mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 20:56:53 +01:00
* fix WCharSortCallback() ( fixes game filter )
This commit is contained in:
parent
9e79c9d99b
commit
344a81962f
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r951</version>
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<release_date>201009182308</release_date>
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<version>1.0 r952</version>
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<release_date>201009182328</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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@ -23,8 +23,8 @@ void gprintf( const char *str, ... )
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va_end( ap );
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usb_sendbuffer( 1, astr, strlen( astr ) );
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//usb_sendbuffer_safe( 1, astr, strlen(astr) );
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//usb_sendbuffer( 1, astr, strlen( astr ) );
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usb_sendbuffer_safe( 1, astr, strlen(astr) );
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}
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bool InitGecko()
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@ -72,9 +72,10 @@ u8 dbvideo = 0;
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int main( int argc, char *argv[] )
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{
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MEM2_init( 48 );
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InitVideo();
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setlocale( LC_ALL, "en.UTF-8" );
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geckoinit = InitGecko();
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InitVideo(); //TODO: some sort of magic is done in the CFG_Load() ( maybe stff with CONF_ ). if videoinit is after cfg load, my full screen is used.
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//with videoinit before CFG load, i get black box around my picture
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__exception_setreload( 20 );
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printf( "\tStarting up\n" );
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@ -126,17 +127,17 @@ int main( int argc, char *argv[] )
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// Let's load the cIOS now
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if ( LoadAppCIOS() < 0 )
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{
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printf( "\n\tERROR: No cIOS could be loaded. Exiting...." );
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printf( "\tERROR: No cIOS could be loaded. Exiting....\n" );
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sleep( 5 );
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Sys_BackToLoader();
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}
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printf( "\n\tLoaded cIOS = %u (Rev %u)", IOS_GetVersion(), IOS_GetRevision() );
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printf( "\tLoaded cIOS = %u (Rev %u)\n", IOS_GetVersion(), IOS_GetRevision() );
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printf( "\n\tWaiting for USB: " );
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printf( "\tWaiting for USB:\n" );
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if ( MountWBFS() < 0 )
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{
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printf( "\nERROR: No WBFS drive mounted." );
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printf( "ERROR: No WBFS drive mounted.\n" );
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sleep( 5 );
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exit( 0 );
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}
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@ -150,6 +151,7 @@ int main( int argc, char *argv[] )
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}
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//! Init the rest of the System
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Sys_Init();
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SetupPads();
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InitAudio();
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@ -49,12 +49,10 @@ static u32 startat = 0;
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int MenuDiscList()
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{
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gprintf( "\nMenuDiscList()" );
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//TakeScreenshot("SD:/screenshot1.png");
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gprintf( "MenuDiscList()\n" );
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gameList.FilterList();
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int offset = MIN( ( int )startat, gameList.size() - 1 );
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startat = offset;
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//gprintf("\n\tstartat:%d offset:%d",startat,offset);
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int datag = 0;
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int datagB = 0;
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int dataed = -1;
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@ -299,7 +297,6 @@ int MenuDiscList()
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favoriteBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage favoriteBtnImg( &imgfavIcon );
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favoriteBtnImg.SetWidescreen( CFG.widescreen );
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// GuiImage favoriteBtnImg_g(favoriteBtnImg);favoriteBtnImg_g.SetGrayscale();
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GuiImage favoriteBtnImg_g( &imgfavIcon_gray );
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if ( favoriteBtnImg_g.GetImage() == NULL ) { favoriteBtnImg_g = favoriteBtnImg; favoriteBtnImg_g.SetGrayscale();}
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favoriteBtnImg_g.SetWidescreen( CFG.widescreen );
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@ -312,7 +309,6 @@ int MenuDiscList()
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searchBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage searchBtnImg( &imgsearchIcon );
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searchBtnImg.SetWidescreen( CFG.widescreen );
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// GuiImage searchBtnImg_g(searchBtnImg); searchBtnImg_g.SetGrayscale();
