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https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 09:19:17 +01:00
* Split NoDisc settings in two distinct options to prevent confusion.
* Hide DM config v2 settings when using config v1
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r1198</version>
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<release_date>201207201652</release_date>
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<version>3.0 r1199</version>
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<release_date>201207211037</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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@ -211,6 +211,7 @@ bool CGameSettings::Save()
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fprintf(f, "DMLActivityLED:%d; ", GameList[i].DMLActivityLED);
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fprintf(f, "DMLPADHOOK:%d; ", GameList[i].DMLPADHOOK);
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fprintf(f, "DMLNoDisc:%d; ", GameList[i].DMLNoDisc);
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fprintf(f, "DMLNoDisc2:%d; ", GameList[i].DMLNoDisc2);
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fprintf(f, "DMLWidescreen:%d; ", GameList[i].DMLWidescreen);
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fprintf(f, "DMLDebug:%d; ", GameList[i].DMLDebug);
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fprintf(f, "DEVOMCEmulation:%d; ", GameList[i].DEVOMCEmulation);
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@ -354,6 +355,11 @@ bool CGameSettings::SetSetting(GameCFG & game, const char *name, const char *val
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game.DMLNoDisc = atoi(value);
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return true;
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}
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else if(strcmp(name, "DMLNoDisc2") == 0)
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{
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game.DMLNoDisc2 = atoi(value);
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return true;
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}
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else if(strcmp(name, "DMLWidescreen") == 0)
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{
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game.DMLWidescreen = atoi(value);
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@ -495,6 +501,7 @@ void CGameSettings::SetDefault(GameCFG &game)
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game.DMLActivityLED = INHERIT;
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game.DMLPADHOOK = INHERIT;
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game.DMLNoDisc = INHERIT;
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game.DMLNoDisc2 = INHERIT;
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game.DMLWidescreen = INHERIT;
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game.DMLDebug = INHERIT;
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game.DEVOMCEmulation = INHERIT;
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@ -35,6 +35,7 @@ typedef struct _GameCFG
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short DMLActivityLED;
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short DMLPADHOOK;
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short DMLNoDisc;
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short DMLNoDisc2;
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short DMLWidescreen;
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short DMLDebug;
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short DEVOMCEmulation;
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@ -68,6 +69,7 @@ typedef struct _GameCFG
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this->DMLActivityLED = game.DMLActivityLED;
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this->DMLPADHOOK = game.DMLPADHOOK;
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this->DMLNoDisc = game.DMLNoDisc;
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this->DMLNoDisc2 = game.DMLNoDisc2;
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this->DMLWidescreen = game.DMLWidescreen;
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this->DMLDebug = game.DMLDebug;
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this->DEVOMCEmulation = game.DEVOMCEmulation;
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@ -173,6 +173,7 @@ void CSettings::SetDefault()
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DMLActivityLED = OFF;
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DMLPADHOOK = OFF;
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DMLNoDisc = OFF;
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DMLNoDisc2 = OFF;
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DMLWidescreen = OFF;
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DMLDebug = OFF;
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DEVOMCEmulation = OFF;
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@ -397,6 +398,7 @@ bool CSettings::Save()
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fprintf(file, "DMLActivityLED = %d\n", DMLActivityLED);
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fprintf(file, "DMLPADHOOK = %d\n", DMLPADHOOK);
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fprintf(file, "DMLNoDisc = %d\n", DMLNoDisc);
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fprintf(file, "DMLNoDisc2 = %d\n", DMLNoDisc2);
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fprintf(file, "DMLWidescreen = %d\n", DMLWidescreen);
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fprintf(file, "DMLDebug = %d\n", DMLDebug);
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fprintf(file, "DEVOMCEmulation = %d\n", DEVOMCEmulation);
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@ -819,6 +821,11 @@ bool CSettings::SetSetting(char *name, char *value)
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DMLNoDisc = atoi(value);
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return true;
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}
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else if (strcmp(name, "DMLNoDisc2") == 0)
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{
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DMLNoDisc2 = atoi(value);
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return true;
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}
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else if (strcmp(name, "DMLWidescreen") == 0)
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{
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DMLWidescreen = atoi(value);
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@ -175,6 +175,7 @@ class CSettings
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short DMLActivityLED;
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short DMLPADHOOK;
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short DMLNoDisc;
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short DMLNoDisc2;
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short DMLWidescreen;
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short DMLDebug;
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short DEVOMCEmulation;
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@ -157,6 +157,9 @@ void GCGameLoadSM::SetOptionNames()
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Options->SetName(Idx++, "%s", tr( "DML LED Activity" ));
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Options->SetName(Idx++, "%s", tr( "DML PAD Hook" ));
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Options->SetName(Idx++, "%s", tr( "DML No Disc" ));
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if(Settings.DMLConfigVersion > 1)
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Options->SetName(Idx++, "%s", tr( "DML No Disc+" ));
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if(Settings.DMLConfigVersion > 1)
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Options->SetName(Idx++, "%s", tr( "DML Force Widescreen" ));
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Options->SetName(Idx++, "%s", tr( "DML Debug" ));
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Options->SetName(Idx++, "%s", tr( "DEVO MemCard Emulation" ));
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@ -228,11 +231,23 @@ void GCGameLoadSM::SetOptionValues()
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLNoDisc]));
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//! Settings: DML Extended No Disc
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if(Settings.DMLConfigVersion > 1)
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{
