added CheatMenu Button (Ocarina Image) into GameSettings, new path option for txt cheat files and of course the CheatMenu.

Actually there is only one comment line supported.
For a small collection of txt cheat files look under downloads ;).
This commit is contained in:
thedarkness1981 2009-06-24 07:33:31 +00:00
parent d73fac1add
commit 236e54ca01
10 changed files with 666 additions and 5 deletions

164
source/cheatmenu.cpp Normal file
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@ -0,0 +1,164 @@
#include <string.h>
#include <unistd.h>
#include <fat.h>
#include "libwiigui/gui.h"
#include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "fatmounter.h"
#include "menu.h"
#include "filelist.h"
#include "sys.h"
#include "gct.h"
/*** Extern functions ***/
extern void ResumeGui();
extern void HaltGui();
/*** Extern variables ***/
extern GuiWindow * mainWindow;
/****************************************************************************
* CheatMenu
***************************************************************************/
int CheatMenu(const char * gameID)
{
int choice = 0;
bool exit = false;
int ret = 1;
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, Settings.sfxvolume);
GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, SOUND_PCM, Settings.sfxvolume);
char imgPath[100];
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
snprintf(imgPath, sizeof(imgPath), "%ssettings_background.png", CFG.theme_path);
GuiImageData settingsbg(imgPath, settings_background_png);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiImage settingsbackground(&settingsbg);
GuiText backBtnTxt(tr("Back") , 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
backBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
GuiImage backBtnImg(&btnOutline);
GuiButton backBtn(&backBtnImg,&backBtnImg, 2, 3, 160, 400, &trigA, &btnSoundOver, &btnClick,1);
backBtn.SetLabel(&backBtnTxt);
backBtn.SetTrigger(&trigB);
GuiText createBtnTxt("Create" , 22, (GXColor){THEME.prompttxt_r, THEME.prompttxt_g, THEME.prompttxt_b, 255});
createBtnTxt.SetMaxWidth(btnOutline.GetWidth()-30);
GuiImage createBtnImg(&btnOutline);
GuiButton createBtn(&createBtnImg,&createBtnImg, 2, 3, -140, 400, &trigA, &btnSoundOver, &btnClick,1);
createBtn.SetLabel(&createBtnTxt);
GCTCheats c;
char txtfilename[30];
snprintf(txtfilename,sizeof(txtfilename),"%s%s.txt",Settings.TxtCheatcodespath,gameID);
int check = c.openTxtfile(txtfilename);
switch(check)
{
case -1: WindowPrompt("Error","Cheatfile empty",tr("OK"),NULL,NULL,NULL);
break;
case 0: WindowPrompt("Error","No Cheatfile found",tr("OK"),NULL,NULL,NULL);
break;
case 1: //WindowPrompt("Opened File","File found for Game","Okay",NULL,NULL,NULL);
int cntcheats = c.getCnt()+1;
customOptionList options2(cntcheats);
GuiCustomOptionBrowser optionBrowser2(400, 280, &options2, CFG.theme_path, "bg_options_settings.png", bg_options_settings_png, 0, 150);
optionBrowser2.SetPosition(0, 90);
optionBrowser2.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
optionBrowser2.SetClickable(true);
optionBrowser2.SetScrollbar(1);
GuiText titleTxt(c.getGameName().c_str(), 28, (GXColor){0, 0, 0, 255});
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
titleTxt.SetMaxWidth(350, GuiText::SCROLL);
titleTxt.SetPosition(12,40);
//options2.SetName(0, "%s",c.getCheatComment(0).c_str());
for(int i = 0; i <= cntcheats; i++)
