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https://github.com/wiidev/usbloadergx.git
synced 2024-11-18 01:09:16 +01:00
*fixed problem with loading wrong cheats instead of the selected
*fixed possible problem in activating cheats for certain languages
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378463e838
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>2.3 r1174</version>
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<release_date>201205091915</release_date>
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<version>2.3 r1177</version>
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<release_date>201205101853</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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@ -120,11 +120,11 @@ int CheatMenu(const char * gameID)
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if (ret >= 0)
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{
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const char *strCheck = cheatslst.GetName(ret);
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if (strCheck && strncmp(strCheck, tr("ON"), 2) == 0)
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if (strCheck && strcmp(strCheck, tr("ON")) == 0)
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{
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cheatslst.SetName(ret, "%s", tr("OFF"));
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}
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else if (strCheck && strncmp(strCheck, tr("OFF"), 3) == 0)
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else if (strCheck && strcmp(strCheck, tr("OFF")) == 0)
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{
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cheatslst.SetName(ret, "%s", tr("ON"));
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}
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@ -138,7 +138,7 @@ int CheatMenu(const char * gameID)
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for (int i = 0; i < cntcheats; i++)
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{
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const char *strCheck = cheatslst.GetName(i);
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if (strCheck && strncmp(strCheck, tr("ON"), 2) == 0)
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if (strCheck && strcmp(strCheck, tr("ON")) == 0)
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vActiveCheats.push_back(i);
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}
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if (vActiveCheats.size() == 0)
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@ -36,11 +36,9 @@ GCTCheats::~GCTCheats(void)
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void GCTCheats::Clear(void)
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{
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sGameID.clear();
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sCheatName.clear();
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sGameTitle.clear();
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sCheatComment.clear();
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sCheats.clear();
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cheatList.clear();
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sGameID.clear();
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sGameTitle.clear();
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}
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@ -56,26 +54,26 @@ string GCTCheats::getGameID(void)
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vector<unsigned int> GCTCheats::getCheat(int nr)
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{
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if((unsigned int)nr >= sCheats.size())
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if((unsigned int)nr >= cheatList.size())
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return vector<unsigned int>();
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return sCheats[nr];
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return cheatList[nr].sCheats;
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}
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string GCTCheats::getCheatName(int nr)
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{
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if((unsigned int)nr >= sCheatName.size())
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if((unsigned int)nr >= cheatList.size())
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return ERRORRANGE;
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return sCheatName[nr];
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return cheatList[nr].sCheatName;
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}
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string GCTCheats::getCheatComment(int nr)
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{
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if((unsigned int)nr >= sCheatComment.size())
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if((unsigned int)nr >= cheatList.size())
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return ERRORRANGE;
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return sCheatComment[nr];
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return cheatList[nr].sCheatComment;
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}
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int GCTCheats::createGCT(const vector<int> &vCheats, const char * filename)
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@ -90,21 +88,17 @@ int GCTCheats::createGCT(const vector<int> &vCheats, const char * filename)
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fwrite(GCT_Header, sizeof(GCT_Header), 1, pFile);
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int cnt = vCheats.size();
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int cnt = vCheats.size();
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int c = 0;
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while (c < cnt)
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{
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if((unsigned int)vCheats[c] > sCheats.size())
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if((unsigned int)vCheats[c] >= cheatList.size())
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continue;
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vector<unsigned int> &cheatBuf = sCheats[vCheats[c]];
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unsigned int x = 0;
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vector<unsigned int> &cheatBuf = cheatList[vCheats[c]].sCheats;
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if(cheatBuf.size() > 0)
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fwrite((char*)&cheatBuf[0], cheatBuf.size() * sizeof(unsigned int), 1, pFile);
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while (x < cheatBuf.size())
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{
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fwrite((char*)&cheatBuf[x], 4, 1, pFile);
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x++;
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}
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c++;
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}
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@ -166,9 +160,9 @@ int GCTCheats::openTxtfile(const char * filename)
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if(*line == 0)
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continue;
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sCheatName.push_back(line);
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vector<unsigned int> cheatdata;
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// first line is the cheat name
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CheatEntry cheatEntry;
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cheatEntry.sCheatName = line;
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while (fgets(line, max_line_size, pFile))
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{
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@ -183,19 +177,17 @@ int GCTCheats::openTxtfile(const char * filename)
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line[8] = 0;
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line[17] = 0;
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cheatdata.push_back(strtoul(&line[0], 0, 16));
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cheatdata.push_back(strtoul(&line[9], 0, 16));
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cheatEntry.sCheats.push_back(strtoul(&line[0], 0, 16));
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cheatEntry.sCheats.push_back(strtoul(&line[9], 0, 16));
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}
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else
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{
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sCheatComment.push_back(line);
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cheatEntry.sCheatComment = line;
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}
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}
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if(cheatdata.empty())
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continue;
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sCheats.push_back(cheatdata);
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if(!cheatEntry.sCheats.empty())
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cheatList.push_back(cheatEntry);
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}
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fclose(pFile);
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delete [] line;
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@ -223,10 +215,10 @@ bool GCTCheats::IsCode(const char *str)
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bool GCTCheats::IsCheatIncluded(int iCheat, const unsigned char *gctBuf, unsigned int gctSize)
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{
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if(!gctBuf || (unsigned int)iCheat >= sCheats.size())
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if(!gctBuf || (unsigned int)iCheat >= cheatList.size())
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return false;
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vector<unsigned int> &Cheat = sCheats[iCheat];
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vector<unsigned int> &Cheat = cheatList[iCheat].sCheats;
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int len = Cheat.size() * sizeof(unsigned int);
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for(unsigned int i = sizeof(GCT_Header); i + len <= gctSize - sizeof(GCT_Footer); i += 4)
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@ -29,9 +29,13 @@ class GCTCheats
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private:
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string sGameID;
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string sGameTitle;
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vector< string > sCheatName;
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vector< string > sCheatComment;
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vector< vector<unsigned int> > sCheats;
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struct CheatEntry
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{
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string sCheatName;
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string sCheatComment;
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vector<unsigned int> sCheats;
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};
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vector<CheatEntry> cheatList;
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public:
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//!Constructor
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GCTCheats(void);
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@ -49,7 +53,7 @@ class GCTCheats
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int createGCT(const vector<int> &vCheats, const char * filename);
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//!Gets Count cheats
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//!\return Count cheats
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int getCnt() const { return sCheats.size(); }
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int getCnt() const { return cheatList.size(); }
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//!Gets Game Name
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//!\return Game Name
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string getGameName(void);
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@ -64,7 +68,7 @@ class GCTCheats
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string getCheatName(int nr);
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//!Gets Cheat Comment
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//!\return Cheat Comment
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string getCheatComment(int nr);
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string getCheatComment(int nr);
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//!Clear all loaded cheats
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void Clear(void);
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//!Check if string is a code
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