mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 12:46:53 +01:00
revert dimok's stuff, because it makes too many trubble
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@ -156,68 +156,37 @@
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#include FT_FREETYPE_H
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#include FT_BITMAP_H
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#include "Metaphrasis.h"
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#include "filelist.h"
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#include <malloc.h>
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#include <string.h>
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#include <wchar.h>
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#include <map>
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#define MAX_FONT_SIZE 100
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/*! \struct ftgxCharData_
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/*! forward deklaration of private structures
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*
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* Font face character glyph relevant data structure.
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*/
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typedef struct ftgxCharData_ {
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int16_t renderOffsetX; /**< Texture X axis bearing offset. */
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uint16_t glyphAdvanceX; /**< Character glyph X coordinate advance in pixels. */
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uint16_t glyphIndex; /**< Charachter glyph index in the font face. */
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uint16_t textureWidth; /**< Texture width in pixels/bytes. */
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uint16_t textureHeight; /**< Texture glyph height in pixels/bytes. */
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int16_t renderOffsetY; /**< Texture Y axis bearing offset. */
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int16_t renderOffsetMax; /**< Texture Y axis bearing maximum value. */
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int16_t renderOffsetMin; /**< Texture Y axis bearing minimum value. */
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uint32_t* glyphDataTexture; /**< Glyph texture bitmap data buffer. */
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} ftgxCharData;
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/*! \struct ftgxDataOffset_
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*
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* Offset structure which hold both a maximum and minimum value.
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*/
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typedef struct ftgxDataOffset_ {
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int16_t ascender; /**< Maximum data offset. */
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int16_t descender; /**< Minimum data offset. */
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int16_t max; /**< Maximum data offset. */
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int16_t min; /**< Minimum data offset. */
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} ftgxDataOffset;
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typedef struct ftgxCharData_ ftgxCharData;
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typedef struct ftgxDataOffset_ ftgxDataOffset;
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#define _TEXT(t) L ## t /**< Unicode helper macro. */
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#define FTGX_NULL 0x0000
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#define FTGX_JUSTIFY_LEFT 0x0001
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#define FTGX_JUSTIFY_CENTER 0x0002
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#define FTGX_JUSTIFY_RIGHT 0x0004
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#define FTGX_JUSTIFY_MASK 0x000f
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#define FTGX_NULL 0x0000
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#define FTGX_JUSTIFY_LEFT 0x0001
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#define FTGX_JUSTIFY_CENTER 0x0002
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#define FTGX_JUSTIFY_RIGHT 0x0003
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#define FTGX_JUSTIFY_MASK 0x000f
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#define FTGX_ALIGN_TOP 0x0010
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#define FTGX_ALIGN_MIDDLE 0x0020
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#define FTGX_ALIGN_BOTTOM 0x0040
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#define FTGX_ALIGN_BASELINE 0x0080
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#define FTGX_ALIGN_GLYPH_TOP 0x0100
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#define FTGX_ALIGN_GLYPH_MIDDLE 0x0200
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#define FTGX_ALIGN_GLYPH_BOTTOM 0x0400
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#define FTGX_ALIGN_MASK 0x0ff0
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#define FTGX_ALIGN_TOP 0x0010
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#define FTGX_ALIGN_MIDDLE 0x0020
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#define FTGX_ALIGN_BOTTOM 0x0030
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#define FTGX_ALIGN_BASELINE 0x0040
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#define FTGX_ALIGN_GLYPH_TOP 0x0050
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#define FTGX_ALIGN_GLYPH_MIDDLE 0x0060
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#define FTGX_ALIGN_GLYPH_BOTTOM 0x0070
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#define FTGX_ALIGN_MASK 0x00f0
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#define FTGX_STYLE_UNDERLINE 0x1000
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#define FTGX_STYLE_STRIKE 0x2000
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#define FTGX_STYLE_MASK 0xf000
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#define FTGX_STYLE_UNDERLINE 0x0100
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#define FTGX_STYLE_STRIKE 0x0200
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#define FTGX_STYLE_MASK 0x0f00
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#define FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_MODULATE 0X0001
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#define FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_DECAL 0X0002
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@ -234,11 +203,10 @@ typedef struct ftgxDataOffset_ ftgxDataOffset;
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#define FTGX_COMPATIBILITY_GRRLIB FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE
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#define FTGX_COMPATIBILITY_LIBWIISPRITE FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_MODULATE | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_DIRECT
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const GXColor ftgxWhite = (GXColor){0xff, 0xff, 0xff, 0xff}; /**< Constant color value used only to sanitize Doxygen documentation. */
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wchar_t* charToWideChar(const char* p);
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bool LoadCustomFont(const char *path);
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void ClearFontData();
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const GXColor ftgxWhite = (GXColor) {
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0xff, 0xff, 0xff, 0xff
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}
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; /**< Constant color value used only to sanitize Doxygen documentation. */
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/*! \class FreeTypeGX
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* \brief Wrapper class for the libFreeType library with GX rendering.
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@ -251,56 +219,59 @@ void ClearFontData();
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*/
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class FreeTypeGX {
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private:
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FT_Library ftLibrary; /**< FreeType FT_Library instance. */
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FT_Face ftFace; /**< FreeType reusable FT_Face typographic object. */
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FT_GlyphSlot ftSlot; /**< FreeType reusable FT_GlyphSlot glyph container object. */
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FT_UInt ftPointSize; /**< Requested size of the rendered font. */
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bool ftKerningEnabled; /**< Flag indicating the availability of font kerning data. */
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private:
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FT_Library ftLibrary; /**< FreeType FT_Library instance. */
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FT_Face ftFace; /**< FreeType reusable FT_Face typographic object. */
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FT_Byte *ftFace_fromFile;
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FT_GlyphSlot ftSlot; /**< FreeType reusable FT_GlyphSlot glyph container object. */
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FT_UInt ftPointSize; /**< Requested size of the rendered font. */
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bool ftKerningEnabled; /**< Flag indicating the availability of font kerning data. */
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uint8_t textureFormat; /**< Defined texture format of the target EFB. */
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uint8_t vertexIndex; /**< Vertex format descriptor index. */
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uint32_t compatibilityMode; /**< Compatibility mode for default tev operations and vertex descriptors. */
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std::map<wchar_t, ftgxCharData> fontData; /**< Map which holds the glyph data structures for the corresponding characters. */
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uint8_t textureFormat; /**< Defined texture format of the target EFB. */
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uint8_t vertexIndex; /**< Vertex format descriptor index. */
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uint32_t compatibilityMode; /**< Compatibility mode for default tev operations and vertex descriptors. */
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std::map<wchar_t, ftgxCharData> fontData; /**< Map which holds the glyph data structures for the corresponding characters. */
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static uint16_t adjustTextureWidth(uint16_t textureWidth, uint8_t textureFormat);
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static uint16_t adjustTextureHeight(uint16_t textureHeight, uint8_t textureFormat);
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static uint16_t adjustTextureWidth(uint16_t textureWidth, uint8_t textureFormat);