{
options2.SetName(i+1, "%s",c.getCheatName(i).c_str());
options2.SetValue(i+1, "OFF");
}
HaltGui();
GuiWindow w(screenwidth, screenheight);
w.Append(&settingsbackground);
w.Append(&titleTxt);
w.Append(&backBtn);
w.Append(&createBtn);
w.Append(&optionBrowser2);
mainWindow->Append(&w);
ResumeGui();
while(!exit)
{
VIDEO_WaitVSync ();
ret = optionBrowser2.GetClickedOption();
if (ret)
{
const char *tt = options2.GetValue(ret);
if (strncmp(tt,"ON",2) == 0)
{
options2.SetValue(ret,"%s","OFF");
}
else if (strncmp(tt,"OFF",2) == 0)
{
options2.SetValue(ret,"%s","ON");
}
}
if(createBtn.GetState() == STATE_CLICKED)
{
createBtn.ResetState();
if (cntcheats > 0)
{
int selectednrs[30];
int x = 0;
for(int i = 0; i <= cntcheats; i++)
{
const char *tt = options2.GetValue(i+1);
if (strncmp(tt,"ON",2) == 0)
{
selectednrs[x] = i;
x++;
//WindowPrompt("Selected Cheat",c.getCheatName(i).c_str(),"Okay",NULL,NULL,NULL);
}
}
string chtpath = Settings.Cheatcodespath;
string gctfname = chtpath + c.getGameID() + ".gct";
c.createGCT(selectednrs,x,gctfname.c_str());
WindowPrompt("GCT File created",NULL,tr("OK"),NULL,NULL,NULL);
exit = true;
break;
} else WindowPrompt("Error","Couldn´t create GCT file",tr("OK"),NULL,NULL,NULL);
}
if(backBtn.GetState() == STATE_CLICKED)
{
backBtn.ResetState();
exit = true;
break;
}
}
HaltGui();
mainWindow->Remove(&w);
ResumeGui();
break;
}
return choice;
}

13
source/cheatmenu.h Normal file
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@ -0,0 +1,13 @@
/****************************************************************************
* Cheat Menu
* USB Loader GX 2009
*
* cheatmenu.h
***************************************************************************/
#ifndef _CHEATMENU_H_
#define _CHEATMENU_H_
int CheatMenu(const char * gameID);
#endif

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@ -433,6 +433,7 @@ extern const u32 pegi_16_png_size;
extern const u8 pegi_18_png[]; extern const u8 pegi_18_png[];
extern const u32 pegi_18_png_size; extern const u32 pegi_18_png_size;
extern const u8 ocarina_png[];
extern const u32 ocarina_png_size;
#endif #endif

325
source/gct.cpp Normal file
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@ -0,0 +1,325 @@
#include "gct.h"
GCTCheats::GCTCheats(void)
{
iCntCheats = 0;
}
GCTCheats::~GCTCheats(void)
{
}
int GCTCheats::getCnt()
{
return iCntCheats;
}
string GCTCheats::getGameName(void)
{
return sGameTitle;
}
string GCTCheats::getGameID(void)
{
return sGameID;
}
string GCTCheats::getCheat(int nr)
{
if (nr <= (iCntCheats-1))
{
return sCheats[nr];
}
else
{
return OUTOFRANGE;//"Error: CheatNr out of range";
}
}
string GCTCheats::getCheatName(int nr)
{
if (nr <= (iCntCheats-1))
{
return sCheatName[nr];
}
else
{
return "Error: CheatNr out of range";
}
}
string GCTCheats::getCheatComment(int nr)
{
if (nr <= (iCntCheats-1))
{
return sCheatComment[nr];
}
else
{
return "Error: CheatNr out of range";
}
}
int GCTCheats::createGCT(int nr,const char * filename)
{
ofstream filestr;
filestr.open(filename);
if (filestr.fail())
return 0;
//Reversed Header and Footer
char header[] = { 0x00, 0xd0, 0xc0, 0xde, 0x00, 0xd0, 0xc0, 0xde};
char footer[] = { 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
string buf = getCheat(nr);
filestr.write(header,sizeof(header));
int x = 0;
long int li;
int len = buf.size();
while (x < len)
{