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GuiImage searchBtnImg_g( &imgsearchIcon_gray );
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if ( searchBtnImg_g.GetImage() == NULL ) { searchBtnImg_g = searchBtnImg; searchBtnImg_g.SetGrayscale();}
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searchBtnImg_g.SetWidescreen( CFG.widescreen );
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@ -325,7 +321,6 @@ int MenuDiscList()
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abcBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage abcBtnImg( Settings.fave ? &imgrankIcon : &imgabcIcon );
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abcBtnImg.SetWidescreen( CFG.widescreen );
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// GuiImage abcBtnImg_g(abcBtnImg); abcBtnImg_g.SetGrayscale();
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GuiImage abcBtnImg_g( Settings.fave ? &imgrankIcon_gray : &imgabcIcon_gray );
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if ( abcBtnImg_g.GetImage() == NULL ) { abcBtnImg_g = abcBtnImg; abcBtnImg_g.SetGrayscale();}
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abcBtnImg_g.SetWidescreen( CFG.widescreen );
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@ -338,7 +333,6 @@ int MenuDiscList()
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countBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage countBtnImg( &imgplayCountIcon );
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countBtnImg.SetWidescreen( CFG.widescreen );
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// GuiImage countBtnImg_g(countBtnImg); countBtnImg_g.SetGrayscale();
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GuiImage countBtnImg_g( &imgplayCountIcon_gray );
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if ( countBtnImg_g.GetImage() == NULL ) { countBtnImg_g = countBtnImg; countBtnImg_g.SetGrayscale();}
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countBtnImg_g.SetWidescreen( CFG.widescreen );
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@ -351,7 +345,6 @@ int MenuDiscList()
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listBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage listBtnImg( &imgarrangeList );
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listBtnImg.SetWidescreen( CFG.widescreen );
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// GuiImage listBtnImg_g(listBtnImg); listBtnImg_g.SetGrayscale();
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GuiImage listBtnImg_g( &imgarrangeList_gray );
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if ( listBtnImg_g.GetImage() == NULL ) { listBtnImg_g = listBtnImg; listBtnImg_g.SetGrayscale();}
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listBtnImg_g.SetWidescreen( CFG.widescreen );
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@ -364,7 +357,6 @@ int MenuDiscList()
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gridBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage gridBtnImg( &imgarrangeGrid );
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gridBtnImg.SetWidescreen( CFG.widescreen );
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// GuiImage gridBtnImg_g(gridBtnImg); gridBtnImg_g.SetGrayscale();
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GuiImage gridBtnImg_g( &imgarrangeGrid_gray );
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if ( gridBtnImg_g.GetImage() == NULL ) { gridBtnImg_g = gridBtnImg; gridBtnImg_g.SetGrayscale();}
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gridBtnImg_g.SetWidescreen( CFG.widescreen );
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@ -377,7 +369,6 @@ int MenuDiscList()
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carouselBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage carouselBtnImg( &imgarrangeCarousel );
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carouselBtnImg.SetWidescreen( CFG.widescreen );
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// GuiImage carouselBtnImg_g(carouselBtnImg); carouselBtnImg_g.SetGrayscale();
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GuiImage carouselBtnImg_g( &imgarrangeCarousel_gray );
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if ( carouselBtnImg_g.GetImage() == NULL ) { carouselBtnImg_g = carouselBtnImg; carouselBtnImg_g.SetGrayscale();}
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carouselBtnImg_g.SetWidescreen( CFG.widescreen );
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@ -426,8 +417,7 @@ int MenuDiscList()
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dvdBtnTT.SetAlpha( THEME.tooltipAlpha );
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GuiImage dvdBtnImg( &imgdvd );
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dvdBtnImg.SetWidescreen( CFG.widescreen );
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GuiImage dvdBtnImg_g( dvdBtnImg ); //dvdBtnImg_g.SetGrayscale();
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// GuiImage carouselBtnImg_g(&imgarrangeCarousel_gray);
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GuiImage dvdBtnImg_g( dvdBtnImg );
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dvdBtnImg_g.SetWidescreen( CFG.widescreen );
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GuiButton dvdBtn( &dvdBtnImg_g, &dvdBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_dvd_x, THEME.gamelist_dvd_y, &trigA, &btnSoundOver, btnClick2, 1, &dvdBtnTT, 15, 52, 1, 3 );
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dvdBtn.SetAlpha( 180 );
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@ -682,7 +672,7 @@ int MenuDiscList()
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if ( idiotFlag == 1 )
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{
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gprintf( "\n\tIdiot flag" );
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gprintf( "\tIdiot flag\n" );
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char idiotBuffer[200];
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snprintf( idiotBuffer, sizeof( idiotBuffer ), "%s (%s). %s", tr( "You have attempted to load a bad image" ),
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idiotChar, tr( "Most likely it has dimensions that are not evenly divisible by 4." ) );
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@ -717,7 +707,7 @@ int MenuDiscList()
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}
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//CLOCK
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time_t rawtime = time( 0 ); //this fixes code dump caused by the clock
