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https://github.com/wiidev/usbloadergx.git
synced 2024-12-18 16:01:58 +01:00
put some buttons for mp3 menu
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2
gui.pnps
2
gui.pnps
@ -1 +1 @@
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<pd><ViewState><e p="gui" x="true"></e><e p="gui\source" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="true"></e><e p="gui\source\mp3lib" x="false"></e><e p="gui\source\sounds" x="false"></e></ViewState></pd>
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<pd><ViewState><e p="gui" x="true"></e><e p="gui\source" x="true"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="true"></e><e p="gui\source\sounds" x="false"></e></ViewState></pd>
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@ -230,13 +230,25 @@ extern const u32 player3_grab_png_size;
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extern const u8 player4_grab_png[];
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extern const u32 player4_grab_png_size;
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extern const u8 battery_png[];
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extern const u32 battery_png_size;
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extern const u8 battery_bar_png[];
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extern const u32 battery_bar_png_size;
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extern const u8 battery_red_png[];
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extern const u32 battery_red_png_size;
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extern const u8 battery_png[];
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extern const u32 battery_png_size;
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extern const u8 arrow_next_png[];
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extern const u32 arrow_next_png_size;
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extern const u8 arrow_previous_png[];
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extern const u32 arrow_previous_png_size;
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extern const u8 mp3_pause_png[];
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extern const u32 mp3_pause_png_size;
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extern const u8 mp3_stop_png[];
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extern const u32 mp3_stop_png_size;
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#endif
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BIN
source/images/arrow_next.png
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BIN
source/images/arrow_next.png
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After Width: | Height: | Size: 4.5 KiB |
BIN
source/images/arrow_previous.png
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source/images/arrow_previous.png
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After Width: | Height: | Size: 4.4 KiB |
BIN
source/images/mp3_pause.png
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source/images/mp3_pause.png
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After Width: | Height: | Size: 4.9 KiB |
BIN
source/images/mp3_stop.png
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source/images/mp3_stop.png
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After Width: | Height: | Size: 6.4 KiB |
129
source/menu.cpp
129
source/menu.cpp
@ -4511,6 +4511,7 @@ int MenuMp3()
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int menu = MENU_NONE, cnt = 0;
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int ret = 0;
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int scrollon, i = 0;
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char imgPath[100];
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol);
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GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, vol);
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@ -4548,32 +4549,99 @@ int MenuMp3()
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GuiButton cancelBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
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cancelBtn.SetScale(0.9);
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cancelBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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cancelBtn.SetPosition(180, 400);
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cancelBtn.SetPosition(210, 400);
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cancelBtn.SetLabel(&cancelBtnTxt);
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cancelBtn.SetImage(&cancelBtnImg);
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cancelBtn.SetSoundOver(&btnSoundOver);
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cancelBtn.SetTrigger(&trigA);
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cancelBtn.SetEffectGrow();
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GuiText playBtnTxt("Play", 22, (GXColor){0, 0, 0, 255});
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cancelBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
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GuiImage playBtnImg(&btnOutline);
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if (Settings.wsprompt == yes){
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cancelBtnImg.SetWidescreen(CFG.widescreen);}
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GuiButton playBtn(btnOutline.GetWidth(), btnOutline.GetHeight());
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playBtn.SetScale(0.9);
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bool isplaying = false;
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int songPlaying=0;
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GuiTrigger trigHome;
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trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
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GuiTrigger trigL;
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trigL.SetButtonOnlyTrigger(-1, WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT, PAD_BUTTON_LEFT);
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GuiTrigger trigR;
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trigR.SetButtonOnlyTrigger(-1, WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT, PAD_BUTTON_RIGHT);
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GuiTrigger trigMinus;
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trigMinus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS, 0);
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GuiTrigger trigPlus;
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trigPlus.SetButtonOnlyTrigger(-1, WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS, 0);
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int playerIsUp=0;
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snprintf(imgPath, sizeof(imgPath), "%sarrow_next.png", CFG.theme_path);
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GuiImageData next(imgPath, arrow_next_png);
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snprintf(imgPath, sizeof(imgPath), "%sarrow_previous.png", CFG.theme_path);
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GuiImageData prev(imgPath, arrow_previous_png);
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snprintf(imgPath, sizeof(imgPath), "%smp3_stop.png", CFG.theme_path);
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GuiImageData stop(imgPath, mp3_stop_png);
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snprintf(imgPath, sizeof(imgPath), "%smp3_pause.png", CFG.theme_path);
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GuiImageData pause(imgPath, mp3_pause_png);
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snprintf(imgPath, sizeof(imgPath), "%sstartgame_arrow_right.png", CFG.theme_path);
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GuiImageData play(imgPath, startgame_arrow_right_png);
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GuiImage nextBtnImg(&next);
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GuiButton nextBtn(next.GetWidth(), next.GetHeight());
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nextBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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nextBtn.SetPosition(100, 400);
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nextBtn.SetImage(&nextBtnImg);
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nextBtn.SetSoundOver(&btnSoundOver);
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nextBtn.SetSoundClick(&btnClick);
