_info_sz );
p->read_hdsector(p->callback_data, p->part_lba + 1 + i * disc_info_sz_lba, disc_info_sz_lba, header);
u32 sec_used = wbfs_sector_used(p, (wbfs_disc_info_t *) header);
wbfs_iofree( header );
*size = sec_used << (p->wbfs_sec_sz_s - 2);
}
return 0;
}
}
return 1;
}
static void load_freeblocks(wbfs_t*p)
{
if (p->freeblks) return;
// XXX should handle malloc error..
p->freeblks = wbfs_ioalloc( ALIGN_LBA( p->n_wbfs_sec / 8 ) );
p->read_hdsector(p->callback_data, p->part_lba + p->freeblks_lba, ALIGN_LBA( p->n_wbfs_sec / 8 ) >> p->hd_sec_sz_s,
p->freeblks);
}
u32 wbfs_count_usedblocks(wbfs_t*p)
{
u32 i, j, count = 0;
load_freeblocks(p);
for (i = 0; i < p->n_wbfs_sec / (8 * 4); i++)
{
u32 v = wbfs_ntohl( p->freeblks[i] );
if (v == ~0U)
count += 32;
else if (v != 0) for (j = 0; j < 32; j++)
if (v & (1 << j)) count++;
}
return count;
}
// write access
//static
int block_used(u8 *used, u32 i, u32 wblk_sz)
{
u32 k;
i *= wblk_sz;
for (k = 0; k < wblk_sz; k++)
if (i + k < 143432 * 2 && used[i + k]) return 1;
return 0;
}
static u32 alloc_block(wbfs_t*p)
{
u32 i, j;
for (i = 0; i < p->n_wbfs_sec / (8 * 4); i++)
{
u32 v = wbfs_ntohl( p->freeblks[i] );
if (v != 0)
{
for (j = 0; j < 32; j++)
if (v & (1 << j))
{
p->freeblks[i] = wbfs_htonl( v & ~( 1 << j ) );
return (i * 32) + j + 1;
}
}
}
return ~0;
}
static void free_block(wbfs_t *p, int bl)
{
int i = (bl - 1) / (32);
int j = (bl - 1) & 31;
u32 v = wbfs_ntohl( p->freeblks[i] );
p->freeblks[i] = wbfs_htonl( v | 1 << j );
}
s32 wbfs_add_disc(wbfs_t*p, read_wiidisc_callback_t read_src_wii_disc, void *callback_data,
progress_callback_t spinner, partition_selector_t sel, int copy_1_1)
{
int i, discn;
u32 tot, cur;
u32 wii_sec_per_wbfs_sect = 1 << (p->wbfs_sec_sz_s - p->wii_sec_sz_s);
wiidisc_t *d = 0;
u8 *used = 0;
wbfs_disc_info_t *info = 0;
u8* copy_buffer = 0;
int retval = -1;
int num_wbfs_sect_to_copy;
u32 last_used;
used = wbfs_malloc( p->n_wii_sec_per_disc );
if (!used)
ERROR( "unable to alloc memory" );
// copy_1_1 needs disk usage for layers detection
//if(!copy_1_1)
{
d = wd_open_disc(read_src_wii_disc, callback_data);
if (!d)
ERROR( "unable to open wii disc" );
wd_build_disc_usage(d, sel, used);
wd_close_disc(d);
d = 0;
}
for (i = 0; i < p->max_disc; i++)// find a free slot.
