* Added BETA upgrades option (to download the latest revisions from google code)

* Added Wii Parental Control support
* Added gui numpad
* Changed GuiText to support password character
* Added lock/unlock icon in the titlebar (to unlock Parental Control)
* Added new wbfs_fat from Oggzee (further speed improvement)
This commit is contained in:
e.bovendeur 2009-12-10 20:27:36 +00:00
parent efcc00b66b
commit 441a203678
26 changed files with 774 additions and 204 deletions

View File

@ -2,8 +2,8 @@
<app version="1"> <app version="1">
<name> USB Loader GX</name> <name> USB Loader GX</name>
<coder>USB Loader GX Team</coder> <coder>USB Loader GX Team</coder>
<version>1.0 r850</version> <version>1.0 r851</version>
<release_date>200912050746</release_date> <release_date>200912082034</release_date>
<short_description>Loads games from USB-devices</short_description> <short_description>Loads games from USB-devices</short_description>
<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times. <long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller. The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.

File diff suppressed because one or more lines are too long

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@ -1 +1 @@
<pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libfat" x="false"></e><e p="gui\source\prompts" x="true"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="false"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\ramdisk" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="false"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd> <pd><ViewState><e p="gui\source\mload" x="false"></e><e p="gui\source\settings" x="false"></e><e p="gui\source\images" x="false"></e><e p="gui\source\libfat" x="false"></e><e p="gui\source\prompts" x="false"></e><e p="gui\source\banner" x="false"></e><e p="gui\source\cheats" x="false"></e><e p="gui\source\network" x="false"></e><e p="gui\source\fonts" x="false"></e><e p="gui\source\menu" x="false"></e><e p="gui\source\ramdisk" x="false"></e><e p="gui\source\sounds" x="false"></e><e p="gui\source\wad" x="false"></e><e p="gui" x="true"></e><e p="gui\source\homebrewboot" x="false"></e><e p="gui\source\language" x="false"></e><e p="gui\source" x="true"></e><e p="gui\source\libwbfs" x="false"></e><e p="gui\source\libwiigui" x="true"></e><e p="gui\source\patches" x="false"></e><e p="gui\source\themes" x="false"></e><e p="gui\source\memory" x="false"></e><e p="gui\source\unzip" x="false"></e><e p="gui\source\usbloader" x="false"></e><e p="gui\source\xml" x="false"></e></ViewState></pd>

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@ -540,4 +540,10 @@ extern const u32 dvd_png_size;
extern const u8 new_png[]; extern const u8 new_png[];
extern const u32 new_png_size; extern const u32 new_png_size;
extern const u8 lock_png[];
extern const u32 lock_png_size;
extern const u8 unlock_png[];
extern const u32 unlock_png_size;
#endif #endif

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@ -759,6 +759,9 @@ class GuiText : public GuiElement
//!Sets the font //!Sets the font
//!\param f Font //!\param f Font
void SetFont(FreeTypeGX *f); void SetFont(FreeTypeGX *f);
//!Sets a password character
//!\param p char
void SetPassChar(wchar_t p);
//!Get the Horizontal Size of Text //!Get the Horizontal Size of Text
int GetTextWidth(); int GetTextWidth();
// not NULL set horizontal scale to 0.75 //added // not NULL set horizontal scale to 0.75 //added
@ -788,6 +791,7 @@ class GuiText : public GuiElement
int firstLine; //!these are the first line and the number of lines drawn when the text is wrapped int firstLine; //!these are the first line and the number of lines drawn when the text is wrapped
int numLines;//! default is -1 and it means that all lines are drawn int numLines;//! default is -1 and it means that all lines are drawn
int totalLines; //!this is the total # of lines when in wrap mode int totalLines; //!this is the total # of lines when in wrap mode
wchar_t passChar; //!this is the password character
}; };
//!Display, manage, and manipulate tooltips in the GUI. //!Display, manage, and manipulate tooltips in the GUI.
@ -1000,6 +1004,41 @@ class GuiKeyboard : public GuiWindow
GuiTrigger * trigB; GuiTrigger * trigB;
}; };
//!On-screen keyboard
class GuiNumpad : public GuiWindow
{
public:
GuiNumpad(char * t, u32 max);
~GuiNumpad();
void Update(GuiTrigger * t);
char kbtextstr[256];
protected:
u32 kbtextmaxlen;
char keys[10];
GuiText * kbText;
GuiImage * keyTextboxImg;
GuiText * keyBackText;
GuiImage * keyBackImg;
GuiImage * keyBackOverImg;
GuiButton * keyBack;
GuiText * keyClearText;
GuiImage * keyClearImg;
GuiImage * keyClearOverImg;
GuiButton * keyClear;
GuiButton * keyBtn[10];
GuiImage * keyImg[10];
GuiImage * keyImgOver[10];
GuiText * keyTxt[10];
GuiImageData * keyTextbox;
GuiImageData * keyMedium;
GuiImageData * keyMediumOver;
GuiSound * keySoundOver;
GuiSound * keySoundClick;
GuiTrigger * trigA;
GuiTrigger * trigB;
};
typedef struct _optionlist { typedef struct _optionlist {
int length; int length;
char name[MAX_OPTIONS][60]; char name[MAX_OPTIONS][60];

View File

@ -38,6 +38,7 @@ GuiText::GuiText(const char * t, int s, GXColor c)
firstLine = 1; firstLine = 1;
numLines = -1; numLines = -1;
totalLines = 1; totalLines = 1;
passChar = 0;
alignmentHor = ALIGN_CENTRE; alignmentHor = ALIGN_CENTRE;
alignmentVert = ALIGN_MIDDLE; alignmentVert = ALIGN_MIDDLE;
@ -130,8 +131,15 @@ void GuiText::SetText(const char * t)
delete [] text; delete [] text;
text = NULL; text = NULL;
if(t) if(t) {
text = FreeTypeGX::charToWideChar((char *)t); text = FreeTypeGX::charToWideChar((char *)t);
if (passChar != 0) {
for (u8 i = 0; i < wcslen(text); i++) {
text[i] = passChar;
}
}
}
scrollPos2 = 0; scrollPos2 = 0;
scrollDelay = 0; scrollDelay = 0;
} }
@ -158,7 +166,15 @@ void GuiText::SetText(const wchar_t * t)
{ {
int len = wcslen(t); int len = wcslen(t);
text = new wchar_t[len+1]; text = new wchar_t[len+1];
if(text) wcscpy(text, t); if(text) {
wcscpy(text, t);
}
if (passChar != 0) {
for (u8 i = 0; i < wcslen(text); i++) {
text[i] = passChar;
}
}
} }
scrollPos2 = 0; scrollPos2 = 0;
scrollDelay = 0; scrollDelay = 0;
@ -236,6 +252,15 @@ void GuiText::SetAlignment(int hor, int vert)
alignmentHor = hor; alignmentHor = hor;
alignmentVert = vert; alignmentVert = vert;
} }
/**
* Set a password character
*/
void GuiText::SetPassChar(wchar_t p)
{
LOCK(this);
passChar = p;
}
/** /**
* Set the Font * Set the Font
*/ */

View File

@ -88,16 +88,7 @@ void loadStub()
u64 getStubDest() u64 getStubDest()
{ {
char * sig = (char *)0x80001804; if (!hbcStubAvailable())
if (!(
sig[0] == 'S' &&
sig[1] == 'T' &&
sig[2] == 'U' &&
sig[3] == 'B' &&
sig[4] == 'H' &&
sig[5] == 'A' &&
sig[6] == 'X' &&
sig[7] == 'X'))
return 0; return 0;
@ -119,3 +110,17 @@ u64 getStubDest()
return retu; return retu;
} }
u8 hbcStubAvailable()
{
char * sig = (char *)0x80001804;
return (
sig[0] == 'S' &&
sig[1] == 'T' &&
sig[2] == 'U' &&
sig[3] == 'B' &&
sig[4] == 'H' &&
sig[5] == 'A' &&
sig[6] == 'X' &&
sig[7] == 'X') ? 1 : 0;
}

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@ -27,7 +27,8 @@ void loadStub();
//!otherwise returns the ID set to return to //!otherwise returns the ID set to return to
u64 getStubDest(); u64 getStubDest();
//returns 0 or 1 depending on wether the stub is available
u8 hbcStubAvailable();
#ifdef __cplusplus #ifdef __cplusplus

View File

@ -16,10 +16,11 @@
#include <unistd.h> #include <unistd.h>
#include <locale.h> #include <locale.h>
#include <wiiuse/wpad.h> #include <wiiuse/wpad.h>
//#include <debug.h>
//extern "C" { //not sure if this is in the libogc that the buildbot is using so it isnt used yet #include <debug.h>
//extern void __exception_setreload(int t); extern "C" { //not sure if this is in the libogc that the buildbot is using so it isnt used yet
//} extern void __exception_setreload(int t);
}
#include <gccore.h> #include <gccore.h>
#include <stdio.h> #include <stdio.h>
@ -51,6 +52,7 @@
#include "usbloader/partition_usbloader.h" #include "usbloader/partition_usbloader.h"
#include "usbloader/usbstorage.h" #include "usbloader/usbstorage.h"
#include "memory/mem2.h" #include "memory/mem2.h"
#include "lstub.h"
extern bool geckoinit; extern bool geckoinit;
extern bool textVideoInit; extern bool textVideoInit;
@ -175,16 +177,16 @@ void InitTextVideo () {
} }
int int
main(int argc, char *argv[]) { main(int argc, char *argv[]) {
if (hbcStubAvailable()) {
InitTextVideo(); InitTextVideo();
}
// DEBUG_Init(GDBSTUB_DEVICE_USB, 1); // DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
//_break(); //_break();
// __exception_setreload(5);//auto reset is code dump nobody gives us codedump info anyways.
//see note above __exception_setreload(5);//auto reset is code dump nobody gives us codedump info anyways.
setlocale(LC_ALL, "en.UTF-8"); setlocale(LC_ALL, "en.UTF-8");
geckoinit = InitGecko(); geckoinit = InitGecko();
if (geckoinit)InitTextVideo(); if (geckoinit)InitTextVideo();