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static uint16_t adjustTextureHeight(uint16_t textureHeight, uint8_t textureFormat);
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static int16_t getStyleOffsetWidth(uint16_t width, uint16_t format);
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static int16_t getStyleOffsetHeight(ftgxDataOffset *offset, uint16_t format);
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static int16_t getStyleOffsetWidth(uint16_t width, uint16_t format);
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static int16_t getStyleOffsetHeight(ftgxDataOffset *offset, uint16_t format);
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void unloadFont();
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ftgxCharData *cacheGlyphData(wchar_t charCode);
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uint16_t cacheGlyphDataComplete();
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void loadGlyphData(FT_Bitmap *bmp, ftgxCharData *charData);
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void unloadFont();
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void clearGlyphData();
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ftgxCharData *cacheGlyphData(wchar_t charCode);
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uint16_t cacheGlyphDataComplete();
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void loadGlyphData(FT_Bitmap *bmp, ftgxCharData *charData);
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void setDefaultMode();
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void setDefaultMode();
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void drawTextFeature(int16_t x, int16_t y, uint16_t width, ftgxDataOffset *offsetData, uint16_t format, GXColor color);
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void copyTextureToFramebuffer(GXTexObj *texObj, f32 texWidth, f32 texHeight, int16_t screenX, int16_t screenY, GXColor color);
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void copyFeatureToFramebuffer(f32 featureWidth, f32 featureHeight, int16_t screenX, int16_t screenY, GXColor color);
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void drawTextFeature(int16_t x, int16_t y, uint16_t width, ftgxDataOffset *offsetData, uint16_t format, GXColor color);
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void copyTextureToFramebuffer(GXTexObj *texObj, f32 texWidth, f32 texHeight, int16_t screenX, int16_t screenY, GXColor color);
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void copyFeatureToFramebuffer(f32 featureWidth, f32 featureHeight, int16_t screenX, int16_t screenY, GXColor color);
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public:
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FreeTypeGX(FT_UInt pixelSize, uint8_t textureFormat, uint8_t vertexIndex);
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FreeTypeGX(FT_UInt pixelSize, bool loadcustomfont = true, uint8_t* fontBuffer = (u8*)font_ttf, FT_Long bufferSize = font_ttf_size, uint8_t textureFormat = GX_TF_RGBA8, uint8_t vertexIndex = GX_VTXFMT1);
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~FreeTypeGX();
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public:
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FreeTypeGX(uint8_t textureFormat = GX_TF_RGBA8, uint8_t vertexIndex = GX_VTXFMT1);
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~FreeTypeGX();
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void InitFreeType(uint8_t* fontBuffer, FT_Long bufferSize, bool loadcustomfont);
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void ChangeFontSize(FT_UInt pixelSize, FT_UInt pixelSizeHorz = 0);
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uint8_t GetMaxCharWidth();
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static wchar_t* charToWideChar(char* p);
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static wchar_t* charToWideChar(const char* p);
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void setVertexFormat(uint8_t vertexIndex);
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void setCompatibilityMode(uint32_t compatibilityMode);
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void setVertexFormat(uint8_t vertexIndex);
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void setCompatibilityMode(uint32_t compatibilityMode);
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uint16_t loadFont(char* fontPath, uint8_t* fontBuffer, FT_Long bufferSize, FT_UInt pointSize, bool cacheAll = false);
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uint16_t loadFont(const char* fontPath, const uint8_t* fontBuffer, FT_Long bufferSize, FT_UInt pointSize, bool cacheAll = false);
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void changeSize(FT_UInt vPointSize, FT_UInt hPointSize=0);
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uint16_t drawText(int16_t x, int16_t y, wchar_t *text, GXColor color = ftgxWhite, uint16_t textStyling = FTGX_NULL);
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uint16_t drawText(int16_t x, int16_t y, wchar_t const *text, GXColor color = ftgxWhite, uint16_t textStyling = FTGX_NULL);
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uint16_t drawText(int16_t x, int16_t y, wchar_t *text, GXColor color = ftgxWhite, uint16_t textStyling = FTGX_NULL);
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uint16_t drawText(int16_t x, int16_t y, wchar_t const *text, GXColor color = ftgxWhite, uint16_t textStyling = FTGX_NULL);
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uint16_t getWidth(wchar_t *text);
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uint16_t getWidth(wchar_t const *text);
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uint16_t getHeight(wchar_t *text);
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uint16_t getHeight(wchar_t const *text);
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void getOffset(wchar_t *text, ftgxDataOffset* offset);
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void getOffset(wchar_t const *text, ftgxDataOffset* offset);
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uint16_t getWidth(wchar_t *text);
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uint16_t getWidth(wchar_t const *text);
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uint16_t getHeight(wchar_t *text);
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uint16_t getHeight(wchar_t const *text);
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ftgxDataOffset* getOffset(wchar_t *text, ftgxDataOffset* offset);
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ftgxDataOffset* getOffset(wchar_t const *text, ftgxDataOffset* offset);
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};
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#endif /* FREETYPEGX_H_ */
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@ -82,7 +82,7 @@ int CheatMenu(const char * gameID) {
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GuiText titleTxt(c.getGameName().c_str(), 28, (GXColor) {0, 0, 0, 255});
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titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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titleTxt.SetMaxWidth(350, SCROLL_HORIZONTAL);
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titleTxt.SetMaxWidth(350, GuiText::SCROLL);
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titleTxt.SetPosition(12,40);
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for (int i = 0; i <= cntcheats; i++) {
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@ -190,15 +190,15 @@ int MenuHomebrewBrowse() {
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GuiImage MainButton1Img(&MainButtonImgData);
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GuiImage MainButton1ImgOver(&MainButtonImgOverData);
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GuiText MainButton1Txt(MainButtonText, 18, (GXColor) {0, 0, 0, 255});
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MainButton1Txt.SetMaxWidth(MainButton1Img.GetWidth()-150, DOTTED);
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MainButton1Txt.SetMaxWidth(MainButton1Img.GetWidth()-150, GuiText::DOTTED);
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MainButton1Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton1Txt.SetPosition(148, -12);
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GuiText MainButton1DescTxt(MainButtonText, 18, (GXColor) {0, 0, 0, 255});
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MainButton1DescTxt.SetMaxWidth(MainButton1Img.GetWidth()-150, DOTTED);
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MainButton1DescTxt.SetMaxWidth(MainButton1Img.GetWidth()-150, GuiText::DOTTED);
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MainButton1DescTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton1DescTxt.SetPosition(148, 15);
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GuiText MainButton1DescOverTxt(MainButtonText, 18, (GXColor) { 0, 0, 0, 255});
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MainButton1DescOverTxt.SetMaxWidth(MainButton1Img.GetWidth()-150, SCROLL_HORIZONTAL);
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MainButton1DescOverTxt.SetMaxWidth(MainButton1Img.GetWidth()-150, GuiText::SCROLL);
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MainButton1DescOverTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton1DescOverTxt.SetPosition(148, 15);
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GuiButton MainButton1(MainButton1Img.GetWidth(), MainButton1Img.GetHeight());
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@ -219,15 +219,15 @@ int MenuHomebrewBrowse() {
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GuiText MainButton2Txt(MainButtonText, 18, (GXColor) {0, 0, 0, 255 });
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MainButton2Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton2Txt.SetPosition(148, -12);
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MainButton2Txt.SetMaxWidth(MainButton2Img.GetWidth()-150, DOTTED);
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MainButton2Txt.SetMaxWidth(MainButton2Img.GetWidth()-150, GuiText::DOTTED);
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GuiText MainButton2DescTxt(MainButtonText, 18, (GXColor) { 0, 0, 0, 255});
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MainButton2DescTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton2DescTxt.SetPosition(148, 15);
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MainButton2DescTxt.SetMaxWidth(MainButton2Img.GetWidth()-150, DOTTED);
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MainButton2DescTxt.SetMaxWidth(MainButton2Img.GetWidth()-150, GuiText::DOTTED);
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GuiText MainButton2DescOverTxt(MainButtonText, 18, (GXColor) {0, 0, 0, 255});
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MainButton2DescOverTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton2DescOverTxt.SetPosition(148, 15);
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MainButton2DescOverTxt.SetMaxWidth(MainButton2Img.GetWidth()-150, SCROLL_HORIZONTAL);
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MainButton2DescOverTxt.SetMaxWidth(MainButton2Img.GetWidth()-150, GuiText::SCROLL);
