mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 04:36:53 +01:00
227 lines
5.1 KiB
C
227 lines
5.1 KiB
C
|
/*
|
||
|
Copyright (c) 2012 - giantpune
|
||
|
Copyright (c) 2012 - Dimok
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any damages
|
||
|
arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it
|
||
|
freely, subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not
|
||
|
claim that you wrote the original software. If you use this software
|
||
|
in a product, an acknowledgment in the product documentation would be
|
||
|
appreciated but is not required.
|
||
|
|
||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||
|
misrepresented as being the original software.
|
||
|
|
||
|
3. This notice may not be removed or altered from any source
|
||
|
distribution.
|
||
|
*/
|
||
|
|
||
|
#ifndef __WII_FONT_H_
|
||
|
#define __WII_FONT_H_
|
||
|
|
||
|
#include <list>
|
||
|
#include <vector>
|
||
|
|
||
|
#include "Pane.h"
|
||
|
|
||
|
class WiiFont
|
||
|
{
|
||
|
public:
|
||
|
static const u32 MAGIC_FONT = MAKE_FOURCC('R', 'F', 'N', 'T');
|
||
|
static const u32 MAGIC_FONT_ARCHIVE = MAKE_FOURCC('R', 'F', 'N', 'A');
|
||
|
static const u32 MAGIC_VERSION = 0xFEFF0104;
|
||
|
static const u32 MAGIC_GLYPH_GROUP = MAKE_FOURCC('G', 'L', 'G', 'R');
|
||
|
static const u32 MAGIC_FONT_INFORMATION = MAKE_FOURCC('F', 'I', 'N', 'F');
|
||
|
static const u32 MAGIC_TEXTURE_GLYPH = MAKE_FOURCC('T', 'G', 'L', 'P');
|
||
|
static const u32 MAGIC_CHARACTER_CODE_MAP = MAKE_FOURCC('C', 'M', 'A', 'P');
|
||
|
static const u32 MAGIC_CHARACTER_WIDTH = MAKE_FOURCC('C', 'W', 'D', 'H');
|
||
|
|
||
|
WiiFont();
|
||
|
~WiiFont();
|
||
|
|
||
|
// load the file
|
||
|
bool Load(const u8 *file);
|
||
|
|
||
|
// apply texture, non-const because we load texture on demand
|
||
|
bool Apply(u16 tex_idx);
|
||
|
|
||
|
// struct to hold info for a character to keep from searching and calculating it all every frame
|
||
|
struct CharInfo
|
||
|
{
|
||
|
u32 sheetIdx;
|
||
|
f32 s1;
|
||
|
f32 t1;
|
||
|
f32 s2;
|
||
|
f32 t2;
|
||
|
s8 advanceKerning;
|
||
|
u8 unk;
|
||
|
s8 advanceGlyphX;
|
||
|
};
|
||
|
|
||
|
// get the character information
|
||
|
const CharInfo *GetCharInfo(u16 charCode);
|
||
|
|
||
|
// check if the font was loaded correctly
|
||
|
bool IsLoaded() const { return font_loaded; }
|
||
|
|
||
|
// get some parameters from the FINF header
|
||
|
u8 CharacterWidth() const { return finf ? finf->charWidth : 0; }
|
||
|
u8 CharacterHeight() const { return finf ? finf->height : 0; }
|
||
|
|
||
|
const std::string& getName() const { return name; }
|
||
|
void SetName(const std::string& _name) { name = _name; }
|
||
|
|
||
|
private:
|
||
|
struct Header
|
||
|
{
|
||
|
u32 magic;
|
||
|
u32 version;
|
||
|
u32 filesize;
|
||
|
u16 header_len;
|
||
|
u16 section_count;
|
||
|
} __attribute__((packed));
|
||
|
|
||
|
struct GlgrHeader
|
||
|
{
|
||
|
u32 magic;
|
||
|
u32 sectionSize;
|
||
|
u32 sheet_size;
|
||
|
u16 glyphs_per_sheet;
|
||
|
u16 set_count;
|
||
|
u16 sheet_count;
|
||
|
u16 cwdh_count;
|
||
|
u16 cmap_count;
|
||
|
}__attribute__(( packed ));
|
||
|
|
||
|
struct FinfHeader
|
||
|
{
|
||
|
u32 magic;
|
||
|
u32 headerSize; // finf size
|
||
|
u8 unk8_1; // font type?