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nextBtn.SetTrigger(&trigA);
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nextBtn.SetTrigger(&trigR);
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nextBtn.SetEffectGrow();
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GuiImage prevBtnImg(&prev);
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prevBtnImg.SetWidescreen(CFG.widescreen);
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GuiButton prevBtn(prev.GetWidth(), prev.GetHeight());
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prevBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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prevBtn.SetPosition(-100, 400);
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prevBtn.SetImage(&prevBtnImg);
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prevBtn.SetSoundOver(&btnSoundOver);
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prevBtn.SetSoundClick(&btnClick);
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prevBtn.SetTrigger(&trigA);
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prevBtn.SetTrigger(&trigL);
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prevBtn.SetEffectGrow();
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GuiImage playBtnImg(&play);
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playBtnImg.SetWidescreen(CFG.widescreen);
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GuiButton playBtn(play.GetWidth(), play.GetHeight());
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playBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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playBtn.SetPosition(-180, 400);
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playBtn.SetLabel(&playBtnTxt);
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playBtn.SetPosition(42, 400);
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playBtn.SetImage(&playBtnImg);
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playBtn.SetSoundOver(&btnSoundOver);
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playBtn.SetSoundClick(&btnClick);
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playBtn.SetTrigger(&trigA);
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playBtn.SetTrigger(&trigPlus);
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playBtn.SetEffectGrow();
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GuiImage stopBtnImg(&stop);
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stopBtnImg.SetWidescreen(CFG.widescreen);
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GuiButton stopBtn(stop.GetWidth(), stop.GetHeight());
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stopBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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stopBtn.SetPosition(-27, 400);
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stopBtn.SetImage(&stopBtnImg);
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stopBtn.SetSoundOver(&btnSoundOver);
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stopBtn.SetSoundClick(&btnClick);
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stopBtn.SetTrigger(&trigA);
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stopBtn.SetTrigger(&trigMinus);
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stopBtn.SetEffectGrow();
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GuiImage pauseBtnImg(&pause);
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pauseBtnImg.SetWidescreen(CFG.widescreen);
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HaltGui();
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GuiWindow w(screenwidth, screenheight);
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w.Append(&cancelBtn);
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w.Append(&playBtn);
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w.Append(&playBtn);
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w.Append(&nextBtn);
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w.Append(&prevBtn);
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w.Append(&stopBtn);
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mainWindow->Append(&optionBrowser4);
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mainWindow->Append(&w);
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@ -4595,22 +4663,59 @@ int MenuMp3()
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if(i == ret) {
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sprintf(fullpath,"%s%s", mp3path,mp3files[ret]);
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PlayMp3(fullpath);
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songPlaying=ret;
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SetMp3Volume(127);
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}
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}
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if (playBtn.GetState() == STATE_CLICKED) {
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StopMp3();
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ret = optionBrowser4.GetSelectedOption();
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songPlaying=ret;
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sprintf(fullpath,"%s%s", mp3path,mp3files[ret]);
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//bgMusic->Stop();
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PlayMp3(fullpath);
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SetMp3Volume(127);
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//playBtn.SetImage(&playBtnImg);isplaying=true;
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//if (isplaying==true){playBtn.SetImage(&pauseBtnImg);isplaying=false;}
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playBtn.ResetState();
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}
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if(nextBtn.GetState() == STATE_CLICKED)
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{
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StopMp3();
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songPlaying++;
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//ret = (optionBrowser4.GetSelectedOption()+1);
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sprintf(fullpath,"%s%s", mp3path,mp3files[songPlaying]);
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PlayMp3(fullpath);
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SetMp3Volume(127);
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nextBtn.ResetState();
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//break;
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}
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if(prevBtn.GetState() == STATE_CLICKED)
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{
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StopMp3();
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songPlaying--;
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//ret = (optionBrowser4.GetSelectedOption()-1);
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sprintf(fullpath,"%s%s", mp3path,mp3files[songPlaying]);
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PlayMp3(fullpath);
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SetMp3Volume(127);
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prevBtn.ResetState();
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//break;
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}
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if(stopBtn.GetState() == STATE_CLICKED)
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{ StopMp3();
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stopBtn.ResetState();
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playBtn.SetImage(&playBtnImg);
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//break;
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}
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}
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HaltGui();
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w.Remove(&playBtn);
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w.Remove(&nextBtn);
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w.Remove(&prevBtn);
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w.Remove(&stopBtn);
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mainWindow->Remove(&optionBrowser4);
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mainWindow->Remove(&w);
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ResumeGui();
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