View File

@ -34,7 +34,7 @@ extern GuiImageData * pointer[4];
extern bool altdoldefault; extern bool altdoldefault;
extern GuiImage * bgImg; extern GuiImage * bgImg;
GuiButton *Toolbar[8]; GuiButton *Toolbar[9];
int idiotFlag=-1; int idiotFlag=-1;
char idiotChar[50]; char idiotChar[50];
@ -155,6 +155,16 @@ int MenuDiscList() {
GuiImageData imgarrangeCarousel(imgPath, arrangeCarousel_png); GuiImageData imgarrangeCarousel(imgPath, arrangeCarousel_png);
snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel_gray.png", CFG.theme_path); snprintf(imgPath, sizeof(imgPath), "%sarrangeCarousel_gray.png", CFG.theme_path);
GuiImageData imgarrangeCarousel_gray(imgPath, NULL); GuiImageData imgarrangeCarousel_gray(imgPath, NULL);
snprintf(imgPath, sizeof(imgPath), "%slock.png", CFG.theme_path);
GuiImageData imgLock(imgPath, lock_png);
snprintf(imgPath, sizeof(imgPath), "%slock_gray.png", CFG.theme_path);
GuiImageData imgLock_gray(imgPath, NULL);
snprintf(imgPath, sizeof(imgPath), "%sunlock.png", CFG.theme_path);
GuiImageData imgUnlock(imgPath, unlock_png);
snprintf(imgPath, sizeof(imgPath), "%sunlock_gray.png", CFG.theme_path);
GuiImageData imgUnlock_gray(imgPath, NULL);
snprintf(imgPath, sizeof(imgPath), "%sdvd.png", CFG.theme_path); snprintf(imgPath, sizeof(imgPath), "%sdvd.png", CFG.theme_path);
GuiImageData imgdvd(imgPath, dvd_png); GuiImageData imgdvd(imgPath, dvd_png);
snprintf(imgPath, sizeof(imgPath), "%sdvd_gray.png", CFG.theme_path); snprintf(imgPath, sizeof(imgPath), "%sdvd_gray.png", CFG.theme_path);
@ -355,6 +365,42 @@ int MenuDiscList() {
GuiButton carouselBtn(&carouselBtnImg_g,&carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_carousel_x, THEME.gamelist_carousel_y, &trigA, &btnSoundOver, btnClick2,1, &carouselBtnTT, 15, 52, 1, 3); GuiButton carouselBtn(&carouselBtnImg_g,&carouselBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_carousel_x, THEME.gamelist_carousel_y, &trigA, &btnSoundOver, btnClick2,1, &carouselBtnTT, 15, 52, 1, 3);
carouselBtn.SetAlpha(180); carouselBtn.SetAlpha(180);
bool canUnlock = (Settings.parentalcontrol == 0 && Settings.parental.enabled == 1);
GuiTooltip lockBtnTT(canUnlock ? tr("Unlock Parental Control") : tr("Parental Control disabled"));
if (Settings.wsprompt == yes)
lockBtnTT.SetWidescreen(CFG.widescreen);
lockBtnTT.SetAlpha(THEME.tooltipAlpha);
GuiImage lockBtnImg(&imgLock);
lockBtnImg.SetWidescreen(CFG.widescreen);
GuiImage lockBtnImg_g(&imgLock_gray);
if(lockBtnImg_g.GetImage() == NULL) { lockBtnImg_g = lockBtnImg; lockBtnImg_g.SetGrayscale(); }
lockBtnImg_g.SetWidescreen(CFG.widescreen);
GuiButton lockBtn(&lockBtnImg_g, &lockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3);
lockBtn.SetAlpha(180);
GuiTooltip unlockBtnTT(tr("Enable Parental Control"));
if (Settings.wsprompt == yes)
unlockBtnTT.SetWidescreen(CFG.widescreen);
unlockBtnTT.SetAlpha(THEME.tooltipAlpha);
GuiImage unlockBtnImg(&imgUnlock);
unlockBtnImg.SetWidescreen(CFG.widescreen);
GuiImage unlockBtnImg_g(&imgUnlock_gray);
if(unlockBtnImg_g.GetImage() == NULL) { unlockBtnImg_g = unlockBtnImg; unlockBtnImg_g.SetGrayscale(); }
unlockBtnImg_g.SetWidescreen(CFG.widescreen);
if (canUnlock && Settings.parental.is_unlocked)
{
lockBtn.SetImage(&unlockBtnImg_g);
lockBtn.SetImageOver(&unlockBtnImg_g);
lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3);
}
/*
GuiButton unlockBtn(&unlockBtnImg_g, &unlockBtnImg_g, ALIGN_LEFT, ALIGN_TOP, THEME.gamelist_lock_x, THEME.gamelist_lock_y, &trigA, &btnSoundOver, btnClick2,1, &lockBtnTT, 15, 52, 1, 3);
unlockBtn.SetAlpha(180);
*/
GuiTooltip dvdBtnTT(tr("Mount DVD drive")); GuiTooltip dvdBtnTT(tr("Mount DVD drive"));
if (Settings.wsprompt == yes) if (Settings.wsprompt == yes)
dvdBtnTT.SetWidescreen(CFG.widescreen); dvdBtnTT.SetWidescreen(CFG.widescreen);
@ -415,6 +461,7 @@ int MenuDiscList() {
carouselBtn.SetImageOver(&carouselBtnImg); carouselBtn.SetImageOver(&carouselBtnImg);
carouselBtn.SetAlpha(255); carouselBtn.SetAlpha(255);
} }
if (Settings.gameDisplay==list) { if (Settings.gameDisplay==list) {
favoriteBtn.SetPosition(THEME.gamelist_favorite_x, THEME.gamelist_favorite_y); favoriteBtn.SetPosition(THEME.gamelist_favorite_x, THEME.gamelist_favorite_y);
searchBtn.SetPosition(THEME.gamelist_search_x, THEME.gamelist_search_y); searchBtn.SetPosition(THEME.gamelist_search_x, THEME.gamelist_search_y);
@ -423,6 +470,7 @@ int MenuDiscList() {
listBtn.SetPosition(THEME.gamelist_list_x, THEME.gamelist_list_y); listBtn.SetPosition(THEME.gamelist_list_x, THEME.gamelist_list_y);
gridBtn.SetPosition(THEME.gamelist_grid_x, THEME.gamelist_grid_y); gridBtn.SetPosition(THEME.gamelist_grid_x, THEME.gamelist_grid_y);
carouselBtn.SetPosition(THEME.gamelist_carousel_x, THEME.gamelist_carousel_y); carouselBtn.SetPosition(THEME.gamelist_carousel_x, THEME.gamelist_carousel_y);
lockBtn.SetPosition(THEME.gamelist_lock_x, THEME.gamelist_lock_y);
dvdBtn.SetPosition(THEME.gamelist_dvd_x, THEME.gamelist_dvd_y); dvdBtn.SetPosition(THEME.gamelist_dvd_x, THEME.gamelist_dvd_y);
} else if(Settings.gameDisplay==grid) { } else if(Settings.gameDisplay==grid) {
favoriteBtn.SetPosition(THEME.gamegrid_favorite_x, THEME.gamegrid_favorite_y); favoriteBtn.SetPosition(THEME.gamegrid_favorite_x, THEME.gamegrid_favorite_y);
@ -432,6 +480,7 @@ int MenuDiscList() {
listBtn.SetPosition(THEME.gamegrid_list_x, THEME.gamegrid_list_y); listBtn.SetPosition(THEME.gamegrid_list_x, THEME.gamegrid_list_y);
gridBtn.SetPosition(THEME.gamegrid_grid_x, THEME.gamegrid_grid_y); gridBtn.SetPosition(THEME.gamegrid_grid_x, THEME.gamegrid_grid_y);
carouselBtn.SetPosition(THEME.gamegrid_carousel_x, THEME.gamegrid_carousel_y); carouselBtn.SetPosition(THEME.gamegrid_carousel_x, THEME.gamegrid_carousel_y);
lockBtn.SetPosition(THEME.gamegrid_lock_x, THEME.gamegrid_lock_y);
dvdBtn.SetPosition(THEME.gamegrid_dvd_x, THEME.gamegrid_dvd_y); dvdBtn.SetPosition(THEME.gamegrid_dvd_x, THEME.gamegrid_dvd_y);
} else if(Settings.gameDisplay==carousel) { } else if(Settings.gameDisplay==carousel) {
favoriteBtn.SetPosition(THEME.gamecarousel_favorite_x, THEME.gamecarousel_favorite_y); favoriteBtn.SetPosition(THEME.gamecarousel_favorite_x, THEME.gamecarousel_favorite_y);
@ -441,6 +490,7 @@ int MenuDiscList() {
listBtn.SetPosition(THEME.gamecarousel_list_x, THEME.gamecarousel_list_y); listBtn.SetPosition(THEME.gamecarousel_list_x, THEME.gamecarousel_list_y);
gridBtn.SetPosition(THEME.gamecarousel_grid_x, THEME.gamecarousel_grid_y); gridBtn.SetPosition(THEME.gamecarousel_grid_x, THEME.gamecarousel_grid_y);
carouselBtn.SetPosition(THEME.gamecarousel_carousel_x, THEME.gamecarousel_carousel_y); carouselBtn.SetPosition(THEME.gamecarousel_carousel_x, THEME.gamecarousel_carousel_y);
lockBtn.SetPosition(THEME.gamecarousel_lock_x, THEME.gamecarousel_lock_y);
dvdBtn.SetPosition(THEME.gamecarousel_dvd_x, THEME.gamecarousel_dvd_y); dvdBtn.SetPosition(THEME.gamecarousel_dvd_x, THEME.gamecarousel_dvd_y);
} }
@ -462,8 +512,6 @@ int MenuDiscList() {
idBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP); idBtn.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
idBtn.SetPosition(THEME.id_x,THEME.id_y); idBtn.SetPosition(THEME.id_x,THEME.id_y);
if (Settings.godmode == 1 && mountMethod!=3) {//only make the button have trigger & tooltip if in godmode if (Settings.godmode == 1 && mountMethod!=3) {//only make the button have trigger & tooltip if in godmode
DownloadBtn.SetSoundOver(&btnSoundOver); DownloadBtn.SetSoundOver(&btnSoundOver);
DownloadBtn.SetTrigger(&trigA); DownloadBtn.SetTrigger(&trigA);
@ -541,8 +589,10 @@ int MenuDiscList() {
Toolbar[5] = &gridBtn; Toolbar[5] = &gridBtn;
w.Append(&carouselBtn); w.Append(&carouselBtn);
Toolbar[6] = &carouselBtn; Toolbar[6] = &carouselBtn;
w.Append(&lockBtn);
Toolbar[7] = &lockBtn;
w.Append(&dvdBtn); w.Append(&dvdBtn);
Toolbar[7] = &dvdBtn; Toolbar[8] = &dvdBtn;
w.SetUpdateCallback(DiscListWinUpdateCallback); w.SetUpdateCallback(DiscListWinUpdateCallback);
// End Toolbar // End Toolbar
@ -1041,6 +1091,46 @@ int MenuDiscList() {
break; break;
} }
} }
}
else if (lockBtn.GetState() == STATE_CLICKED) {
gprintf("\n\tlockBtn clicked");
lockBtn.ResetState();
if (!canUnlock) {
WindowPrompt(tr("Parental Control"), tr("You don't have Parental Control enabled. If you wish to use Parental Control, enable it in the Wii Settings."), tr("OK"));
} else {
if (Settings.parental.is_unlocked) {
if (WindowPrompt(tr("Parental Control"), tr("Are you sure you want to enable Parent Control?"), tr("Yes"), tr("No")) == 1) {
Settings.parental.is_unlocked = 0;
lockBtn.SetImage(&lockBtnImg_g);
lockBtn.SetImageOver(&lockBtnImg_g);
lockBtn.SetToolTip(&lockBtnTT, 15, 52, 1, 3);
// Retrieve the gamelist again
menu = MENU_DISCLIST;
break;
}
} else {
// Require the user to enter the PIN code
char pin[5];
memset(&pin, 0, 5);
int ret = OnScreenNumpad((char *) &pin, 5);
if (ret == 1) {
if (memcmp(pin, Settings.parental.pin, 4) == 0) {
Settings.parental.is_unlocked = 1;
lockBtn.SetImage(&unlockBtnImg_g);
lockBtn.SetImageOver(&unlockBtnImg_g);
lockBtn.SetToolTip(&unlockBtnTT, 15, 52, 1, 3);
// Retrieve the gamelist again
menu = MENU_DISCLIST;
break;
} else {
WindowPrompt(tr("Parental Control"), tr("Invalid PIN code"), tr("OK"));
}
}
}
}
} }
else if (dvdBtn.GetState() == STATE_CLICKED) { else if (dvdBtn.GetState() == STATE_CLICKED) {
gprintf("\n\tdvdBtn Clicked"); gprintf("\n\tdvdBtn Clicked");

