The known alt dol is now automatically used when launching a game that requires it, if no dol was selected (setting a dol in game settings will override it). This includes the alt dol prompt that was added a few revisions ago for games that require choosing between different dols. Fixed dol name display in the game settings. Added check to prevent empty .gct file creation. The .gct code files can now be deleted from the Uninstall Menu.

This commit is contained in:
lustar.mii 2009-09-18 08:28:31 +00:00
parent 75a4d33e4f
commit 370a332fcc
18 changed files with 1845 additions and 1741 deletions

View File

@ -105,12 +105,12 @@ $(BUILD):
#---------------------------------------------------------------------------------
lang:
@[ -d $@ ] || mkdir -p $@
@[ -d build ] || mkdir -p build
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language
#---------------------------------------------------------------------------------
all:
@[ -d $@ ] || mkdir -p $@
@[ -d build ] || mkdir -p build
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile language

File diff suppressed because one or more lines are too long

View File

@ -68,9 +68,8 @@ int CheatMenu(const char * gameID) {
WindowPrompt(tr("Error"),tr("Cheatfile is blank"),tr("OK"));
break;
case 0:
download = WindowPrompt(tr("Error"),tr("No Cheatfile found"),tr("OK"),tr("Download Now"));
if (download==0)
download = WindowPrompt(tr("Error"),tr("No Cheatfile found"),tr("Download Now"),tr("Cancel"));
if (download==1)
download = CodeDownload(gameID);
break;
case 1:
@ -127,14 +126,18 @@ int CheatMenu(const char * gameID) {
selectednrs[x] = i;
x++;
}
}
subfoldercreate(Settings.Cheatcodespath);
string chtpath = Settings.Cheatcodespath;
string gctfname = chtpath + c.getGameID() + ".gct";
c.createGCT(selectednrs,x,gctfname.c_str());
WindowPrompt(tr("GCT File created"),NULL,tr("OK"));
exit = true;
break;
}
if (x == 0) {
WindowPrompt(tr("Error"),tr("No cheats were selected"),tr("OK"));
} else {
subfoldercreate(Settings.Cheatcodespath);
string chtpath = Settings.Cheatcodespath;
string gctfname = chtpath + c.getGameID() + ".gct";
c.createGCT(selectednrs,x,gctfname.c_str());
WindowPrompt(tr("GCT File created"),NULL,tr("OK"));
exit = true;
break;
}
} else WindowPrompt(tr("Error"),tr("Could not create GCT file"),tr("OK"));
}

View File

@ -60,6 +60,10 @@ string GCTCheats::getCheatComment(int nr) {
}
int GCTCheats::createGCT(int nr,const char * filename) {
if (nr == 0)
return 0;
ofstream filestr;
filestr.open(filename);
@ -91,6 +95,7 @@ int GCTCheats::createGCT(int nr,const char * filename) {
}
int GCTCheats::createGCT(const char * chtbuffer,const char * filename) {
ofstream filestr;
filestr.open(filename);
@ -125,6 +130,9 @@ int GCTCheats::createGCT(const char * chtbuffer,const char * filename) {
int GCTCheats::createGCT(int nr[],int cnt,const char * filename) {
if (cnt == 0)
return 0;
ofstream filestr;
filestr.open(filename);

View File

@ -30,6 +30,7 @@
#include "prompts/ProgressWindow.h"
#include "prompts/TitleBrowser.h"
#include "prompts/gameinfo.h"
#include "prompts/DiscBrowser.h"
#include "mload/mload.h"
#include "patches/patchcode.h"
#include "network/networkops.h"
@ -72,6 +73,7 @@ static lwp_t guithread = LWP_THREAD_NULL;
static bool guiHalt = true;
static int ExitRequested = 0;
static char gameregion[7];
static bool altdoldefault = true;
/*** Extern variables ***/
extern FreeTypeGX *fontClock;
@ -717,7 +719,7 @@ int MenuDiscList() {
WDVD_GetCoverStatus(&covert);//for detecting if i disc has been inserted
// if the idiot is showing favoorites and don't have any
// if the idiot is showing favorites and don't have any
if (Settings.fave && !gameCnt) {
WindowPrompt(tr("No Favorites"),tr("You are choosing to display favorites and you do not have any selected."),tr("Back"));
Settings.fave=!Settings.fave;
@ -1214,8 +1216,8 @@ int MenuDiscList() {
snprintf (IDfull,sizeof(IDfull),"%c%c%c%c%c%c", header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
struct Game_CFG* game_cfg = CFG_get_game_opt(header->id);
if (game_cfg) {
ocarinaChoice = game_cfg->ocarina;
alternatedol = game_cfg->loadalternatedol;
ocarinaChoice = game_cfg->ocarina;
} else {
alternatedol = off;
ocarinaChoice = Settings.ocarina;
@ -1230,17 +1232,17 @@ int MenuDiscList() {
if (exeFile==NULL) {
sprintf(nipple, "%s %s",nipple,tr("does not exist!"));
WindowPrompt(tr("Error"),nipple,tr("OK"));
menu = MENU_CHECK;
wiilight(0);
break;
}
} else {
fclose(exeFile);
}
}
if (ocarinaChoice != off) {
/* Open gct File and check exist */
sprintf(nipple, "%s%s.gct",Settings.Cheatcodespath,IDfull);
exeFile = fopen (nipple ,"rb");
if (exeFile==NULL) {
sprintf(nipple, "%s %s",nipple,tr("does not exist! Loading game without cheats."));
WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170);
@ -1248,6 +1250,7 @@ int MenuDiscList() {
fseek (exeFile, 0, SEEK_END);
long size=ftell (exeFile);
rewind (exeFile);
fclose(exeFile);
if (size>2056) {
sprintf(nipple, "%s %s",nipple,tr("contains over 255 lines of code. It will produce unexpected results."));
WindowPrompt(tr("Error"),nipple,NULL,NULL,NULL,NULL,170);
@ -1272,7 +1275,6 @@ int MenuDiscList() {
CFG_save_game_num(header->id);
}
SDCard_deInit();
menu = MENU_EXIT;
break;
@ -1292,11 +1294,12 @@ int MenuDiscList() {
if (exeFile==NULL) {
sprintf(nipple, "%s %s",nipple,tr("does not exist! You Messed something up, Idiot."));
WindowPrompt(tr("Error"),nipple,tr("OK"));
menu = MENU_CHECK;
wiilight(0);
break;
}
} else {
fclose(exeFile);
}
}
if (ocarinaChoice != off) {
/* Open gct File and check exist */
@ -1317,12 +1320,10 @@ int MenuDiscList() {
}
}
SDCard_deInit();
wiilight(0);
returnHere = false;
menu = MENU_EXIT;
} else if (choice == 2) {
wiilight(0);
HaltGui();
@ -1398,20 +1399,54 @@ int MenuDiscList() {
covertOld=covert;
}
HaltGui();
mainWindow->RemoveAll();
mainWindow->Append(bgImg);
delete gameBrowser;
gameBrowser = NULL;
delete gameGrid;
gameGrid = NULL;
delete gameCarousel;
gameCarousel = NULL;
ResumeGui();
// set alt dol default
if (menu == MENU_EXIT && altdoldefault) {
struct discHdr *header = &gameList[gameSelected];
struct Game_CFG* game_cfg = CFG_get_game_opt(header->id);
// use default only if no alt dol was selected manually
if (game_cfg) {
if (game_cfg->alternatedolstart != 0)
altdoldefault = false;
}
if (altdoldefault) {
int autodol = autoSelectDol((char*)header->id);
if (autodol>0) {
alternatedol = 2;
alternatedoloffset = autodol;
char temp[20];
sprintf(temp,"%d",autodol);
} else {
// alt dol menu for games that require more than a single alt dol
int autodol = autoSelectDolMenu((char*)header->id);
if (autodol>0) {
alternatedol = 2;
alternatedoloffset = autodol;
} else if (autodol == 0) { // if Cancel or B is pressed, don't launch game
menu = MENU_DISCLIST;
}
}
}
}
if (menu == MENU_EXIT) {
SDCard_deInit();
}
HaltGui();
mainWindow->RemoveAll();
mainWindow->Append(bgImg);
delete gameBrowser;
gameBrowser = NULL;
delete gameGrid;
gameGrid = NULL;
delete gameCarousel;
gameCarousel = NULL;
ResumeGui();
return menu;
}
/****************************************************************************
* MenuInstall
***************************************************************************/
@ -1877,7 +1912,7 @@ int MainMenu(int menu) {
break;
}
}
CloseXMLDatabase();
ExitGUIThreads();
bgMusic->Stop();
@ -1891,8 +1926,7 @@ int MainMenu(int menu) {
delete GameIDTxt;
delete cover;
delete coverImg;
ShutdownAudio();
ShutdownAudio();
StopGX();
if (boothomebrew == 1) {
@ -1914,8 +1948,10 @@ int MainMenu(int menu) {
fix002 = game_cfg->errorfix002;
iosChoice = game_cfg->ios;
countrystrings = game_cfg->patchcountrystrings;
alternatedol = game_cfg->loadalternatedol;
alternatedoloffset = game_cfg->alternatedolstart;
if (!altdoldefault) {
alternatedol = game_cfg->loadalternatedol;
alternatedoloffset = game_cfg->alternatedolstart;
}
reloadblock = game_cfg->iosreloadblock;
} else {
videoChoice = Settings.video;
@ -1929,8 +1965,10 @@ int MainMenu(int menu) {
}
fix002 = Settings.error002;
countrystrings = Settings.patchcountrystrings;
alternatedol = off;
alternatedoloffset = 0;
if (!altdoldefault) {
alternatedol = off;
alternatedoloffset = 0;
}
reloadblock = off;
}
int ios2;

