mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-19 17:59:16 +01:00
Took out debug TXT that I left in the coverwall. fixed some stuff in the gameinfo window.
This commit is contained in:
parent
2ee3521ff5
commit
2874d9672c
@ -518,7 +518,7 @@ void GuiGameGrid::Draw()
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btnRowUp->Draw();
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btnRowUp->Draw();
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btnRowDown->Draw();
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btnRowDown->Draw();
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debugTxt->Draw();
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//debugTxt->Draw();
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this->UpdateEffects();
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this->UpdateEffects();
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}
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}
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@ -529,13 +529,6 @@ void GuiGameGrid::Draw()
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void GuiGameGrid::ChangeRows(int n)
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void GuiGameGrid::ChangeRows(int n)
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{
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{
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//resize game covers
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rows=n;
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rows=n;
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for(int i=0; i < gameCnt; i++) {
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for(int i=0; i < gameCnt; i++) {
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coverImg[i] = new GuiImage(cover[i]);
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coverImg[i] = new GuiImage(cover[i]);
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@ -740,9 +733,9 @@ void GuiGameGrid::Update(GuiTrigger * t)
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}
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}
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//if (realCnt!=0)goRight=(12*(pagesize-realCnt)/2);
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//if (realCnt!=0)goRight=(12*(pagesize-realCnt)/2);
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// for debugging
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// for debugging
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snprintf(debugbuffer, sizeof(debugbuffer), "gameCnt: %i listOffset: %i", gameCnt,listOffset);
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//snprintf(debugbuffer, sizeof(debugbuffer), "count: %i listOffset: %i", count,listOffset);
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debugTxt->SetText(debugbuffer);
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//debugTxt->SetText(debugbuffer);
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debugTxt->Draw();
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// debugTxt->Draw();
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btnRight->Update(t);
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btnRight->Update(t);
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btnLeft->Update(t);
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btnLeft->Update(t);
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@ -799,7 +792,7 @@ void GuiGameGrid::Update(GuiTrigger * t)
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// navigation
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// navigation
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if(!focus || gameCnt <= pagesize || (game[bob[0]]->GetEffect() && game[bob[pagesize-1]]->GetEffect()))
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if(!focus || gameCnt < pagesize || (game[bob[0]]->GetEffect() && game[bob[pagesize-1]]->GetEffect()))
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return; // skip navigation
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return; // skip navigation
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if (t->Left() || btnLeft->GetState() == STATE_CLICKED) {
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if (t->Left() || btnLeft->GetState() == STATE_CLICKED) {
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@ -810,7 +803,6 @@ void GuiGameGrid::Update(GuiTrigger * t)
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if(!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_MINUS) || t->Left())) {
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if(!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_MINUS) || t->Left())) {
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btnLeft->ResetState();
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btnLeft->ResetState();
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speed = SHIFT_SPEED;
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speed = SHIFT_SPEED;
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//goback=1;
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return;
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return;
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}goLeft=12;
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}goLeft=12;
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@ -825,11 +817,7 @@ void GuiGameGrid::Update(GuiTrigger * t)
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if (rows==2)coverImg[(listOffset + pagesize-i) % gameCnt]->SetPosition(0,-50);// only for 2 rows
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if (rows==2)coverImg[(listOffset + pagesize-i) % gameCnt]->SetPosition(0,-50);// only for 2 rows
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}
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}
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//game[bob[pagesize-1]]->SetPosition(0, RADIUS);
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if (mover<11){
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if (mover<11){
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//for (int i=0; i<pagesize; i++) {
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//game[bob[i]]->SetEffect(EFFECT_GOROUND, -speed, DEG_OFFSET, RADIUS, 270-(pagesize-2*i-3)*DEG_OFFSET/2, 1, 0, RADIUS);