View File

@ -18,6 +18,7 @@
#include "http.h" #include "http.h"
#include "svnrev.h" #include "svnrev.h"
#include "buildtype.h" #include "buildtype.h"
#include "update.h"
#define PORT 4299 #define PORT 4299
@ -297,6 +298,9 @@ int CheckUpdate() {
int revnumber = 0; int revnumber = 0;
int currentrev = atoi(GetRev()); int currentrev = atoi(GetRev());
if (Settings.beta_upgrades) {
revnumber = CheckForBetaUpdate();
} else {
#ifdef FULLCHANNEL #ifdef FULLCHANNEL
struct block file = downloadfile("http://www.techjawa.com/usbloadergx/wadrev.txt"); struct block file = downloadfile("http://www.techjawa.com/usbloadergx/wadrev.txt");
#else #else
@ -312,9 +316,9 @@ int CheckUpdate() {
revnumber = atoi(revtxt); revnumber = atoi(revtxt);
free(file.data); free(file.data);
} }
}
if (revnumber > currentrev) if (revnumber > currentrev)
//if(revnumber > 1)//for testing updates
return revnumber; return revnumber;
else else
return -1; return -1;

82
source/network/update.cpp Normal file
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@ -0,0 +1,82 @@
/***************************************************************************
* Copyright (C) 2009
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* update.cpp
*
* Update operations
* for Wii-Xplorer 2009
***************************************************************************/
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include "http.h"
#include "networkops.h"
#include "URL_List.h"
/****************************************************************************
* Checking if an Update is available
***************************************************************************/
int CheckForBetaUpdate()
{
int revnumber = 0;
URL_List URLs("http://code.google.com/p/usbloader-gui/downloads/list");
int urlcount = URLs.GetURLCount();
for(int i = 0; i < urlcount; i++)
{
char *tmp = URLs.GetURL(i);
if(tmp)
{
char *fileext = strrchr(tmp, '.');
if(fileext)
{
if(strcasecmp(fileext, ".dol") == 0 || strcasecmp(fileext, ".wad") == 0)
{
char *DownloadLink = (char *) malloc(strlen(tmp)+1);
sprintf(DownloadLink, "%s", tmp);
int rev = 0;
char revtxt[80];
char *filename = strrchr(DownloadLink, '/')+2;
u8 n = 0;
for (n = 0; n < strlen(filename)-2; n++)
revtxt[n] = filename[n];
revtxt[n] = 0;
rev = atoi(revtxt);
if(rev > revnumber) {
revnumber = rev;
}
if(DownloadLink)
free(DownloadLink);
DownloadLink = NULL;
}
}
}
}
return revnumber;
}

34
source/network/update.h Normal file
View File

@ -0,0 +1,34 @@
/***************************************************************************
* Copyright (C) 2009
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* update.h
*
* Update operations
* for Wii-Xplorer 2009
***************************************************************************/
#ifndef _UPDATEOPS_H_
#define _UPDATEOPS_H_
int CheckForBetaUpdate();
#endif

View File

@ -63,6 +63,79 @@ extern char game_partition[6];
extern void ResumeGui(); extern void ResumeGui();
extern void HaltGui(); extern void HaltGui();
/****************************************************************************
* OnScreenNumpad
*
* Opens an on-screen numpad window, with the data entered being stored
* into the specified variable.
***************************************************************************/
int OnScreenNumpad(char * var, u32 maxlen) {
int save = -1;
GuiNumpad numpad(var, maxlen);
GuiSound btnSoundOver(button_over_pcm, button_over_pcm_size, Settings.sfxvolume);
// because destroy GuiSound must wait while sound playing is finished, we use a global sound
if(!btnClick2) btnClick2=new GuiSound(button_click2_pcm, button_click2_pcm_size,Settings.sfxvolume);
// GuiSound btnClick(button_click2_pcm, button_click2_pcm_size, Settings.sfxvolume);
char imgPath[100];
snprintf(imgPath, sizeof(imgPath), "%sbutton_dialogue_box.png", CFG.theme_path);
GuiImageData btnOutline(imgPath, button_dialogue_box_png);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText okBtnTxt(tr("OK"), 22, THEME.prompttext);
GuiImage okBtnImg(&btnOutline);
if (Settings.wsprompt == yes) {
okBtnTxt.SetWidescreen(CFG.widescreen);
okBtnImg.SetWidescreen(CFG.widescreen);
}
GuiButton okBtn(&okBtnImg,&okBtnImg, 0, 4, 5, 15, &trigA, &btnSoundOver, btnClick2,1);
okBtn.SetLabel(&okBtnTxt);
GuiText cancelBtnTxt(tr("Cancel"), 22, THEME.prompttext);
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt == yes) {
cancelBtnTxt.SetWidescreen(CFG.widescreen);
cancelBtnImg.SetWidescreen(CFG.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg,&cancelBtnImg, 1, 4, -5, 15, &trigA, &btnSoundOver, btnClick2,1);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
numpad.Append(&okBtn);
numpad.Append(&cancelBtn);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&numpad);
mainWindow->ChangeFocus(&numpad);
ResumeGui();
while (save == -1) {
VIDEO_WaitVSync();
if (okBtn.GetState() == STATE_CLICKED)
save = 1;
else if (cancelBtn.GetState() == STATE_CLICKED)
save = 0;
}
if (save == 1) {
snprintf(var, maxlen, "%s", numpad.kbtextstr);
}
HaltGui();
mainWindow->Remove(&numpad);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
gprintf("\t%s",(save == 1?"saved":"discarded"));
return save;
}
/**************************************************************************** /****************************************************************************
* OnScreenKeyboard * OnScreenKeyboard
* *
@ -2658,7 +2731,16 @@ int ProgressUpdateWindow() {
promptWindow.Append(&progressbarOutlineImg); promptWindow.Append(&progressbarOutlineImg);
promptWindow.Append(&prTxt); promptWindow.Append(&prTxt);
msgTxt.SetTextf("%s Rev%i wad.", tr("Downloading"), newrev); msgTxt.SetTextf("%s Rev%i wad.", tr("Downloading"), newrev);
s32 filesize = download_request("http://www.techjawa.com/usbloadergx/ULNR.file");//for some reason it didn't download completely when saved as a wad. s32 filesize;
if (Settings.beta_upgrades) {
char url[255];
memset(&url, 0, 255);
sprintf((char *) &url, "http://usbloader-gui.googlecode.com/files/r%d.wad", newrev);
filesize = download_request((char *) &url);
} else {
filesize = download_request("http://www.techjawa.com/usbloadergx/ULNR.file");//for some reason it didn't download completely when saved as a wad.
}
if (filesize > 0) { if (filesize > 0) {
pfile = fopen(dolpath, "wb");//here we save the txt as a wad pfile = fopen(dolpath, "wb");//here we save the txt as a wad
@ -2941,7 +3023,16 @@ int ProgressUpdateWindow() {
promptWindow.Append(&progressbarOutlineImg); promptWindow.Append(&progressbarOutlineImg);
promptWindow.Append(&prTxt); promptWindow.Append(&prTxt);
msgTxt.SetTextf("%s Rev%i", tr("Update to"), newrev); msgTxt.SetTextf("%s Rev%i", tr("Update to"), newrev);
s32 filesize = download_request("http://www.techjawa.com/usbloadergx/boot.dol");
s32 filesize;
if (Settings.beta_upgrades) {
char url[255];
memset(&url, 0, 255);
sprintf((char *) &url, "http://usbloader-gui.googlecode.com/files/r%d.dol", newrev);
filesize = download_request((char *) &url);
} else {
filesize = download_request("http://www.techjawa.com/usbloadergx/boot.dol");
}
if (filesize > 0) { if (filesize > 0) {
FILE * pfile; FILE * pfile;
pfile = fopen(dolpath, "wb"); pfile = fopen(dolpath, "wb");

