mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-12-23 10:21:55 +01:00
fix issues with sort icons' imageOver. make list icon themable. added check for 4 digit disc image cause somebody had to be special and make a 4 digit image pack :P
This commit is contained in:
parent
637a1a5032
commit
268ec71c96
@ -707,6 +707,14 @@ void theme_set(char *name, char *val)
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}
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}
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}
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}
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else if (strcmp(cfg_name, "list_coords") == 0) {
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short x,y;
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if (sscanf(val, "%hd,%hd", &x, &y) == 2) {
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THEME.list_x = x - (x % 4);
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THEME.list_y = y;
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}
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}
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else if (strcmp(cfg_name, "sortBarOffset") == 0) {
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else if (strcmp(cfg_name, "sortBarOffset") == 0) {
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short x;
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short x;
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if (sscanf(val, "%hd", &x) == 1) {
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if (sscanf(val, "%hd", &x) == 1) {
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@ -951,8 +951,9 @@ int GameWindowPrompt()
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{
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{
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int choice = -1, angle = 0;
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int choice = -1, angle = 0;
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f32 size = 0.0;
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f32 size = 0.0;
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char ID[4];
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char ID[5];
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char IDFull[7];
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char IDFull[7];
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u8 faveChoice = 0;
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u8 faveChoice = 0;
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u16 playCount = 0;
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u16 playCount = 0;
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@ -1166,6 +1167,14 @@ int GameWindowPrompt()
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delete diskCover;
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delete diskCover;
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snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.disc_path, ID); //changed to current id
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snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.disc_path, ID); //changed to current id
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diskCover = new GuiImageData(imgPath, 0);
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diskCover = new GuiImageData(imgPath, 0);
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if (!diskCover->GetImage())
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{ snprintf (ID,sizeof(ID),"%c%c%c%c", header->id[0], header->id[1], header->id[2], header->id[3]);
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delete diskCover;
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snprintf(imgPath, sizeof(imgPath), "%s%s.png", CFG.disc_path, ID); //changed to current id
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diskCover = new GuiImageData(imgPath, 0);
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if (!diskCover->GetImage())
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if (!diskCover->GetImage())
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{
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{
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delete diskCover;
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delete diskCover;
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@ -1173,6 +1182,7 @@ int GameWindowPrompt()
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diskCover = new GuiImageData(imgPath,nodisc_png);
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diskCover = new GuiImageData(imgPath,nodisc_png);
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}
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}
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}
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}
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}
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@ -3155,31 +3165,37 @@ static int MenuDiscList()
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if (Settings.fave)
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if (Settings.fave)
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{
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{
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favoriteBtn.SetImage(&favoriteBtnImg);
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favoriteBtn.SetImage(&favoriteBtnImg);
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favoriteBtn.SetImageOver(&favoriteBtnImg);
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favoriteBtn.SetAlpha(255);
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favoriteBtn.SetAlpha(255);
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}
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}
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if (Settings.sort==all)
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if (Settings.sort==all)
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{
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{
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abcBtn.SetImage(&abcBtnImg);
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abcBtn.SetImage(&abcBtnImg);
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abcBtn.SetImageOver(&abcBtnImg);
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abcBtn.SetAlpha(255);
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abcBtn.SetAlpha(255);
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}
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}
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else if (Settings.sort==pcount)
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else if (Settings.sort==pcount)
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{
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{
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countBtn.SetImage(&countBtnImg);
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countBtn.SetImage(&countBtnImg);
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countBtn.SetImageOver(&countBtnImg);
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countBtn.SetAlpha(255);
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countBtn.SetAlpha(255);
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}
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}
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if (Settings.gameDisplay==list)
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if (Settings.gameDisplay==list)
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{
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{
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listBtn.SetImage(&listBtnImg);
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listBtn.SetImage(&listBtnImg);
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listBtn.SetImageOver(&listBtnImg);
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listBtn.SetAlpha(255);
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listBtn.SetAlpha(255);
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}
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}
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else if (Settings.gameDisplay==grid)
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else if (Settings.gameDisplay==grid)
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{
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{
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gridBtn.SetImage(&gridBtnImg);
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gridBtn.SetImage(&gridBtnImg);