string temp = buf.substr(x,2);
li = strtol(temp.c_str(),NULL,16);
temp = li;
filestr.write(temp.c_str(),1);
x +=2;
}
filestr.write(footer,sizeof(footer));
filestr.close();
return 1;
}
int GCTCheats::createGCT(const char * chtbuffer,const char * filename)
{
ofstream filestr;
filestr.open(filename);
if (filestr.fail())
return 0;
//Reversed Header and Footer
char header[] = { 0x00, 0xd0, 0xc0, 0xde, 0x00, 0xd0, 0xc0, 0xde};
char footer[] = { 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
string buf = chtbuffer;
filestr.write(header,sizeof(header));
int x = 0;
long int li;
int len = buf.size();
while (x < len)
{
string temp = buf.substr(x,2);
li = strtol(temp.c_str(),NULL,16);
temp = li;
filestr.write(temp.c_str(),1);
x +=2;
}
filestr.write(footer,sizeof(footer));
filestr.close();
return 1;
}
int GCTCheats::createGCT(int nr[],int cnt,const char * filename)
{
ofstream filestr;
filestr.open(filename);
if (filestr.fail())
return 0;
//Reversed Header and Footer
char header[] = { 0x00, 0xd0, 0xc0, 0xde, 0x00, 0xd0, 0xc0, 0xde};
char footer[] = { 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
filestr.write(header,sizeof(header));
int c = 0;
while (c != cnt)
{
int actnr = nr[c];
string buf = getCheat(actnr);
long int li;
int len = buf.size();
int x = 0;
while (x < len)
{
string temp = buf.substr(x,2);
li = strtol(temp.c_str(),NULL,16);
temp = li;
filestr.write(temp.c_str(),1);
x +=2;
}
c++;
}
filestr.write(footer,sizeof(footer));
filestr.close();
return 1;
}
int GCTCheats::openTxtfile(const char * filename)
{
ifstream filestr;
int i = 0;
string str;
filestr.open(filename);
if (filestr.fail())
return 0;
filestr.seekg(0,ios_base::end);
int size = filestr.tellg();
if (size <= 0) return -1;
filestr.seekg(0,ios_base::beg);
getline(filestr,sGameID);
getline(filestr,sGameTitle);
filestr.ignore();
while(!filestr.eof())
{
getline(filestr,sCheatName[i]);
string cheatdata;
bool emptyline = false;
bool isComment = false;
do
{
getline(filestr,str,'\n');
//cheatdata.append(str);
if (str == "")
{
emptyline = true;
break;
}
if (str.size() <= 16 || str.size() > 17 )
{
isComment = true;
printf ("%i",str.size());
}
if (!isComment)
{
cheatdata.append(str);
size_t found=cheatdata.find(' ');
cheatdata.replace(found,1,"");
} else
{
sCheatComment[i] = str;
}
if (filestr.eof()) break;
} while(!emptyline);
sCheats[i] = cheatdata;
i++;
}
iCntCheats = i;
filestr.close();
return 1;
}
/*int GCTCheats::openTxtfile(const char * filename)
{
ifstream filestr;
int i = 0;
string str;
filestr.open(filename);
if (filestr.fail())
return 0;
filestr.seekg(0,ios_base::end);
int size = filestr.tellg();
if (size <= 0) return -1;
filestr.seekg(0,ios_base::beg);
getline(filestr,sGameID);
getline(filestr,sGameTitle);
filestr.ignore();
while(!filestr.eof())
{
getline(filestr,sCheatName[i]);
string cheatdata;
bool emptyline = false;
do
{
getline(filestr,str,'\n');
cheatdata.append(str);
if (str == "")
{
emptyline = true;
break;
}
size_t found=cheatdata.find(' ');
cheatdata.replace(found,1,"");
if (filestr.eof()) break;
} while(!emptyline);
sCheats[i] = cheatdata;
i++;
}
iCntCheats = i;
filestr.close();
return 1;
}*/
struct GCTCheats::chtentries GCTCheats::getCheatList(void)
{
struct GCTCheats::chtentries cheatlist;
int i = 0;
cheatlist.sGameID = sGameID;
cheatlist.sGameTitle = sGameTitle;
while (i < iCntCheats)
{
cheatlist.sCheatName[i] = sCheatName[i];