View File

@ -16,6 +16,7 @@ int WindowPrompt(const char *title, const char *msg = NULL, const char *btn1Labe
void WindowCredits(); void WindowCredits();
int OnScreenKeyboard(char * var, u32 maxlen, int min); int OnScreenKeyboard(char * var, u32 maxlen, int min);
int OnScreenNumpad(char * var, u32 maxlen);
int WindowExitPrompt(); int WindowExitPrompt();
int GameWindowPrompt(); int GameWindowPrompt();
int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait); int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait);

View File

@ -49,6 +49,7 @@ static const char *opts_language[settings_language_max] = {trNOOP("Console Defau
static const char *opts_cios[settings_ios_max] = {"IOS 249","IOS 222", "IOS 223", "IOS 250"}; static const char *opts_cios[settings_ios_max] = {"IOS 249","IOS 222", "IOS 223", "IOS 250"};
static const char *opts_parentalcontrol[5] = {trNOOP("0 (Everyone)"),trNOOP("1 (Child 7+)"),trNOOP("2 (Teen 12+)"),trNOOP("3 (Mature 16+)"),trNOOP("4 (Adults Only 18+)")}; static const char *opts_parentalcontrol[5] = {trNOOP("0 (Everyone)"),trNOOP("1 (Child 7+)"),trNOOP("2 (Teen 12+)"),trNOOP("3 (Mature 16+)"),trNOOP("4 (Adults Only 18+)")};
static const char *opts_error002[settings_error002_max] = {trNOOP("No"),trNOOP("Yes"),trNOOP("Anti")}; static const char *opts_error002[settings_error002_max] = {trNOOP("No"),trNOOP("Yes"),trNOOP("Anti")};
static const char *opts_partitions[settings_partitions_max] = {trNOOP("Game partition"),trNOOP("All partitions")};
bool IsValidPartition(int fs_type, int cios) { bool IsValidPartition(int fs_type, int cios) {
if (cios == 249 || cios == 250) { if (cios == 249 || cios == 250) {
@ -840,6 +841,14 @@ int MenuSettings()
options2.SetValue(Idx,"%s",tr(opts_off_on[Settings.autonetwork])); options2.SetValue(Idx,"%s",tr(opts_off_on[Settings.autonetwork]));
} }
if(ret == ++Idx || firstRun)
{
if(firstRun) options2.SetName(Idx, "%s", tr("BETA revisions"));
if(ret == Idx && ++Settings.beta_upgrades >= settings_off_on_max)
Settings.beta_upgrades = 0;
options2.SetValue(Idx,"%s",tr(opts_off_on[Settings.beta_upgrades]));
}
if(ret == ++Idx || firstRun) if(ret == ++Idx || firstRun)
{ {
if(firstRun) options2.SetName(Idx, "%s",tr("Titles from WiiTDB")); if(firstRun) options2.SetName(Idx, "%s",tr("Titles from WiiTDB"));
@ -1048,6 +1057,23 @@ int MenuSettings()
options2.SetValue(Idx,"%s",tr(opts_error002[Settings.error002])); options2.SetValue(Idx,"%s",tr(opts_error002[Settings.error002]));
} }
if(ret == ++Idx || firstRun)
{
if(firstRun) options2.SetName(Idx, "%s",tr("Install partitions"));
if(ret == Idx && ++Settings.partitions_to_install >= settings_partitions_max)
Settings.partitions_to_install = 0;
options2.SetValue(Idx,"%s",tr(opts_partitions[Settings.partitions_to_install]));
}
if(ret == ++Idx || firstRun)
{
if(firstRun) options2.SetName(Idx, "%s",tr("Install 1:1 Copy"));
if(ret == Idx) {
Settings.fullcopy = Settings.fullcopy == 0 ? 1 : 0;
}
options2.SetValue(Idx,"%s",tr(opts_no_yes[Settings.fullcopy]));
}
firstRun = false; firstRun = false;
} }
} }