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GuiButton MainButton2(MainButton2Img.GetWidth(), MainButton2Img.GetHeight());
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MainButton2.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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MainButton2.SetPosition(0, 160);
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@ -246,15 +246,15 @@ int MenuHomebrewBrowse() {
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GuiText MainButton3Txt(MainButtonText, 18, (GXColor) {0, 0, 0, 255});
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MainButton3Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton3Txt.SetPosition(148, -12);
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MainButton3Txt.SetMaxWidth(MainButton3Img.GetWidth()-150, DOTTED);
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MainButton3Txt.SetMaxWidth(MainButton3Img.GetWidth()-150, GuiText::DOTTED);
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GuiText MainButton3DescTxt(MainButtonText, 18, (GXColor) { 0, 0, 0, 255});
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MainButton3DescTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton3DescTxt.SetPosition(148, 15);
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MainButton3DescTxt.SetMaxWidth(MainButton3Img.GetWidth()-150, DOTTED);
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MainButton3DescTxt.SetMaxWidth(MainButton3Img.GetWidth()-150, GuiText::DOTTED);
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GuiText MainButton3DescOverTxt(MainButtonText, 18, (GXColor) {0, 0, 0, 255 });
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MainButton3DescOverTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton3DescOverTxt.SetPosition(148, 15);
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MainButton3DescOverTxt.SetMaxWidth(MainButton3Img.GetWidth()-150, SCROLL_HORIZONTAL);
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MainButton3DescOverTxt.SetMaxWidth(MainButton3Img.GetWidth()-150, GuiText::SCROLL);
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GuiButton MainButton3(MainButton3Img.GetWidth(), MainButton3Img.GetHeight());
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MainButton3.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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MainButton3.SetPosition(0, 230);
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@ -273,15 +273,15 @@ int MenuHomebrewBrowse() {
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GuiText MainButton4Txt(MainButtonText, 18, (GXColor) {0, 0, 0, 255} );
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MainButton4Txt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton4Txt.SetPosition(148, -12);
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MainButton4Txt.SetMaxWidth(MainButton4Img.GetWidth()-150, DOTTED);
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MainButton4Txt.SetMaxWidth(MainButton4Img.GetWidth()-150, GuiText::DOTTED);
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GuiText MainButton4DescTxt(MainButtonText, 18, (GXColor) {0, 0, 0, 255});
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MainButton4DescTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton4DescTxt.SetPosition(148, 15);
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MainButton4DescTxt.SetMaxWidth(MainButton4Img.GetWidth()-150, DOTTED);
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MainButton4DescTxt.SetMaxWidth(MainButton4Img.GetWidth()-150, GuiText::DOTTED);
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GuiText MainButton4DescOverTxt(MainButtonText, 18, (GXColor) { 0, 0, 0, 255});
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MainButton4DescOverTxt.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
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MainButton4DescOverTxt.SetPosition(148, 15);
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MainButton4DescOverTxt.SetMaxWidth(MainButton4Img.GetWidth()-150, SCROLL_HORIZONTAL );
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MainButton4DescOverTxt.SetMaxWidth(MainButton4Img.GetWidth()-150, GuiText::SCROLL);
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GuiButton MainButton4(MainButton4Img.GetWidth(), MainButton4Img.GetHeight());
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MainButton4.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
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MainButton4.SetPosition(0, 300);
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@ -47,14 +47,13 @@
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#include "input.h"
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#include "oggplayer.h"
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extern FreeTypeGX *fontSystem[];
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extern FreeTypeGX *fontSystem;
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#define SCROLL_INITIAL_DELAY 20
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#define SCROLL_LOOP_DELAY 3
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#define PAGESIZE 9
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#define FILEBROWSERSIZE 8
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#define MAX_OPTIONS 170
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#define MAX_LINES_TO_DRAW 30
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typedef void (*UpdateCallback)(void * e);
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@ -91,16 +90,6 @@ enum
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IMAGE_COPY
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};
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enum
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{
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NONE,
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WRAP,
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LONGTEXT,
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DOTTED,
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SCROLL_HORIZONTAL,
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SCROLL_NONE
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};
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enum
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{
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TRIGGER_SIMPLE,
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@ -710,8 +699,8 @@ class GuiText : public GuiElement
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//!Sets the text of the GuiText element
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//!\param t Text
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void SetText(const char * t);
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void SetText(const wchar_t * t);
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void SetTextf(const char *format, ...) __attribute__((format(printf,2,3)));
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void SetText(const wchar_t * t);
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//!Sets up preset values to be used by GuiText(t)
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//!Useful when printing multiple text elements, all with the same attributes set
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//!\param sz Font size
|
||||
@ -721,30 +710,28 @@ class GuiText : public GuiElement
|
||||
//!\param s Font style
|
||||
//!\param h Text alignment (horizontal)
|
||||
//!\param v Text alignment (vertical)
|
||||
void SetPresets(int sz, GXColor c, int w, u16 s, int h, int v);
|
||||
static void SetPresets(int sz, GXColor c, int w, int wrap, u16 s, int h, int v);
|
||||
//!Sets the font size
|
||||
//!\param s Font size
|
||||
void SetFontSize(int s);
|
||||
//!Sets the first line to draw (default = 0)
|
||||
//!\param line
|
||||
void SetFirstLine(int line);
|
||||
//!Sets max lines to draw
|
||||
//!\param lines
|
||||
void SetLinesToDraw(int lines);
|
||||
//!Gets the total line number
|
||||
int GetTotalLines();
|
||||
//!Sets the maximum width of the drawn texture image
|
||||
//!If the text exceeds this, it is wrapped to the next line
|
||||
//!\param w Maximum width
|
||||
//!\param m WrapMode
|
||||
void SetMaxWidth(int w = 0, int m = WRAP);
|
||||
enum {
|
||||
WRAP,
|
||||
DOTTED,
|
||||
SCROLL,
|
||||
MARQUEE
|
||||
};
|
||||
void SetMaxWidth(int w, short m=GuiText::WRAP);
|
||||
//!Sets the font color
|
||||
//!\param c Font color
|
||||
void SetColor(GXColor c);
|
||||
//!Sets the FreeTypeGX style attributes
|
||||
//!\param s Style attributes
|
||||
//!\param m Style-Mask attributes
|
||||
void SetStyle(u16 s);
|
||||
void SetStyle(u16 s, u16 m=0xffff);
|
||||
//!Sets the text alignment
|
||||
//!\param hor Horizontal alignment (ALIGN_LEFT, ALIGN_RIGHT, ALIGN_CENTRE)
|
||||
//!\param vert Vertical alignment (ALIGN_TOP, ALIGN_BOTTOM, ALIGN_MIDDLE)
|
||||
@ -754,37 +741,33 @@ class GuiText : public GuiElement
|
||||
void SetFont(FreeTypeGX *f);
|
||||
//!Get the Horizontal Size of Text
|
||||
int GetTextWidth();
|
||||
//!Get the offset of a linebreak
|
||||
u32 GetLineBreakOffset(int line);
|
||||
//!Change the font
|
||||
//!\param font bufferblock
|
||||
//!\param font filesize
|
||||
bool SetFont(const u8 *font, const u32 filesize);
|
||||
//!SetWidescreen
|
||||
// not NULL set horizontal scale to 0.75 //added
|
||||
void SetWidescreen(bool w);
|
||||
void SetNumLines(int n);//! these two are used to set the first line and numLine
|
||||
void SetFirstLine(int n);
|
||||
int GetNumLines();//! these return the line variables for this text
|
||||
int GetFirstLine();
|
||||
int GetLineHeight(int n);//! returns the height of the #n of lines including spacing if wrap mode is on
|
||||
int GetTotalLines();
|
||||
//!Constantly called to draw the text
|
||||
void Draw();
|
||||
protected:
|
||||
wchar_t *text;
|
||||
wchar_t *textDyn; //!< Wrapped text value
|
||||
wchar_t *textDynRow[MAX_LINES_TO_DRAW]; //!< Wrapped lines text values
|
||||
char *origText; //!< Original text data
|
||||
int wrapMode; //!< Wrapping toggle
|
||||
int textScrollPos; //!< Current starting index of text string for scrolling
|
||||
int textScrollInitialDelay; //!< Delay to wait before starting to scroll
|
||||
int textScrollDelay; //!< Scrolling speed
|
||||
wchar_t* text; //!< Unicode text value
|
||||
int size; //!< Font size
|
||||
int maxWidth; //!< Maximum width of the generated text object (for text wrapping)
|
||||
short wrapMode;
|
||||
short scrollPos1;
|
||||
short scrollPos2;
|
||||
short scrollOffset;
|
||||
u32 scrollDelay;
|
||||
u16 style; //!< FreeTypeGX style attributes
|
||||
GXColor color; //!< Font color
|
||||
FreeTypeGX *font;
|
||||
bool widescreen; //added
|
||||
int firstLine;
|
||||
int linestodraw;
|
||||
int totalLines;
|
||||
int textWidth;
|
||||
int currentSize;
|
||||
u32 *LineBreak;
|
||||
short widescreen; //added
|
||||
//!these are default until the text is drawn
|
||||
int firstLine; //!these are the first line and the number of lines drawn when the text is wrapped
|
||||
int numLines;//! default is -1 and it means that all lines are drawn
|
||||
int totalLines; //!this is the total # of lines when in wrap mode
|
||||
};
|
||||
|
||||
//!Display, manage, and manipulate tooltips in the GUI.