if (p->head->disc_table[i] == 0) break;
if (i == p->max_disc)
ERROR( "no space left on device (table full)" );
p->head->disc_table[i] = 1;
discn = i;
load_freeblocks(p);
// build disc info
info = wbfs_ioalloc( p->disc_info_sz );
read_src_wii_disc(callback_data, 0, 0x100, info->disc_header_copy);
copy_buffer = wbfs_ioalloc( p->wii_sec_sz );
if (!copy_buffer)
ERROR( "alloc memory" );
tot = 0;
cur = 0;
num_wbfs_sect_to_copy = p->n_wbfs_sec_per_disc;
// count total number of sectors to write
last_used = 0;
for (i = 0; i < num_wbfs_sect_to_copy; i++)
{
if (block_used(used, i, wii_sec_per_wbfs_sect))
{
tot += wii_sec_per_wbfs_sect;
last_used = i;
}
}
if (copy_1_1)
{
// detect single or dual layer
if ((last_used + 1) > (p->n_wbfs_sec_per_disc / 2))
{
// dual layer
num_wbfs_sect_to_copy = p->n_wbfs_sec_per_disc;
}
else
{
// single layer
num_wbfs_sect_to_copy = p->n_wbfs_sec_per_disc / 2;
}
tot = num_wbfs_sect_to_copy * wii_sec_per_wbfs_sect;
}
/*
// num of hd sectors to copy could be specified directly
if (copy_1_1 > 1) {
u32 hd_sec_per_wii_sec = p->wii_sec_sz / p->hd_sec_sz;
num_wbfs_sect_to_copy = copy_1_1 / hd_sec_per_wii_sec / wii_sec_per_wbfs_sect;
tot = num_wbfs_sect_to_copy * wii_sec_per_wbfs_sect;
}*/
int ret = 0;
if (spinner) spinner(0, tot);
for (i = 0; i < num_wbfs_sect_to_copy; i++)
{
u16 bl = 0;
if (copy_1_1 || block_used(used, i, wii_sec_per_wbfs_sect))
{
u16 j;
bl = alloc_block(p);
if (bl == 0xffff)
ERROR( "no space left on device (disc full)" );
for (j = 0; j < wii_sec_per_wbfs_sect; j++)
{
u32 offset = (i * (p->wbfs_sec_sz >> 2)) + (j * (p->wii_sec_sz >> 2));
ret = read_src_wii_disc(callback_data, offset, p->wii_sec_sz, copy_buffer);
if (ret)
{
if (copy_1_1 && i > p->n_wbfs_sec_per_disc / 2)
{
// end of dual layer data
if (j > 0)
{
info->wlba_table[i] = wbfs_htons( bl );
}
spinner(tot, tot);
break;
}
//ERROR("read error");
printf("\rWARNING: read (%u) error (%d)\n", offset, ret);
}
//fix the partition table
if (offset == (0x40000 >> 2)) wd_fix_partition_table(d, sel, copy_buffer);
p->write_hdsector(p->callback_data, p->part_lba + bl * (p->wbfs_sec_sz / p->hd_sec_sz) + j
* (p->wii_sec_sz / p->hd_sec_sz), p->wii_sec_sz / p->hd_sec_sz, copy_buffer);
cur++;
if (spinner) spinner(cur, tot);
}
}
if (ret) break;
info->wlba_table[i] = wbfs_htons( bl );
wbfs_sync(p);
}
// write disc info
int disc_info_sz_lba = p->disc_info_sz >> p->hd_sec_sz_s;
p->write_hdsector(p->callback_data, p->part_lba + 1 + discn * disc_info_sz_lba, disc_info_sz_lba, info);
wbfs_sync(p);
retval = 0;
error: if (d) wd_close_disc(d);
if (used) wbfs_free( used );
if (info) wbfs_iofree( info );
if (copy_buffer) wbfs_iofree( copy_buffer );
// init with all free blocks
return retval;
}
u32 wbfs_rm_disc(wbfs_t*p, u8* discid)
{
wbfs_disc_t *d = wbfs_open_disc(p, discid);
int i;
int discn = 0;
int disc_info_sz_lba = p->disc_info_sz >> p->hd_sec_sz_s;
if (!d) return 1;
load_freeblocks(p);
discn = d->i;
for (i = 0; i < p->n_wbfs_sec_per_disc; i++)
{
u32 iwlba = wbfs_ntohs( d->header->wlba_table[i] );
if (iwlba) free_block(p, iwlba);
}
memset(d->header, 0, p->disc_info_sz);
p->write_hdsector(p->callback_data, p->part_lba + 1 + discn * disc_info_sz_lba, disc_info_sz_lba, d->header);
p->head->disc_table[discn] = 0;
wbfs_close_disc(d);
wbfs_sync(p);
return 0;
}
u32 wbfs_ren_disc(wbfs_t*p, u8* discid, u8* newname)
{
wbfs_disc_t *d = wbfs_open_disc(p, discid);
int disc_info_sz_lba = p->disc_info_sz >> p->hd_sec_sz_s;
if (!d) return 1;
memset(d->header->disc_header_copy + 0x20, 0, 0x40);
strncpy((char *) d->header->disc_header_copy + 0x20, (char *) newname, 0x39);
p->write_hdsector(p->callback_data, p->part_lba + 1 + d->i * disc_info_sz_lba, disc_info_sz_lba, d->header);
wbfs_close_disc(d);
return 0;
}
u32 wbfs_rID_disc(wbfs_t*p, u8* discid, u8* newID)
{
wbfs_disc_t *d = wbfs_open_disc(p, discid);
int disc_info_sz_lba = p->disc_info_sz >> p->hd_sec_sz_s;
if (!d) return 1;
memset(d->header->disc_header_copy, 0, 0x10);
strncpy((char *) d->header->disc_header_copy, (char *) newID, 0x9);
p->write_hdsector(p->callback_data, p->part_lba + 1 + d->i * disc_info_sz_lba, disc_info_sz_lba, d->header);
wbfs_close_disc(d);
return 0;
}
// trim the file-system to its minimum size
u32 wbfs_trim(wbfs_t*p)
{
u32 maxbl;
load_freeblocks(p);
maxbl = alloc_block(p);
p->n_hd_sec = maxbl << (p->wbfs_sec_sz_s - p->hd_sec_sz_s);
p->head->n_hd_sec = wbfs_htonl( p->n_hd_sec );
// make all block full
memset(p->freeblks, 0, p->n_wbfs_sec / 8);
wbfs_sync(p);
// os layer will truncate the file.