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time_t rawtime = time( 0 );
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if ( ( ( Settings.hddinfo == hr12 ) || ( Settings.hddinfo == hr24 ) ) && rawtime != lastrawtime )
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{
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lastrawtime = rawtime;
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@ -761,7 +751,7 @@ int MenuDiscList()
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if ( updateavailable == true )
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{
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gprintf( "\n\tUpdate Available" );
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gprintf( "\tUpdate Available\n" );
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HaltGui();
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GuiWindow ww( 640, 480 );
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w.SetState( STATE_DISABLED );
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@ -778,7 +768,7 @@ int MenuDiscList()
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{
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gprintf( "\n\tpoweroffBtn clicked" );
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gprintf( "\tpoweroffBtn clicked\n" );
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choice = WindowPrompt( tr( "How to Shutdown?" ), 0, tr( "Full Shutdown" ), tr( "Shutdown to Idle" ), tr( "Cancel" ) );
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if ( choice == 2 )
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{
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@ -808,7 +798,7 @@ int MenuDiscList()
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}
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else if ( gamecntBtn.GetState() == STATE_CLICKED && mountMethod != 3 )
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{
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gprintf( "\n\tgameCntBtn clicked" );
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gprintf( "\tgameCntBtn clicked\n" );
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gamecntBtn.ResetState();
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char linebuf[150];
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snprintf( linebuf, sizeof( linebuf ), "%s %sGameList ?", tr( "Save Game List to" ), Settings.update_path );
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@ -826,16 +816,13 @@ int MenuDiscList()
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}
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else if ( screenShotBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tscreenShotBtn clicked" );
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gprintf( "\tscreenShotBtn clicked\n" );
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screenShotBtn.ResetState();
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ScreenShot();
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gprintf( "...It's easy, mmmmmmKay" );
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}
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else if ( homeBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\thomeBtn clicked" );
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gprintf( "\thomeBtn clicked\n" );
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bgMusic->Pause();
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choice = WindowExitPrompt();
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bgMusic->Resume();
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@ -868,7 +855,7 @@ int MenuDiscList()
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}
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else if ( wiiBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\twiiBtn clicked" );
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gprintf( "\twiiBtn clicked\n" );
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dataed++;
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wiiBtn.ResetState();
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@ -912,7 +899,7 @@ int MenuDiscList()
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}
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else if ( ( covert & 0x2 ) && ( covert != covertOld ) )
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{
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gprintf( "\n\tNew Disc Detected" );
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gprintf( "\tNew Disc Detected\n" );
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choice = WindowPrompt( tr( "New Disc Detected" ), 0, tr( "Install" ), tr( "Mount DVD drive" ), tr( "Cancel" ) );
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if ( choice == 1 )
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{
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@ -942,7 +929,7 @@ int MenuDiscList()
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else if ( sdcardBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tsdCardBtn Clicked" );
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gprintf( "\tsdCardBtn Clicked\n" );
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SDCard_deInit();
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SDCard_Init();
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if ( Settings.gameDisplay == list )
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@ -973,7 +960,7 @@ int MenuDiscList()
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else if ( DownloadBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tDownloadBtn Clicked" );
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gprintf( "\tDownloadBtn Clicked\n" );
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if ( isInserted( bootDevice ) )
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{
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choice = WindowPrompt( tr( "Cover Download" ), 0, tr( "Normal Covers" ), tr( "3D Covers" ), tr( "Disc Images" ), tr( "Back" ) ); // ask for download choice
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@ -1033,7 +1020,7 @@ int MenuDiscList()
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else if ( settingsBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tsettingsBtn Clicked" );
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gprintf( "\tsettingsBtn Clicked\n" );
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if ( Settings.gameDisplay == list )
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{
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startat = gameBrowser->GetSelectedOption();
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@ -1056,7 +1043,7 @@ int MenuDiscList()