|
||||
@ -997,7 +980,6 @@ class GuiKeyboard : public GuiWindow
|
||||
GuiTrigger * trigB;
|
||||
};
|
||||
|
||||
|
||||
typedef struct _optionlist {
|
||||
int length;
|
||||
char name[MAX_OPTIONS][60];
|
||||
|
@ -187,7 +187,7 @@ GuiCustomOptionBrowser::GuiCustomOptionBrowser(int w, int h, customOptionList *
|
||||
optionTxt[i] = new GuiText(options->GetName(i), 20, THEME.settingstext);
|
||||
optionTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
optionTxt[i]->SetPosition(24,0);
|
||||
optionTxt[i]->SetMaxWidth(bgOptionsImg->GetWidth() - (coL2+24), DOTTED);
|
||||
optionTxt[i]->SetMaxWidth(bgOptionsImg->GetWidth() - (coL2+24), GuiText::DOTTED);
|
||||
|
||||
optionBg[i] = new GuiImage(bgOptionsEntry);
|
||||
|
||||
@ -424,10 +424,10 @@ void GuiCustomOptionBrowser::UpdateListEntries()
|
||||
if(optionBtn[i]->GetState() != STATE_DISABLED)
|
||||
{
|
||||
optionVal[i]->SetPosition(coL2,0);
|
||||
optionVal[i]->SetMaxWidth(bgOptionsImg->GetWidth() - (coL2+24), DOTTED);
|
||||
optionVal[i]->SetMaxWidth(bgOptionsImg->GetWidth() - (coL2+24), GuiText::DOTTED);
|
||||
|
||||
optionValOver[i]->SetPosition(coL2,0);
|
||||
optionValOver[i]->SetMaxWidth(bgOptionsImg->GetWidth() - (coL2+24), SCROLL_HORIZONTAL);
|
||||
optionValOver[i]->SetMaxWidth(bgOptionsImg->GetWidth() - (coL2+24), GuiText::SCROLL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -111,12 +111,12 @@ GuiFileBrowser::GuiFileBrowser(int w, int h)
|
||||
fileListText[i] = new GuiText(NULL,20, (GXColor){0, 0, 0, 0xff});
|
||||
fileListText[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
fileListText[i]->SetPosition(5,0);
|
||||
fileListText[i]->SetMaxWidth(bgFileSelectionImg->GetWidth() - (arrowDownImg->GetWidth()+20), DOTTED);
|
||||
fileListText[i]->SetMaxWidth(bgFileSelectionImg->GetWidth() - (arrowDownImg->GetWidth()+20), GuiText::DOTTED);
|
||||
|
||||
fileListTextOver[i] = new GuiText(NULL,20, (GXColor){0, 0, 0, 0xff});
|
||||
fileListTextOver[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
fileListTextOver[i]->SetPosition(5,0);
|
||||
fileListTextOver[i]->SetMaxWidth(bgFileSelectionImg->GetWidth() - (arrowDownImg->GetWidth()+20), SCROLL_HORIZONTAL);
|
||||
fileListTextOver[i]->SetMaxWidth(bgFileSelectionImg->GetWidth() - (arrowDownImg->GetWidth()+20), GuiText::SCROLL);
|
||||
|
||||
fileListBg[i] = new GuiImage(bgFileSelectionEntry);
|
||||
//fileListArchives[i] = new GuiImage(fileArchives);
|
||||
|
@ -127,13 +127,13 @@ GuiGameBrowser::GuiGameBrowser(int w, int h, struct discHdr * l, int gameCnt, co
|
||||
gameTxt[i] = new GuiText(get_title(&gameList[i]), 20, THEME.gametext);
|
||||
gameTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
gameTxt[i]->SetPosition(24,0);
|
||||
gameTxt[i]->SetMaxWidth(maxTextWidth, DOTTED);
|
||||
gameTxt[i]->SetMaxWidth(maxTextWidth, GuiText::DOTTED);
|
||||
|
||||
|
||||
gameTxtOver[i] = new GuiText(get_title(&gameList[i]), 20, THEME.gametext);
|
||||
gameTxtOver[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
gameTxtOver[i]->SetPosition(24,0);
|
||||
gameTxtOver[i]->SetMaxWidth(maxTextWidth, SCROLL_HORIZONTAL);
|
||||
gameTxtOver[i]->SetMaxWidth(maxTextWidth, GuiText::SCROLL);
|
||||
|
||||
gameBg[i] = new GuiImage(bgGamesEntry);
|
||||
|
||||
|
@ -111,7 +111,7 @@ noCover(nocover_png)
|
||||
gamename->SetParent(this);
|
||||
gamename->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
gamename->SetPosition(0, 330);
|
||||
gamename->SetMaxWidth(280, DOTTED);
|
||||
gamename->SetMaxWidth(280, GuiText::DOTTED);
|
||||
|
||||
gameIndex = new int[pagesize];
|
||||
game = new GuiButton * [pagesize];
|
||||
|
@ -69,8 +69,8 @@ sndClick(button_click_pcm, button_click_pcm_size, SOUND_PCM, Settings.sfxvolume)
|
||||
text.SetText(gameFilter);
|
||||
text.SetPosition(10, 15);
|
||||
text.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
//text.SetWidescreen(CFG.widescreen);
|
||||
text.SetMaxWidth(width-(10+2*42+10), SCROLL_HORIZONTAL);
|
||||
text.SetWidescreen(CFG.widescreen);
|
||||
text.SetMaxWidth(width-(10+2*42+10), GuiText::SCROLL);
|
||||
this->Append(&text);
|
||||
|
||||
snprintf(imgPath, sizeof(imgPath), "%skeyboard_backspace_over.png", CFG.theme_path);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -41,10 +41,18 @@
|
||||
#define CONSOLE_WIDTH 340
|
||||
#define CONSOLE_HEIGHT 218
|
||||
|
||||
FreeTypeGX *fontSystem=0;
|
||||
FreeTypeGX *fontClock=0;
|
||||
|
||||
static void BootUpProblems()
|
||||
{
|
||||
s32 ret2;
|
||||
|
||||
// load main font from file, or default to built-in font
|
||||
fontSystem = new FreeTypeGX();
|
||||
fontSystem->loadFont(NULL, font_ttf, font_ttf_size, 0);
|
||||
fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
|
||||
|
||||
GuiImageData bootimageData(gxlogo_png);
|
||||
GuiImage bootimage(&bootimageData);
|
||||
GuiText boottext(NULL, 20, (GXColor) {255, 255, 255, 255});
|
||||
@ -103,6 +111,12 @@ static void BootUpProblems()
|
||||
Menu_Render();
|
||||
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
|
||||
}
|
||||
|
||||
///delete font to load up custom if set
|
||||
if(fontSystem) {
|
||||
delete fontSystem;
|
||||
fontSystem = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -111,9 +125,6 @@ main(int argc, char *argv[]) {
|
||||
|
||||
setlocale(LC_ALL, "en.UTF-8");
|
||||
|
||||
for(int i = 0; i < MAX_FONT_SIZE+1; i++)
|
||||
fontSystem[i] = NULL;
|
||||
|
||||
s32 ret;
|
||||
bool startupproblem = false;
|
||||
|
||||
@ -230,11 +241,18 @@ main(int argc, char *argv[]) {
|
||||
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
|
||||
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
|
||||
|
||||
// load main font from file, or default to built-in font
|
||||
fontSystem = new FreeTypeGX();
|
||||
char *fontPath = NULL;
|
||||
asprintf(&fontPath, "%sfont.ttf", CFG.theme_path);
|
||||
LoadCustomFont(fontPath);
|
||||
fontSystem->loadFont(fontPath, font_ttf, font_ttf_size, 0);
|
||||