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if(GameConfig.DMLNoDisc2 == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLNoDisc2]));
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}
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//! Settings: DML Force Widescreen
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if(Settings.DMLConfigVersion > 1)
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{
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if(GameConfig.DMLWidescreen == INHERIT)
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Options->SetValue(Idx++, tr("Use global"));
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else
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Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.DMLWidescreen]));
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}
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//! Settings: DML Debug
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if(GameConfig.DMLDebug == INHERIT)
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@ -344,8 +359,14 @@ int GCGameLoadSM::GetMenuInternal()
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if (++GameConfig.DMLNoDisc >= MAX_ON_OFF) GameConfig.DMLNoDisc = INHERIT;
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}
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//! Settings: DML Extended No Disc
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else if (Settings.DMLConfigVersion > 1 && ret == ++Idx)
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{
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if (++GameConfig.DMLNoDisc2 >= MAX_ON_OFF) GameConfig.DMLNoDisc2 = INHERIT;
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}
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//! Settings: DML Force Widescreen
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else if (ret == ++Idx)
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else if (Settings.DMLConfigVersion > 1 && ret == ++Idx)
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{
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if (++GameConfig.DMLWidescreen >= MAX_ON_OFF) GameConfig.DMLWidescreen = INHERIT;
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}
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@ -173,6 +173,7 @@ LoaderSettings::LoaderSettings()
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Options->SetName(Idx++, "%s", tr( "DML LED Activity" ));
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Options->SetName(Idx++, "%s", tr( "DML PAD Hook" ));
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Options->SetName(Idx++, "%s", tr( "DML No Disc" ));
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Options->SetName(Idx++, "%s", tr( "DML No Disc+" ));
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Options->SetName(Idx++, "%s", tr( "DML Force Widescreen" ));
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Options->SetName(Idx++, "%s", tr( "DML Debug" ));
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Options->SetName(Idx++, "%s", tr( "DEVO MemCard Emulation" ));
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@ -284,6 +285,9 @@ void LoaderSettings::SetOptionValues()
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//! Settings: DML No Disc
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Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLNoDisc]));
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//! Settings: DML Extended No Disc
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Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLNoDisc2]));
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//! Settings: DML Force Widescreen
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Options->SetValue(Idx++, "%s", tr(OnOffText[Settings.DMLWidescreen]));
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@ -477,6 +481,12 @@ int LoaderSettings::GetMenuInternal()
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if (++Settings.DMLNoDisc >= MAX_ON_OFF) Settings.DMLNoDisc = 0;
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}
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//! Settings: DML Extended No Disc
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else if (ret == ++Idx)
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{
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if (++Settings.DMLNoDisc2 >= MAX_ON_OFF) Settings.DMLNoDisc2 = 0;
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}
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//! Settings: DML Force Widescreen
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else if (ret == ++Idx)
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{
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@ -82,6 +82,7 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
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u8 dmlActivityLEDChoice = game_cfg->DMLActivityLED == INHERIT ? Settings.DMLActivityLED : game_cfg->DMLActivityLED;
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u8 dmlPADHookChoice = game_cfg->DMLPADHOOK == INHERIT ? Settings.DMLPADHOOK : game_cfg->DMLPADHOOK;
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u8 dmlNoDiscChoice = game_cfg->DMLNoDisc == INHERIT ? Settings.DMLNoDisc : game_cfg->DMLNoDisc;
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u8 dmlNoDisc2Choice = game_cfg->DMLNoDisc2 == INHERIT ? Settings.DMLNoDisc2 : game_cfg->DMLNoDisc2;
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u8 dmlWidescreenChoice = game_cfg->DMLWidescreen == INHERIT ? Settings.DMLWidescreen : game_cfg->DMLWidescreen;
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u8 dmlDebugChoice = game_cfg->DMLDebug == INHERIT ? Settings.DMLDebug : game_cfg->DMLDebug;
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u8 devoMCEmulation = game_cfg->DEVOMCEmulation == INHERIT ? Settings.DEVOMCEmulation : game_cfg->DEVOMCEmulation;
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@ -289,7 +290,7 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
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WindowPrompt(tr("Warning:"), tr("The Force Widescreen setting requires DIOS MIOS v2.2 or more. This setting will be ignored."), tr("OK"));
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dmlWidescreenChoice = OFF;
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}
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if(dmlNoDiscChoice && dmlConfigVersionChoice < 2) // DML NoDisc setting : removed in DM 1.0, config v1. Used as ForceWidescreen in DM v2.1 with cfg v1. Added back in DM 2.2 update2 Config v2
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if(dmlNoDiscChoice) // DML NoDisc setting : removed in DM 1.0, config v1. Used as ForceWidescreen in DM v2.1 with cfg v1. Added back in DM 2.2 update2 Config v2
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{
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WindowPrompt(tr("Warning:"), tr("The No Disc setting is not used anymore by DIOS MIOS (Lite). Now you need to place a disc in your drive."), tr("OK"));
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}
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@ -324,14 +325,12 @@ int GameBooter::BootGCMode(struct discHdr *gameHdr)
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{
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dml_config->Config |= DML_CFG_GAME_PATH;
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strncpy(dml_config->GamePath, gamePath, sizeof(dml_config->GamePath));
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// use no disc patch
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if(dmlNoDiscChoice)
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{
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if(dmlConfigVersionChoice < 2)
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// NoDisc patch
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if(dmlNoDiscChoice && dmlConfigVersionChoice < 2)
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dml_config->Config |= DML_CFG_NODISC; // used by v2.1 as ForceWidescreen setting
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else
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dml_config->Config |= DML_CFG_NODISC2; // used by v2.2 update2+ as NoDisc setting
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}
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// Extended NoDisc patch
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if(dmlNoDisc2Choice && dmlConfigVersionChoice > 1)
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dml_config->Config |= DML_CFG_NODISC2; // used by v2.2 update2+ as an Extended NoDisc patching
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gprintf("DML: Loading game %s\n", dml_config->GamePath);
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}
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