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gridBtn.SetImageOver(&gridBtnImg);
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gridBtn.SetAlpha(255);
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gridBtn.SetAlpha(255);
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}
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}
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else if (Settings.gameDisplay==carousel)
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else if (Settings.gameDisplay==carousel)
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{
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{
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carouselBtn.SetImage(&carouselBtnImg);
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carouselBtn.SetImage(&carouselBtnImg);
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carouselBtn.SetImageOver(&carouselBtnImg);
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carouselBtn.SetAlpha(255);
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carouselBtn.SetAlpha(255);
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}
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}
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if (Settings.gameDisplay==list)
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if (Settings.gameDisplay==list)
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@ -3547,7 +3563,9 @@ static int MenuDiscList()
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gamecntTxt.SetTextf("%s: %i",LANGUAGE.Games, gameCnt);
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gamecntTxt.SetTextf("%s: %i",LANGUAGE.Games, gameCnt);
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selectedold = 1;
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selectedold = 1;
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favoriteBtn.ResetState();
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favoriteBtn.ResetState();
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Settings.fave ? (favoriteBtn.SetImage(&favoriteBtnImg), favoriteBtn.SetAlpha(255)) : (favoriteBtn.SetImage(&favoriteBtnImg_g), favoriteBtn.SetAlpha(180));
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Settings.fave ? (favoriteBtn.SetImage(&favoriteBtnImg),favoriteBtn.SetImageOver(&favoriteBtnImg),
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favoriteBtn.SetAlpha(255)) : (favoriteBtn.SetImage(&favoriteBtnImg_g),
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favoriteBtn.SetImageOver(&favoriteBtnImg_g), favoriteBtn.SetAlpha(180));
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}
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}
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else if(abcBtn.GetState() == STATE_CLICKED)
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else if(abcBtn.GetState() == STATE_CLICKED)
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@ -3566,8 +3584,10 @@ static int MenuDiscList()
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gameCarousel.Reload(gameList, gameCnt);}
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gameCarousel.Reload(gameList, gameCnt);}
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selectedold = 1;
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selectedold = 1;
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abcBtn.SetImage(&abcBtnImg);
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abcBtn.SetImage(&abcBtnImg);
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abcBtn.SetImageOver(&abcBtnImg);
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abcBtn.SetAlpha(255);
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abcBtn.SetAlpha(255);
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countBtn.SetImage(&countBtnImg_g);
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countBtn.SetImage(&countBtnImg_g);
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countBtn.SetImageOver(&countBtnImg_g);
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countBtn.SetAlpha(180);
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countBtn.SetAlpha(180);
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}
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}
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abcBtn.ResetState();
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abcBtn.ResetState();
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@ -3589,8 +3609,10 @@ static int MenuDiscList()
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gameCarousel.Reload(gameList, gameCnt);}
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gameCarousel.Reload(gameList, gameCnt);}
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selectedold = 1;
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selectedold = 1;
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abcBtn.SetImage(&abcBtnImg_g);
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abcBtn.SetImage(&abcBtnImg_g);
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abcBtn.SetImageOver(&abcBtnImg_g);
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abcBtn.SetAlpha(180);
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abcBtn.SetAlpha(180);
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countBtn.SetImage(&countBtnImg);
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countBtn.SetImage(&countBtnImg);
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countBtn.SetImageOver(&countBtnImg);
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countBtn.SetAlpha(255);
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countBtn.SetAlpha(255);
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}
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}
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countBtn.ResetState();
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countBtn.ResetState();
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@ -3601,12 +3623,14 @@ static int MenuDiscList()
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if (Settings.gameDisplay!=list){
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if (Settings.gameDisplay!=list){
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if (Settings.gameDisplay==grid) {
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if (Settings.gameDisplay==grid) {
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mainWindow->Remove(&gameGrid);
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mainWindow->Remove(&gameGrid);
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gridBtn.SetImage(&gridBtnImg_g);
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gridBtn.SetImage(&gridBtnImg_g);
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gridBtn.SetImageOver(&gridBtnImg_g);
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gridBtn.SetAlpha(180);
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gridBtn.SetAlpha(180);
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}
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}
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if (Settings.gameDisplay==carousel) {
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if (Settings.gameDisplay==carousel) {
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mainWindow->Remove(&gameCarousel);
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mainWindow->Remove(&gameCarousel);
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carouselBtn.SetImage(&carouselBtnImg_g);
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carouselBtn.SetImage(&carouselBtnImg_g);
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carouselBtn.SetImageOver(&carouselBtnImg_g);
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carouselBtn.SetAlpha(180);
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carouselBtn.SetAlpha(180);
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}
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}
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HaltGui();
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HaltGui();
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@ -3616,7 +3640,8 @@ static int MenuDiscList()
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mainWindow->Append(&gameBrowser);
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mainWindow->Append(&gameBrowser);
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mainWindow->Append(&w);
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mainWindow->Append(&w);
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ResumeGui();
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ResumeGui();