return maxbl;
}
// data extraction
u32 wbfs_extract_disc(wbfs_disc_t*d, rw_sector_callback_t write_dst_wii_sector, void *callback_data,
progress_callback_t spinner)
{
wbfs_t *p = d->p;
u8* copy_buffer = 0;
int i;
int src_wbs_nlb = p->wbfs_sec_sz / p->hd_sec_sz;
int dst_wbs_nlb = p->wbfs_sec_sz / p->wii_sec_sz;
copy_buffer = wbfs_ioalloc( p->wbfs_sec_sz );
if (!copy_buffer)
ERROR( "alloc memory" );
for (i = 0; i < p->n_wbfs_sec_per_disc; i++)
{
u32 iwlba = wbfs_ntohs( d->header->wlba_table[i] );
if (iwlba)
{
if (spinner) spinner(i, p->n_wbfs_sec_per_disc);
p->read_hdsector(p->callback_data, p->part_lba + iwlba * src_wbs_nlb, src_wbs_nlb, copy_buffer);
write_dst_wii_sector(callback_data, i * dst_wbs_nlb, dst_wbs_nlb, copy_buffer);
}
}
wbfs_iofree( copy_buffer );
return 0;
error: return 1;
}
*Fixed display of partition size on WBFS partitions with a different wbfs sector size than 512bytes. *Made the ProgressWindow for game installation more accurate *Added displaying newly installed games (marked as new) on favorite list, so you don't have to change to full list when installing new games. (Thanks Cyan for the patch) *Lot's a small fixes *Added WDM Menu on game start. You can set it in the alternative DOL option (one new option there). The menu lists all DOLs on the disc and if a wdm file is provided in the WDM path (configurable in the settings) than the dol parameter and dol replacement name will be taken from the wdm. The DOLs that are not listed in the WDM but exist on the DISC will be listed at the end of the list. *Added avoid of multiple app cleanup when game fails to boot *Changed libfat to use FS info sector on FAT32 partitions. This speeds up the free space information getting to instant. For that the FS info sector has to have correct values. The values of all partitions where homebrews were writing to are currently incorrect because the official libfat does not support FS info sector (i submited a patch) (Windows does write it correct though). That is why there needs to be a synchronization of the FS info sector for partitions used with homebrews. For this purpose a new setting was added in the Loader Settings. You can synchronize all your FAT32 partitions on the USB with it once and you are done (if you don't write to that partition with current homebrews). After that you can enable free space display and it will be instant like on WBFS/NTFS/EXT partitions.