fontSystem->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
|
||||
free(fontPath);
|
||||
|
||||
fontClock = new FreeTypeGX();
|
||||
fontClock->loadFont(NULL, clock_ttf, clock_ttf_size, 0);
|
||||
fontClock->setCompatibilityMode(FTGX_COMPATIBILITY_DEFAULT_TEVOP_GX_PASSCLR | FTGX_COMPATIBILITY_DEFAULT_VTXDESC_GX_NONE);
|
||||
|
||||
InitGUIThreads();
|
||||
MainMenu(MENU_CHECK);
|
||||
return 0;
|
||||
|
@ -8,8 +8,11 @@
|
||||
#ifndef _MAIN_H_
|
||||
#define _MAIN_H_
|
||||
|
||||
#include "FreeTypeGX.h"
|
||||
|
||||
extern struct SSettings Settings;
|
||||
|
||||
void DefaultSettings();
|
||||
extern FreeTypeGX *fontSystem;
|
||||
|
||||
#endif
|
||||
|
@ -329,7 +329,6 @@ int MenuDiscList() {
|
||||
int dataed = -1;
|
||||
int cosa=0,sina=0;
|
||||
int selectImg1 = 0;
|
||||
bool firstRun = true;
|
||||
char ID[4];
|
||||
char IDfull[7];
|
||||
u32 covert = 0;
|
||||
@ -784,11 +783,11 @@ int MenuDiscList() {
|
||||
GuiText clockTimeBack("88:88", 40, (GXColor) {THEME.clock.r, THEME.clock.g, THEME.clock.b, THEME.clock.a/6});
|
||||
clockTimeBack.SetAlignment(THEME.clock_align, ALIGN_TOP);
|
||||
clockTimeBack.SetPosition(THEME.clock_x, THEME.clock_y);
|
||||
clockTimeBack.SetFont(clock_ttf, clock_ttf_size);
|
||||
clockTimeBack.SetFont(fontClock);
|
||||
GuiText clockTime(theTime, 40, THEME.clock);
|
||||
clockTime.SetAlignment(THEME.clock_align, ALIGN_TOP);
|
||||
clockTime.SetPosition(THEME.clock_x, THEME.clock_y);
|
||||
clockTime.SetFont(clock_ttf, clock_ttf_size);
|
||||
clockTime.SetFont(fontClock);
|
||||
|
||||
HaltGui();
|
||||
GuiWindow w(screenwidth, screenheight);
|
||||
@ -892,36 +891,31 @@ int MenuDiscList() {
|
||||
break;
|
||||
}
|
||||
|
||||
//CLOCK update every 10 secs
|
||||
if(frameCount % 600 == 0 || firstRun)
|
||||
{
|
||||
firstRun = false;
|
||||
|
||||
time_t rawtime = time(0); //this fixes code dump caused by the clock
|
||||
if (((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) && rawtime != lastrawtime) {
|
||||
lastrawtime = rawtime;
|
||||
timeinfo = localtime (&rawtime);
|
||||
if (dataed < 1) {
|
||||
if (Settings.hddinfo == hr12) {
|
||||
if (rawtime & 1)
|
||||
strftime(theTime, sizeof(theTime), "%I:%M", timeinfo);
|
||||
else
|
||||
strftime(theTime, sizeof(theTime), "%I %M", timeinfo);
|
||||
}
|
||||
if (Settings.hddinfo == hr24) {
|
||||
if (rawtime & 1)
|
||||
strftime(theTime, sizeof(theTime), "%H:%M", timeinfo);
|
||||
else
|
||||
strftime(theTime, sizeof(theTime), "%H %M", timeinfo);
|
||||
}
|
||||
clockTime.SetText(theTime);
|
||||
|
||||
} else if (dataed > 0) {
|
||||
|
||||
clockTime.SetTextf("%i", (dataed-1));
|
||||
//CLOCK
|
||||
time_t rawtime = time(0); //this fixes code dump caused by the clock
|
||||
if (((Settings.hddinfo == hr12)||(Settings.hddinfo == hr24)) && rawtime != lastrawtime) {
|
||||
lastrawtime = rawtime;
|
||||
timeinfo = localtime (&rawtime);
|
||||
if (dataed < 1) {
|
||||
if (Settings.hddinfo == hr12) {
|
||||
if (rawtime & 1)
|
||||
strftime(theTime, sizeof(theTime), "%I:%M", timeinfo);
|
||||
else
|
||||
strftime(theTime, sizeof(theTime), "%I %M", timeinfo);
|
||||
}
|
||||
if (Settings.hddinfo == hr24) {
|
||||
if (rawtime & 1)
|
||||
strftime(theTime, sizeof(theTime), "%H:%M", timeinfo);
|
||||
else
|
||||
strftime(theTime, sizeof(theTime), "%H %M", timeinfo);
|
||||
}
|
||||
clockTime.SetText(theTime);
|
||||
|
||||
} else if (dataed > 0) {
|
||||
|
||||
clockTime.SetTextf("%i", (dataed-1));
|
||||
}
|
||||
|
||||
}
|
||||
if ((datagB<1)&&(Settings.cios==1)&&(Settings.video == ntsc)&&(Settings.hddinfo == hr12)&&(Settings.qboot==1)&&(Settings.wsprompt==0)&&(Settings.language==ger)&&(Settings.tooltips==0)){dataed=1;dataef=1;}if (dataef==1){if (cosa>7){cosa=1;}datag++;if (sina==3){wiiBtn.SetAlignment(ALIGN_LEFT,ALIGN_BOTTOM);wiiBtnImg.SetAngle(0);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),((datag*2)-130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==2){wiiBtn.SetAlignment(ALIGN_RIGHT,ALIGN_TOP);wiiBtnImg.SetAngle(270);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((-2*(datag)+130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((2*(datag)-120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==1){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(180);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((cosa)*70),(2*(datag)-120));}else if(62<=datag){wiiBtn.SetPosition(((cosa)*70),(-2*(datag)+130));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}if (sina==0){wiiBtn.SetAlignment(ALIGN_TOP,ALIGN_LEFT);wiiBtnImg.SetAngle(90);if(datag>163){datag=1;}else if (datag<62){wiiBtn.SetPosition(((2*(datag)-130)),((cosa)*50));}else if(62<=datag){wiiBtn.SetPosition((-2*(datag)+120),((cosa)*50));}if (datag>162){wiiBtn.SetPosition(700,700);w.Remove(&wiiBtn);datagB=2;cosa++;sina=lastrawtime%4;}w.Append(&wiiBtn);}}
|
||||
// respond to button presses
|
||||
@ -1239,6 +1233,7 @@ int MenuDiscList() {
|
||||
else if (countBtn.GetState() == STATE_CLICKED) {
|
||||
if (Settings.sort != pcount) {
|
||||
Settings.sort=pcount;
|
||||
//if(isSdInserted()) {
|
||||
if (isInserted(bootDevice)) {
|
||||
cfg_save_global();
|
||||
}
|
||||
@ -2208,9 +2203,10 @@ int MainMenu(int menu) {
|
||||
delete GameIDTxt;
|
||||
delete cover;
|
||||
delete coverImg;
|
||||
delete fontClock;
|
||||
delete fontSystem;
|
||||
ShutdownAudio();
|
||||
StopGX();
|
||||
ClearFontData();
|
||||
gettextCleanUp();
|
||||
if (mountMethod==3)
|
||||
{
|
||||
|
@ -161,7 +161,7 @@ int DiscBrowse(struct discHdr * header) {
|
||||
GuiText titleTxt(get_title(header), 28, (GXColor) {0, 0, 0, 255});
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(12,40);
|
||||
titleTxt.SetMaxWidth(356, SCROLL_HORIZONTAL);
|
||||
titleTxt.SetMaxWidth(356, GuiText::SCROLL);
|
||||
|
||||
GuiImage settingsbackground(&settingsbg);
|
||||
GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
|
||||
|
@ -30,7 +30,6 @@ static int showProgress = 0;
|
||||