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else if ( favoriteBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tfavoriteBtn Clicked" );
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gprintf( "\tfavoriteBtn Clicked\n" );
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Settings.fave = !Settings.fave;
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if ( isInserted( bootDevice ) )
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{
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@ -1071,7 +1058,7 @@ int MenuDiscList()
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else if ( searchBtn.GetState() == STATE_CLICKED && mountMethod != 3 )
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{
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gprintf( "\n\tsearchBtn Clicked" );
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gprintf( "\tsearchBtn Clicked\n" );
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show_searchwindow = !show_searchwindow;
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HaltGui();
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if ( searchBar )
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@ -1160,7 +1147,7 @@ int MenuDiscList()
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else if ( abcBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tabcBtn clicked" );
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gprintf( "\tabcBtn clicked\n" );
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if ( Settings.sort != ALL )
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{
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Settings.sort = ALL;
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@ -1178,11 +1165,10 @@ int MenuDiscList()
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else if ( countBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tcountBtn Clicked" );
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gprintf( "\tcountBtn Clicked\n" );
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if ( Settings.sort != PLAYCOUNT )
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{
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Settings.sort = PLAYCOUNT;
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//if(isSdInserted()) {
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if ( isInserted( bootDevice ) )
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{
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cfg_save_global();
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@ -1198,7 +1184,7 @@ int MenuDiscList()
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else if ( listBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tlistBtn Clicked" );
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gprintf( "\tlistBtn Clicked\n" );
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if ( Settings.gameDisplay != list )
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{
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Settings.gameDisplay = list;
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@ -1216,10 +1202,9 @@ int MenuDiscList()
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}
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}
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else if ( gridBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tgridBtn Clicked" );
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gprintf( "\tgridBtn Clicked\n" );
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if ( Settings.gameDisplay != grid )
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{
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@ -1240,7 +1225,7 @@ int MenuDiscList()
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else if ( carouselBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tcarouselBtn Clicked" );
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gprintf( "\tcarouselBtn Clicked\n" );
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if ( Settings.gameDisplay != carousel )
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{
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Settings.gameDisplay = carousel;
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@ -1257,15 +1242,17 @@ int MenuDiscList()
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carouselBtn.ResetState();
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}
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}
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else if ( homebrewBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\thomebrewBtn Clicked" );
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gprintf( "\thomebrewBtn Clicked\n" );
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menu = MENU_HOMEBREWBROWSE;
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break;
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}
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else if ( gameInfo.GetState() == STATE_CLICKED && mountMethod != 3 )
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{
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gprintf( "\n\tgameinfo Clicked" );
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gprintf( "\tgameinfo Clicked\n" );
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gameInfo.ResetState();
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if ( selectImg1 >= 0 && selectImg1 < ( s32 )gameList.size() )
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{
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@ -1286,7 +1273,7 @@ int MenuDiscList()
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}
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else if ( lockBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tlockBtn clicked" );
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gprintf( "\tlockBtn clicked\n" );
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lockBtn.ResetState();
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if ( !canUnlock )
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{
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@ -1338,7 +1325,7 @@ int MenuDiscList()
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}
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else if ( dvdBtn.GetState() == STATE_CLICKED )
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{
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gprintf( "\n\tdvdBtn Clicked" );
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gprintf( "\tdvdBtn Clicked\n" );
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mountMethodOLD = ( mountMethod == 3 ? mountMethod : 0 );
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mountMethod = DiscMount( dvdheader );