View File

@ -268,55 +268,61 @@ void CFG_Default(int widescreen) { // -1 = non forced Mode
THEME.pagesize = 9; THEME.pagesize = 9;
THEME.gamelist_favorite_x = CFG.widescreen ? 288 : 260; THEME.gamelist_favorite_x = CFG.widescreen ? 256 : 220;
THEME.gamelist_favorite_y = 13; THEME.gamelist_favorite_y = 13;
THEME.gamelist_search_x = CFG.widescreen ? 320 : 300; THEME.gamelist_search_x = CFG.widescreen ? 288 : 260;
THEME.gamelist_search_y = 13; THEME.gamelist_search_y = 13;
THEME.gamelist_abc_x = CFG.widescreen ? 352 : 340; THEME.gamelist_abc_x = CFG.widescreen ? 320 : 300;
THEME.gamelist_abc_y = 13; THEME.gamelist_abc_y = 13;
THEME.gamelist_count_x = CFG.widescreen ? 384 : 380; THEME.gamelist_count_x = CFG.widescreen ? 352 : 340;
THEME.gamelist_count_y = 13; THEME.gamelist_count_y = 13;
THEME.gamelist_list_x = CFG.widescreen ? 416 : 420; THEME.gamelist_list_x = CFG.widescreen ? 384 : 380;
THEME.gamelist_list_y = 13; THEME.gamelist_list_y = 13;
THEME.gamelist_grid_x = CFG.widescreen ? 448 : 460; THEME.gamelist_grid_x = CFG.widescreen ? 416 : 420;
THEME.gamelist_grid_y = 13; THEME.gamelist_grid_y = 13;
THEME.gamelist_carousel_x = CFG.widescreen ? 480 : 500; THEME.gamelist_carousel_x = CFG.widescreen ? 448 : 460;
THEME.gamelist_carousel_y = 13; THEME.gamelist_carousel_y = 13;
THEME.gamelist_lock_x = CFG.widescreen ? 480 : 500;
THEME.gamelist_lock_y = 13;
THEME.gamelist_dvd_x = CFG.widescreen ? 512 : 540; THEME.gamelist_dvd_x = CFG.widescreen ? 512 : 540;
THEME.gamelist_dvd_y = 13; THEME.gamelist_dvd_y = 13;
THEME.gamegrid_favorite_x = CFG.widescreen ? 208 : 180; THEME.gamegrid_favorite_x = CFG.widescreen ? 192 : 160;
THEME.gamegrid_favorite_y = 13; THEME.gamegrid_favorite_y = 13;
THEME.gamegrid_search_x = CFG.widescreen ? 240 : 220; THEME.gamegrid_search_x = CFG.widescreen ? 224 : 200;
THEME.gamegrid_search_y = 13; THEME.gamegrid_search_y = 13;
THEME.gamegrid_abc_x = CFG.widescreen ? 272 : 260; THEME.gamegrid_abc_x = CFG.widescreen ? 256 : 240;
THEME.gamegrid_abc_y = 13; THEME.gamegrid_abc_y = 13;
THEME.gamegrid_count_x = CFG.widescreen ? 304 : 300; THEME.gamegrid_count_x = CFG.widescreen ? 288 : 280;
THEME.gamegrid_count_y = 13; THEME.gamegrid_count_y = 13;
THEME.gamegrid_list_x = CFG.widescreen ? 336 : 340; THEME.gamegrid_list_x = CFG.widescreen ? 320 : 320;
THEME.gamegrid_list_y = 13; THEME.gamegrid_list_y = 13;
THEME.gamegrid_grid_x = CFG.widescreen ? 368 : 380; THEME.gamegrid_grid_x = CFG.widescreen ? 352 : 360;
THEME.gamegrid_grid_y = 13; THEME.gamegrid_grid_y = 13;
THEME.gamegrid_carousel_x = CFG.widescreen ? 400 : 420; THEME.gamegrid_carousel_x = CFG.widescreen ? 384 : 400;
THEME.gamegrid_carousel_y = 13; THEME.gamegrid_carousel_y = 13;
THEME.gamegrid_dvd_x = CFG.widescreen ? 432 : 460; THEME.gamegrid_lock_x = CFG.widescreen ? 416 : 440;
THEME.gamegrid_lock_y = 13;
THEME.gamegrid_dvd_x = CFG.widescreen ? 448 : 480;
THEME.gamegrid_dvd_y = 13; THEME.gamegrid_dvd_y = 13;
THEME.gamecarousel_favorite_x = CFG.widescreen ? 208 : 180; THEME.gamecarousel_favorite_x = CFG.widescreen ? 192 : 160;
THEME.gamecarousel_favorite_y = 13; THEME.gamecarousel_favorite_y = 13;
THEME.gamecarousel_search_x = CFG.widescreen ? 240 : 220; THEME.gamecarousel_search_x = CFG.widescreen ? 224 : 200;
THEME.gamecarousel_search_y = 13; THEME.gamecarousel_search_y = 13;
THEME.gamecarousel_abc_x = CFG.widescreen ? 272 : 260; THEME.gamecarousel_abc_x = CFG.widescreen ? 256 : 240;
THEME.gamecarousel_abc_y = 13; THEME.gamecarousel_abc_y = 13;
THEME.gamecarousel_count_x = CFG.widescreen ? 304 : 300; THEME.gamecarousel_count_x = CFG.widescreen ? 288 : 280;
THEME.gamecarousel_count_y = 13; THEME.gamecarousel_count_y = 13;
THEME.gamecarousel_list_x = CFG.widescreen ? 336 : 340; THEME.gamecarousel_list_x = CFG.widescreen ? 320 : 320;
THEME.gamecarousel_list_y = 13; THEME.gamecarousel_list_y = 13;
THEME.gamecarousel_grid_x = CFG.widescreen ? 368 : 380; THEME.gamecarousel_grid_x = CFG.widescreen ? 352 : 360;
THEME.gamecarousel_grid_y = 13; THEME.gamecarousel_grid_y = 13;
THEME.gamecarousel_carousel_x = CFG.widescreen ? 400 : 420; THEME.gamecarousel_carousel_x = CFG.widescreen ? 384 : 400;
THEME.gamecarousel_carousel_y = 13; THEME.gamecarousel_carousel_y = 13;
THEME.gamecarousel_dvd_x = CFG.widescreen ? 432 : 460; THEME.gamecarousel_lock_x = CFG.widescreen ? 416 : 440;
THEME.gamecarousel_lock_y = 13;
THEME.gamecarousel_dvd_x = CFG.widescreen ? 448 : 480;
THEME.gamecarousel_dvd_y = 13; THEME.gamecarousel_dvd_y = 13;
} }
@ -357,6 +363,27 @@ void Global_Default(void) {
Settings.partition = -1; Settings.partition = -1;
Settings.marknewtitles = 1; Settings.marknewtitles = 1;
Settings.FatInstallToDir = 0; Settings.FatInstallToDir = 0;
Settings.partitions_to_install = install_game_only;
Settings.fullcopy = 0;
Settings.beta_upgrades = 0;
memset(&Settings.parental, 0, sizeof(struct SParental));
char buf[0x4a];
CONF_Init();
s32 res = CONF_Get("IPL.PC", buf, 0x4A);
if (res > 0) {
if (buf[2] != 0x14) {
Settings.parental.enabled = 1;
Settings.parental.rating = buf[2];
}
Settings.parental.question = buf[7];
memcpy(Settings.parental.pin, buf + 3, 4);
memcpy(Settings.parental.answer, buf + 8, 32);
}
if (Settings.parental.enabled == 0) {
Settings.parental.is_unlocked = 1;
}
} }
@ -419,6 +446,16 @@ u8 get_block(struct discHdr *header) {
return cfg_get_block(header->id); return cfg_get_block(header->id);
} }
s8 get_pegi_block(struct discHdr *header) {
switch(get_block(header)) {
case 1: return 7;
case 2: return 12;
case 3: return 16;
case 4: return 18;
default: return -1;
}
}
// trim leading and trailing whitespace // trim leading and trailing whitespace
// copy at max n or at max size-1 // copy at max n or at max size-1
char* trim_n_copy(char *dest, char *src, int n, int size) { char* trim_n_copy(char *dest, char *src, int n, int size) {
@ -698,6 +735,10 @@ void theme_set(char *name, char *val) {
else CFG_COORDS2(gamegrid_carousel) else CFG_COORDS2(gamegrid_carousel)
else CFG_COORDS2(gamecarousel_carousel) else CFG_COORDS2(gamecarousel_carousel)
else CFG_COORDS2(gamelist_lock)
else CFG_COORDS2(gamegrid_lock)
else CFG_COORDS2(gamecarousel_lock)
else CFG_COORDS2(gamelist_dvd) else CFG_COORDS2(gamelist_dvd)
else CFG_COORDS2(gamegrid_dvd) else CFG_COORDS2(gamegrid_dvd)
else CFG_COORDS2(gamecarousel_dvd) else CFG_COORDS2(gamecarousel_dvd)
@ -804,6 +845,11 @@ void theme_set(char *name, char *val) {
// old themes have no dvd_coords // old themes have no dvd_coords
// place the dvdIcon to the right side of the carouselIcon // place the dvdIcon to the right side of the carouselIcon
if(!CFG.widescreen) x+= CFG.widescreen ? 32 : 40; if(!CFG.widescreen) x+= CFG.widescreen ? 32 : 40;
THEME.gamelist_lock_x = x;
THEME.gamegrid_lock_x = THEME.gamecarousel_lock_x = x-WorkAroundBarOffset;
THEME.gamelist_lock_y = THEME.gamegrid_lock_y = THEME.gamecarousel_lock_y = y;
x+= CFG.widescreen ? 32 : 40;
THEME.gamelist_dvd_x = x; THEME.gamelist_dvd_x = x;
THEME.gamegrid_dvd_x = THEME.gamecarousel_dvd_x = x-WorkAroundBarOffset; THEME.gamegrid_dvd_x = THEME.gamecarousel_dvd_x = x-WorkAroundBarOffset;
THEME.gamelist_dvd_y = THEME.gamegrid_dvd_y = THEME.gamecarousel_dvd_y = y; THEME.gamelist_dvd_y = THEME.gamegrid_dvd_y = THEME.gamecarousel_dvd_y = y;
@ -844,6 +890,8 @@ void theme_set(char *name, char *val) {
{ {
THEME.gamegrid_carousel_x += WorkAroundBarOffset - o; THEME.gamegrid_carousel_x += WorkAroundBarOffset - o;
THEME.gamecarousel_carousel_x += WorkAroundBarOffset - o; THEME.gamecarousel_carousel_x += WorkAroundBarOffset - o;
THEME.gamegrid_lock_x += WorkAroundBarOffset - o;
THEME.gamecarousel_lock_x += WorkAroundBarOffset - o;
THEME.gamegrid_dvd_x += WorkAroundBarOffset - o; THEME.gamegrid_dvd_x += WorkAroundBarOffset - o;
THEME.gamecarousel_dvd_x += WorkAroundBarOffset - o; THEME.gamecarousel_dvd_x += WorkAroundBarOffset - o;
} }
@ -1060,6 +1108,21 @@ void global_cfg_set(char *name, char *val) {
if (sscanf(val, "%d", &i) == 1) { if (sscanf(val, "%d", &i) == 1) {
Settings.FatInstallToDir = i; Settings.FatInstallToDir = i;
} }
} else if (strcmp(name, "partitions") == 0) {
int i;
if (sscanf(val, "%d", &i) == 1) {
Settings.partitions_to_install = i;
}
} else if (strcmp(name, "fullcopy") == 0) {
int i;
if (sscanf(val, "%d", &i) == 1) {
Settings.fullcopy = i;
}
} else if (strcmp(name, "beta_upgrades") == 0) {
int i;
if (sscanf(val, "%d", &i) == 1) {
Settings.beta_upgrades = i;
}
} }
cfg_bool("godmode", &Settings.godmode); cfg_bool("godmode", &Settings.godmode);
@ -1307,6 +1370,9 @@ bool cfg_save_global() { // save global settings
fprintf(f, "partition = %d\n", Settings.partition); fprintf(f, "partition = %d\n", Settings.partition);
fprintf(f, "marknewtitles = %d\n", Settings.marknewtitles); fprintf(f, "marknewtitles = %d\n", Settings.marknewtitles);
fprintf(f, "fatInstallToDir = %d\n", Settings.FatInstallToDir); fprintf(f, "fatInstallToDir = %d\n", Settings.FatInstallToDir);
fprintf(f, "partitions = %d\n", Settings.partitions_to_install);
fprintf(f, "fullcopy = %d\n", Settings.fullcopy);
fprintf(f, "beta_upgrades = %d\n", Settings.beta_upgrades);
fclose(f); fclose(f);
return true; return true;
} }