File diff suppressed because it is too large Load Diff

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@ -21,33 +21,33 @@
#ifndef __DVD_BROADWAY_H__
#define __DVD_BROADWAY_H__
#include <gctypes.h>
#include <ogc/ipc.h>
#include <ogc/dvd.h>
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
typedef void (*dvdcallbacklow)(s32 result);
s32 bwDVD_LowInit();
s32 bwDVD_LowInquiry(dvddrvinfo *info,dvdcallbacklow cb);
s32 bwDVD_LowReadID(dvddiskid *diskID,dvdcallbacklow cb);
s32 bwDVD_LowClosePartition(dvdcallbacklow cb);
s32 bwDVD_LowOpenPartition(u32 offset,void *eticket,u32 certin_len,void *certificate_in,void *certificate_out,dvdcallbacklow cb);
s32 bwDVD_LowUnencryptedRead(void *buf,u32 len,u32 offset,dvdcallbacklow cb);
s32 bwDVD_LowReset(dvdcallbacklow cb);
s32 bwDVD_LowWaitCoverClose(dvdcallbacklow cb);
s32 bwDVD_LowRead(void *buf,u32 len,u32 offset,dvdcallbacklow cb);
s32 bwDVD_EnableVideo(dvdcallbacklow cb);
s32 bwDVD_LowReadVideo(void *buf,u32 len,u32 offset,dvdcallbacklow cb);
s32 bwDVD_SetDecryption(s32 mode, dvdcallbacklow cb);
s32 bwDVD_SetOffset(u32 offset, dvdcallbacklow cb);
#ifdef __cplusplus
extern "C" {
}
#endif /* __cplusplus */
typedef void (*dvdcallbacklow)(s32 result);
s32 bwDVD_LowInit();
s32 bwDVD_LowInquiry(dvddrvinfo *info,dvdcallbacklow cb);
s32 bwDVD_LowReadID(dvddiskid *diskID,dvdcallbacklow cb);
s32 bwDVD_LowClosePartition(dvdcallbacklow cb);
s32 bwDVD_LowOpenPartition(u32 offset,void *eticket,u32 certin_len,void *certificate_in,void *certificate_out,dvdcallbacklow cb);
s32 bwDVD_LowUnencryptedRead(void *buf,u32 len,u32 offset,dvdcallbacklow cb);
s32 bwDVD_LowReset(dvdcallbacklow cb);
s32 bwDVD_LowWaitCoverClose(dvdcallbacklow cb);
s32 bwDVD_LowRead(void *buf,u32 len,u32 offset,dvdcallbacklow cb);
s32 bwDVD_EnableVideo(dvdcallbacklow cb);
s32 bwDVD_LowReadVideo(void *buf,u32 len,u32 offset,dvdcallbacklow cb);
s32 bwDVD_SetDecryption(s32 mode, dvdcallbacklow cb);
s32 bwDVD_SetOffset(u32 offset, dvdcallbacklow cb);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif

View File

@ -1,98 +1,99 @@
/*
* Copyright (C) 2008 Nuke (wiinuke@gmail.com)
*
* this file is part of GeckoOS for USB Gecko
* http://www.usbgecko.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <gccore.h>
#include <malloc.h>
#include <sys/unistd.h>
#include <sdcard/wiisd_io.h>
#include <ogc/ipc.h>
#include "settings/cfg.h"
#include "fst.h"
#include "dvd_broadway.h"
#include "wpad.h"
#include "fatmounter.h"
extern struct SSettings Settings;
u32 do_sd_code(char *filename) {
FILE *fp;
u8 *filebuff;
u32 filesize;
u32 ret;
char filepath[150];
SDCard_Init();
USBDevice_Init();
sprintf(filepath, "%s%s", Settings.Cheatcodespath, filename);
filepath[strlen(Settings.Cheatcodespath)+6] = 0x2E;
filepath[strlen(Settings.Cheatcodespath)+7] = 0x67;
filepath[strlen(Settings.Cheatcodespath)+8] = 0x63;
filepath[strlen(Settings.Cheatcodespath)+9] = 0x74;
filepath[strlen(Settings.Cheatcodespath)+10] = 0;
fp = fopen(filepath, "rb");
if (!fp) {
USBDevice_deInit();
SDCard_deInit();
return 0;
}
fseek(fp, 0, SEEK_END);
filesize = ftell(fp);
fseek(fp, 0, SEEK_SET);
filebuff = (u8*) malloc (filesize);
if (filebuff == 0) {
fclose(fp);
sleep(2);
USBDevice_deInit();
SDCard_deInit();
return 0;
}
ret = fread(filebuff, 1, filesize, fp);
if (ret != filesize) {
free(filebuff);
fclose(fp);
USBDevice_deInit();
SDCard_deInit();
return 0;
}
memcpy((void*)0x800027E8,filebuff,filesize);
*(vu8*)0x80001807 = 0x01;
free(filebuff);
fclose(fp);
USBDevice_deInit();
SDCard_deInit();
return 1;
}
/*
* Copyright (C) 2008 Nuke (wiinuke@gmail.com)
*
* this file is part of GeckoOS for USB Gecko
* http://www.usbgecko.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <gccore.h>
#include <malloc.h>
#include <sys/unistd.h>
#include <sdcard/wiisd_io.h>
#include <ogc/ipc.h>
#include "settings/cfg.h"
#include "fst.h"
#include "dvd_broadway.h"
#include "wpad.h"
#include "fatmounter.h"
extern struct SSettings Settings;
u32 do_sd_code(char *filename)
{
FILE *fp;
u8 *filebuff;
u32 filesize;
u32 ret;
char filepath[150];
SDCard_Init();
USBDevice_Init();
sprintf(filepath, "%s%s", Settings.Cheatcodespath, filename);
filepath[strlen(Settings.Cheatcodespath)+6] = 0x2E;
filepath[strlen(Settings.Cheatcodespath)+7] = 0x67;
filepath[strlen(Settings.Cheatcodespath)+8] = 0x63;
filepath[strlen(Settings.Cheatcodespath)+9] = 0x74;
filepath[strlen(Settings.Cheatcodespath)+10] = 0;
fp = fopen(filepath, "rb");
if (!fp) {
USBDevice_deInit();
SDCard_deInit();
return 0;
}
fseek(fp, 0, SEEK_END);
filesize = ftell(fp);
fseek(fp, 0, SEEK_SET);
filebuff = (u8*) malloc (filesize);
if(filebuff == 0){
fclose(fp);
sleep(2);
USBDevice_deInit();
SDCard_deInit();
return 0;
}
ret = fread(filebuff, 1, filesize, fp);
if(ret != filesize){
free(filebuff);
fclose(fp);
USBDevice_deInit();
SDCard_deInit();
return 0;
}
memcpy((void*)0x800027E8,filebuff,filesize);
*(vu8*)0x80001807 = 0x01;
free(filebuff);
fclose(fp);
USBDevice_deInit();
SDCard_deInit();
return 1;
}

View File

@ -23,11 +23,12 @@
#define __FST_H__
#ifdef __cplusplus
extern "C" {
extern "C"
{
#endif
//u32 do_fst(u32 fstlocation);
u32 do_sd_code(char *filename);
u32 do_sd_code(char *filename);
#ifdef __cplusplus
}