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if(CFG.widescreen)
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if(CFG.widescreen)
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{
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{
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if (rows==1){
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if (rows==1){
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@ -1035,7 +1023,6 @@ void GuiGameGrid::Update(GuiTrigger * t)
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}
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}
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mover++;
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mover++;
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goLeft--;
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goLeft--;
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//if (mover2<12)mover2++;
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}
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}
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else {goLeft=0;mover=0;
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else {goLeft=0;mover=0;
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@ -1045,8 +1032,6 @@ void GuiGameGrid::Update(GuiTrigger * t)
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for (int i=0; i<pagesize; i++) {
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for (int i=0; i<pagesize; i++) {
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bob[i] = (firstPic+i)%pagesize;
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bob[i] = (firstPic+i)%pagesize;
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}
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}
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snprintf(debugbuffer, sizeof(debugbuffer), "pagesize: %i listOffset: %i gameCnt: %i firstPic: %i", pagesize,listOffset,gameCnt,firstPic);
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debugTxt->SetText(debugbuffer);
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}
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}
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}
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}
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@ -1059,7 +1044,6 @@ void GuiGameGrid::Update(GuiTrigger * t)
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if(!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_PLUS) || t->Right())) {
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if(!((buttons & WPAD_BUTTON_A) || (buttons & WPAD_BUTTON_PLUS) || t->Right())) {
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btnRight->ResetState();
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btnRight->ResetState();
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speed=SHIFT_SPEED;
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speed=SHIFT_SPEED;
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//goback=1;
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return;
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return;
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}
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}
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goRight=12;
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goRight=12;
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@ -1072,7 +1056,6 @@ void GuiGameGrid::Update(GuiTrigger * t)
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if (mover<11){
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if (mover<11){
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//int offset1 = listOffset-1, offset2 = listOffset-2;
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for (int i=1; i<(rows+1); i++){
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for (int i=1; i<(rows+1); i++){
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int tmp = listOffset-i;
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int tmp = listOffset-i;
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@ -1085,11 +1068,6 @@ void GuiGameGrid::Update(GuiTrigger * t)
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if (rows==3)coverImg[tmp]->SetPosition(0,-80);// only for 3 rows
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if (rows==3)coverImg[tmp]->SetPosition(0,-80);// only for 3 rows
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if (rows==2)coverImg[tmp]->SetPosition(0,-50);// only for 2 rows
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if (rows==2)coverImg[tmp]->SetPosition(0,-50);// only for 2 rows
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}
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}
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//if (listOffset==0)listOffset=(gameCnt-1);
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//game[bob[5]]->SetImage(coverImg[listOffset-rows]); rows==1
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//if (listOffset==0)listOffset=(gameCnt-1);
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//game[bob[14]]->SetImage(coverImg[listOffset-2]);
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//game[bob[15]]->SetImage(coverImg[listOffset-1]);
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if(CFG.widescreen)
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if(CFG.widescreen)
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{
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{
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if (rows==1){
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if (rows==1){
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@ -1295,7 +1273,6 @@ void GuiGameGrid::Update(GuiTrigger * t)
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}
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}
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mover++;
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mover++;
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goRight--;
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goRight--;
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//if (mover2>-12)mover2--;