2011-01-16 14:12:07 +01:00
u64 wbfs_estimate_disc(wbfs_t *p, read_wiidisc_callback_t read_src_wii_disc, void *callback_data, partition_selector_t sel)
{
int i;
u32 tot;
u32 wii_sec_per_wbfs_sect = 1 << (p->wbfs_sec_sz_s - p->wii_sec_sz_s);
wiidisc_t *d = 0;
u8 *used = 0;
wbfs_disc_info_t *info = 0;
tot = 0;
used = wbfs_malloc( p->n_wii_sec_per_disc );
if (!used)
{
ERROR( "unable to alloc memory" );
}
d = wd_open_disc(read_src_wii_disc, callback_data);
if (!d)
{
ERROR( "unable to open wii disc" );
}
wd_build_disc_usage(d, sel, used);
wd_close_disc(d);
d = 0;
info = wbfs_ioalloc( p->disc_info_sz );
read_src_wii_disc(callback_data, 0, 0x100, info->disc_header_copy);
for (i = 0; i < p->n_wbfs_sec_per_disc; i++)
{
if (block_used(used, i, wii_sec_per_wbfs_sect))
{
tot++;
}
}
*Fixed display of partition size on WBFS partitions with a different wbfs sector size than 512bytes. *Made the ProgressWindow for game installation more accurate *Added displaying newly installed games (marked as new) on favorite list, so you don't have to change to full list when installing new games. (Thanks Cyan for the patch) *Lot's a small fixes *Added WDM Menu on game start. You can set it in the alternative DOL option (one new option there). The menu lists all DOLs on the disc and if a wdm file is provided in the WDM path (configurable in the settings) than the dol parameter and dol replacement name will be taken from the wdm. The DOLs that are not listed in the WDM but exist on the DISC will be listed at the end of the list. *Added avoid of multiple app cleanup when game fails to boot *Changed libfat to use FS info sector on FAT32 partitions. This speeds up the free space information getting to instant. For that the FS info sector has to have correct values. The values of all partitions where homebrews were writing to are currently incorrect because the official libfat does not support FS info sector (i submited a patch) (Windows does write it correct though). That is why there needs to be a synchronization of the FS info sector for partitions used with homebrews. For this purpose a new setting was added in the Loader Settings. You can synchronize all your FAT32 partitions on the USB with it once and you are done (if you don't write to that partition with current homebrews). After that you can enable free space display and it will be instant like on WBFS/NTFS/EXT partitions.
2011-01-16 14:12:07 +01:00
error:
if (d) wd_close_disc(d);
if (used) wbfs_free( used );
if (info) wbfs_iofree( info );
*Fixed display of partition size on WBFS partitions with a different wbfs sector size than 512bytes. *Made the ProgressWindow for game installation more accurate *Added displaying newly installed games (marked as new) on favorite list, so you don't have to change to full list when installing new games. (Thanks Cyan for the patch) *Lot's a small fixes *Added WDM Menu on game start. You can set it in the alternative DOL option (one new option there). The menu lists all DOLs on the disc and if a wdm file is provided in the WDM path (configurable in the settings) than the dol parameter and dol replacement name will be taken from the wdm. The DOLs that are not listed in the WDM but exist on the DISC will be listed at the end of the list. *Added avoid of multiple app cleanup when game fails to boot *Changed libfat to use FS info sector on FAT32 partitions. This speeds up the free space information getting to instant. For that the FS info sector has to have correct values. The values of all partitions where homebrews were writing to are currently incorrect because the official libfat does not support FS info sector (i submited a patch) (Windows does write it correct though). That is why there needs to be a synchronization of the FS info sector for partitions used with homebrews. For this purpose a new setting was added in the Loader Settings. You can synchronize all your FAT32 partitions on the USB with it once and you are done (if you don't write to that partition with current homebrews). After that you can enable free space display and it will be instant like on WBFS/NTFS/EXT partitions.
2011-01-16 14:12:07 +01:00
return (u64) tot * (u64) p->wbfs_sec_sz;
}
*Fixed display of partition size on WBFS partitions with a different wbfs sector size than 512bytes. *Made the ProgressWindow for game installation more accurate *Added displaying newly installed games (marked as new) on favorite list, so you don't have to change to full list when installing new games. (Thanks Cyan for the patch) *Lot's a small fixes *Added WDM Menu on game start. You can set it in the alternative DOL option (one new option there). The menu lists all DOLs on the disc and if a wdm file is provided in the WDM path (configurable in the settings) than the dol parameter and dol replacement name will be taken from the wdm. The DOLs that are not listed in the WDM but exist on the DISC will be listed at the end of the list. *Added avoid of multiple app cleanup when game fails to boot *Changed libfat to use FS info sector on FAT32 partitions. This speeds up the free space information getting to instant. For that the FS info sector has to have correct values. The values of all partitions where homebrews were writing to are currently incorrect because the official libfat does not support FS info sector (i submited a patch) (Windows does write it correct though). That is why there needs to be a synchronization of the FS info sector for partitions used with homebrews. For this purpose a new setting was added in the Loader Settings. You can synchronize all your FAT32 partitions on the USB with it once and you are done (if you don't write to that partition with current homebrews). After that you can enable free space display and it will be instant like on WBFS/NTFS/EXT partitions.