View File

@ -1,15 +1,15 @@
unsigned char fwrite_patch_bin[] = {
0x7c, 0x84, 0x29, 0xd6, 0x39, 0x40, 0x00, 0x00, 0x94, 0x21, 0xff, 0xf0,
0x93, 0xe1, 0x00, 0x0c, 0x7f, 0x8a, 0x20, 0x00, 0x40, 0x9c, 0x00, 0x64,
0x3d, 0x00, 0xcd, 0x00, 0x3d, 0x60, 0xcd, 0x00, 0x3d, 0x20, 0xcd, 0x00,
0x61, 0x08, 0x68, 0x14, 0x61, 0x6b, 0x68, 0x24, 0x61, 0x29, 0x68, 0x20,
0x39, 0x80, 0x00, 0xd0, 0x38, 0xc0, 0x00, 0x19, 0x38, 0xe0, 0x00, 0x00,
0x91, 0x88, 0x00, 0x00, 0x7c, 0x03, 0x50, 0xae, 0x54, 0x00, 0xa0, 0x16,
0x64, 0x00, 0xb0, 0x00, 0x90, 0x0b, 0x00, 0x00, 0x90, 0xc9, 0x00, 0x00,
0x80, 0x09, 0x00, 0x00, 0x70, 0x1f, 0x00, 0x01, 0x40, 0x82, 0xff, 0xf8,
0x80, 0x0b, 0x00, 0x00, 0x90, 0xe8, 0x00, 0x00, 0x54, 0x00, 0x37, 0xfe,
0x7d, 0x4a, 0x02, 0x14, 0x7f, 0x8a, 0x20, 0x00, 0x41, 0x9c, 0xff, 0xc8,
0x7c, 0xa3, 0x2b, 0x78, 0x83, 0xe1, 0x00, 0x0c, 0x38, 0x21, 0x00, 0x10,
0x4e, 0x80, 0x00, 0x20
0x7c, 0x84, 0x29, 0xd6, 0x39, 0x40, 0x00, 0x00, 0x94, 0x21, 0xff, 0xf0,
0x93, 0xe1, 0x00, 0x0c, 0x7f, 0x8a, 0x20, 0x00, 0x40, 0x9c, 0x00, 0x64,
0x3d, 0x00, 0xcd, 0x00, 0x3d, 0x60, 0xcd, 0x00, 0x3d, 0x20, 0xcd, 0x00,
0x61, 0x08, 0x68, 0x14, 0x61, 0x6b, 0x68, 0x24, 0x61, 0x29, 0x68, 0x20,
0x39, 0x80, 0x00, 0xd0, 0x38, 0xc0, 0x00, 0x19, 0x38, 0xe0, 0x00, 0x00,
0x91, 0x88, 0x00, 0x00, 0x7c, 0x03, 0x50, 0xae, 0x54, 0x00, 0xa0, 0x16,
0x64, 0x00, 0xb0, 0x00, 0x90, 0x0b, 0x00, 0x00, 0x90, 0xc9, 0x00, 0x00,
0x80, 0x09, 0x00, 0x00, 0x70, 0x1f, 0x00, 0x01, 0x40, 0x82, 0xff, 0xf8,
0x80, 0x0b, 0x00, 0x00, 0x90, 0xe8, 0x00, 0x00, 0x54, 0x00, 0x37, 0xfe,
0x7d, 0x4a, 0x02, 0x14, 0x7f, 0x8a, 0x20, 0x00, 0x41, 0x9c, 0xff, 0xc8,
0x7c, 0xa3, 0x2b, 0x78, 0x83, 0xe1, 0x00, 0x0c, 0x38, 0x21, 0x00, 0x10,
0x4e, 0x80, 0x00, 0x20
};
unsigned int fwrite_patch_bin_len = 136;

View File

@ -4,261 +4,261 @@ Visit http://www.devkitpro.org
*/
const unsigned char kenobiwii[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x26, 0xa0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x94, 0x21, 0xff, 0x58, 0x90, 0x01, 0x00, 0x08,
0x7c, 0x08, 0x02, 0xa6, 0x90, 0x01, 0x00, 0xac, 0x7c, 0x00, 0x00, 0x26, 0x90, 0x01, 0x00, 0x0c,
0x7c, 0x09, 0x02, 0xa6, 0x90, 0x01, 0x00, 0x10, 0x7c, 0x01, 0x02, 0xa6, 0x90, 0x01, 0x00, 0x14,
0xbc, 0x61, 0x00, 0x18, 0x7f, 0x20, 0x00, 0xa6, 0x63, 0x3a, 0x20, 0x00, 0x73, 0x5a, 0xf9, 0xff,
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0x40, 0x82, 0x00, 0x08, 0x40, 0x9e, 0x00, 0x10, 0x54, 0x65, 0x67, 0xfe, 0x7d, 0x08, 0x4c, 0x30,
0x7d, 0x08, 0x2a, 0x78, 0x54, 0x85, 0x00, 0x1f, 0x41, 0x82, 0x00, 0x08, 0x7c, 0xa6, 0x2b, 0x78,
0x54, 0x85, 0x80, 0x1f, 0x41, 0x82, 0x00, 0x08, 0x7c, 0xb0, 0x2b, 0x78, 0x4b, 0xff, 0xf9, 0x5c,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
const int kenobiwii_size = sizeof(kenobiwii);