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}
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}
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else {goRight=0;mover=0;
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else {goRight=0;mover=0;
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@ -116,6 +116,7 @@ showGameInfo(char *ID, u8 *headerID)
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GuiText * genreTxt = NULL;
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GuiText * genreTxt = NULL;
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GuiText * betaTxt = NULL;
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GuiText * betaTxt = NULL;
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GuiText * beta1Txt = NULL;
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GuiText * beta1Txt = NULL;
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// GuiText ** wifiTxt = NULL;
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GuiWindow gameinfoWindow(600,308);
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GuiWindow gameinfoWindow(600,308);
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gameinfoWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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gameinfoWindow.SetAlignment(ALIGN_CENTRE, ALIGN_MIDDLE);
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@ -186,90 +187,90 @@ showGameInfo(char *ID, u8 *headerID)
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char linebuf2[100] = "";
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char linebuf2[100] = "";
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// set images for required input
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// set images for required input
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for (int i=0;strcmp(gameinfo.accessories_required[i+1],"") != 0;i++)
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for (int i=1;strcmp(gameinfo.accessories_required[i],"") != 0;i++)
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{
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{
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if (strcmp(gameinfo.accessories_required[i+1],"nunchuk")==0)
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if (strcmp(gameinfo.accessories_required[i],"nunchuk")==0)
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{nunchuckImgData = new GuiImageData(nunchuckR_png);nunchuk=1;}
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{nunchuckImgData = new GuiImageData(nunchuckR_png);nunchuk=1;}
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else
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else
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nunchuckImgData = new GuiImageData(nunchuck_png);
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nunchuckImgData = new GuiImageData(nunchuck_png);
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if (strcmp(gameinfo.accessories_required[i+1],"classiccontroller")==0)
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if (strcmp(gameinfo.accessories_required[i],"classiccontroller")==0)
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{classiccontrollerImgData = new GuiImageData(classiccontrollerR_png);classiccontroller=1;}
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{classiccontrollerImgData = new GuiImageData(classiccontrollerR_png);classiccontroller=1;}
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else
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else
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classiccontrollerImgData = new GuiImageData(classiccontroller_png);
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classiccontrollerImgData = new GuiImageData(classiccontroller_png);
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if (strcmp(gameinfo.accessories_required[i+1],"guitar")==0)
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if (strcmp(gameinfo.accessories_required[i],"guitar")==0)
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{guitarImgData = new GuiImageData(guitarR_png);guitar=1;}
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{guitarImgData = new GuiImageData(guitarR_png);guitar=1;}
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else
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else
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guitarImgData = new GuiImageData(guitar_png);
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guitarImgData = new GuiImageData(guitar_png);
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if (strcmp(gameinfo.accessories_required[i+1],"gamecube")==0)
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if (strcmp(gameinfo.accessories_required[i],"gamecube")==0)
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{gamecubeImgData = new GuiImageData(gcncontrollerR_png);gamecube=1;}
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{gamecubeImgData = new GuiImageData(gcncontrollerR_png);gamecube=1;}
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else
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else
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gamecubeImgData = new GuiImageData(gcncontroller_png);
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gamecubeImgData = new GuiImageData(gcncontroller_png);
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if (strcmp(gameinfo.accessories_required[i+1],"wheel")==0)
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if (strcmp(gameinfo.accessories_required[i],"wheel")==0)
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{wheelImgData = new GuiImageData(wheelR_png);wheel=1;}
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{wheelImgData = new GuiImageData(wheelR_png);wheel=1;}
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else
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else
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wheelImgData = new GuiImageData(wheel_png);
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wheelImgData = new GuiImageData(wheel_png);
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if (strcmp(gameinfo.accessories_required[i+1],"motionplus")==0)