static f32 progressDone = 0.0;
|
||||
static bool showTime = false;
|
||||
static bool showSize = false;
|
||||
static bool changed = true;
|
||||
static s32 gameinstalldone = 0;
|
||||
static s32 gameinstalltotal = -1;
|
||||
static time_t start;
|
||||
@ -53,13 +52,8 @@ static void GameInstallProgress() {
|
||||
if (gameinstalltotal <= 0)
|
||||
return;
|
||||
|
||||
int oldinstalldone = gameinstalldone;
|
||||
|
||||
GetProgressValue(&gameinstalldone, &gameinstalltotal);
|
||||
|
||||
if((oldinstalldone == gameinstalldone) && (gameinstalldone > 0))
|
||||
return;
|
||||
|
||||
if (gameinstalldone > gameinstalltotal)
|
||||
gameinstalldone = gameinstalltotal;
|
||||
|
||||
@ -95,7 +89,6 @@ static void GameInstallProgress() {
|
||||
snprintf(progressSizeLeft, sizeof(progressSizeLeft), "%.2fGB/%.2fGB", gamesize * gameinstalldone/gameinstalltotal, gamesize);
|
||||
snprintf(progressSpeed, sizeof(progressSpeed), "%.1fMB/s", speed);
|
||||
|
||||
changed = true;
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
@ -172,12 +165,12 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
||||
msg1Txt.SetPosition(0,120);
|
||||
else
|
||||
msg1Txt.SetPosition(0,100);
|
||||
msg1Txt.SetMaxWidth(430, DOTTED);
|
||||
msg1Txt.SetMaxWidth(430, GuiText::DOTTED);
|
||||
|
||||
GuiText msg2Txt(msg2, 22, THEME.prompttext );
|
||||
msg2Txt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
msg2Txt.SetPosition(0,125);
|
||||
msg2Txt.SetMaxWidth(430, DOTTED);
|
||||
msg2Txt.SetMaxWidth(430, GuiText::DOTTED);
|
||||
|
||||
GuiText prsTxt("%", 22, THEME.prompttext);
|
||||
prsTxt.SetAlignment(ALIGN_RIGHT, ALIGN_MIDDLE);
|
||||
@ -205,8 +198,8 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
||||
progressbarEmptyImg.SetPosition(80,40);
|
||||
progressbarEmptyImg.SetTile(78);
|
||||
progressbarImg.SetPosition(80, 40);
|
||||
msg1Txt.SetMaxWidth(380, DOTTED);
|
||||
msg2Txt.SetMaxWidth(380, DOTTED);
|
||||
msg1Txt.SetMaxWidth(380, GuiText::DOTTED);
|
||||
msg2Txt.SetMaxWidth(380, GuiText::DOTTED);
|
||||
|
||||
timeTxt.SetPosition(250,-50);
|
||||
timeTxt.SetFontSize(20);
|
||||
@ -253,33 +246,28 @@ static void ProgressWindow(const char *title, const char *msg1, const char *msg2
|
||||
while (showProgress) {
|
||||
|
||||
VIDEO_WaitVSync ();
|
||||
usleep(20000);
|
||||
|
||||
GameInstallProgress();
|
||||
tmp = static_cast<int>(progressbarImg.GetWidth()*progressDone);
|
||||
|
||||
if(changed)
|
||||
{
|
||||
changed = false;
|
||||
if (CFG.widescreen && Settings.wsprompt == yes)
|
||||
progressbarImg.SetSkew(0,0,static_cast<int>(progressbarImg.GetWidth()*progressDone*0.8)-progressbarImg.GetWidth(),0,static_cast<int>(progressbarImg.GetWidth()*progressDone*0.8)-progressbarImg.GetWidth(),0,0,0);
|
||||
else
|
||||
progressbarImg.SetSkew(0,0,static_cast<int>(progressbarImg.GetWidth()*progressDone)-progressbarImg.GetWidth(),0,static_cast<int>(progressbarImg.GetWidth()*progressDone)-progressbarImg.GetWidth(),0,0,0);
|
||||
|
||||
tmp = static_cast<int>(progressbarImg.GetWidth()*progressDone);
|
||||
prTxt.SetTextf("%.2f", progressDone);
|
||||
|
||||
if (CFG.widescreen && Settings.wsprompt == yes)
|
||||
progressbarImg.SetSkew(0,0,static_cast<int>(progressbarImg.GetWidth()*progressDone*0.8)-progressbarImg.GetWidth(),0,static_cast<int>(progressbarImg.GetWidth()*progressDone*0.8)-progressbarImg.GetWidth(),0,0,0);
|
||||
else
|
||||
progressbarImg.SetSkew(0,0,static_cast<int>(progressbarImg.GetWidth()*progressDone)-progressbarImg.GetWidth(),0,static_cast<int>(progressbarImg.GetWidth()*progressDone)-progressbarImg.GetWidth(),0,0,0);
|
||||
|
||||
prTxt.SetTextf("%.2f", progressDone);
|
||||
|
||||
if (showSize) {
|
||||
sizeTxt.SetText(progressSizeLeft);
|
||||
speedTxt.SetText(progressSpeed);
|
||||
}
|
||||
|
||||
if (showTime)
|
||||
timeTxt.SetText(progressTime);
|
||||
|
||||
if (msg2)
|
||||
msg2Txt.SetText(dyn_message);
|
||||
if (showSize) {
|
||||
sizeTxt.SetText(progressSizeLeft);
|
||||
speedTxt.SetText(progressSpeed);
|
||||
}
|
||||
|
||||
if (showTime)
|
||||
timeTxt.SetText(progressTime);
|
||||
|
||||
if (msg2)
|
||||
msg2Txt.SetText(dyn_message);
|
||||
}
|
||||
|
||||
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
|
||||
@ -386,7 +374,6 @@ void ShowProgress(const char *title, const char *msg1, char *dynmsg2, f32 done,
|
||||
|
||||
showProgress = 1;
|
||||
progressDone = 100.0*done/total;
|
||||
changed = true;
|
||||
|
||||
LWP_ResumeThread(progressthread);
|
||||
}
|
||||
@ -397,7 +384,7 @@ void ShowProgress(const char *title, const char *msg1, char *dynmsg2, f32 done,
|
||||
* Startup Progressthread in idle prio
|
||||
***************************************************************************/
|
||||
void InitProgressThread() {
|
||||
LWP_CreateThread(&progressthread, ProgressThread, NULL, NULL, 0, 80);
|
||||
LWP_CreateThread(&progressthread, ProgressThread, NULL, NULL, 0, 0);
|
||||
}
|
||||
|
||||
/****************************************************************************
|
||||
|
@ -216,7 +216,7 @@ void WindowCredits() {
|
||||
i++;
|
||||
y+=28;
|
||||
|
||||
txt[i]->SetPresets(22, (GXColor) {255, 255, 255, 255}, WRAP, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
|
||||
GuiText::SetPresets(22, (GXColor) {255, 255, 255, 255}, 0, GuiText::WRAP,FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
|
||||
|
||||
txt[i] = new GuiText(tr("Coding:"));
|
||||
txt[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
@ -1063,7 +1063,7 @@ int GameWindowPrompt() {
|
||||
GuiText nameTxt("", 22, THEME.prompttext);
|
||||
if (Settings.wsprompt == yes)
|
||||
nameTxt.SetWidescreen(CFG.widescreen);
|
||||
nameTxt.SetMaxWidth(350, SCROLL_HORIZONTAL);
|
||||
nameTxt.SetMaxWidth(350, GuiText::SCROLL);
|
||||
GuiButton nameBtn(120,50);
|
||||
nameBtn.SetLabel(&nameTxt);
|
||||
// nameBtn.SetLabelOver(&nameTxt);
|
||||
@ -1819,7 +1819,7 @@ bool SearchMissingImages(int choice2) {
|
||||
__Menu_GetEntries();
|