View File

@ -58,35 +58,35 @@ extern void vipatch(u32 address, u32 len);
extern u32 regionfreeselect;
static const u32 viwiihooks[4] = {
0x7CE33B78,0x38870034,0x38A70038,0x38C7004C
0x7CE33B78,0x38870034,0x38A70038,0x38C7004C
};
static const u32 multidolpatch1[2] = {
0x3C03FFB4,0x28004F43
};
0x3C03FFB4,0x28004F43
};
static const u32 healthcheckhook[2] = {
0x41810010,0x881D007D
};
0x41810010,0x881D007D
};
static const u32 updatecheckhook[3] = {
0x80650050,0x80850054,0xA0A50058
0x80650050,0x80850054,0xA0A50058
};
static const u32 multidolpatch2[2] = {
0x3F608000, 0x807B0018
0x3F608000, 0x807B0018
};
static const u32 recoveryhooks[3] = {
0xA00100AC,0x5400073E,0x2C00000F
0xA00100AC,0x5400073E,0x2C00000F
};
static const u32 nocopyflag1[3] = {
0x540007FF, 0x4182001C, 0x80630068
0x540007FF, 0x4182001C, 0x80630068
};
static const u32 nocopyflag2[3] = {
0x540007FF, 0x41820024, 0x387E12E2
0x540007FF, 0x41820024, 0x387E12E2
};
// this one is for the GH3 and VC saves
@ -95,254 +95,265 @@ static const u32 nocopyflag2[3] = {
//};
static const u32 nocopyflag3[5] = {
0x2C030000, 0x41820200,0x48000058,0x38610100
0x2C030000, 0x41820200,0x48000058,0x38610100
};
// this removes the display warning for no copy VC and GH3 saves
static const u32 nocopyflag4[4] = {
0x80010008, 0x2C000000, 0x4182000C, 0x3BE00001
0x80010008, 0x2C000000, 0x4182000C, 0x3BE00001
};
static const u32 nocopyflag5[3] = {
0x801D0024,0x540007FF,0x41820024
0x801D0024,0x540007FF,0x41820024
};
static const u32 movedvdpatch[3] = {
0x2C040000, 0x41820120, 0x3C608109
0x2C040000, 0x41820120, 0x3C608109
};
static const u32 regionfreehooks[5] = {
0x7C600774, 0x2C000001, 0x41820030,0x40800010,0x2C000000
0x7C600774, 0x2C000001, 0x41820030,0x40800010,0x2C000000
};
static const u32 fwritepatch[8] = {
0x9421FFD0,0x7C0802A6,0x90010034,0xBF210014,0x7C9B2378,0x7CDC3378,0x7C7A1B78,0x7CB92B78 // bushing fwrite
0x9421FFD0,0x7C0802A6,0x90010034,0xBF210014,0x7C9B2378,0x7CDC3378,0x7C7A1B78,0x7CB92B78 // bushing fwrite
};
static const u32 kpadhooks[4] = {
0x9A3F005E,0x38AE0080,0x389FFFFC,0x7E0903A6
0x9A3F005E,0x38AE0080,0x389FFFFC,0x7E0903A6
};
static const u32 kpadoldhooks[6] = {
0x801D0060, 0x901E0060, 0x801D0064, 0x901E0064, 0x801D0068, 0x901E0068
0x801D0060, 0x901E0060, 0x801D0064, 0x901E0064, 0x801D0068, 0x901E0068
};
static const u32 joypadhooks[4] = {
0x3AB50001, 0x3A73000C, 0x2C150004, 0x3B18000C
0x3AB50001, 0x3A73000C, 0x2C150004, 0x3B18000C
};
static const u32 langpatch[3] = {
0x7C600775, 0x40820010, 0x38000000
0x7C600775, 0x40820010, 0x38000000
};
static const u32 vipatchcode[3] = {
0x4182000C,0x4180001C,0x48000018
0x4182000C,0x4180001C,0x48000018
};
static const u32 wpadlibogc[5] = {
// 0x38A00140, 0x7C095878, 0x7D600078, 0x901F0010,0x913F0014
// 0x7FA00124, 0x8001001C, 0x83810008, 0x83A1000C,0x7C0803A6
0x90A402E0,0x806502E4,0x908502E4,0x2C030000,0x906402E4
0x90A402E0,0x806502E4,0x908502E4,0x2C030000,0x906402E4
};
void dogamehooks(void *addr, u32 len) {
void *addr_start = addr;
void *addr_end = addr+len;
void dogamehooks(void *addr, u32 len)
{
void *addr_start = addr;
void *addr_end = addr+len;
while (addr_start < addr_end) {
while(addr_start < addr_end)
{
switch(hooktype)
{
case 0:
break;
case 1:
if(memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0){
// printf("\n\n\n");
// printf("found at address %x\n", addr_start);
// sleep(2);
patchhook((u32)addr_start, len);
patched = 1;
hooktype = 1;
}
break;
switch (hooktype) {
/*
case 2:
if(memcmp(addr_start, kpadhooks, sizeof(kpadhooks))==0){
patchhook((u32)addr_start, len);
patched = 1;
}
case 0:
if(memcmp(addr_start, kpadoldhooks, sizeof(kpadoldhooks))==0){
patchhook((u32)addr_start, len);
patched = 1;
}
break;
case 3:
if(memcmp(addr_start, joypadhooks, sizeof(joypadhooks))==0){
patchhook((u32)addr_start, len);
patched = 1;
}
break;
break;
case 4:
if(memcmp(addr_start, recoveryhooks, sizeof(recoveryhooks))==0){
patchhook3((u32)addr_start, len);
}
break;
*/
case 2:
case 1:
if (memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0) {
// printf("\n\n\n");
// printf("found at address %x\n", addr_start);
// sleep(2);
patchhook((u32)addr_start, len);
patched = 1;
hooktype = 1;
}
break;
if(memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0){
patchhook2((u32)addr_start, len);
}
break;
/*
case 2:
if(memcmp(addr_start, kpadhooks, sizeof(kpadhooks))==0){
patchhook((u32)addr_start, len);
patched = 1;
}
/*
case 6:
// jap region free
if(memcmp(addr_start, regionfreehooks, sizeof(regionfreehooks))==0){
regionfreejap((u32)addr_start, len);
}
if(memcmp(addr_start, kpadoldhooks, sizeof(kpadoldhooks))==0){
patchhook((u32)addr_start, len);
patched = 1;
}
break;
// usa region free
if(memcmp(addr_start, regionfreehooks, sizeof(regionfreehooks))==0){
regionfreeusa((u32)addr_start, len);
}
case 3:
if(memcmp(addr_start, joypadhooks, sizeof(joypadhooks))==0){
patchhook((u32)addr_start, len);
patched = 1;
}
break;
// pal region free
if(memcmp(addr_start, regionfreehooks, sizeof(regionfreehooks))==0){
regionfreepal((u32)addr_start, len);
}
case 4:
if(memcmp(addr_start, recoveryhooks, sizeof(recoveryhooks))==0){
patchhook3((u32)addr_start, len);
}
break;
*/
case 2:
if (memcmp(addr_start, viwiihooks, sizeof(viwiihooks))==0) {
patchhook2((u32)addr_start, len);
}
break;
/*
case 6:
// jap region free
if(memcmp(addr_start, regionfreehooks, sizeof(regionfreehooks))==0){
regionfreejap((u32)addr_start, len);
}
// usa region free
if(memcmp(addr_start, regionfreehooks, sizeof(regionfreehooks))==0){
regionfreeusa((u32)addr_start, len);
}
// pal region free
if(memcmp(addr_start, regionfreehooks, sizeof(regionfreehooks))==0){
regionfreepal((u32)addr_start, len);
}
// skip disc update
if(memcmp(addr_start, updatecheckhook, sizeof(updatecheckhook))==0){
patchupdatecheck((u32)addr_start, len);
}
break;
// skip disc update
if(memcmp(addr_start, updatecheckhook, sizeof(updatecheckhook))==0){
patchupdatecheck((u32)addr_start, len);
}
break;
case 7:
if(memcmp(addr_start, healthcheckhook, sizeof(healthcheckhook))==0){
removehealthcheck((u32)addr_start, len);
}
break;
case 7:
if(memcmp(addr_start, healthcheckhook, sizeof(healthcheckhook))==0){
removehealthcheck((u32)addr_start, len);
}
break;
// no copy flags
case 8:
// Remove the actual flag so can copy back
if(memcmp(addr_start, nocopyflag5, sizeof(nocopyflag5))==0){
copyflagcheck5((u32)addr_start, len);
}
// no copy flags
case 8:
// Remove the actual flag so can copy back
if(memcmp(addr_start, nocopyflag5, sizeof(nocopyflag5))==0){
copyflagcheck5((u32)addr_start, len);
}
if(memcmp(addr_start, nocopyflag1, sizeof(nocopyflag1))==0){
copyflagcheck1((u32)addr_start, len);
}
if(memcmp(addr_start, nocopyflag2, sizeof(nocopyflag2))==0){
copyflagcheck2((u32)addr_start, len);
}
// no VC and GH3 save
if(memcmp(addr_start, nocopyflag3, sizeof(nocopyflag2))==0){
copyflagcheck3((u32)addr_start, len);
}
// no VC and GH3 save display remove
if(memcmp(addr_start, nocopyflag4, sizeof(nocopyflag4))==0){
copyflagcheck4((u32)addr_start, len);
}
break;
if(memcmp(addr_start, nocopyflag1, sizeof(nocopyflag1))==0){
copyflagcheck1((u32)addr_start, len);
}
case 9:
if(memcmp(addr_start, movedvdpatch, sizeof(movedvdpatch))==0){
movedvdhooks((u32)addr_start, len);
}
break;
*/
// multidol
case 3:
if(memcmp(addr_start, nocopyflag2, sizeof(nocopyflag2))==0){
copyflagcheck2((u32)addr_start, len);
}
// no VC and GH3 save
if(memcmp(addr_start, nocopyflag3, sizeof(nocopyflag2))==0){
copyflagcheck3((u32)addr_start, len);
}
// no VC and GH3 save display remove
if(memcmp(addr_start, nocopyflag4, sizeof(nocopyflag4))==0){
copyflagcheck4((u32)addr_start, len);
}
break;
case 9:
if(memcmp(addr_start, movedvdpatch, sizeof(movedvdpatch))==0){
movedvdhooks((u32)addr_start, len);
}
break;
*/
// multidol
case 3:
if (memcmp(addr_start, multidolpatch1, sizeof(multidolpatch1))==0) {
multidolpatchone((u32)addr_start, len);
}
if (memcmp(addr_start, multidolpatch2, sizeof(multidolpatch2))==0) {
multidolpatchtwo((u32)addr_start, len);
}
break;
if(memcmp(addr_start, multidolpatch1, sizeof(multidolpatch1))==0){
multidolpatchone((u32)addr_start, len);
}
if(memcmp(addr_start, multidolpatch2, sizeof(multidolpatch2))==0){
multidolpatchtwo((u32)addr_start, len);
}
break;
}
addr_start += 4;
}
addr_start += 4;
}
}
// Not used yet, for patching DOL once loaded into memory and befor execution
void patchdol(void *addr, u32 len) {
void patchdol(void *addr, u32 len)
{
void *addr_start = addr;
void *addr_end = addr+len;
void *addr_start = addr;
void *addr_end = addr+len;
while (addr_start < addr_end) {
if (memcmp(addr_start, wpadlibogc, sizeof(wpadlibogc))==0) {
// printf("\n\n\n");
// printf("found at address %x\n", addr_start);
// sleep(10);
// patchhookdol((u32)addr_start, len);
patched = 1;
break;
}
addr_start += 4;
}
while(addr_start < addr_end)
{
if(memcmp(addr_start, wpadlibogc, sizeof(wpadlibogc))==0) {
// printf("\n\n\n");
// printf("found at address %x\n", addr_start);
// sleep(10);
// patchhookdol((u32)addr_start, len);
patched = 1;
break;
}
addr_start += 4;
}
}
void langpatcher(void *addr, u32 len) {
void langpatcher(void *addr, u32 len)
{
void *addr_start = addr;
void *addr_end = addr+len;
void *addr_start = addr;
void *addr_end = addr+len;
while (addr_start < addr_end) {
if (memcmp(addr_start, langpatch, sizeof(langpatch))==0) {
if (configbytes[0] != 0xCD) {
langvipatch((u32)addr_start, len, configbytes[0]);
}
}
addr_start += 4;
}
while(addr_start < addr_end)
{
if(memcmp(addr_start, langpatch, sizeof(langpatch))==0) {
if(configbytes[0] != 0xCD){
langvipatch((u32)addr_start, len, configbytes[0]);
}
}
addr_start += 4;
}
}
void patchdebug(void *addr, u32 len) {
void patchdebug(void *addr, u32 len)
{
void *addr_start = addr;
void *addr_end = addr+len;
void *addr_start = addr;
void *addr_end = addr+len;
while(addr_start < addr_end)
{
if(memcmp(addr_start, fwritepatch, sizeof(fwritepatch))==0) {
while (addr_start < addr_end) {
if (memcmp(addr_start, fwritepatch, sizeof(fwritepatch))==0) {
memcpy(addr_start,fwrite_patch_bin,fwrite_patch_bin_len);
// apply patch
}
addr_start += 4;
}
memcpy(addr_start,fwrite_patch_bin,fwrite_patch_bin_len);
// apply patch
}
addr_start += 4;
}
}
void vidolpatcher(void *addr, u32 len) {
void vidolpatcher(void *addr, u32 len)
{
void *addr_start = addr;
void *addr_end = addr+len;
void *addr_start = addr;
void *addr_end = addr+len;
while (addr_start < addr_end) {
if (memcmp(addr_start, vipatchcode, sizeof(vipatchcode))==0) {
vipatch((u32)addr_start, len);
}
addr_start += 4;
}
while(addr_start < addr_end)
{
if(memcmp(addr_start, vipatchcode, sizeof(vipatchcode))==0) {
vipatch((u32)addr_start, len);
}
addr_start += 4;
}
}