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if (strcmp(gameinfo.accessories_required[i],"motionplus")==0)
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{motionplusImgData = new GuiImageData(motionplusR_png);motionplus=1;}
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{motionplusImgData = new GuiImageData(motionplusR_png);motionplus=1;}
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else
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else
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motionplusImgData = new GuiImageData(motionplus_png);
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motionplusImgData = new GuiImageData(motionplus_png);
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if (strcmp(gameinfo.accessories_required[i+1],"drums")==0)
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if (strcmp(gameinfo.accessories_required[i],"drums")==0)
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{drumsImgData = new GuiImageData(drumsR_png);drums=1;}
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{drumsImgData = new GuiImageData(drumsR_png);drums=1;}
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else
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else
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drumsImgData = new GuiImageData(drums_png);
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drumsImgData = new GuiImageData(drums_png);
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if (strcmp(gameinfo.accessories_required[i+1],"microphone")==0)
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if (strcmp(gameinfo.accessories_required[i],"microphone")==0)
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{microphoneImgData = new GuiImageData(microphoneR_png);microphone=1;}
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{microphoneImgData = new GuiImageData(microphoneR_png);microphone=1;}
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else
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else
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microphoneImgData = new GuiImageData(microphone_png);
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microphoneImgData = new GuiImageData(microphone_png);
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if (strcmp(gameinfo.accessories_required[i+1],"balanceboard")==0)
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if (strcmp(gameinfo.accessories_required[i],"balanceboard")==0)
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{balanceboardImgData = new GuiImageData(balanceboardR_png);balanceboard=1;}
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{balanceboardImgData = new GuiImageData(balanceboardR_png);balanceboard=1;}
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else
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else
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balanceboardImgData = new GuiImageData(balanceboard_png);
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balanceboardImgData = new GuiImageData(balanceboard_png);
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if (strcmp(gameinfo.accessories_required[i+1],"dancepad")==0)
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if (strcmp(gameinfo.accessories_required[i],"dancepad")==0)
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{dancepadImgData = new GuiImageData(dancepadR_png);dancepad=1;}
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{dancepadImgData = new GuiImageData(dancepadR_png);dancepad=1;}
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else
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else
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dancepadImgData = new GuiImageData(dancepad_png);
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dancepadImgData = new GuiImageData(dancepad_png);
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}
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}
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for (int i=0;strcmp(gameinfo.accessories[i+1],"") != 0;i++)
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for (int i=1;strcmp(gameinfo.accessories[i],"") != 0;i++)
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{
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{
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if (strcmp(gameinfo.accessories_required[i],"classiccontroller")==0)
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if (strcmp(gameinfo.accessories[i],"classiccontroller")==0)
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classiccontroller=1;
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classiccontroller=1;
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if (strcmp(gameinfo.accessories[i+1],"nunchuk")==0)
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if (strcmp(gameinfo.accessories[i],"nunchuk")==0)
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{nunchuk=1;}
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{nunchuk=1;}
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if (strcmp(gameinfo.accessories[i+1],"guitar")==0)
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if (strcmp(gameinfo.accessories[i],"guitar")==0)
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guitar=1;
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guitar=1;
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if (strcmp(gameinfo.accessories_required[i],"drums")==0)
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if (strcmp(gameinfo.accessories[i],"drums")==0)
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drums=1;
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drums=1;
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if (strcmp(gameinfo.accessories_required[i],"dancepad")==0)
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if (strcmp(gameinfo.accessories[i],"dancepad")==0)
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dancepad=1;
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dancepad=1;
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if (strcmp(gameinfo.accessories_required[i],"motionplus")==0)
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if (strcmp(gameinfo.accessories[i],"motionplus")==0)