||||
ResumeGui();
|
||||
|
||||
if (cntMissFiles > 0) {
|
||||
if (cntMissFiles > 0) { //&& !IsNetworkInit()) {
|
||||
NetworkInitPrompt();
|
||||
}
|
||||
|
||||
@ -3296,7 +3296,7 @@ HBCWindowPrompt(const char *name, const char *coder, const char *version,
|
||||
GuiText nameTxt(name,30 , THEME.prompttext);
|
||||
nameTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
nameTxt.SetPosition(0,-15);
|
||||
nameTxt.SetMaxWidth(430, SCROLL_HORIZONTAL);
|
||||
nameTxt.SetMaxWidth(430, GuiText::SCROLL);
|
||||
|
||||
|
||||
if (strcmp(coder,""))
|
||||
@ -3321,16 +3321,11 @@ HBCWindowPrompt(const char *name, const char *coder, const char *version,
|
||||
release_dateTxt.SetMaxWidth(430);
|
||||
|
||||
int pagesize = 6;
|
||||
int currentLine = 0;
|
||||
|
||||
GuiText long_descriptionTxt(long_description, 20, THEME.prompttext);
|
||||
long_descriptionTxt.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
long_descriptionTxt.SetPosition(46,117);
|
||||
long_descriptionTxt.SetMaxWidth(360, LONGTEXT);
|
||||
long_descriptionTxt.SetLinesToDraw(pagesize);
|
||||
long_descriptionTxt.SetFirstLine(currentLine);
|
||||
|
||||
int TotalLines = long_descriptionTxt.GetTotalLines();
|
||||
long_descriptionTxt.SetMaxWidth(360);
|
||||
long_descriptionTxt.SetNumLines(pagesize);
|
||||
|
||||
//convert filesize from u64 to char and put unit of measurement after it
|
||||
char temp2[7];
|
||||
@ -3422,24 +3417,18 @@ HBCWindowPrompt(const char *name, const char *coder, const char *version,
|
||||
} else if (btn2.GetState() == STATE_CLICKED) {
|
||||
choice = 0;
|
||||
} else if ((arrowUpBtn.GetState()==STATE_CLICKED||arrowUpBtn.GetState()==STATE_HELD) ) {
|
||||
currentLine--;
|
||||
if(currentLine+pagesize > TotalLines)
|
||||
currentLine = TotalLines-pagesize;
|
||||
if(currentLine < 0)
|
||||
currentLine = 0;
|
||||
|
||||
long_descriptionTxt.SetFirstLine(currentLine);
|
||||
if (long_descriptionTxt.GetFirstLine()>1)
|
||||
long_descriptionTxt.SetFirstLine(long_descriptionTxt.GetFirstLine()-1);
|
||||
usleep(60000);
|
||||
if (!((ButtonsHold() & WPAD_BUTTON_UP)||(ButtonsHold() & PAD_BUTTON_UP)))
|
||||
arrowUpBtn.ResetState();
|
||||
} else if (arrowDownBtn.GetState()==STATE_CLICKED||arrowDownBtn.GetState()==STATE_HELD) {
|
||||
currentLine++;
|
||||
if(currentLine+pagesize > TotalLines)
|
||||
currentLine = TotalLines-pagesize;
|
||||
if(currentLine < 0)
|
||||
currentLine = 0;
|
||||
} else if ((arrowDownBtn.GetState()==STATE_CLICKED||arrowDownBtn.GetState()==STATE_HELD)
|
||||
&&long_descriptionTxt.GetTotalLines()>pagesize
|
||||
&&long_descriptionTxt.GetFirstLine()-1<long_descriptionTxt.GetTotalLines()-pagesize) {
|
||||
int l=0;
|
||||
l=long_descriptionTxt.GetFirstLine()+1;
|
||||
|
||||
long_descriptionTxt.SetFirstLine(currentLine);
|
||||
long_descriptionTxt.SetFirstLine(l);
|
||||
usleep(60000);
|
||||
if (!((ButtonsHold() & WPAD_BUTTON_DOWN)||(ButtonsHold() & PAD_BUTTON_DOWN)))
|
||||
arrowDownBtn.ResetState();
|
||||
|
@ -250,7 +250,7 @@ int TitleBrowser(u32 type) {
|
||||
GuiText titleTxt(tr("Title Launcher"), 28, (GXColor) {0, 0, 0, 255});
|
||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt.SetPosition(12,40);
|
||||
titleTxt.SetMaxWidth(356, SCROLL_HORIZONTAL);
|
||||
titleTxt.SetMaxWidth(356, GuiText::SCROLL);
|
||||
|
||||
GuiImage settingsbackground(&settingsbg);
|
||||
GuiButton settingsbackgroundbtn(settingsbackground.GetWidth(), settingsbackground.GetHeight());
|
||||
|
@ -366,7 +366,7 @@ int BrowseDevice(char * Path, int Path_size, int Flags, FILTERCASCADE *Filter/*=
|
||||
AdressText.SetTextf("%s%s", browser->rootdir, browser->dir);
|
||||
AdressText.SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
||||
AdressText.SetPosition(20, 0);
|
||||
AdressText.SetMaxWidth(Address.GetWidth()-40, SCROLL_HORIZONTAL);
|
||||
AdressText.SetMaxWidth(Address.GetWidth()-40, GuiText::SCROLL);
|
||||
GuiImage AdressbarImg(&Address);
|
||||
GuiButton Adressbar(Address.GetWidth(), Address.GetHeight());
|
||||
Adressbar.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
|
@ -596,7 +596,7 @@ int showGameInfo(char *ID) {
|
||||
if (strcmp(gameinfo.title,"") != 0) {
|
||||
snprintf(linebuf, sizeof(linebuf), "%s",gameinfo.title);
|
||||
titleTxt = new GuiText(linebuf, titlefontsize, (GXColor) {0,0,0, 255});
|
||||
titleTxt->SetMaxWidth(350, SCROLL_HORIZONTAL);
|
||||
titleTxt->SetMaxWidth(350, GuiText::SCROLL);
|
||||
//while (titleTxt->GetWidth()>250) { titleTxt->SetFontSize(titlefontsize-=2); }
|
||||
titleTxt->SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||
titleTxt->SetPosition(txtXOffset,12+titley);
|
||||
@ -664,7 +664,7 @@ int showGameInfo(char *ID) {
|
||||
snprintf(linebuf, sizeof(linebuf), "%s %s", tr("Published by"), gameinfo.publisher);
|
||||
publisherTxt = new GuiText(linebuf, 16, (GXColor) {0,0,0, 255});
|
||||
if (publisherTxt->GetWidth()>250) newline=2;
|
||||
publisherTxt->SetMaxWidth(250, WRAP);
|
||||
publisherTxt->SetMaxWidth(250,GuiText::WRAP);
|
||||
publisherTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
publisherTxt->SetPosition(-17,12+indexy);
|
||||
indexy+=(20 * newline);
|
||||
@ -677,7 +677,7 @@ int showGameInfo(char *ID) {
|
||||
snprintf(linebuf, sizeof(linebuf), "%s %s", tr("Developed by"), gameinfo.developer);
|
||||
developerTxt = new GuiText(linebuf, 16, (GXColor) {0,0,0, 255});
|
||||
if (developerTxt->GetWidth()>250) newline=2;
|
||||
developerTxt->SetMaxWidth(250, WRAP);
|
||||
developerTxt->SetMaxWidth(250,GuiText::WRAP);
|
||||
developerTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
|
||||
developerTxt->SetPosition(-17,12+indexy);
|
||||
indexy+=(20 * newline);
|
||||
@ -721,17 +721,14 @@ int showGameInfo(char *ID) {
|
||||
|
||||
//synopsis
|
||||
int pagesize=12;
|
||||
int currentLine = 0;
|
||||
int TotalLines = 0;
|
||||
if (strcmp(gameinfo.synopsis,"") != 0) {
|
||||
snprintf(linebuf, sizeof(linebuf), "%s", gameinfo.synopsis);