View File

@ -22,19 +22,20 @@
#ifndef __PATCHCODE_H__
#define __PATCHCODE_H__
#ifdef __cplusplus
extern "C" {
extern "C"
{
#endif
// Globals
u32 hooktype;
int patched;
u8 configbytes[2];
u32 regionfree;
u32 hooktype;
int patched;
u8 configbytes[2];
u32 regionfree;
// Function prototypes
void dogamehooks(void *addr, u32 len);
void langpatcher(void *addr, u32 len);
void vidolpatcher(void *addr, u32 len);
void patchdebug(void *addr, u32 len);
void dogamehooks(void *addr, u32 len);
void langpatcher(void *addr, u32 len);
void vidolpatcher(void *addr, u32 len);
void patchdebug(void *addr, u32 len);

View File

@ -1,508 +1,508 @@
# (c) Nuke www.usbgecko.com. Licensed under GPL V2
# (c) Nuke www.usbgecko.com. Licensed under GPL V2
.text
#include "ppc.h"
.globl patchhook # r3 address
patchhook:
mtctr r4
lis r6, 0x4E80
ori r6, r6, 0x0020 # blr
mtctr r4
lis r6, 0x4E80
ori r6, r6, 0x0020 # blr
findblr:
lwz r5, 0(r3)
cmpw r6, r5
beq writebranch
addi r3, r3, 4 # next word
bdnz findblr # loop length
b exit # stop unhooked game hanging
lwz r5, 0(r3)
cmpw r6, r5
beq writebranch
addi r3, r3, 4 # next word
bdnz findblr # loop length
b exit # stop unhooked game hanging
writebranch:
lis r4, 0x8000 # 800018A0 hook location (source)
ori r4, r4, 0x18A8
subf r4, r3, r4 # subtract r3 from r4 and place in r4
lis r5, 0x3FF
ori r5, r5, 0xFFFF # 0x3FFFFFF
and r4, r4, r5
lis r5, 0x4800 # 0x48000000
or r4, r4, r5
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
lis r4, 0x8000 # 800018A0 hook location (source)
ori r4, r4, 0x18A8
subf r4, r3, r4 # subtract r3 from r4 and place in r4
lis r5, 0x3FF
ori r5, r5, 0xFFFF # 0x3FFFFFF
and r4, r4, r5
lis r5, 0x4800 # 0x48000000
or r4, r4, r5
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exit:
blr # return
blr # return
.globl patchhook2 # r3 address
patchhook2:
mtctr r4
lis r6, 0x4E80
ori r6, r6, 0x0020 # blr
findblr2:
lwz r5, 0(r3)
cmpw r6, r5
beq writebranch2
addi r3, r3, 4 # next word
bdnz findblr2 # loop length
b exit2 # stop unhooked game hanging
.globl patchhook2 # r3 address
patchhook2:
mtctr r4
lis r6, 0x4E80
ori r6, r6, 0x0020 # blr
findblr2:
lwz r5, 0(r3)
cmpw r6, r5
beq writebranch2
addi r3, r3, 4 # next word
bdnz findblr2 # loop length
b exit2 # stop unhooked game hanging
writebranch2:
lis r4, 0x8000 # 81700000 our temp patcher
ori r4, r4, 0x18a8
subf r4, r3, r4 # subtract r3 from r4 and place in r4
lis r5, 0x3FF
ori r5, r5, 0xFFFF # 0x3FFFFFF
and r4, r4, r5
lis r5, 0x4800 # 0x48000000
or r4, r4, r5
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exit2:
blr # return
writebranch2:
lis r4, 0x8000 # 81700000 our temp patcher
ori r4, r4, 0x18a8
subf r4, r3, r4 # subtract r3 from r4 and place in r4
lis r5, 0x3FF
ori r5, r5, 0xFFFF # 0x3FFFFFF
and r4, r4, r5
lis r5, 0x4800 # 0x48000000
or r4, r4, r5
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exit2:
blr # return
.globl patchhook3 # r3 address
patchhook3:
mtctr r4
lis r6, 0x4BFF
ori r6, r6, 0xE955 # blr
findbne:
lwz r5, 0(r3)
cmpw r6, r5
beq writebl
addi r3, r3, 4 # next word
bdnz findbne # loop length
b exit3 # stop unhooked game hanging
.globl patchhook3 # r3 address
patchhook3:
mtctr r4
lis r6, 0x4BFF
ori r6, r6, 0xE955 # blr
findbne:
lwz r5, 0(r3)
cmpw r6, r5
beq writebl
addi r3, r3, 4 # next word
bdnz findbne # loop length
b exit3 # stop unhooked game hanging
writebl:
lis r4, 0x4BFF # 81700000 our temp patcher
ori r4, r4, 0xEA91
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exit3:
blr # return
writebl:
lis r4, 0x4BFF # 81700000 our temp patcher
ori r4, r4, 0xEA91
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exit3:
blr # return
.globl patchhook4 # r3 address
patchhook4:
mtctr r4
lis r6, 0x4082
ori r6, r6, 0x001C # blr
findregion:
lwz r5, 0(r3)
cmpw r6, r5
beq writebr
addi r3, r3, 4 # next word
bdnz findregion # loop length
b exit4 # stop unhooked game hanging
.globl patchhook4 # r3 address
patchhook4:
mtctr r4
lis r6, 0x4082
ori r6, r6, 0x001C # blr
findregion:
lwz r5, 0(r3)
cmpw r6, r5
beq writebr
addi r3, r3, 4 # next word
bdnz findregion # loop length
b exit4 # stop unhooked game hanging
writebr:
lis r4, 0x4800
ori r4, r4, 0x001C
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exit4:
blr # return
writebr:
lis r4, 0x4800
ori r4, r4, 0x001C
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exit4:
blr # return
.globl multidolpatchone # r3 address
multidolpatchone:
mtctr r4
lis r6, 0x3800
ori r6, r6, 0x0001 # (li r0,1)
findmulti:
lwz r5, 0(r3)
cmpw r6, r5
beq writemulti
subi r3, r3, 4 # go back
bdnz findmulti # loop length
b exit5 # stop unhooked game hanging
.globl multidolpatchone # r3 address
multidolpatchone:
mtctr r4
lis r6, 0x3800
ori r6, r6, 0x0001 # (li r0,1)
findmulti:
lwz r5, 0(r3)
cmpw r6, r5
beq writemulti
subi r3, r3, 4 # go back
bdnz findmulti # loop length
b exit5 # stop unhooked game hanging
writemulti:
lis r4, 0x8170 # 81700000
ori r4, r4, 0x0020
subf r18, r3, r4 # subf r18,(source),(dest)
lis r6, 0x4800
ori r6,r6,1
rlwimi r6,r18,0,6,29
stw r6,0(r3)
stw r6,0(r19)
stw r3,4(r19)
dcbf r0, r3
sync
icbi r0, r3
isync
exit5:
blr # return
writemulti:
lis r4, 0x8170 # 81700000
ori r4, r4, 0x0020
subf r18, r3, r4 # subf r18,(source),(dest)
lis r6, 0x4800
ori r6,r6,1
rlwimi r6,r18,0,6,29
stw r6,0(r3)
stw r6,0(r19)
stw r3,4(r19)
dcbf r0, r3
sync
icbi r0, r3
isync
exit5:
blr # return
.globl multidolpatchtwo # r3 address
multidolpatchtwo:
mtctr r4
lis r6, 0x3F60
ori r6, r6, 0x8000 # (lis r27,-32768)
findmulti2:
lwz r5, 0(r3)
cmpw r6, r5
beq writemulti2
addi r3, r3, 4 # go forward
bdnz findmulti2 # loop length
b exit6 # stop unhooked game hanging
.globl multidolpatchtwo # r3 address
multidolpatchtwo:
mtctr r4
lis r6, 0x3F60
ori r6, r6, 0x8000 # (lis r27,-32768)
findmulti2:
lwz r5, 0(r3)
cmpw r6, r5
beq writemulti2
addi r3, r3, 4 # go forward
bdnz findmulti2 # loop length
b exit6 # stop unhooked game hanging
writemulti2:
lis r4, 0x8170 # 81700020
ori r4, r4, 0x0000