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@ -1567,7 +1554,7 @@ int MenuDiscList()
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exeFile = fopen ( nipple , "rb" );
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if ( exeFile == NULL )
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{
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gprintf( "\n\ttried to load missing gct." );
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gprintf( "\ttried to load missing gct.\n" );
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sprintf( nipple, "%s %s", nipple, tr( "does not exist! Loading game without cheats." ) );
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WindowPrompt( tr( "Error" ), nipple, NULL, NULL, NULL, NULL, 170 );
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}
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@ -1640,7 +1627,7 @@ int MenuDiscList()
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exeFile = fopen ( nipple , "rb" );
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if ( exeFile == NULL )
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{
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gprintf( "\n\ttried to load gct file that isn't there" );
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gprintf( "\ttried to load gct file that isn't there\n" );
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sprintf( nipple, "%s %s", nipple, tr( "does not exist! Loading game without cheats." ) );
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WindowPrompt( tr( "Error" ), nipple, NULL, NULL, NULL, NULL, 170 );
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}
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|
@ -231,7 +231,7 @@ int OnScreenKeyboard( char * var, u32 maxlen, int min )
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***************************************************************************/
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void WindowCredits()
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{
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gprintf( "\nWindowCredits()" );
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gprintf( "WindowCredits()\n" );
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int angle = 0;
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GuiSound * creditsMusic = NULL;
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@ -465,7 +465,7 @@ void WindowCredits()
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***************************************************************************/
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int WindowScreensaver()
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{
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gprintf( "\nWindowScreenSaver()" );
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gprintf( "WindowScreenSaver()\n" );
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int i = 0;
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bool exit = false;
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char imgPath[100];//uncomment for themable screensaver
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@ -532,7 +532,7 @@ int WindowPrompt( const char *title, const char *msg, const char *btn1Label,
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{
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||||
int choice = -1;
|
||||
int count = wait;
|
||||
gprintf( "\nWindowPrompt(%s, %s, %s, %s, %s, %s, %i)", title, msg, btn1Label, btn2Label, btn3Label, btn4Label, wait );
|
||||
gprintf( "WindowPrompt( %s, %s, %s, %s, %s, %s, %i ): ", title, msg, btn1Label, btn2Label, btn3Label, btn4Label, wait );
|
||||
|
||||
|
||||
GuiWindow promptWindow( 472, 320 );
|
||||
@ -800,10 +800,8 @@ int WindowPrompt( const char *title, const char *msg, const char *btn1Label,
|
||||
}
|
||||
else if ( screenShotBtn.GetState() == STATE_CLICKED )
|
||||
{
|
||||
gprintf( "\n\tscreenShotBtn clicked" );
|
||||
screenShotBtn.ResetState();
|
||||
ScreenShot();
|
||||
gprintf( "...It's easy, mmmmmmKay" );
|
||||
}
|
||||
if ( count > 0 )count--;
|
||||
if ( count == 0 ) choice = 1;
|
||||
@ -815,7 +813,7 @@ int WindowPrompt( const char *title, const char *msg, const char *btn1Label,
|
||||
mainWindow->Remove( &promptWindow );
|
||||
mainWindow->SetState( STATE_DEFAULT );
|
||||
ResumeGui();
|
||||
gprintf( " = %i", choice );
|
||||
gprintf( " %i\n", choice );
|
||||
|
||||
return choice;
|
||||
}
|
||||
@ -832,7 +830,7 @@ int WindowPrompt( const char *title, const char *msg, const char *btn1Label,
|
||||
***************************************************************************/
|
||||
int WindowExitPrompt()
|
||||
{
|
||||
gprintf( "\nWindowExitPrompt()" );
|
||||
gprintf( "WindowExitPrompt()\n" );
|
||||
|
||||
GuiSound * homein = NULL;
|
||||
homein = new GuiSound( menuin_ogg, menuin_ogg_size, Settings.sfxvolume );
|
||||
@ -1187,7 +1185,7 @@ int GameWindowPrompt()
|
||||
|
||||
GuiSound * gameSound = NULL;
|
||||
|
||||
gprintf( "\nGameWindowPrompt()" );
|
||||
gprintf( "GameWindowPrompt()\n" );
|
||||
GuiWindow promptWindow( 472, 320 );
|
||||
promptWindow.SetAlignment( ALIGN_CENTRE, ALIGN_MIDDLE );
|
||||
promptWindow.SetPosition( 0, -10 );
|
||||
@ -1439,7 +1437,7 @@ int GameWindowPrompt()
|
||||
snprintf ( ID, sizeof( ID ), "%c%c%c", header->id[0], header->id[1], header->id[2] );
|
||||
snprintf ( IDFull, sizeof( IDFull ), "%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2], header->id[3], header->id[4], header->id[5] );
|
||||
|
||||
gprintf( "\n\t%s", IDFull );
|
||||
gprintf( "\t%s\n", IDFull );
|
||||
if ( diskCover )
|
||||
delete diskCover;
|
||||
|
||||
@ -1675,10 +1673,8 @@ int GameWindowPrompt()
|
||||
}
|
||||
else if ( screenShotBtn.GetState() == STATE_CLICKED )
|
||||
{
|
||||
gprintf( "\n\tscreenShotBtn clicked" );
|
||||
screenShotBtn.ResetState();
|
||||
ScreenShot();
|
||||
gprintf( "...It's easy, mmmmmmKay" );
|
||||
}
|
||||
// this next part is long because nobody could agree on what the left/right buttons should do
|
||||
else if ( ( btnRight.GetState() == STATE_CLICKED ) && ( Settings.xflip == no ) ) //next game
|
||||
@ -1803,7 +1799,7 @@ int GameWindowPrompt()
|
||||
}
|
||||
bgMusic->SetVolume( Settings.volume );
|
||||
|
||||
gprintf( "\n\treturn %i", choice );
|
||||
gprintf( "\tret: %i\n", choice );
|
||||
return choice;
|
||||
}
|
||||
|
||||
|
@ -98,6 +98,8 @@ int GameList::ReadGameList()
|
||||
|
||||
static bool WCharSortCallback( const wchar_t char1, const wchar_t char2 )
|
||||
{
|
||||
if( char2 == 0 )return true;
|
||||
if( char1 == 0 )return false;
|
||||
return char2 > char1;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user