mirror of
https://github.com/wiidev/usbloadergx.git
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88 lines
2.5 KiB
C
88 lines
2.5 KiB
C
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/****************************************************************************
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* Copyright (C) 2012 Dimok
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef SYSTEMMENURESOURCES_H
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#define SYSTEMMENURESOURCES_H
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#include <gctypes.h>
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#include "BannerFrame.h"
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#include "StaticFrame.h"
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#include "utils/U8Archive.h"
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class SystemMenuResources
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{
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public:
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static SystemMenuResources *Instance() { if(!instance) instance = new SystemMenuResources; return instance; }
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static void DestroyInstance() { delete instance; instance = NULL; }
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bool Init();
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bool IsLoaded() const { return isInited; }
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WiiFont *GetWbf1() const { return wbf1; }
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WiiFont *GetWbf2() const { return wbf2; }
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const u8 *GetChanSelAsh() const { return chanSelAsh; }
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u32 GetChanSelAshSize() const { return chanSelAshSize; }
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const u8 *GetChanTtlAsh() const { return chanTtlAsh; }
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u32 GetChanTtlAshSize() const { return chanTtlAshSize; }
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const u8 *GetGCBannAsh() const { return GCBannAsh; }
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u32 GetGCBannAshSize() const { return GCBannAshSize; }
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const u8 *GetSystemFont() const { return systemFont; }
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u32 GetSystemFontSize() const { return systemFontSize; }
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protected:
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SystemMenuResources();
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~SystemMenuResources();
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static SystemMenuResources *instance;
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bool InitFontArchive(void);
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bool InitSystemFontArchive(bool korean, u8 *contentMap, u32 mapsize);
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bool isInited;
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//! banner font
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WiiFont *wbf1;
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WiiFont *wbf2;
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u8 *wbf1Buffer;
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u8 *wbf2Buffer;
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//! chanTtl.ash contains the frame and buttons that goes around the large banners
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u8 *chanTtlAsh;
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u32 chanTtlAshSize;
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//! chanSel.ash contains the channel grid layouts
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u8 *chanSelAsh;
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u32 chanSelAshSize;
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//! GCBann.ash contains the gamecube channel banner
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u8 *GCBannAsh;
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u32 GCBannAshSize;
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//! system font
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u8 *systemFont;
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u32 systemFontSize;
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// free data
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void FreeEverything();
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};
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#endif // SYSTEMMENURESOURCES_H
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