View File

@ -145,6 +145,8 @@ extern "C" {
short gamelist_carousel_y; short gamelist_carousel_y;
short gamelist_dvd_x; short gamelist_dvd_x;
short gamelist_dvd_y; short gamelist_dvd_y;
short gamelist_lock_x;
short gamelist_lock_y;
// Toolbar Icons in GameGrid // Toolbar Icons in GameGrid
short gamegrid_favorite_x; short gamegrid_favorite_x;
short gamegrid_favorite_y; short gamegrid_favorite_y;
@ -162,6 +164,8 @@ extern "C" {
short gamegrid_carousel_y; short gamegrid_carousel_y;
short gamegrid_dvd_x; short gamegrid_dvd_x;
short gamegrid_dvd_y; short gamegrid_dvd_y;
short gamegrid_lock_x;
short gamegrid_lock_y;
// Toolbar Icons in GameCarousel // Toolbar Icons in GameCarousel
short gamecarousel_favorite_x; short gamecarousel_favorite_x;
short gamecarousel_favorite_y; short gamecarousel_favorite_y;
@ -179,7 +183,8 @@ extern "C" {
short gamecarousel_carousel_y; short gamecarousel_carousel_y;
short gamecarousel_dvd_x; short gamecarousel_dvd_x;
short gamecarousel_dvd_y; short gamecarousel_dvd_y;
short gamecarousel_lock_x;
short gamecarousel_lock_y;
}; };
extern struct CFG CFG; extern struct CFG CFG;
@ -370,6 +375,19 @@ extern "C" {
scrollMarquee, scrollMarquee,
settings_scrolleffect_max // always the last entry settings_scrolleffect_max // always the last entry
}; };
enum {
install_game_only,
install_all,
settings_partitions_max // always the last entry
};
struct SParental {
u8 enabled;
u8 rating;
u8 pin[4];
u8 question;
wchar_t answer[32]; // IS WCHAR!
u8 is_unlocked;
};
struct SSettings { struct SSettings {
u8 video; u8 video;
u8 language; u8 language;
@ -427,6 +445,10 @@ extern "C" {
u8 marknewtitles; u8 marknewtitles;
char BcaCodepath[100]; char BcaCodepath[100];
u8 FatInstallToDir; u8 FatInstallToDir;
u8 partitions_to_install;
u8 fullcopy;
u8 beta_upgrades;
struct SParental parental;
}; };
extern struct SSettings Settings; extern struct SSettings Settings;
@ -441,6 +463,7 @@ extern "C" {
void title_set(char *id, char *title); void title_set(char *id, char *title);
void titles_default(); void titles_default();
u8 get_block(struct discHdr *header); u8 get_block(struct discHdr *header);
s8 get_pegi_block(struct discHdr *header);
void CFG_Cleanup(void); void CFG_Cleanup(void);

View File

@ -80,6 +80,10 @@ NewTitles::~NewTitles()
void NewTitles::CheckGame(u8 *titleid) void NewTitles::CheckGame(u8 *titleid)
{ {
if (titleid == NULL || strlen((char *) titleid) == 0) {
return;
}
Title *t = firstTitle; Title *t = firstTitle;
while (t != NULL) { while (t != NULL) {
// Loop all titles, search for the correct titleid // Loop all titles, search for the correct titleid
@ -109,6 +113,10 @@ void NewTitles::CheckGame(u8 *titleid)
bool NewTitles::IsNew(u8 *titleid) bool NewTitles::IsNew(u8 *titleid)
{ {
if (titleid == NULL || strlen((char *) titleid) == 0) {
return false;
}
Title *t = firstTitle; Title *t = firstTitle;
while (t != NULL) { while (t != NULL) {
@ -162,7 +170,7 @@ void NewTitles::Save()
FILE *fp = fopen(path, "w"); FILE *fp = fopen(path, "w");
if (fp != NULL) { if (fp != NULL) {
Title *t = firstTitle; Title *t = firstTitle;
while (t != NULL) { while (t != NULL && strlen((char *) t->titleId) > 0) {
fprintf(fp, "%s:%ld\n", t->titleId, t->timestamp); fprintf(fp, "%s:%ld\n", t->titleId, t->timestamp);
t = (Title *) t->next; t = (Title *) t->next;
} }

View File

@ -177,6 +177,19 @@ int __Menu_GetPrevFilter(int t, wchar_t* gameFilter, u32 gameFiltered, wchar_t *
if(get_block(header) >= Settings.parentalcontrol) if(get_block(header) >= Settings.parentalcontrol)
continue; continue;
/* Other parental control method */
if (Settings.parentalcontrol == 0 && Settings.parental.is_unlocked == 0 && Settings.parental.enabled == 1)
{
// Check game rating in WiiTDB, since the default Wii parental control setting is enabled
s32 rating = GetRatingForGame((char *) header->id);
if ((rating != -1 && rating > Settings.parental.rating) ||
(rating == -1 && get_pegi_block(header) > Settings.parental.rating))
{
continue;
}
}
wchar_t *wname = FreeTypeGX::charToWideChar(get_title(header)); wchar_t *wname = FreeTypeGX::charToWideChar(get_title(header));
if(wname) nameList.push_back(wname); if(wname) nameList.push_back(wname);
} }
@ -493,6 +506,18 @@ int __Menu_GetGameList(int t, wchar_t* gameFilter, discHdr ** PgameList, u32 *Pg
continue; continue;
} }
/* Other parental control method */
if (Settings.parentalcontrol == 0 && Settings.parental.is_unlocked == 0 && Settings.parental.enabled == 1)
{
// Check game rating in WiiTDB, since the default Wii parental control setting is enabled
s32 rating = GetRatingForGame((char *) header->id);
if ((rating != -1 && rating > Settings.parental.rating) ||
(rating == -1 && get_pegi_block(header) > Settings.parental.rating))
{
continue;
}
}
if(gameFilter && *gameFilter && t==0) { if(gameFilter && *gameFilter && t==0) {
u32 filter_len = wcslen(gameFilter); u32 filter_len = wcslen(gameFilter);
wchar_t *gameName = FreeTypeGX::charToWideChar(get_title(header)); wchar_t *gameName = FreeTypeGX::charToWideChar(get_title(header));

View File

@ -13,6 +13,7 @@
#include "wbfs_fat.h" #include "wbfs_fat.h"
#include "fatmounter.h" #include "fatmounter.h"
#include "partition_usbloader.h" #include "partition_usbloader.h"
#include "settings/cfg.h"
#include "libwbfs/libwbfs.h" #include "libwbfs/libwbfs.h"
@ -482,7 +483,17 @@ s32 WBFS_AddGame(void) {
return -1; return -1;
/* Add game to device */ /* Add game to device */
ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, WBFS_Spinner, ONLY_GAME_PARTITION, 0); partition_selector_t part_sel;
int copy_1_1 = 0;
if (Settings.fullcopy) {
part_sel = ALL_PARTITIONS;
copy_1_1 = 1;
} else {
part_sel = Settings.partitions_to_install == install_game_only ? ONLY_GAME_PARTITION : ALL_PARTITIONS;
}
ret = wbfs_add_disc(hdd, __WBFS_ReadDVD, NULL, WBFS_Spinner, part_sel, copy_1_1);
if (ret < 0) if (ret < 0)
return ret; return ret;
@ -596,5 +607,11 @@ f32 WBFS_EstimeGameSize(void) {
return comp; return comp;
} }
return wbfs_estimate_disc(hdd, __WBFS_ReadDVD, NULL, ONLY_GAME_PARTITION); partition_selector_t part_sel;
if (Settings.fullcopy) {
part_sel = ALL_PARTITIONS;
} else {
part_sel = Settings.partitions_to_install == install_game_only ? ONLY_GAME_PARTITION : ALL_PARTITIONS;
}
return wbfs_estimate_disc(hdd, __WBFS_ReadDVD, NULL, part_sel);
} }