cheatlist.sCheats[i] = sCheats[i];
i++;
}
return cheatlist;
}
struct GCTCheats::chtentries GCTCheats::getCheatList(const char * filename)
{
openTxtfile(filename);
struct GCTCheats::chtentries cheatlist;
int i = 0;
cheatlist.sGameID = sGameID;
cheatlist.sGameTitle = sGameTitle;
cheatlist.iCntCheats = iCntCheats;
while (i < iCntCheats)
{
cheatlist.sCheatName[i] = sCheatName[i];
cheatlist.sCheats[i] = sCheats[i];
i++;
}
return cheatlist;
}
int GCTCheats::download_txtcheat(int id)
{
//ToDo
return 1;
}

111
source/gct.h Normal file
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@ -0,0 +1,111 @@
/*
* gct.h
* Class to handle Ocarina TXT Cheatfiles
* WIP: Actually it´s needed to call fatInitDefault() or the file will not be found
* and no Comments supported for now
*/
#ifndef _GCT_H
#define _GCT_H
#include <iostream>
#include <fstream>
#include <sstream>
#define OUTOFRANGE "Error:Range"
#define MAXCHEATS 40
#define GCT_PATH "sd:/codes/"
#define GECKOSITE "http://www.usbgecko.com/codes/codes/"
using namespace std;
struct chtentrie
{
string sGameID;
string sGameTitle;
string sCheatName[MAXCHEATS];
string sCheats[MAXCHEATS];
string sCheatComment[MAXCHEATS];
int iCntCheats;
};
//!Handles Ocarina TXT Cheatfiles
class GCTCheats
{
private:
chtentrie ccc;
string sGameID;
string sGameTitle;
string sCheatName[MAXCHEATS];
string sCheats[MAXCHEATS];
string sCheatComment[MAXCHEATS];
int iCntCheats;
public:
struct chtentries
{
string sGameID;
string sGameTitle;
string sCheatName[MAXCHEATS];
string sCheats[MAXCHEATS];
int iCntCheats;
};
//!Constructor
GCTCheats(void);
//!Destructor
~GCTCheats(void);
//!Open txt file with cheats
//!\param filename name of TXT file
//!\return error code
int openTxtfile(const char * filename);
//!Creates GCT file for one cheat
//!\param nr selected Cheat Numbers
//!\param filename name of GCT file
//!\return error code
int createGCT(int nr,const char * filename);
//!Creates GCT file from a buffer
//!\param chtbuffer buffer that holds the cheat data
//!\param filename name of GCT file
//!\return error code
int createGCT(const char * chtbuffer,const char * filename);
//!Creates GCT file
//!\param nr[] array of selected Cheat Numbers
//!\param cnt size of array
//!\param filename name of GCT file
//!\return error code
int createGCT(int nr[],int cnt,const char * filename);
//!Gets Count cheats
//!\return Count cheats
int getCnt();
//!Gets Game Name
//!\return Game Name
string getGameName(void);
//!Gets GameID
//!\return GameID
string getGameID(void);
//!Gets cheat data
//!\return cheat data
string getCheat(int nr);
//!Gets Cheat Name
//!\return Cheat Name
string getCheatName(int nr);
//!Gets Cheat Comment
//!\return Cheat Comment
string getCheatComment(int nr);
//!Gets Cheat List
//!\return struct chtentrie
//struct chtentrie getCheatList2(void);
//!Gets Cheat List
//!\return struct chtentries
struct chtentries getCheatList(void);
//!Gets Cheat List from file
//!\param filename name of TXT file
//!\return struct chtentries
struct chtentries getCheatList(const char * filename);
int download_txtcheat(int id);
};
#endif /* _GCT_H */

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@ -27,6 +27,7 @@
#include "mload/mload.h" #include "mload/mload.h"
#include "patches/patchcode.h" #include "patches/patchcode.h"
#include "network/networkops.h" #include "network/networkops.h"
