mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-09-09 00:53:19 +02:00
147 lines
4.0 KiB
C++
147 lines
4.0 KiB
C++
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#include <dirent.h>
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#include <unistd.h>
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#include "FileOperations/fileops.h"
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#include "Controls/DeviceHandler.hpp"
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#include "wad/nandtitle.h"
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#include "system/IosLoader.h"
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#include "menu/menus.h"
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#include "wpad.h"
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#include "usbloader/wbfs.h"
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#include "usbloader/GameList.h"
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#include "settings/GameTitles.h"
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#include "xml/WiiTDB.hpp"
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static int FindGamePartition()
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{
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PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
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// Loop through all WBFS partitions first to check them in case IOS249 Rev < 18
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for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
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{
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if(strncmp(usbHandle->GetFSName(i), "WBFS", 4) != 0)
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continue;
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if (WBFS_OpenPart(i) == 0)
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{
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Settings.partition = i;
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return 0;
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}
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}
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if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18)
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return -1;
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// Loop through FAT/NTFS/EXT partitions, and find the first partition with games on it (if there is one)
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for(int i = 0; i < usbHandle->GetPartitionCount(); ++i)
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{
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if(strncmp(usbHandle->GetFSName(i), "NTFS", 4) != 0 &&
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strncmp(usbHandle->GetFSName(i), "FAT", 3) != 0 &&
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strncmp(usbHandle->GetFSName(i), "LINUX", 5) != 0)
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{
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continue;
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}
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if (WBFS_OpenPart(i) != 0)
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continue;
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u32 count;
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// Get the game count...
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WBFS_GetCount(&count);
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if (count > 0)
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{
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Settings.partition = i;
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return 0;
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}
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WBFS_Close();
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}
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return -1;
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}
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static int PartitionChoice()
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{
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int ret = -1;
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PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandle();
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int choice = WindowPrompt(tr( "No WBFS or FAT/NTFS/EXT partition found" ),
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tr( "You need to select or format a partition" ), tr( "Select" ), tr( "Format" ), tr( "Return" ));
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if (choice == 0)
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{
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Sys_LoadMenu();
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}
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else if(choice == 1)
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{
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int part_num = SelectPartitionMenu();
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if(part_num >= 0)
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{
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if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18 &&
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(strncmp(usbHandle->GetFSName(part_num), "NTFS", 4) == 0 ||
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strncmp(usbHandle->GetFSName(part_num), "FAT", 3) == 0 ||
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strncmp(usbHandle->GetFSName(part_num), "LINUX", 5) == 0))
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{
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WindowPrompt(tr("Warning:"), tr("You are trying to select a FAT32/NTFS/EXT partition with cIOS 249 Rev < 18. This is not supported. Continue on your own risk."), tr("OK"));
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}
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ret = WBFS_OpenPart(part_num);
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Settings.partition = part_num;
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Settings.Save();
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}
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}
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else if(choice == 2)
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{
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while(ret < 0 || ret == -666)
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{
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int part_num = SelectPartitionMenu();
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if(part_num >= 0)
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ret = FormatingPartition(tr( "Formatting, please wait..." ), part_num);
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}
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}
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return ret;
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}
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/****************************************************************************
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* MountGamePartition
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***************************************************************************/
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int MountGamePartition(bool ShowGUI)
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{
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gprintf("MountGamePartition()\n");
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s32 wbfsinit = MountWBFS(ShowGUI);
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if (wbfsinit < 0)
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{
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if(ShowGUI) WindowPrompt(tr( "Error !" ), tr( "USB Device not found" ), tr( "OK" ));
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Sys_LoadMenu();
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}
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s32 ret = WBFS_OpenPart(Settings.partition);
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if(ret < 0)
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ret = FindGamePartition();
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if (ret < 0 && ShowGUI)
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ret = PartitionChoice();
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if(ret < 0)
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Sys_LoadMenu();
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gprintf("\tDisc_Init\n");
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ret = Disc_Init();
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if (ret < 0)
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{
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if(ShowGUI)
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WindowPrompt(tr( "Error !" ), tr( "Could not initialize DIP module!" ), tr( "OK" ));
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Sys_LoadMenu();
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}
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gprintf("\tOpenXMLDatabase\n");
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GameTitles.LoadTitlesFromWiiTDB(Settings.titlestxt_path);
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return ret;
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}
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