View File

@ -1,3 +1,5 @@
// WBFS FAT by oggzee
#include <stdio.h> #include <stdio.h>
#include <unistd.h> #include <unistd.h>
#include <malloc.h> #include <malloc.h>
@ -19,15 +21,10 @@
#include "splits.h" #include "splits.h"
#include "fat.h" #include "fat.h"
#include "partition_usbloader.h" #include "partition_usbloader.h"
#include "settings/cfg.h"
#include "wpad.h" #include "wpad.h"
#include "wbfs_fat.h" #include "wbfs_fat.h"
#include "disc.h"
#include "settings/cfg.h"
// WBFS FAT by oggzee
// max fat fname = 256
#define MAX_FAT_PATH 1024 #define MAX_FAT_PATH 1024
#define D_S(A) A, sizeof(A) #define D_S(A) A, sizeof(A)
@ -42,104 +39,103 @@ split_info_t split;
static u32 fat_sector_size = 512; static u32 fat_sector_size = 512;
static struct discHdr *fat_hdr_list = NULL;
static int fat_hdr_count = 0;
void WBFS_Spinner(s32 x, s32 max); void WBFS_Spinner(s32 x, s32 max);
s32 __WBFS_ReadDVD(void *fp, u32 lba, u32 len, void *iobuf); s32 __WBFS_ReadDVD(void *fp, u32 lba, u32 len, void *iobuf);
bool is_gameid(char *id)
s32 _WBFS_FAT_GetHeadersCount(void *outbuf, u32 *count, u32 len)
{ {
DIR *dir; int i;
struct dirent *dent; for (i=0; i<6; i++) {
char *p; if (!isalnum(id[i])) return false;
int ret, cnt = 0; }
return true;
}
s32 _WBFS_FAT_GetHeadersCount()
{
DIR_ITER *dir_iter;
char path[MAX_FAT_PATH]; char path[MAX_FAT_PATH];
wbfs_t *part = NULL; char fname[MAX_FAT_PATH];
u32 size; char fpath[MAX_FAT_PATH];
u8 *ptr;
struct discHdr tmpHdr; struct discHdr tmpHdr;
int hdrsize;
struct stat st; struct stat st;
wbfs_t *part = NULL;
u8 id[8]; u8 id[8];
int ret;
char *p;
u32 size;
int is_dir; int is_dir;
//dbg_time1(); //dbg_time1();
if(fat_hdr_list){
free(fat_hdr_list);
fat_hdr_list=NULL;
}
fat_hdr_count = 0;
strcpy(path, wbfs_fat_drive); strcpy(path, wbfs_fat_drive);
strcat(path, wbfs_fat_dir); strcat(path, wbfs_fat_dir);
dir = opendir(path); dir_iter = diropen(path);
//printf("opendir: %s %p\n", path, dir); Wpad_WaitButtons(); if (!dir_iter) return 0;
if (!dir) {
*count = 0;
return 0;
}
while ((dent = readdir(dir)) != NULL) {
//printf("found: %s\n", dent->d_name);
if (outbuf && cnt >= *count) break;
if ((char)dent->d_name[0] == '.') continue;
if (strlen(dent->d_name) < 8) continue; // "GAMEID_x"
memcpy(id, dent->d_name, 6); while (dirnext(dir_iter, fname, &st) == 0) {
if ((char)fname[0] == '.') continue;
if (strlen(fname) < 8) continue; // "GAMEID_x"
memcpy(id, fname, 6);
id[6] = 0; id[6] = 0;
strcpy(path, wbfs_fat_drive);
strcat(path, wbfs_fat_dir);
strcat(path, "/");
strcat(path, dent->d_name);
stat(path, &st);
is_dir = S_ISDIR(st.st_mode); is_dir = S_ISDIR(st.st_mode);
//printf("path: %s %d\n", path, is_dir);
if (is_dir) { if (is_dir) {
// usb:/wbfs/GAMEID_TITLE/GAMEID.wbfs // usb:/wbfs/GAMEID_TITLE/GAMEID.wbfs
if (dent->d_name[6] != '_') continue; if (fname[6] != '_') continue;
strcat(path, "/"); snprintf(fpath, sizeof(fpath), "%s/%s/%s.wbfs", path, fname, id);
strcat(path, (char*)id); // if more than 50 games, skip second stat to improve speed
strcat(path, ".wbfs"); if (fat_hdr_count < 50) {
//printf("path2: %s\n", path); do_stat2:
if (stat(path, &st) == -1) continue; if (stat(fpath, &st) == -1) continue;
} else {
// just check if gameid is valid (alphanum)
if (!is_gameid((char*)id)) goto do_stat2;
st.st_size = 1024*1024;
}
} else { } else {
// usb:/wbfs/GAMEID.wbfs // usb:/wbfs/GAMEID.wbfs
p = strrchr(dent->d_name, '.'); p = strrchr(fname, '.');
if (!p) continue; if (!p) continue;
if (strcasecmp(p, ".wbfs") != 0) continue; if (strcasecmp(p, ".wbfs") != 0) continue;
if (strlen(dent->d_name) != 11) continue; // GAMEID.wbfs if (strlen(fname) != 11) continue; // GAMEID.wbfs
} }
//printf("found: %s %d MB\n", path, (int)(st.st_size/1024/1024));
// size must be at least 1MB to be considered a valid wbfs file // size must be at least 1MB to be considered a valid wbfs file
if (st.st_size < 1024*1024) continue; if (st.st_size < 1024*1024) continue;
if (!outbuf) {
// just counting
cnt++;
continue;
}
ptr = ((u8 *)outbuf) + (cnt * len);
hdrsize = len;
// if we have titles.txt entry use that // if we have titles.txt entry use that
char *title = cfg_get_title(id); char *title = cfg_get_title(id);
// if directory, and no titles.txt get title from dir name // if directory, and no titles.txt get title from dir name
if (!title && is_dir) { if (!title && is_dir) {
title = &dent->d_name[7]; title = &fname[7];
} }
if (title) { if (title) {
memset(&tmpHdr, 0, sizeof(tmpHdr)); memset(&tmpHdr, 0, sizeof(tmpHdr));
memcpy(tmpHdr.id, id, 6); memcpy(tmpHdr.id, id, 6);
strncpy(tmpHdr.title, title, sizeof(tmpHdr.title)-1); strncpy(tmpHdr.title, title, sizeof(tmpHdr.title)-1);
tmpHdr.magic = 0x5D1C9EA3; tmpHdr.magic = 0x5D1C9EA3;
memcpy(ptr, &tmpHdr, hdrsize); goto add_hdr;
cnt++;
continue;
} }
// else read it from wbfs file directly // else read it from wbfs file directly
FILE *fp = fopen(path, "rb"); FILE *fp = fopen(fpath, "rb");
if (fp != NULL) { if (fp != NULL) {
fseek(fp, 512, SEEK_SET); fseek(fp, 512, SEEK_SET);
fread(&tmpHdr, sizeof(struct discHdr), 1, fp); fread(&tmpHdr, sizeof(struct discHdr), 1, fp);
fclose(fp); fclose(fp);
if ((tmpHdr.magic == 0x5D1C9EA3) && (memcmp(tmpHdr.id, id, 6) == 0)) { if ((tmpHdr.magic == 0x5D1C9EA3) && (memcmp(tmpHdr.id, id, 6) == 0)) {
memcpy(ptr, &tmpHdr, hdrsize); goto add_hdr;
cnt++;
continue;
} }
} }
// no title found, read it from wbfs file // no title found, read it from wbfs file
@ -147,19 +143,19 @@ s32 _WBFS_FAT_GetHeadersCount(void *outbuf, u32 *count, u32 len)
// open 'partition' file // open 'partition' file
part = WBFS_FAT_OpenPart(id); part = WBFS_FAT_OpenPart(id);
if (!part) { if (!part) {
printf("bad wbfs file: %s\n", dent->d_name);
sleep(2);
continue; continue;
} }
/* Get header */ /* Get header */
ret = wbfs_get_disc_info(part, 0, ptr, hdrsize, &size); ret = wbfs_get_disc_info(part, 0, (u8*)&tmpHdr, sizeof(struct discHdr), &size);
if (ret == 0) cnt++;
WBFS_FAT_ClosePart(part); WBFS_FAT_ClosePart(part);
if (ret) continue;
// add tmpHdr to list:
add_hdr:
fat_hdr_count++;
fat_hdr_list = realloc(fat_hdr_list, fat_hdr_count * sizeof(struct discHdr));
memcpy(&fat_hdr_list[fat_hdr_count-1], &tmpHdr, sizeof(struct discHdr));
} }
*count = cnt; dirclose(dir_iter);
closedir(dir);
//dbg_time2("\nFAT HDRS");
//Wpad_WaitButtonsCommon();
return 0; return 0;
} }
@ -167,13 +163,38 @@ s32 _WBFS_FAT_GetHeadersCount(void *outbuf, u32 *count, u32 len)
s32 WBFS_FAT_GetCount(u32 *count) s32 WBFS_FAT_GetCount(u32 *count)
{ {
*count = 0; *count = 0;
_WBFS_FAT_GetHeadersCount(NULL, count, 0); _WBFS_FAT_GetHeadersCount();
if (fat_hdr_count && fat_hdr_list) {
// for compacter mem - move up as it will be freed later
int size = fat_hdr_count * sizeof(struct discHdr);
struct discHdr *buf = malloc(size);
if (buf) {
memcpy(buf, fat_hdr_list, size);
if (fat_hdr_list) {
free(fat_hdr_list);
}
fat_hdr_list = buf;
}
}
*count = fat_hdr_count;
return 0; return 0;
} }
s32 WBFS_FAT_GetHeaders(void *outbuf, u32 cnt, u32 len) s32 WBFS_FAT_GetHeaders(void *outbuf, u32 cnt, u32 len)
{ {
_WBFS_FAT_GetHeadersCount(outbuf, &cnt, len); int i;
int slen = len;
if (slen > sizeof(struct discHdr)) {
slen = sizeof(struct discHdr);
}
for (i=0; i<cnt && i<fat_hdr_count; i++) {
memcpy(outbuf + i * len, &fat_hdr_list[i], slen);
}
if (fat_hdr_list) {
free(fat_hdr_list);
fat_hdr_list = NULL;
}
fat_hdr_count = 0;
return 0; return 0;
} }
@ -219,13 +240,11 @@ s32 WBFS_FAT_DiskSpace(f32 *used, f32 *free)
static int nop_read_sector(void *_fp,u32 lba,u32 count,void*buf) static int nop_read_sector(void *_fp,u32 lba,u32 count,void*buf)
{ {
//printf("read %d %d\n", lba, count); //Wpad_WaitButtons();
return 0; return 0;
} }
static int nop_write_sector(void *_fp,u32 lba,u32 count,void*buf) static int nop_write_sector(void *_fp,u32 lba,u32 count,void*buf)
{ {
//printf("write %d %d\n", lba, count); //Wpad_WaitButtons();
return 0; return 0;
} }
@ -269,53 +288,33 @@ void WBFS_FAT_get_dir(struct discHdr *header, char *path)
} }
} }
void mk_title_txt(struct discHdr *header, char *path)
{
char fname[MAX_FAT_PATH];
FILE *f;
strcpy(fname, path);
strcat(fname, "/");
mk_gameid_title(header, fname+strlen(fname), 1);
strcat(fname, ".txt");
f = fopen(fname, "wb");
if (!f) return;
fprintf(f, "%.6s = %.64s\n", header->id, get_title(header));
fclose(f);
printf("Info file: %s\n", fname);
}
int WBFS_FAT_find_fname(u8 *id, char *fname, int len) int WBFS_FAT_find_fname(u8 *id, char *fname, int len)
{ {
struct stat st; struct stat st;
WBFS_FAT_fname(id, fname, len, NULL); WBFS_FAT_fname(id, fname, len, NULL);
if (stat(fname, &st) == 0) return 1; if (stat(fname, &st) == 0) return 1;
// direct file not found, check subdirs // direct file not found, check subdirs
DIR *dir; DIR_ITER *dir_iter;
struct dirent *dent;
char path[MAX_FAT_PATH]; char path[MAX_FAT_PATH];
char name[MAX_FAT_PATH];
strcpy(path, wbfs_fat_drive); strcpy(path, wbfs_fat_drive);
strcat(path, wbfs_fat_dir); strcat(path, wbfs_fat_dir);
dir = opendir(path); dir_iter = diropen(path);
//printf("opendir: %s %p\n", path, dir); Wpad_WaitButtons(); if (!dir_iter) {
if (!dir) {
goto err; goto err;
} }
while ((dent = readdir(dir)) != NULL) { while (dirnext(dir_iter, name, &st) == 0) {
char *name = (char*)dent->d_name;
if (name[0] == '.') continue; if (name[0] == '.') continue;
if (name[6] != '_') continue; if (name[6] != '_') continue;
if (strncmp(name, (char*)id, 6) != 0) continue; if (strncmp(name, (char*)id, 6) != 0) continue;
if (strlen(name) < 8) continue; if (strlen(name) < 8) continue;
snprintf(fname, len, "%s/%s/%.6s.wbfs", path, name, id); snprintf(fname, len, "%s/%s/%.6s.wbfs", path, name, id);
if (stat(fname, &st) == 0) { if (stat(fname, &st) == 0) {
closedir(dir); dirclose(dir_iter);
return 2; return 2;
} }
} }
closedir(dir); dirclose(dir_iter);
// not found // not found
err: err:
*fname = 0; *fname = 0;
@ -350,12 +349,10 @@ wbfs_t* WBFS_FAT_CreatePart(u8 *id, char *path)
u32 n_sector = size / 512; u32 n_sector = size / 512;
int ret; int ret;
//printf("CREATE PART %s %lld %d\n", id, size, n_sector);
snprintf(D_S(fname), "%s%s", wbfs_fat_drive, wbfs_fat_dir); snprintf(D_S(fname), "%s%s", wbfs_fat_drive, wbfs_fat_dir);
mkdir(fname, 0777); // base usb:/wbfs mkdir(fname, 0777); // base usb:/wbfs
mkdir(path, 0777); // game subdir mkdir(path, 0777); // game subdir
WBFS_FAT_fname(id, fname, sizeof(fname), path); WBFS_FAT_fname(id, fname, sizeof(fname), path);
printf("Writing to %s\n", fname);
ret = split_create(&split, fname, OPT_split_size, size, true); ret = split_create(&split, fname, OPT_split_size, size, true);
if (ret) return NULL; if (ret) return NULL;
@ -363,8 +360,6 @@ wbfs_t* WBFS_FAT_CreatePart(u8 *id, char *path)
u32 scnt = 0; u32 scnt = 0;
int fd = split_get_file(&split, 0, &scnt, 0); int fd = split_get_file(&split, 0, &scnt, 0);
if (fd<0) { if (fd<0) {
printf("ERROR creating file\n");
sleep(2);
split_close(&split); split_close(&split);
return NULL; return NULL;
} }
@ -400,16 +395,16 @@ s32 WBFS_FAT_RemoveGame(u8 *discid)
// game is in subdir // game is in subdir
// remove optional .txt file // remove optional .txt file
DIR *dir; DIR_ITER *dir_iter;
struct dirent *dent; struct stat st;
char path[MAX_FAT_PATH]; char path[MAX_FAT_PATH];
char name[MAX_FAT_PATH];
strncpy(path, fname, sizeof(path)); strncpy(path, fname, sizeof(path));
char *p = strrchr(path, '/'); char *p = strrchr(path, '/');
if (p) *p = 0; if (p) *p = 0;
dir = opendir(path); dir_iter = diropen(path);
if (!dir) return 0; if (!dir_iter) return 0;
while ((dent = readdir(dir)) != NULL) { while (dirnext(dir_iter, name, &st) == 0) {
char *name = (char*)dent->d_name;
if (name[0] == '.') continue; if (name[0] == '.') continue;
if (name[6] != '_') continue; if (name[6] != '_') continue;
if (strncmp(name, (char*)discid, 6) != 0) continue; if (strncmp(name, (char*)discid, 6) != 0) continue;
@ -420,10 +415,11 @@ s32 WBFS_FAT_RemoveGame(u8 *discid)
remove(fname); remove(fname);
break; break;
} }
closedir(dir); dirclose(dir_iter);
// remove game subdir // remove game subdir
//rmdir(path); //rmdir(path);
if (unlink(path) == -1) { if (unlink(path) == -1) {
return -1;
} }
return 0; return 0;
@ -445,22 +441,16 @@ s32 WBFS_FAT_AddGame(void)
part = WBFS_FAT_CreatePart(header.id, path); part = WBFS_FAT_CreatePart(header.id, path);
if (!part) return -1; if (!part) return -1;
/* Add game to device */ /* Add game to device */
partition_selector_t part_sel = ONLY_GAME_PARTITION; partition_selector_t part_sel;
int copy_1_1 = 0; int copy_1_1 = 0;
/*
switch (CFG.install_partitions) { if (Settings.fullcopy) {
case CFG_INSTALL_GAME:
part_sel = ONLY_GAME_PARTITION;
break;
case CFG_INSTALL_ALL:
part_sel = ALL_PARTITIONS;
break;
case CFG_INSTALL_1_1:
part_sel = ALL_PARTITIONS; part_sel = ALL_PARTITIONS;
copy_1_1 = 1; copy_1_1 = 1;
break; } else {
part_sel = Settings.partitions_to_install == install_game_only ? ONLY_GAME_PARTITION : ALL_PARTITIONS;
} }
*/
extern wbfs_t *hdd; extern wbfs_t *hdd;
wbfs_t *old_hdd = hdd; wbfs_t *old_hdd = hdd;
hdd = part; // used by spinner hdd = part; // used by spinner
@ -468,8 +458,10 @@ s32 WBFS_FAT_AddGame(void)
hdd = old_hdd; hdd = old_hdd;
wbfs_trim(part); wbfs_trim(part);
WBFS_FAT_ClosePart(part); WBFS_FAT_ClosePart(part);
if (ret) {
return -1;
}
if (ret < 0) return ret; if (ret < 0) return ret;
mk_title_txt(&header, path);
return 0; return 0;
} }
@ -493,14 +485,13 @@ s32 WBFS_FAT_DVD_Size(u64 *comp_size, u64 *real_size)
wii_sec_sz = part->wii_sec_sz; wii_sec_sz = part->wii_sec_sz;
/* Add game to device */ /* Add game to device */
partition_selector_t part_sel = ONLY_GAME_PARTITION; partition_selector_t part_sel;
/* if (Settings.fullcopy) {
if (CFG.install_partitions) {
part_sel = ALL_PARTITIONS; part_sel = ALL_PARTITIONS;
} else { } else {
part_sel = ONLY_GAME_PARTITION; part_sel = Settings.partitions_to_install == install_game_only ? ONLY_GAME_PARTITION : ALL_PARTITIONS;
} }
*/
ret = wbfs_size_disc(part, __WBFS_ReadDVD, NULL, part_sel, &comp_sec, &last_sec); ret = wbfs_size_disc(part, __WBFS_ReadDVD, NULL, part_sel, &comp_sec, &last_sec);
wbfs_close(part); wbfs_close(part);
if (ret < 0) if (ret < 0)
@ -558,4 +549,3 @@ s32 WBFS_FAT_ReIDGame(u8 *discid, const void *newID)
return ret; return ret;
} }