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motionplus=1;
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motionplus=1;
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if (strcmp(gameinfo.accessories_required[i],"wheel")==0)
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if (strcmp(gameinfo.accessories[i],"wheel")==0)
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wheel=1;
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wheel=1;
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if (strcmp(gameinfo.accessories_required[i],"balanceboard")==0)
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if (strcmp(gameinfo.accessories[i],"balanceboard")==0)
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balanceboard=1;
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balanceboard=1;
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if (strcmp(gameinfo.accessories_required[i],"microphone")==0)
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if (strcmp(gameinfo.accessories[i],"microphone")==0)
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microphone=1;
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microphone=1;
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if (strcmp(gameinfo.accessories_required[i],"gamecube")==0)
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if (strcmp(gameinfo.accessories[i],"gamecube")==0)
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gamecube=1;
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gamecube=1;
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}
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}
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@ -415,6 +416,12 @@ showGameInfo(char *ID, u8 *headerID)
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wifiplayersImgData= new GuiImageData(wifi4_png);}
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wifiplayersImgData= new GuiImageData(wifi4_png);}
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if (atoi(gameinfo.wifiplayers)>4){
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if (atoi(gameinfo.wifiplayers)>4){
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wifiplayersImgData= new GuiImageData(wifi8_png);}
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wifiplayersImgData= new GuiImageData(wifi8_png);}
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/*if (atoi(gameinfo.wifiplayers)>8){ uncomment this when we actually have these images and it is needed
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wifiplayersImgData= new GuiImageData(wifi12_png);}
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if (atoi(gameinfo.wifiplayers)>12){
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wifiplayersImgData= new GuiImageData(wifi16_png);}
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if (atoi(gameinfo.wifiplayers)>16){
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wifiplayersImgData= new GuiImageData(wifi32_png);}*/
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wifiplayersImg = new GuiImage(wifiplayersImgData);
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wifiplayersImg = new GuiImage(wifiplayersImgData);
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wifiplayersImg->SetWidescreen(CFG.widescreen);
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wifiplayersImg->SetWidescreen(CFG.widescreen);
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wifiplayersImg->SetPosition(intputX , inputY);
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wifiplayersImg->SetPosition(intputX , inputY);
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@ -453,11 +460,9 @@ showGameInfo(char *ID, u8 *headerID)
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ratingImgData = new GuiImageData(pegi_18_png);
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ratingImgData = new GuiImageData(pegi_18_png);
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else {ratingImgData = new GuiImageData(norating_png);}
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else {ratingImgData = new GuiImageData(norating_png);}
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}
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}
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else if (strcmp(gameinfo.ratingtype,"CERO")==0) {
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else if (strcmp(gameinfo.ratingtype,"CERO")==0) {
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if (strcmp(gameinfo.ratingvalueCERO,"A")==0)
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if (strcmp(gameinfo.ratingvalueCERO,"A")==0)
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ratingImgData = new GuiImageData(cero_a_png);
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ratingImgData = new GuiImageData(cero_a_png);
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//ratingImgData = new GuiImageData(cero_b_png);
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else if (strcmp(gameinfo.ratingvalueCERO,"B")==0)
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else if (strcmp(gameinfo.ratingvalueCERO,"B")==0)
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ratingImgData = new GuiImageData(cero_b_png);
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ratingImgData = new GuiImageData(cero_b_png);
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else if (strcmp(gameinfo.ratingvalueCERO,"C")==0)
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else if (strcmp(gameinfo.ratingvalueCERO,"C")==0)
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@ -480,16 +485,17 @@ showGameInfo(char *ID, u8 *headerID)
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}
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}
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//////////debugging line
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//////////debugging line
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/* snprintf(linebuf, sizeof(linebuf), "%s %s %s %s %i %s",gameinfo.ratingtype ,gameinfo.ratingvalueESRB,gameinfo.ratingvaluePEGI,gameinfo.ratingvalueCERO, ass,LANGUAGE.released);
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// snprintf(linebuf, sizeof(linebuf), "%s%s%s%s%i%i%i",gameinfo.accessories_required[1],gameinfo.accessories[1],gameinfo.accessories[2],gameinfo.accessories[3],gameinfo.accessoryCnt,
