usbloadergx/source/language.h

198 lines
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C
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#include <gctypes.h>
#include "disc.h"
#ifndef _LANGUAGE_H_
#define _LANGUAGE_H_
#ifdef __cplusplus
extern "C"
{
#endif
struct LANGUAGE
{
char t3Covers[20];
char AppLanguage[20];
char Areyousure[15];
char AutoPatch[15];
char Back[15];
char BacktoHBCorWiiMenu[25];
char BacktoLoader[20];
char BacktoWiiMenu[20];
char BootStandard[20];
char Both[8];
char Cantcreatedirectory[25];
char Cancel[20];
char Cantbeformated[30];
char Cantdelete[25];
char ClicktoDownloadCovers[30];
char Clock[10];
char Continueinstallgame[25];
char ConsoleDefault[25];
char Consoleshouldbeunlockedtomodifyit[50];
char ConsoleLocked[25];
char CorrectPassword[25];
char Couldnotinitializenetwork[30];
char CouldnotopenDisc[52];
char CouldnotinitializeDIPmodule[30];
char CoverDownload[25];
char CoverPath[20];
char CoverpathChanged[30];
char Coverpathchange[30];
char Credits[15];
char DiscImages[15];
char DiscimagePath[25];
char DiscpathChanged[25];
char Discpathchange[25];
char DiscDefault[25];
char Display[20];
char Doyouwanttoformat[30];
char Doyoureallywanttodelete[35];
char Doyouwanttoretryfor30secs[50];
char Downloadingfile[30];
char DownloadBoxartimage[30];
char Downloadfinished[30];
char Error[10];
char BOOTERROR[15];
char ErrorreadingDisc[25];
char ExitUSBISOLoader[25];
char InitializingNetwork[30];
char InsertDisk[25];
char InsertaWiiDisc[25];
char InsertaSDCardtodownloadimages[50];
char InsertaSDCardtosave[35];
char InstallRenameandDeleteareunlocked[50];
char Installerror[30];
char Installagame[30];
char Installinggame[30];
char Failedtoboot[30];
char FailedtomountfrontSDcard[50];
char FailedtosetUSB[30];
char Failedformating[30];
char filesnotfoundontheserver[50];
char filesleft[30];
char FlipX[30];
char Force[30];
char Youneedtoformatapartition[50];
char Format[30];
char Formattingpleasewait[50];
char formated[30];
char free[30];
char FreeSpace[30];
char FullShutdown[30];
char GameID[30];
char Games[30];
char Gameisalreadyinstalled[50];
char GameRegion[30];
char GameSize[30];
char GoBack[30];
char GotoPage[30];///////
char HowtoShutdown[30];
char Language[20];
char Langchange[20];
char Left[30];
char LikeSysMenu[30];
char LoadingincIOS[40];
char Lock[30];
char LockConsole[40];
char MP3Menu[30];
char Missingfiles[40];
char Networkiniterror[50];
char Neither[40];
char Next[40];
char No[40];
char Nofilemissing[50];
char NoHDDfound[40];
char NoSDcardinserted[50];
char Nopartitionsfound[50];
char NoUSBDevice[40];
char NoWBFSpartitionfound[50];
char NormalCovers[40];
char Normal[30];
char NotaWiiDisc[40];
char NoUSBDevicefound[50];
char Notenoughfreespace[50];
char notset[30];
char of[10];
char OFF[15];
char OfficialSite[30];
char ok[8];
char ON[15];
char Parentalcontrol[25];
char Partition[20];
char Password[20];
char PasswordChanged[30];
char Passwordhasbeenchanged[50];
char Passwordchange[30];
char PowerofftheWii[30];
char Prev[20];
char PromptsButtons[30];
char ReloadSD[20];
char RenameGameonWBFS[30];
char Restart[15];
char Return[15];
char ReturntoWiiMenu[30];
char Right[15];
char Rumble[15];
char QuickBoot[20];
char Save[15];
char SaveFailed[20];
char Specialthanksto[25];
char For[10];
char theUSBLoaderandreleasingthesourcecode[100];
char secondsleft[20];
char SelectthePartition[25];
char youwanttoformat[20];
char settings[25];
char ShutdowntoIdle[25];
char ShutdownSystem[25];
char Success[15];
char Successfullyinstalled[40];
char Successfullydeleted[40];
char SuccessfullySaved[40];
char SystemDefault[30];
char ThemePath[20];
char ThemepathChanged[30];
char Themepathchange[30];
char Try[20];
char Tooltips[15];
char Timeleft[15];
char Unlock[20];
char Uninstall[15];
char USBLoaderisprotected[40];
char USBDevicenotfound[40];
char VideoMode[15];
char VIDTVPatch[15];
char Volume[15];
char Waiting[15];
char WaitingforUSBDevice[40];
char WidescreenFix[40];
char WiiMenu[15];
char WrongPassword[30];
char Yes[20];
char YoudonthavecIOS[30];
char Japanese[20];
char German[20];
char English[20];
char French[20];
char Spanish[20];
char Italian[20];
char Dutch[20];
char SChinese[20];
char TChinese[20];
char Korean[20];
};
extern struct LANGUAGE LANGUAGE;
char* strcopy(char *dest, char *src, int size);
void lang_default();
void language_set(char *name, char *val);
#ifdef __cplusplus
}
#endif
#endif