#include "cheatmenu.h"
#include "menu.h" #include "menu.h"
#include "audio.h" #include "audio.h"
#include "input.h" #include "input.h"

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@ -8,6 +8,7 @@
#include "libwiigui/gui_customoptionbrowser.h" #include "libwiigui/gui_customoptionbrowser.h"
#include "prompts/PromptWindows.h" #include "prompts/PromptWindows.h"
#include "settings/SettingsPrompts.h" #include "settings/SettingsPrompts.h"
#include "cheatmenu.h"
#include "fatmounter.h" #include "fatmounter.h"
#include "menu.h" #include "menu.h"
#include "filelist.h" #include "filelist.h"
@ -1199,7 +1200,8 @@ int MenuSettings()
options2.SetName(3, "%s", tr("titles.txt Path")); options2.SetName(3, "%s", tr("titles.txt Path"));
options2.SetName(4, "%s", tr("Updatepath")); options2.SetName(4, "%s", tr("Updatepath"));
options2.SetName(5, "%s", tr("Cheatcodes Path")); options2.SetName(5, "%s", tr("Cheatcodes Path"));
options2.SetName(6, "%s", tr("Dol Path")); options2.SetName(6, "%s", tr("TXTCheatcodes Path"));
options2.SetName(7, "%s", tr("Dol Path"));
for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL); for(int i = 0; i <= MAXOPTIONS; i++) options2.SetValue(i, NULL);
w.Append(&optionBrowser2); w.Append(&optionBrowser2);
optionBrowser2.SetClickable(true); optionBrowser2.SetClickable(true);
@ -1221,7 +1223,8 @@ int MenuSettings()
options2.SetValue(3, "%s", Settings.titlestxt_path); options2.SetValue(3, "%s", Settings.titlestxt_path);
options2.SetValue(4, "%s", Settings.update_path); options2.SetValue(4, "%s", Settings.update_path);
options2.SetValue(5, "%s", Settings.Cheatcodespath); options2.SetValue(5, "%s", Settings.Cheatcodespath);
options2.SetValue(6, "%s", Settings.dolpath); options2.SetValue(6, "%s", Settings.TxtCheatcodespath);
options2.SetValue(7, "%s", Settings.dolpath);
if(backBtn.GetState() == STATE_CLICKED) if(backBtn.GetState() == STATE_CLICKED)
{ {
@ -1450,6 +1453,28 @@ int MenuSettings()
break; break;
case 6: case 6:
if ( Settings.godmode == 1) if ( Settings.godmode == 1)
{
w.Remove(&optionBrowser2);
w.Remove(&backBtn);
char entered[43] = "";
strncpy(entered, Settings.TxtCheatcodespath, sizeof(entered));
int result = OnScreenKeyboard(entered,43,0);
w.Append(&optionBrowser2);
w.Append(&backBtn);
if ( result == 1 )
{
int len = (strlen(entered)-1);
if(entered[len] !='/')
strncat (entered, "/", 1);
strncpy(Settings.TxtCheatcodespath, entered, sizeof(Settings.TxtCheatcodespath));
WindowPrompt("TxtCheatcodespathchanged",0,tr("OK"),0,0,0);
}
}
else
WindowPrompt(0,tr("Console should be unlocked to modify it."),tr("OK"),0,0,0);
break;
case 7:
if ( Settings.godmode == 1)
{ {
w.Remove(&optionBrowser2); w.Remove(&optionBrowser2);
w.Remove(&backBtn); w.Remove(&backBtn);
@ -1738,6 +1763,8 @@ int GameSettings(struct discHdr * header)
char imgPath[100]; char imgPath[100];
snprintf(imgPath, sizeof(imgPath), "%socarina.png", CFG.theme_path);
GuiImageData btnOcarina(imgPath, ocarina_png);
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path); snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
GuiImageData btnOutline(imgPath, button_dialogue_box_png); GuiImageData btnOutline(imgPath, button_dialogue_box_png);
snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path); snprintf(imgPath, sizeof(imgPath), "%sgamesettings_background.png", CFG.theme_path);
