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*Fixed some Bugs like Ocarina/some game not running anymore and so on
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commit
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@ -1613,7 +1613,7 @@ ProgressDownloadWindow(int choice2)
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prTxt.SetText(prozent);
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prTxt.SetFont(fontClock);
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progressbarImg.SetTile(100*i/cntMissFiles);
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sprintf(msg, "%i file(s) left", cntMissFiles - i);
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msgTxt.SetText(msg);
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sprintf(msg2, "%s", missingFiles[i]);
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@ -4185,6 +4185,25 @@ int MainMenu(int menu)
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__io_wiisd.shutdown();
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ExitApp();
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struct discHdr *header = &gameList[gameSelected];
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struct Game_CFG* game_cfg = CFG_get_game_opt(header->id);
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if (game_cfg) {
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videoChoice = game_cfg->video;
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languageChoice = game_cfg->language;
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ocarinaChoice = game_cfg->ocarina;
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viChoice = game_cfg->vipatch;
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} else {
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videoChoice = Settings.video;
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languageChoice = Settings.language;
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ocarinaChoice = Settings.ocarina;
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viChoice = Settings.vpatch;
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}
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switch(languageChoice)
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{
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case ConsoleLangDefault:
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