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listBtn.SetImage(&listBtnImg);
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listBtn.SetImage(&listBtnImg);
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listBtn.SetImageOver(&listBtnImg);
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listBtn.SetAlpha(255);
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listBtn.SetAlpha(255);
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if(CFG.widescreen)
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if(CFG.widescreen)
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{
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{
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@ -3661,12 +3686,14 @@ static int MenuDiscList()
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if (GameIDTxt) w.Remove(GameIDTxt);
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if (GameIDTxt) w.Remove(GameIDTxt);
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if (GameRegionTxt) w.Remove(GameRegionTxt);
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if (GameRegionTxt) w.Remove(GameRegionTxt);
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w.Remove(&DownloadBtn);
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w.Remove(&DownloadBtn);
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listBtn.SetImage(&listBtnImg_g);
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listBtn.SetImage(&listBtnImg_g);
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listBtn.SetImageOver(&listBtnImg_g);
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listBtn.SetAlpha(180);
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listBtn.SetAlpha(180);
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}
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}
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if (Settings.gameDisplay==carousel) {
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if (Settings.gameDisplay==carousel) {
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mainWindow->Remove(&gameCarousel);
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mainWindow->Remove(&gameCarousel);
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carouselBtn.SetImage(&carouselBtnImg_g);
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carouselBtn.SetImage(&carouselBtnImg_g);
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carouselBtn.SetImageOver(&carouselBtnImg_g);
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carouselBtn.SetAlpha(180);
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carouselBtn.SetAlpha(180);
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}
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}
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HaltGui();
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HaltGui();
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@ -3676,7 +3703,8 @@ static int MenuDiscList()
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mainWindow->Append(&gameGrid);
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mainWindow->Append(&gameGrid);
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mainWindow->Append(&w);
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mainWindow->Append(&w);
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ResumeGui();
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ResumeGui();
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gridBtn.SetImage(&gridBtnImg);
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gridBtn.SetImage(&gridBtnImg);
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gridBtn.SetImageOver(&gridBtnImg);
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gridBtn.SetAlpha(255);
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gridBtn.SetAlpha(255);
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if(CFG.widescreen)
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if(CFG.widescreen)
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{
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{
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@ -3720,11 +3748,13 @@ static int MenuDiscList()
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if (GameIDTxt) w.Remove(GameIDTxt);
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if (GameIDTxt) w.Remove(GameIDTxt);
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if (GameRegionTxt) w.Remove(GameRegionTxt);
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if (GameRegionTxt) w.Remove(GameRegionTxt);
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w.Remove(&DownloadBtn);
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w.Remove(&DownloadBtn);
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listBtn.SetImage(&listBtnImg_g);
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listBtn.SetImage(&listBtnImg_g);
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listBtn.SetImageOver(&listBtnImg_g);
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listBtn.SetAlpha(180);
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listBtn.SetAlpha(180);
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if (Settings.gameDisplay==grid)
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if (Settings.gameDisplay==grid)
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mainWindow->Remove(&gameGrid);
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mainWindow->Remove(&gameGrid);
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gridBtn.SetImage(&gridBtnImg_g);
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gridBtn.SetImage(&gridBtnImg_g);
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gridBtn.SetImageOver(&gridBtnImg_g);
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gridBtn.SetAlpha(180);
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gridBtn.SetAlpha(180);
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HaltGui();
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HaltGui();
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mainWindow->Remove(&w);
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mainWindow->Remove(&w);
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@ -3733,7 +3763,8 @@ static int MenuDiscList()
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mainWindow->Append(&gameCarousel);
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mainWindow->Append(&gameCarousel);
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mainWindow->Append(&w);
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mainWindow->Append(&w);
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ResumeGui();
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ResumeGui();
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carouselBtn.SetImage(&carouselBtnImg);
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carouselBtn.SetImage(&carouselBtnImg);
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carouselBtn.SetImageOver(&carouselBtnImg);
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carouselBtn.SetAlpha(255);
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carouselBtn.SetAlpha(255);
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if(CFG.widescreen)
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if(CFG.widescreen)
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{
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{
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@ -5427,7 +5458,7 @@ int GameSettings(struct discHdr * header)
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options3.SetName(2,"%s", LANGUAGE.Language);
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options3.SetName(2,"%s", LANGUAGE.Language);
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options3.SetName(3, "Ocarina");
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options3.SetName(3, "Ocarina");
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options3.SetName(4, "IOS");
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options3.SetName(4, "IOS");
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options3.SetName(5,"%s", LANGUAGE.addToFavorite);
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options3.SetName(5,"%s", LANGUAGE.Parentalcontrol);
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options3.SetName(6,"%s", LANGUAGE.Defaultgamesettings);
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options3.SetName(6,"%s", LANGUAGE.Defaultgamesettings);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol);
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GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, SOUND_PCM, vol);
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