add filter to hide channels that are installed on the SD card for 4.0 and 4.1. for this to work, the SD card with the channel installed on it must be in the Wii.

This commit is contained in:
giantpune 2009-08-01 19:14:33 +00:00
parent d5fb3ff33f
commit 267edd1bd4
2 changed files with 39 additions and 34 deletions

File diff suppressed because one or more lines are too long

View File

@ -109,9 +109,13 @@ int TitleBrowser(u32 type) {
//get name from database cause i dont like the ADT function //get name from database cause i dont like the ADT function
char line[200]; char line[200];
char tmp[50]; char tmp[50];
snprintf(tmp,50,tmp," "); snprintf(tmp,50," ");
//snprintf(name[i],sizeof(name[i]),"Unknown Title");
//check if the content.bin is on the SD card for that game
//if there is content.bin,then the game is on the SDmenu and not the wii
sprintf(line,"SD:/private/wii/title/%s/content.bin",text);
if (!checkfile(line))
{
if (f) { if (f) {
while (fgets(line, sizeof(line), f)) { while (fgets(line, sizeof(line), f)) {
if (line[0]== text[0]&& if (line[0]== text[0]&&
@ -145,6 +149,7 @@ int TitleBrowser(u32 type) {
options3.SetValue(i, "%s",name[i]); options3.SetValue(i, "%s",name[i]);
//options3.SetValue(i, " (%08x) %s",titles[i],name[i]);//use this line to show the number to call to launch the channel //options3.SetValue(i, " (%08x) %s",titles[i],name[i]);//use this line to show the number to call to launch the channel
//move on to the next title //move on to the next title
}
i++; i++;
} }
@ -162,7 +167,7 @@ int TitleBrowser(u32 type) {
//get name from database cause i dont like the ADT function //get name from database cause i dont like the ADT function
char line[200]; char line[200];
char tmp[50]; char tmp[50];
snprintf(tmp,50,tmp," "); snprintf(tmp,50," ");
//snprintf(name[i],sizeof(name[i]),"Unknown Title"); //snprintf(name[i],sizeof(name[i]),"Unknown Title");
if (f) { if (f) {
while (fgets(line, sizeof(line), f)) { while (fgets(line, sizeof(line), f)) {