mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-22 19:29:18 +01:00
96 lines
2.5 KiB
C
96 lines
2.5 KiB
C
|
/****************************************************************************
|
||
|
* Copyright (C) 2012 Dimok
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 3 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
****************************************************************************/
|
||
|
#ifndef _GUIBANNERGRID_H_
|
||
|
#define _GUIBANNERGRID_H_
|
||
|
|
||
|
#include <vector>
|
||
|
#include "gui.h"
|
||
|
#include "gui_gamebrowser.h"
|
||
|
#include "usbloader/disc.h"
|
||
|
#include "banner/BannerAsync.h"
|
||
|
#include "banner/Texture.h"
|
||
|
#include "SystemMenu/StaticFrame.h"
|
||
|
|
||
|
#define MAX_BUTTONS 12
|
||
|
|
||
|
class GuiBannerGrid : public GuiGameBrowser
|
||
|
{
|
||
|
public:
|
||
|
GuiBannerGrid(int listOffset);
|
||
|
virtual ~GuiBannerGrid();
|
||
|
int GetClickedOption(void);
|
||
|
int GetSelectedOption(void);
|
||
|
int getListOffset(void) const { return pageNo * 12; }
|
||
|
void GetIconCoordinates(int icon, f32 *x, f32 *y);
|
||
|
void Update(GuiTrigger *t);
|
||
|
void SetPage(int page) { pageNo = LIMIT(page, 0, pageCnt-1); UpdateTooltips(); }
|
||
|
void Draw();
|
||
|
private:
|
||
|
void RenderHighliter(Mtx &modelview);
|
||
|
void UpdateTooltips(void);
|
||
|
|
||
|
static const float gridwidth = 2048.f;
|
||
|
static const float gridheight = 288.f;
|
||
|
|
||
|
static const float chanWidth = 128.f;
|
||
|
static const float chanHeight = 96.f;
|
||
|
|
||
|
const int XOffset;
|
||
|
const int YOffset;
|
||
|
|
||
|
float fAnimation;
|
||
|
float fAnimStep;
|
||
|
|
||
|
bool AnimationRunning;
|
||
|
|
||
|
int pageNo;
|
||
|
int pageCnt;
|
||
|
Vec2f ScreenProps;
|
||
|
|
||
|
Texture gridFrameTex;
|
||
|
Texture gridFrameEdgeTex;
|
||
|
Texture gridHighliteTex;
|
||
|
StaticFrame staticFrame;
|
||
|
GXColor gridFrameColor;
|
||
|
GXColor highliteColor;
|
||
|
GXColorS10 gridFrameTevColor[3];
|
||
|
Mtx gridview;
|
||
|
std::vector<BannerAsync *> bannerList;
|
||
|
|
||
|
GuiTrigger trigA;
|
||
|
GuiTrigger trigL;
|
||
|
GuiTrigger trigR;
|
||
|
GuiTrigger trigPlus;
|
||
|
GuiTrigger trigMinus;
|
||
|
|
||
|
GuiImageData * imgLeft;
|
||
|
GuiImageData * imgRight;
|
||
|
GuiImageData * imgNewData;
|
||
|
|
||
|
GuiImage * btnLeftImg;
|
||
|
GuiImage * btnRightImg;
|
||
|
GuiImage * gridNewImg[MAX_BUTTONS];
|
||
|
|
||
|
GuiButton * btnLeft;
|
||
|
GuiButton * btnRight;
|
||
|
GuiButton * gridBtn[MAX_BUTTONS];
|
||
|
|
||
|
GuiTooltip * gridTT[MAX_BUTTONS];
|
||
|
};
|
||
|
|
||
|
#endif
|