mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
116 lines
2.7 KiB
C++
116 lines
2.7 KiB
C++
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/****************************************************************************
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* Copyright (C) 2012 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#include "BannerFrame.h"
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#include "SystemMenu/SystemMenuResources.h"
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#include "utils/U8Archive.h"
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#include "utils/StringTools.h"
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BannerFrame::~BannerFrame()
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{
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delete [] UTF16ButtonA;
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delete [] UTF16ButtonB;
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}
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bool BannerFrame::Load( const U8Archive &chanTtlArc )
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{
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// read layout data
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u8 *brlytFile = chanTtlArc.GetFile( "/arc/blyt/my_ChTop_a.brlyt" );
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if( !brlytFile )
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return false;
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if(!Layout::Load(brlytFile))
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return false;
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// load textures
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LoadTextures(chanTtlArc);
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N_BtnA = FindPane("N_BtnA");
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N_BtnB = FindPane("N_BtnB");
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Loaded = true;
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return true;
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}
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void BannerFrame::SetButtonAText(const char *text)
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{
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//!< Set button text for left button
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const wchar_t *buttonText = wfmt("%s", text);
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int len = wcslen(buttonText);
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delete [] UTF16ButtonA;
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UTF16ButtonA = new u16[len+1];
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for(int i = 0; i < len; i++)
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UTF16ButtonA[i] = (u16) buttonText[i];
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UTF16ButtonA[len] = 0;
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Textbox *T_BtnA = (Textbox *)FindPane("T_BtnA");
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if(T_BtnA)
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T_BtnA->SetText(UTF16ButtonA);
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}
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void BannerFrame::SetButtonBText(const char *text)
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{
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//!< Set button text for right button
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const wchar_t *buttonText = wfmt("%s", text);
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int len = wcslen(buttonText);
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delete [] UTF16ButtonB;
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UTF16ButtonB = new u16[len+1];
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for(int i = 0; i < len; i++)
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UTF16ButtonB[i] = (u16) buttonText[i];
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UTF16ButtonB[len] = 0;
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Textbox *T_BtnB = (Textbox *)FindPane("T_BtnB");
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if(T_BtnB)
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T_BtnB->SetText(UTF16ButtonB);
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}
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void BannerFrame::AdvanceFrame()
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{
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if(!N_BtnA || !N_BtnB)
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return;
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if(GrowEffectBtnA && ScaleBtnA < 1.05f)
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{
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ScaleBtnA += 0.01f;
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N_BtnA->SetScale(ScaleBtnA);
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}
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else if(!GrowEffectBtnA && ScaleBtnA > 1.0f)
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{
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ScaleBtnA -= 0.01f;
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N_BtnA->SetScale(ScaleBtnA);
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}
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if(GrowEffectBtnB && ScaleBtnB < 1.05f)
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{
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ScaleBtnB += 0.01f;
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N_BtnB->SetScale(ScaleBtnB);
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}
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else if(!GrowEffectBtnB && ScaleBtnB > 1.0f)
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{
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ScaleBtnB -= 0.01f;
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N_BtnB->SetScale(ScaleBtnB);
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}
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// we don't load any brlan for it
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// Layout::AdvanceFrame();
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}
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