subf r18, r3, r4 # subf r18,(source),(dest)
lis r6, 0x4800
ori r6,r6,1
rlwimi r6,r18,0,6,29
stw r6,0(r3)
stw r6,0(r19)
stw r3,4(r19)
dcbf r0, r3
sync
icbi r0, r3
isync
exit6:
blr # return
writemulti2:
lis r4, 0x8170 # 81700020
ori r4, r4, 0x0000
subf r18, r3, r4 # subf r18,(source),(dest)
lis r6, 0x4800
ori r6,r6,1
rlwimi r6,r18,0,6,29
stw r6,0(r3)
stw r6,0(r19)
stw r3,4(r19)
dcbf r0, r3
sync
icbi r0, r3
isync
exit6:
blr # return
.globl langvipatch # r3 address, r4 len, r5 lang byte
langvipatch:
mtctr r4
lis r6, 0x8861
ori r6, r6, 0x0008 # lbz r3, 8(sp)
findlang:
lwz r7, 0(r3)
cmpw r6, r7
beq patchlang
addi r3, r3, 4 # next word
bdnz findlang # loop length
b exitlang # stop unhooked game hanging
.globl langvipatch # r3 address, r4 len, r5 lang byte
langvipatch:
mtctr r4
lis r6, 0x8861
ori r6, r6, 0x0008 # lbz r3, 8(sp)
findlang:
lwz r7, 0(r3)
cmpw r6, r7
beq patchlang
addi r3, r3, 4 # next word
bdnz findlang # loop length
b exitlang # stop unhooked game hanging
patchlang:
patchlang:
lis r4, 0x3860 # 0x38600001 li %r3, 1 # eng
add r4, r4, r5
gofinal:
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitlang:
blr # return
lis r4, 0x3860 # 0x38600001 li %r3, 1 # eng
add r4, r4, r5
gofinal:
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitlang:
blr # return
.globl vipatch # r3 address
vipatch:
mtctr r4
lis r6, 0x5400
ori r6, r6, 0xFFFE
findvi:
lwz r5, 0(r3)
cmpw r6, r5
beq patchvi
addi r3, r3, 4 # next word
bdnz findvi # loop length
b exitvi # stop unhooked game hanging
.globl vipatch # r3 address
vipatch:
mtctr r4
lis r6, 0x5400
ori r6, r6, 0xFFFE
findvi:
lwz r5, 0(r3)
cmpw r6, r5
beq patchvi
addi r3, r3, 4 # next word
bdnz findvi # loop length
b exitvi # stop unhooked game hanging
patchvi:
lis r4, 0x8000
ori r4, r4, 0x0003
lbz r5, 0(r4)
cmpwi r5, 0x45 # USA
beq patchusa
cmpwi r5, 0x4A
beq patchjap2 # JAP
b exitvi
patchjap2:
lis r4, 0x3800
ori r4, r4, 0x0001
b gofinal2
patchusa:
lis r4, 0x3800
ori r4, r4, 0x0000
gofinal2:
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitvi:
blr # return
patchvi:
lis r4, 0x8000
ori r4, r4, 0x0003
lbz r5, 0(r4)
cmpwi r5, 0x45 # USA
beq patchusa
cmpwi r5, 0x4A
beq patchjap2 # JAP
b exitvi
patchjap2:
lis r4, 0x3800
ori r4, r4, 0x0001
b gofinal2
patchusa:
lis r4, 0x3800
ori r4, r4, 0x0000
gofinal2:
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitvi:
blr # return
.globl regionfreejap # r3 address
regionfreejap:
mtctr r4
lis r6, 0x2C1B
ori r6, r6, 0x0000 # blr
findjap:
lwz r5, 0(r3)
cmpw r6, r5
beq writenop
addi r3, r3, 4 # next word
bdnz findjap # loop length
b exitjap # stop unhooked game hanging
.globl regionfreejap # r3 address
regionfreejap:
mtctr r4
lis r6, 0x2C1B
ori r6, r6, 0x0000 # blr
findjap:
lwz r5, 0(r3)
cmpw r6, r5
beq writenop
addi r3, r3, 4 # next word
bdnz findjap # loop length
b exitjap # stop unhooked game hanging
writenop:
addi r3, r3, 4 # next word
lis r4, 0x6000 # nop
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitjap:
blr # return
writenop:
addi r3, r3, 4 # next word
lis r4, 0x6000 # nop
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitjap:
blr # return
.globl regionfreeusa # r3 address
regionfreeusa:
mtctr r4
lis r6, 0x281B
ori r6, r6, 0x0001 # blr
findusa:
lwz r5, 0(r3)
cmpw r6, r5
beq writenop1
addi r3, r3, 4 # next word
bdnz findusa # loop length
b exitusa # stop unhooked game hanging
.globl regionfreeusa # r3 address
regionfreeusa:
mtctr r4
lis r6, 0x281B
ori r6, r6, 0x0001 # blr
findusa:
lwz r5, 0(r3)
cmpw r6, r5
beq writenop1
addi r3, r3, 4 # next word
bdnz findusa # loop length
b exitusa # stop unhooked game hanging
writenop1:
addi r3, r3, 4 # next word
lis r4, 0x6000 # nop
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitusa:
blr # return
writenop1:
addi r3, r3, 4 # next word
lis r4, 0x6000 # nop
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitusa:
blr # return
.globl regionfreepal # r3 address
regionfreepal:
mtctr r4
lis r6, 0x281B
ori r6, r6, 0x0002 # blr
findpal:
lwz r5, 0(r3)
cmpw r6, r5
beq writenop2
addi r3, r3, 4 # next word
bdnz findpal # loop length
b exitpal # stop unhooked game hanging
.globl regionfreepal # r3 address
regionfreepal:
mtctr r4
lis r6, 0x281B
ori r6, r6, 0x0002 # blr
findpal:
lwz r5, 0(r3)
cmpw r6, r5
beq writenop2
addi r3, r3, 4 # next word
bdnz findpal # loop length
b exitpal # stop unhooked game hanging
writenop2:
addi r3, r3, 4 # next word
lis r4, 0x6000 # nop
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
writenop2:
addi r3, r3, 4 # next word
lis r4, 0x6000 # nop
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
lis r6, 0x4082
ori r6, r6, 0x001C # bne loc_81377A2C
findextra: #this is just the bne to b patch
lwz r5, 0(r3)
cmpw r6, r5
beq writeb
addi r3, r3, 4 # next word
bdnz findextra # loop length
b exitpal # stop unhooked game hanging
lis r6, 0x4082
ori r6, r6, 0x001C # bne loc_81377A2C
findextra: #this is just the bne to b patch
lwz r5, 0(r3)
cmpw r6, r5
beq writeb
addi r3, r3, 4 # next word
bdnz findextra # loop length
b exitpal # stop unhooked game hanging
writeb:
addi r3, r3, 4 # next word
lis r4, 0x4800
ori r4, r4, 0x001c # b loc_81377A2C
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitpal:
blr # return
writeb:
addi r3, r3, 4 # next word
lis r4, 0x4800
ori r4, r4, 0x001c # b loc_81377A2C
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitpal:
blr # return
.globl removehealthcheck # r3 address
removehealthcheck:
mtctr r4
lis r6, 0x4182
ori r6, r6, 0x004C # blr
findhe:
lwz r5, 0(r3)
cmpw r6, r5
beq writebhe
addi r3, r3, 4 # next word
bdnz findhe # loop length
b exithe # stop unhooked game hanging
.globl removehealthcheck # r3 address
removehealthcheck:
mtctr r4
lis r6, 0x4182
ori r6, r6, 0x004C # blr
findhe:
lwz r5, 0(r3)
cmpw r6, r5
beq writebhe
addi r3, r3, 4 # next word
bdnz findhe # loop length
b exithe # stop unhooked game hanging
writebhe:
lis r4, 0x6000
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exithe:
blr # return
writebhe:
lis r4, 0x6000
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exithe:
blr # return
.globl patchupdatecheck # r3 address
patchupdatecheck:
mtctr r4
lis r6, 0x4082
ori r6, r6, 0x0020 # blr
finduc:
lwz r5, 0(r3)
cmpw r6, r5
beq writenopuc
addi r3, r3, 4 # next word
bdnz finduc # loop length
b exituc # stop unhooked game hanging
.globl patchupdatecheck # r3 address
patchupdatecheck:
mtctr r4
lis r6, 0x4082
ori r6, r6, 0x0020 # blr
finduc:
lwz r5, 0(r3)
cmpw r6, r5
beq writenopuc
addi r3, r3, 4 # next word
bdnz finduc # loop length
b exituc # stop unhooked game hanging
writenopuc:
lis r4, 0x6000
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exituc:
blr # return
writenopuc:
lis r4, 0x6000
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exituc:
blr # return
.globl copyflagcheck1 # r3 address
copyflagcheck1:
mtctr r4
lis r6, 0x5400
ori r6, r6, 0x07FF
findncf1:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf1
subi r3, r3, 4 # next word
bdnz findncf1 # loop length
b exitncf1 # stop unhooked game hanging
.globl copyflagcheck1 # r3 address
copyflagcheck1:
mtctr r4
lis r6, 0x5400
ori r6, r6, 0x07FF
findncf1:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf1
subi r3, r3, 4 # next word
bdnz findncf1 # loop length
b exitncf1 # stop unhooked game hanging
writencf1:
lis r4, 0x7C00
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf1:
blr # return
writencf1:
lis r4, 0x7C00
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf1:
blr # return
.globl copyflagcheck2 # r3 address
copyflagcheck2:
mtctr r4
lis r6, 0x5400
ori r6, r6, 0x07FF
findncf2:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf2
subi r3, r3, 4 # next word
bdnz findncf2 # loop length
b exitncf2 # stop unhooked game hanging
.globl copyflagcheck2 # r3 address
copyflagcheck2:
mtctr r4
lis r6, 0x5400
ori r6, r6, 0x07FF
findncf2:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf2
subi r3, r3, 4 # next word
bdnz findncf2 # loop length
b exitncf2 # stop unhooked game hanging
writencf2:
lis r4, 0x7C00
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf2:
blr # return
writencf2:
lis r4, 0x7C00
ori r4, r4, 0x0000
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf2:
blr # return
.globl copyflagcheck3 # r3 address
copyflagcheck3:
findncf3:
addi r3, r3, 20 # go back one dword (4 bytes)
lwz r5, 0(r3)
writencf3:
lis r4, 0x3860
ori r4, r4, 0x0001 # li r3,1
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf3:
blr # return
.globl copyflagcheck3 # r3 address
copyflagcheck3:
findncf3:
addi r3, r3, 20 # go back one dword (4 bytes)
lwz r5, 0(r3)
writencf3:
lis r4, 0x3860
ori r4, r4, 0x0001 # li r3,1
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf3:
blr # return
.globl copyflagcheck4 # r3 address
copyflagcheck4:
mtctr r4
lis r6, 0x3BE0
ori r6, r6, 0x0001 # li r31,1
findncf4:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf4
addi r3, r3, 4 # next word
bdnz findncf4 # loop length
b exitncf4 # stop unhooked game hanging
.globl copyflagcheck4 # r3 address
copyflagcheck4:
mtctr r4
lis r6, 0x3BE0
ori r6, r6, 0x0001 # li r31,1
findncf4:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf4
addi r3, r3, 4 # next word
bdnz findncf4 # loop length
b exitncf4 # stop unhooked game hanging
writencf4:
lis r4, 0x3BE0
ori r4, r4, 0x0000 # change this to 3BE00000 (li r31,0)
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf4:
blr # return
writencf4:
lis r4, 0x3BE0
ori r4, r4, 0x0000 # change this to 3BE00000 (li r31,0)
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitncf4:
blr # return
.globl copyflagcheck5 # r3 address
copyflagcheck5:
mtctr r4
lis r6, 0x4182
ori r6, r6, 0x0024 # beq loc_8134AA60
findncf5:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf5
addi r3, r3, 4 # next word
bdnz findncf5 # loop length
b exitncf5 # stop unhooked game hanging
.globl copyflagcheck5 # r3 address
copyflagcheck5:
mtctr r4
lis r6, 0x4182
ori r6, r6, 0x0024 # beq loc_8134AA60
findncf5:
lwz r5, 0(r3)
cmpw r6, r5
beq writencf5
addi r3, r3, 4 # next word
bdnz findncf5 # loop length
b exitncf5 # stop unhooked game hanging
writencf5:
#addi r3, r3, 8 # skip 2
writencf5:
#addi r3, r3, 8 # skip 2
lis r4, 0x801D
ori r4, r4, 0x0024 # change to 801D0024 (lwz r0,36(r29))
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
addi r3, r3, 4 # next word
lis r4, 0x801D
ori r4, r4, 0x0024 # change to 801D0024 (lwz r0,36(r29))
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
lis r4, 0x5400
ori r4, r4, 0x003C # change to 5400003C (rlwinm r0,r0,0,0,30)
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
addi r3, r3, 4 # next word
addi r3, r3, 4 # next word
lis r4, 0x5400
ori r4, r4, 0x003C # change to 5400003C (rlwinm r0,r0,0,0,30)
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
lis r4, 0x901D
ori r4, r4, 0x0024 # change to 901D0024 (stw r0,36(r29))
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
addi r3, r3, 4 # next word
addi r3, r3, 4 # next word
lis r4, 0x901D
ori r4, r4, 0x0024 # change to 901D0024 (stw r0,36(r29))
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
lis r4, 0x4800
ori r4, r4, 0x0018 # change to 48000018 (b 0x8134aa60)
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
exitncf5:
blr # return
addi r3, r3, 4 # next word
lis r4, 0x4800
ori r4, r4, 0x0018 # change to 48000018 (b 0x8134aa60)
stw r4, 0(r3)
dcbf r0, r3
icbi r0, r3
exitncf5:
blr # return
.globl movedvdhooks # r3 address
movedvdhooks:
lis r6, 0x4182
ori r6, r6, 0x0120 # beq loc_813A7938
findmd1:
addi r3, r3, 4 # next word
lwz r5, 0(r3)
writemd1:
lis r4, 0x6000
ori r4, r4, 0x0000 # nop
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitmd1:
blr # return
.globl movedvdhooks # r3 address
movedvdhooks:
lis r6, 0x4182
ori r6, r6, 0x0120 # beq loc_813A7938
findmd1:
addi r3, r3, 4 # next word
lwz r5, 0(r3)
writemd1:
lis r4, 0x6000
ori r4, r4, 0x0000 # nop
stw r4, 0(r3) # result in r3
dcbf r0, r3 # data cache block flush
icbi r0, r3
exitmd1:
blr # return