View File

@ -746,4 +746,37 @@ static char * get_text(mxml_node_t *node, char *buffer, int buflen) { /* O - Tex
return (buffer); return (buffer);
} }
int GetRatingForGame(char *gameid)
{
int retval=-1;
if (!xml_loaded || nodedata == NULL)
return -1;
/* index all IDs */
nodeindex = mxmlIndexNew(nodedata,"id", NULL);
nodeid = mxmlIndexReset(nodeindex);
*element_text = 0;
/* search for game matching gameid */
while (1) {
nodeid = mxmlIndexFind(nodeindex,"id", NULL);
if (nodeid != NULL) {
get_text(nodeid, element_text, sizeof(element_text));
if (!strcmp(element_text,gameid)) {
break;
}
} else {
break;
}
}
if (!strcmp(element_text,gameid)) {
char type[5], value[5], dest[5];
GetTextFromNode(nodeid, nodedata, "rating", "type", NULL, MXML_NO_DESCEND, type, sizeof(type));
GetTextFromNode(nodeid, nodedata, "rating", "value", NULL, MXML_NO_DESCEND, value, sizeof(value));
ConvertRating(value, type, "PEGI", dest, sizeof(dest));
retval = atoi(dest);
}
return retval;
}

View File

@ -65,6 +65,8 @@ extern "C" {
char *MemInfo(); char *MemInfo();
void GetTextFromNode(mxml_node_t *currentnode, mxml_node_t *topnode, char *nodename, void GetTextFromNode(mxml_node_t *currentnode, mxml_node_t *topnode, char *nodename,
char *attributename, char *value, int descend, char *dest, int destsize); char *attributename, char *value, int descend, char *dest, int destsize);
int GetRatingForGame(char *gameid);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif