usbloadergx/source/GUI/gui_diskcover.h

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#ifndef _GUIDISCCOVER_H_
#define _GUIDISCCOVER_H_
#include "gui.h"
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class GuiDiskCover: public GuiImage
{
public:
GuiDiskCover();
GuiDiskCover(GuiImageData * img);
virtual ~GuiDiskCover();
void SetBeta(f32 beta);
void SetBetaRotateEffect(f32 beta, u16 Step);
bool GetBetaRotateEffect();
void SetSpin(bool Up) { spin_up = Up; }
void SetState(int s, int c = -1);
void Draw();
private:
f32 deg_beta;
f32 eff_beta;
u16 eff_step;
// f32 spin_angle;
f32 spin_speedup;
int PosZ;
int Distance;
f32 OldDegBeta;
bool spin_up;
};
#endif /* _GUIDISCCOVER_H_ */