|
||
|
u8 leading; //
|
||
|
u16 defaultChar;
|
||
|
u8 leftMargin;
|
||
|
u8 charWidth;
|
||
|
u8 fullWidth;
|
||
|
u8 encoding;
|
||
|
u32 tglpOffset; // TLGP offset
|
||
|
u32 cwdhOffset; // CWDH offset
|
||
|
u32 cmapOffset; // CMAP offset
|
||
|
u8 height;
|
||
|
u8 width;
|
||
|
u8 ascent;
|
||
|
u8 unk8_10;
|
||
|
} __attribute__(( packed ));
|
||
|
|
||
|
struct TglpHeader
|
||
|
{
|
||
|
u32 magic;
|
||
|
u32 tglpSize; // TGLP size
|
||
|
|
||
|
u8 cellWidth; // font width - 1
|
||
|
u8 cellHeight; // font heigh - 1
|
||
|
u8 baselinePos;
|
||
|
u8 maxCharWidth;
|
||
|
|
||
|
u32 texSize; // length of 1 image
|
||
|
|
||
|
u16 texCnt; // number of images
|
||
|
u16 texType; //
|
||
|
u16 charColumns; // character per row
|
||
|
u16 charRows; // characters per column
|
||
|
u16 width; // width of image
|
||
|
u16 height; // height of image
|
||
|
u32 dataOffset; // data offset
|
||
|
} __attribute__(( packed ));
|
||
|
|
||
|
struct CwdhHeader
|
||
|
{
|
||
|
u32 magic;
|
||
|
u32 length; // section length?
|
||
|
u16 startIdx; //
|
||
|
u16 endIdx; //
|
||
|
u32 next; //
|
||
|
|
||
|
} __attribute__(( packed ));
|
||
|
|
||
|
struct CmapEntry
|
||
|
{
|
||
|
u16 start;
|
||
|
u16 end;
|
||
|
u16 type;
|
||
|
u16 pad;
|
||
|
u32 pos;
|
||
|
u16 charCode;
|
||
|
} __attribute__(( packed ));
|
||
|
|
||
|
struct Cwdh
|
||
|
{
|
||
|
s8 advanceKerning;
|
||
|
u8 unk;
|
||
|
s8 advanceGlyphX;
|
||
|
} __attribute__(( packed ));
|
||
|
|
||
|
// font texture decompress functions
|
||
|
static bool Decompress_0x28( unsigned char *outBuf, u32 outLen, const unsigned char *inBuf, u32 inLen );
|
||
|
u8 *GetUnpackedTexture(u16 sheetNo);
|
||
|
|
||
|
// load a GX texture from index
|
||
|
GXTexObj *LoadTextureObj(u16 texture_idx);
|
||
|
|
||
|
// cmap parser
|
||
|
bool ParseCmap(CmapEntry *cmapEntry);
|
||
|
|
||
|
// just a duplicate check
|
||
|
bool CheckCmap(u16 charCode, u16 mapValue);
|
||
|
|
||
|
// get index of a character
|
||
|
u16 CharToIdx(u16 charCode)
|
||
|
{
|
||
|
std::map<u16, u16>::iterator itr = cmap.find(charCode);
|
||
|
if(itr != cmap.end())
|
||
|
return itr->second;
|
||
|
|
||
|
return finf->defaultChar;
|
||
|
}
|
||
|
|
||
|
WiiFont::Header *header;
|
||
|
|
||
|
// pointers to each sections
|
||
|
FinfHeader *finf;
|
||
|
TglpHeader *tglp;
|
||
|
CwdhHeader *cwdh;
|
||
|
GlgrHeader *glgr;
|
||
|
|
||
|
// struct to contain a decompressed texture caches
|
||
|
struct TextureCache
|
||
|
{
|
||
|
u8* texture_data;
|
||
|
bool allocated;
|
||
|
GXTexObj texObj;
|
||
|
};
|
||
|
std::map<u16, TextureCache> textureMap;
|
||
|
|
||
|
// character info cache map
|
||
|
std::map<u16, CharInfo> charInfoMap;
|
||
|
|
||
|
// holds all the character codes and their index within the font
|
||
|
std::map<u16, u16> cmap;
|
||
|
|
||
|
std::string name;
|
||
|
bool font_loaded;
|
||
|
};
|
||
|
|
||
|
class FontList : public std::vector<WiiFont *>
|
||
|
{
|
||
|
public:
|
||
|
static const u32 MAGIC = MAKE_FOURCC('f', 'n', 'l', '1');
|
||
|
};
|
||
|
|
||
|
#endif
|