@ -1792,6 +1819,12 @@ int GameSettings(struct discHdr * header)
deleteBtn.SetScale(0.9); deleteBtn.SetScale(0.9);
deleteBtn.SetLabel(&deleteBtnTxt); deleteBtn.SetLabel(&deleteBtnTxt);
GuiImage GCTBtnImg(&btnOcarina);
if (Settings.wsprompt == yes){
GCTBtnImg.SetWidescreen(CFG.widescreen);}
GuiButton GCTBtn(&GCTBtnImg,&GCTBtnImg, ALIGN_RIGHT, ALIGN_TOP, 0, 80, &trigA, &btnSoundOver, &btnClick,1);
GCTBtn.SetScale(0.5);
GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, 1, 200); GuiCustomOptionBrowser optionBrowser3(396, 280, &options3, CFG.theme_path, "bg_options_gamesettings.png", bg_options_settings_png, 1, 200);
optionBrowser3.SetPosition(0, 90); optionBrowser3.SetPosition(0, 90);
optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP); optionBrowser3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
@ -1804,6 +1837,7 @@ int GameSettings(struct discHdr * header)
w.Append(&saveBtn); w.Append(&saveBtn);
w.Append(&cancelBtn); w.Append(&cancelBtn);
w.Append(&optionBrowser3); w.Append(&optionBrowser3);
w.Append(&GCTBtn);
mainWindow->Append(&w); mainWindow->Append(&w);
@ -2052,6 +2086,12 @@ int GameSettings(struct discHdr * header)
} }
} }
if (GCTBtn.GetState() == STATE_CLICKED) {
char ID[7];
snprintf (ID,sizeof(ID),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
CheatMenu(ID);
}
} }
HaltGui(); HaltGui();

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@ -219,6 +219,7 @@ void CFG_Default(int widescreen) // -1 = non forced Mode
snprintf(Settings.oggload_path, sizeof(Settings.oggload_path), "%s/config/backgroundmusic/", bootDevice); snprintf(Settings.oggload_path, sizeof(Settings.oggload_path), "%s/config/backgroundmusic/", bootDevice);
snprintf(Settings.update_path, sizeof(Settings.update_path), "%s/apps/usbloader_gx/", bootDevice); snprintf(Settings.update_path, sizeof(Settings.update_path), "%s/apps/usbloader_gx/", bootDevice);
snprintf(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath), "%s/codes/", bootDevice); snprintf(Settings.Cheatcodespath, sizeof(Settings.Cheatcodespath), "%s/codes/", bootDevice);
snprintf(Settings.TxtCheatcodespath, sizeof(Settings.TxtCheatcodespath), "%s/txtcodes/", bootDevice);
snprintf(Settings.dolpath, sizeof(Settings.dolpath), "%s/", bootDevice); snprintf(Settings.dolpath, sizeof(Settings.dolpath), "%s/", bootDevice);
sprintf(Settings.ogg_path, "notset"); sprintf(Settings.ogg_path, "notset");
@ -488,6 +489,10 @@ void path_set(char *name, char *val)
strcopy(Settings.Cheatcodespath, val, sizeof(Settings.Cheatcodespath)); strcopy(Settings.Cheatcodespath, val, sizeof(Settings.Cheatcodespath));
return; return;
} }
if (strcmp(name, "TxtCheatcodespath") == 0) {
strcopy(Settings.TxtCheatcodespath, val, sizeof(Settings.TxtCheatcodespath));
return;
}
if (strcmp(name, "oggload_path") == 0) { if (strcmp(name, "oggload_path") == 0) {
strcopy(Settings.oggload_path, val, sizeof(Settings.oggload_path)); strcopy(Settings.oggload_path, val, sizeof(Settings.oggload_path));
return; return;

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@ -348,6 +348,7 @@ struct SSettings {
char dolpath[150]; char dolpath[150];
char update_path[150]; char update_path[150];
char Cheatcodespath[100]; char Cheatcodespath[100];
char TxtCheatcodespath[100];
short error002; short error002;
int titlesOverride; // db_titles int titlesOverride; // db_titles
char db_url[200]; char db_url[200];