|
||||
synopsisTxt = new GuiText(linebuf, 16, (GXColor) {0,0,0, 255});
|
||||
synopsisTxt->SetMaxWidth(350, LONGTEXT);
|
||||
synopsisTxt->SetMaxWidth(350,GuiText::WRAP);
|
||||
synopsisTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
||||
synopsisTxt->SetPosition(0,0);
|
||||
synopsisTxt->SetLinesToDraw(pagesize);
|
||||
synopsisTxt->SetFirstLine(0);
|
||||
TotalLines = synopsisTxt->GetTotalLines();
|
||||
synopsisTxt->SetNumLines(pagesize);
|
||||
//synopsisTxt->SetFirstLine(12);
|
||||
|
||||
dialogBoxImg11 = new GuiImage(&dialogBox1);
|
||||
dialogBoxImg11->SetAlignment(0,3);
|
||||
@ -852,24 +849,23 @@ int showGameInfo(char *ID) {
|
||||
}
|
||||
|
||||
} else if ((upBtn.GetState()==STATE_CLICKED||upBtn.GetState()==STATE_HELD) && page==2) {
|
||||
currentLine--;
|
||||
if(currentLine+pagesize > TotalLines)
|
||||
currentLine = TotalLines-pagesize;
|
||||
if(currentLine < 0)
|
||||
currentLine = 0;
|
||||
|
||||
synopsisTxt->SetFirstLine(currentLine);
|
||||
usleep(60000);
|
||||
//int l=synopsisTxt->GetFirstLine()-1;
|
||||
if (synopsisTxt->GetFirstLine()>1)
|
||||
synopsisTxt->SetFirstLine(synopsisTxt->GetFirstLine()-1);
|
||||
usleep(60000);
|
||||
if (!((ButtonsHold() & WPAD_BUTTON_UP)||(ButtonsHold() & PAD_BUTTON_UP)))
|
||||
upBtn.ResetState();
|
||||
} else if ((dnBtn.GetState()==STATE_CLICKED||dnBtn.GetState()==STATE_HELD) && page==2) {
|
||||
currentLine++;
|
||||
if(currentLine+pagesize > TotalLines)
|
||||
currentLine = TotalLines-pagesize;
|
||||
if(currentLine < 0)
|
||||
currentLine = 0;
|
||||
} else if ((dnBtn.GetState()==STATE_CLICKED||dnBtn.GetState()==STATE_HELD) && page==2
|
||||
&&synopsisTxt->GetTotalLines()>pagesize
|
||||
&&synopsisTxt->GetFirstLine()-1<synopsisTxt->GetTotalLines()-pagesize) {
|
||||
int l=0;
|
||||
//if(synopsisTxt->GetTotalLines()>pagesize)
|
||||
l=synopsisTxt->GetFirstLine()+1;
|
||||
|
||||
synopsisTxt->SetFirstLine(currentLine);
|
||||
//if (l>(synopsisTxt->GetTotalLines()+1)-pagesize)
|
||||
//l=(synopsisTxt->GetTotalLines()+1)-pagesize;
|
||||
|
||||
synopsisTxt->SetFirstLine(l);
|
||||
usleep(60000);
|
||||
if (!((ButtonsHold() & WPAD_BUTTON_DOWN)||(ButtonsHold() & PAD_BUTTON_DOWN)))
|
||||
dnBtn.ResetState();
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -5,7 +5,6 @@
|
||||
#include "main.h"
|
||||
#include <wctype.h>
|
||||
#include "getentries.h"
|
||||
#include "FreeTypeGX.h"
|
||||
|
||||
#include "../prompts/TitleBrowser.h"
|
||||
|
||||
@ -175,7 +174,7 @@ int __Menu_GetPrevFilter(int t, wchar_t* gameFilter, u32 gameFiltered, wchar_t *
|
||||
if(get_block(header) >= Settings.parentalcontrol)
|
||||
continue;
|
||||
|
||||
wchar_t *wname = charToWideChar(get_title(header));
|
||||
wchar_t *wname = FreeTypeGX::charToWideChar(get_title(header));
|
||||
if(wname) nameList.push_back(wname);
|
||||
}
|
||||
|
||||
@ -221,7 +220,7 @@ int __Menu_GetGameFilter_NextList(discHdr *gameList, u32 gameCnt, wchar_t **Pgam
|
||||
for(i=0; i<gameCnt; i++)
|
||||
{
|
||||
u32 nextFilterChar = 0x10000;
|
||||
wchar_t *gameName = charToWideChar(get_title(&gameList[i]));
|
||||
wchar_t *gameName = FreeTypeGX::charToWideChar(get_title(&gameList[i]));
|
||||
if(gameName == NULL) goto error;
|
||||
|
||||
if(wcslen(gameName) > filter_len)
|
||||
@ -392,7 +391,7 @@ int buildTitleList(int t, wchar_t* gameFilter, discHdr ** PgameList, u32 *PgameC
|
||||
|
||||
if(gameFilter && *gameFilter) {
|
||||
u32 filter_len = wcslen(gameFilter);
|
||||
wchar_t *gameName = charToWideChar(get_title(header));
|
||||
wchar_t *gameName = FreeTypeGX::charToWideChar(get_title(header));
|
||||
if (!gameName || wcsnicmp(gameName, gameFilter, filter_len)) {
|
||||
delete [] gameName;
|
||||
continue;
|
||||
@ -487,7 +486,7 @@ int __Menu_GetGameList(int t, wchar_t* gameFilter, discHdr ** PgameList, u32 *Pg
|
||||
|
||||
if(gameFilter && *gameFilter && t==0) {
|
||||
u32 filter_len = wcslen(gameFilter);
|
||||
wchar_t *gameName = charToWideChar(get_title(header));
|
||||
wchar_t *gameName = FreeTypeGX::charToWideChar(get_title(header));
|
||||
if (!gameName || wcsnicmp(gameName, gameFilter, filter_len)) {
|
||||
delete [] gameName;
|
||||
continue;
|
||||
|
@ -218,12 +218,12 @@ void StopGX() {
|
||||
* Renders everything current sent to GX, and flushes video
|
||||
***************************************************************************/
|
||||
void Menu_Render() {
|
||||
GX_DrawDone ();
|
||||
|
||||
whichfb ^= 1; // flip framebuffer
|
||||
GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
|
||||
GX_SetColorUpdate(GX_TRUE);
|
||||
GX_CopyDisp(xfb[whichfb],GX_TRUE);
|
||||
GX_DrawDone ();
|
||||
VIDEO_SetNextFramebuffer(xfb[whichfb]);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
|
@ -141,11 +141,9 @@ s32 Wad_Install(FILE *fp)
|
||||
|
||||
GuiText btn1Txt(tr("OK"), 22, THEME.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
btn1Txt.SetWidescreen(CFG.widescreen);
|
||||
btn1Img.SetWidescreen(CFG.widescreen);
|
||||
}
|
||||
if (Settings.wsprompt == yes){
|
||||
btn1Txt.SetWidescreen(CFG.widescreen);
|
||||
btn1Img.SetWidescreen(CFG.widescreen);}
|
||||
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -35, &trigA, &btnSoundOver, &btnClick,1);
|
||||
btn1.SetLabel(&btn1Txt);
|
||||
btn1.SetState(STATE_SELECTED);
|
||||
@ -472,11 +470,9 @@ s32 Wad_Uninstall(FILE *fp)
|
||||
|
||||
GuiText btn1Txt(tr("OK"), 22, THEME.prompttext);
|
||||
GuiImage btn1Img(&btnOutline);
|
||||
if (Settings.wsprompt == yes)
|
||||
{
|
||||
btn1Txt.SetWidescreen(CFG.widescreen);
|
||||
btn1Img.SetWidescreen(CFG.widescreen);
|
||||
}
|
||||
if (Settings.wsprompt == yes){
|
||||
btn1Txt.SetWidescreen(CFG.widescreen);
|
||||
btn1Img.SetWidescreen(CFG.widescreen);}
|
||||
GuiButton btn1(&btn1Img,&btn1Img, 2, 4, 0, -55, &trigA, &btnSoundOver, &btnClick,1);
|
||||
btn1.SetLabel(&btn1Txt);
|
||||
btn1.SetState(STATE_SELECTED);
|
||||
|
Loading…
Reference in New Issue
Block a user