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// guitar,microphone);
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for (int i=0;strcmp(gameinfo.accessories_required[i+1],"") != 0;i++)
|
/*for (int i=0;strcmp(gameinfo.accessories_required[i+1],"") != 0;i++)
|
||||||
{
|
{
|
||||||
snprintf(linebuf, sizeof(linebuf), "%s %s",linebuf, gameinfo.accessories_required[i+1]);
|
snprintf(linebuf, sizeof(linebuf), "%s %s",linebuf, gameinfo.accessories_required[i+1]);
|
||||||
}
|
}*/
|
||||||
|
|
||||||
debugTxt = new GuiText(linebuf, 18, (GXColor){0,0,0, 255});
|
//debugTxt = new GuiText(linebuf, 18, (GXColor){0,0,0, 255});
|
||||||
debugTxt->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); debugTxt->SetPosition(0,0);
|
// debugTxt->SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM); debugTxt->SetPosition(0,0);
|
||||||
gameinfoWindow.Append(debugTxt);*/
|
// gameinfoWindow.Append(debugTxt);
|
||||||
|
|
||||||
if (strcmp(gameinfo.title,"") != 0)
|
if (strcmp(gameinfo.title,"") != 0)
|
||||||
{snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.title);
|
{snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.title);
|
||||||
@ -588,18 +594,20 @@ debugTxt = new GuiText(linebuf, 18, (GXColor){0,0,0, 255});
|
|||||||
gameinfoWindow.Append(beta1Txt);
|
gameinfoWindow.Append(beta1Txt);
|
||||||
|
|
||||||
// WiFi Shit commented out cause it has a code dump in it still
|
// WiFi Shit commented out cause it has a code dump in it still
|
||||||
/*if (strcmp(gameinfo.wififeatures[0],"") != 0){
|
// wifiTxt = new GuiText * [gameinfo.wifiCnt];
|
||||||
snprintf(linebuf, sizeof(linebuf), "%s:",LANGUAGE.wififeatures);
|
// int wifiY=0;
|
||||||
wifiTxt = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
|
/*for (int i=gameinfo.wifiCnt;strcmp(gameinfo.wififeatures[i],"") != 0;i--)
|
||||||
wifiTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt->SetPosition(205,12+y); y+=(20 * newline);
|
|
||||||
gameinfoWindow.Append(wifiTxt);}
|
|
||||||
for (int i=1;strcmp(gameinfo.wififeatures[i],"") != 0;i++)
|
|
||||||
{
|
{
|
||||||
snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.wififeatures[i]);
|
snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.wififeatures[i]);
|
||||||
wifiTxt[i] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
|
wifiTxt[i] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
|
||||||
wifiTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt[i]->SetPosition(210,12+y); y+=(20 * newline);
|
wifiTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt[i]->SetPosition(215,200+wifiY); wifiY-=(20 * newline);
|
||||||
gameinfoWindow.Append(wifiTxt[i]);}*/
|
gameinfoWindow.Append(wifiTxt[i]);}*/
|
||||||
|
|
||||||
|
/*if (strcmp(gameinfo.wififeatures[1],"") != 0){
|
||||||
|
snprintf(linebuf, sizeof(linebuf), "%s:",LANGUAGE.wififeatures);
|
||||||
|
wifiTxt[0] = new GuiText(linebuf, 16, (GXColor){0,0,0, 255});
|
||||||
|
wifiTxt[0]->SetAlignment(ALIGN_LEFT, ALIGN_TOP); wifiTxt[0]->SetPosition(205,200+wifiY); //wifiY+=(20 * newline);
|
||||||
|
gameinfoWindow.Append(wifiTxt[0]);}*/
|
||||||
//synopsis
|
//synopsis
|
||||||
if (strcmp(gameinfo.synopsis,"") != 0)
|
if (strcmp(gameinfo.synopsis,"") != 0)
|
||||||
{snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
|
{snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
|
||||||
@ -700,7 +708,7 @@ debugTxt = new GuiText(linebuf, 18, (GXColor){0,0,0, 255});
|
|||||||
mainWindow->Remove(&gameinfoWindow);
|
mainWindow->Remove(&gameinfoWindow);
|
||||||
mainWindow->SetState(STATE_DEFAULT);
|
mainWindow->SetState(STATE_DEFAULT);
|
||||||
|
|
||||||
// use this to display variables on the window GuiText * debugTxt = NULL;
|
|
||||||
delete playersImgData;
|
delete playersImgData;
|
||||||
delete playersImg;
|
delete playersImg;
|
||||||
|
|
||||||
@ -750,6 +758,12 @@ debugTxt = new GuiText(linebuf, 18, (GXColor){0,0,0, 255});
|
|||||||
delete genreTxt;
|
delete genreTxt;
|
||||||
delete betaTxt;
|
delete betaTxt;
|
||||||
delete beta1Txt;
|
delete beta1Txt;
|
||||||
|
/*if (gameinfo.wifiCnt>0){
|
||||||
|
for(int i=0; i<gameinfo.wifiCnt; i++)
|
||||||
|
{
|
||||||
|
delete wifiTxt[i];
|
||||||
|
}
|
||||||
|
}*/
|
||||||
if (nodata==0)FreeXMLMemory();
|
if (nodata==0)FreeXMLMemory();
|
||||||
//void FreeXMLDeletePart();
|
//void FreeXMLDeletePart();
|
||||||
/*
|
/*
|
||||||
|
@ -464,7 +464,7 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
|
|||||||
GetTextFromNode(nodeid, nodedata, "wi-fi", "players", NULL, MXML_NO_DESCEND, gameinfo.wifiplayers);
|
GetTextFromNode(nodeid, nodedata, "wi-fi", "players", NULL, MXML_NO_DESCEND, gameinfo.wifiplayers);
|
||||||
nodefound = mxmlFindElement(nodeid, nodedata, "wi-fi", NULL, NULL, MXML_NO_DESCEND);
|
nodefound = mxmlFindElement(nodeid, nodedata, "wi-fi", NULL, NULL, MXML_NO_DESCEND);
|
||||||
if (nodefound != NULL) {
|
if (nodefound != NULL) {
|
||||||
int incr = 0;
|
gameinfo.wifiCnt = 0;
|
||||||
nodeindextmp = mxmlIndexNew(nodefound,"feature", NULL);
|
nodeindextmp = mxmlIndexNew(nodefound,"feature", NULL);
|
||||||
nodeidtmp = mxmlIndexReset(nodeindextmp);
|
nodeidtmp = mxmlIndexReset(nodeindextmp);
|
||||||
|
|
||||||
@ -472,9 +472,9 @@ bool LoadGameInfoFromXML(char* gameid, char* langtxt)
|
|||||||
{
|
{
|
||||||
nodeidtmp = mxmlIndexFind(nodeindextmp,"feature", NULL);
|
nodeidtmp = mxmlIndexFind(nodeindextmp,"feature", NULL);
|
||||||
if (nodeidtmp != NULL) {
|
if (nodeidtmp != NULL) {
|
||||||
++incr;
|
++gameinfo.wifiCnt;
|
||||||
GetTextFromNode(nodeidtmp, nodedata, "feature", NULL, NULL, MXML_DESCEND, gameinfo.wififeatures[incr]);
|
GetTextFromNode(nodeidtmp, nodedata, "feature", NULL, NULL, MXML_DESCEND, gameinfo.wififeatures[gameinfo.wifiCnt]);
|
||||||
}
|
}gameinfo.wififeatures[gameinfo.wifiCnt][0] = toupper(gameinfo.wififeatures[gameinfo.wifiCnt][0]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -43,6 +43,7 @@ struct gameXMLinfo
|
|||||||
char iso_sha1[50];
|
char iso_sha1[50];
|
||||||
int accessoryCnt;
|
int accessoryCnt;
|
||||||
int accessoryReqCnt;
|
int accessoryReqCnt;
|
||||||
|
int wifiCnt;
|
||||||
|
|
||||||
} ;
|
} ;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user