2011-01-16 14:12:07 +01:00
u32 wbfs_size_disc(wbfs_t*p, read_wiidisc_callback_t read_src_wii_disc, void *callback_data, partition_selector_t sel,
u32 *comp_size, u32 *real_size)
{
int i;
u32 tot = 0, last = 0;
u32 wii_sec_per_wbfs_sect = 1 << (p->wbfs_sec_sz_s - p->wii_sec_sz_s);
wiidisc_t *d = 0;
u8 *used = 0;
used = wbfs_malloc( p->n_wii_sec_per_disc );
if (!used)
ERROR( "unable to alloc memory" );
d = wd_open_disc(read_src_wii_disc, callback_data);
if (!d)
ERROR( "unable to open wii disc" );
wd_build_disc_usage(d, sel, used);
wd_close_disc(d);
d = 0;
// count total number to write for spinner
for (i = 0; i < p->n_wbfs_sec_per_disc; i++)
{
if (block_used(used, i, wii_sec_per_wbfs_sect))
{
tot += wii_sec_per_wbfs_sect;
last = i * wii_sec_per_wbfs_sect;
}
}
error: if (d) wd_close_disc(d);
if (used) wbfs_free( used );
*comp_size = tot;
*real_size = last;
return 0;
}
// offset is pointing 32bit words to address the whole dvd, although len is in bytes
//int wbfs_disc_read(wbfs_disc_t*d,u32 offset, u8 *data, u32 len)
// offset points 32bit words, count counts bytes
//int (*read_wiidisc_callback_t)(void*fp,u32 offset,u32 count,void*iobuf);
// connect wiidisc to wbfs_disc
int read_wiidisc_wbfsdisc(void*fp, u32 offset, u32 count, void*iobuf)
{
return wbfs_disc_read((wbfs_disc_t*) fp, offset, count, iobuf);
}
int wbfs_extract_file(wbfs_disc_t*d, char *path, void **data)
{
wiidisc_t *wd = 0;
int ret = 0;
wd = wd_open_disc(read_wiidisc_wbfsdisc, d);
if (!wd)
{
ERROR( "opening wbfs disc" );
return -1;
}
wd->extracted_size = 0;
*data = wd_extract_file(wd, ONLY_GAME_PARTITION, path);
ret = wd->extracted_size;
if (!*data)
{
//ERROR("file not found");
ret = -1;
}
wd_close_disc(wd);
error: return ret;
}
int wbfs_get_fragments(wbfs_disc_t *d, _frag_append_t append_fragment, void *callback_data, u32 hdd_sector_size)
{
if (!d) return -1;
wbfs_t *p = d->p;
int src_wbs_nlb = p->wbfs_sec_sz / hdd_sector_size;
int i, ret, last = 0;
for (i = 0; i < p->n_wbfs_sec_per_disc; i++)
{
u32 iwlba = wbfs_ntohs( d->header->wlba_table[i] );
if (iwlba)
{
ret = append_fragment(callback_data, i * src_wbs_nlb, // offset
p->part_lba + iwlba * src_wbs_nlb, // sector
src_wbs_nlb); // count
if (ret) return ret; // error
last = i;
}
}
if (last < p->n_wbfs_sec_per_disc / 2)
{
last = p->n_wbfs_sec_per_disc / 2;
}
u32 size = last * src_wbs_nlb;
append_fragment(callback_data, size, 0, 0); // set size
return 0;
}
// wrapper for reading .iso files using wbfs apis
#include <unistd.h>
#include <sys/stat.h>
// offset is pointing 32bit words to address the whole dvd, although len is in bytes
int wbfs_iso_file_read(wbfs_disc_t*d, u32 offset, u8 *data, u32 len)
{
if (!d || d->p != &wbfs_iso_file) return -1;
int fd = d->i;
off_t off = ((u64) offset) << 2;
off_t ret_off;
int ret;
ret_off = lseek(fd, off, SEEK_SET);
if (ret_off != off) return -1;
ret = read(fd, data, len);
if (ret != (int) len) return -2;
return 0;
}
u32 wbfs_disc_sector_used(wbfs_disc_t *d)
{
if(!d) return 0;
if (d->p == &wbfs_iso_file)
{
int fd = d->i;
struct stat st;
if (fstat(fd, &st) == -1) return 0;
return (st.st_size >> 9);
}
return wbfs_sector_used(d->p, d->header);
}