View File

@ -205,11 +205,11 @@ int DiscBrowse(struct discHdr * header) {
if (ret > 0) {
char temp[100];
strncpy(temp, fstfiles(fst, ret), sizeof(temp));
strlcpy(temp, fstfiles(fst, ret), sizeof(temp));
choice = WindowPrompt(temp, tr("Load this dol as alternate dol?"), tr("OK"), tr("Cancel"));
if (choice) {
//ret = offsetselect[ret];
snprintf(alternatedname, sizeof(alternatedname), "%s", temp);
strlcpy(alternatedname, temp, sizeof(alternatedname));
exit = true;
}
}
@ -232,7 +232,6 @@ int DiscBrowse(struct discHdr * header) {
int autoSelectDol(const char *id) {
//still not done//
//////////ID6/////////////////
//Boogie
@ -271,38 +270,6 @@ int autoSelectDol(const char *id) {
//Metal Slug Anthology
if (strcmp(id,"RMLP7U") == 0) return 56;//from isostar
//Metroid Prime Trilogy
if (strcmp(id,"R3ME01") == 0) {
int choice = WindowPrompt(tr("Select a DOL"), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3");
switch (choice) {
case 1:
choice = 780;
break;
case 2:
choice = 781;
break;
default:
choice = 782;
break;
}
return choice;
}
if (strcmp(id,"R3MP01") == 0) {
int choice = WindowPrompt(tr("Select a DOL"), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3");
switch (choice) {
case 1:
choice = 782;
break;
case 2:
choice = 783;
break;
default:
choice = 784;
break;
}
return choice;
}
//Mortal Kombat
if (strcmp(id,"RKMP5D") == 0) return 290;//from isostar
if (strcmp(id,"RKME5D") == 0) return 290;//starstremr
@ -342,3 +309,41 @@ int autoSelectDol(const char *id) {
return -1;
}
int autoSelectDolMenu(const char *id) {
//Metroid Prime Trilogy
if (strcmp(id,"R3ME01") == 0) {
int choice = WindowPrompt(tr("Select a DOL"), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr("Cancel"));
switch (choice) {
case 1:
choice = 780;
break;
case 2:
choice = 781;
break;
case 3:
choice = 782;
default: // 0
break;
}
return choice;
}
if (strcmp(id,"R3MP01") == 0) {
int choice = WindowPrompt(tr("Select a DOL"), 0, "Metroid Prime", "Metroid Prime 2", "Metroid Prime 3", tr("Cancel"));
switch (choice) {
case 1:
choice = 782;
break;
case 2:
choice = 783;
break;
case 3:
choice = 784;
default: // 0
break;
}
return choice;
}
return -1;
}

View File

@ -10,5 +10,6 @@
int DiscBrowse(struct discHdr * header);
int autoSelectDol(const char *id);
int autoSelectDolMenu(const char *id);
#endif

View File

@ -1957,7 +1957,7 @@ int GameSettings(struct discHdr * header) {
alternatedol = game_cfg->loadalternatedol;
alternatedoloffset = game_cfg->alternatedolstart;
reloadblock = game_cfg->iosreloadblock;
strncpy(alternatedname, game_cfg->alternatedolname, sizeof(alternatedname));
strlcpy(alternatedname, game_cfg->alternatedolname, sizeof(alternatedname));
} else {
videoChoice = Settings.video;
languageChoice = Settings.language;
@ -1974,11 +1974,9 @@ int GameSettings(struct discHdr * header) {
alternatedol = off;
alternatedoloffset = 0;
reloadblock = off;
sprintf(alternatedname, " ");
strcpy(alternatedname, "");
}
ResumeGui();
while (MainButton1.GetEffect() > 0) usleep(50);
@ -2187,31 +2185,36 @@ int GameSettings(struct discHdr * header) {
snprintf(filename,sizeof(filename),"%c%c%c%c%c%c",header->id[0], header->id[1], header->id[2],
header->id[3],header->id[4], header->id[5]);
int dolchoice = 0;
//check to see if we already know the offset of the correct dol
int autodol = autoSelectDol(filename);
//if we do know that offset ask if they want to use it
if (autodol>0) {
dolchoice = WindowPrompt(0,tr("Do you want to use the alt dol that is known to be correct?"),tr("Yes"),tr("Pick from a list"));
if (dolchoice==1) {
alternatedoloffset = autodol;
snprintf(alternatedname, sizeof(alternatedname), "%s <%i>", tr("AUTO"),autodol);
} else {//they want to search for the correct dol themselves
int res = DiscBrowse(header);
if ((res >= 0)&&(res !=696969)) {//if res==696969 they pressed the back button
alternatedoloffset = res;
//alt dol menu for games that require more than a single alt dol
int autodol = autoSelectDolMenu(filename);
if (autodol>0) {
alternatedoloffset = autodol;
snprintf(alternatedname, sizeof(alternatedname), "%s <%i>", tr("AUTO"),autodol);
} else if (autodol!=0) {
//check to see if we already know the offset of the correct dol
int autodol = autoSelectDol(filename);
//if we do know that offset ask if they want to use it
if (autodol>0) {
dolchoice = WindowPrompt(0,tr("Do you want to use the alt dol that is known to be correct?"),tr("Yes"),tr("Pick from a list"));
if (dolchoice==1) {
alternatedoloffset = autodol;
snprintf(alternatedname, sizeof(alternatedname), "%s <%i>", tr("AUTO"),autodol);
} else if (dolchoice!=0){//they want to search for the correct dol themselves
int res = DiscBrowse(header);
if ((res >= 0)&&(res !=696969)) {//if res==696969 they pressed the back button
alternatedoloffset = res;
}
}
}
} else {
int res = DiscBrowse(header);
if ((res >= 0)&&(res !=696969)){
alternatedoloffset = res;
char tmp[170];
snprintf(tmp,sizeof(tmp),"%s %s - %i",tr("It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team.") ,filename,alternatedoloffset);
WindowPrompt(0,tmp,tr("Ok"));
} else {
int res = DiscBrowse(header);
if ((res >= 0)&&(res !=696969)){
alternatedoloffset = res;
char tmp[170];
snprintf(tmp,sizeof(tmp),"%s %s - %i",tr("It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team.") ,filename,alternatedoloffset);
WindowPrompt(0,tmp,tr("Ok"));
}
}
}
}
break;
case 10:
@ -2281,6 +2284,7 @@ int GameSettings(struct discHdr * header) {
options2.SetName(2,"%s", tr("Delete Boxart"));
options2.SetName(3,"%s", tr("Delete Discart"));
options2.SetName(4,"%s", tr("Delete CheatTxt"));
options2.SetName(5,"%s", tr("Delete Cheat GCT"));
for (int i = 0; i <= MAXOPTIONS-1; i++) options2.SetValue(i, NULL);
w.Append(&optionBrowser2);
optionBrowser2.SetClickable(true);
@ -2399,7 +2403,16 @@ int GameSettings(struct discHdr * header) {
remove(tmp);
}
break;
case 5:
snprintf(tmp,sizeof(tmp),"%s%c%c%c%c%c%c.gct", Settings.Cheatcodespath, header->id[0], header->id[1], header->id[2],header->id[3], header->id[4], header->id[5]);
choice1 = WindowPrompt(tr("Delete"),tmp,tr("Yes"),tr("No"));
if (choice1==1) {
if (checkfile(tmp))
remove(tmp);
}
break;
}
}
optionBrowser2.SetEffect(EFFECT_FADE, -20);
@ -2428,7 +2441,7 @@ int GameSettings(struct discHdr * header) {
iosChoice = i249;
}
parentalcontrolChoice = 0;
sprintf(alternatedname, " ");
strcpy(alternatedname, "");
CFG_forget_game_opt(header->id);
/* commented because the database language now depends on the main language setting, this could be enabled again if there is a separate language setting for the database
// if default language is different than language from main settings, reload titles

View File

@ -1016,7 +1016,7 @@ bool trimsplit(char *line, char *part1, char *part2, char delim, int size) {
}
void cfg_parseline(char *line, void (*set_func)(char*, char*)) {
// split name = value
char tmp[200], name[200], val[200];
char tmp[300], name[200], val[200];
strcopy(tmp, line, sizeof(tmp));
char *eq = strchr(tmp, '=');
if (!eq) return;
@ -1054,7 +1054,7 @@ void cfg_parsetitleline(char *line, void (*set_func)(char*, char*, u8)) {
bool cfg_parsefile(char *fname, void (*set_func)(char*, char*)) {
FILE *f;
char line[200];
char line[300];
//printf("opening(%s)\n", fname);
f = fopen(fname, "r");
@ -1137,8 +1137,12 @@ void cfg_set_game_opt(struct Game_CFG *game, u8 *id) {
game->iosreloadblock = reloadblock;
game->patchcountrystrings = countrystrings;
game->loadalternatedol = alternatedol;
if (game->loadalternatedol == 0) {
alternatedoloffset = 0;
strcpy(alternatedname, "");
}
game->alternatedolstart = alternatedoloffset;
strcpy(game->alternatedolname, alternatedname);
strlcpy(game->alternatedolname, alternatedname,sizeof(game->alternatedolname));
}
struct Game_NUM* cfg_get_game_num(u8 *id) {
@ -1254,7 +1258,7 @@ void game_set(char *name, char *val) {
// parse val
// first split options by ;
char opt[200], *p, *np;
char opt[300], *p, *np;
p = val;
while (p) {
@ -1321,18 +1325,7 @@ void game_set(char *name, char *val) {
}
}
if (strcmp("alternatedolname", opt_name) == 0) {
char temp3[40];
int i = 0;
while (i < 40) {
if (opt_val[i] == ';')
break;
temp3[i] = opt_val[i];
i++;
}
temp3[i] = '\0';
strncpy(game->alternatedolname, temp3, 39);
strlcpy(game->alternatedolname, opt_val, sizeof(game->alternatedolname));
}
}
// next opt