mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 20:56:53 +01:00
*removed all the switches at the end of menu.cpp
* removed duplicate 002 parameter in constructors * pass setting parameter directly to the patching functions instead of making another variable just for this * probably broke something
This commit is contained in:
parent
74fa0a40be
commit
444d2dbe79
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>1.0 r983</version>
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<release_date>201009300328</release_date>
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<version>1.0 r984</version>
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<release_date>201009300423</release_date>
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<short_description>Loads games from USB-devices</short_description>
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<long_description>USB Loader GX is a libwiigui based USB iso loader with a wii-like GUI. You can install games to your HDDs and boot them with shorter loading times.
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The interactive GUI is completely controllable with WiiMote, Classic Controller or GC Controller.
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120
source/menu.cpp
120
source/menu.cpp
@ -471,124 +471,6 @@ int MainMenu(int menu)
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}
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}
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u8 errorfixer002 = fix002;
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switch (languageChoice)
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{
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case ConsoleLangDefault:
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configbytes[0] = 0xCD;
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break;
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case jap:
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configbytes[0] = 0x00;
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break;
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case eng:
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configbytes[0] = 0x01;
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break;
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case ger:
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configbytes[0] = 0x02;
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break;
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case fren:
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configbytes[0] = 0x03;
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break;
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case esp:
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configbytes[0] = 0x04;
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break;
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case it:
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configbytes[0] = 0x05;
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break;
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case dut:
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configbytes[0] = 0x06;
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break;
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case schin:
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configbytes[0] = 0x07;
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break;
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case tchin:
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configbytes[0] = 0x08;
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break;
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case kor:
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configbytes[0] = 0x09;
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break;
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//wenn nicht genau klar ist welches
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default:
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configbytes[0] = 0xCD;
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break;
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}
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u8 videoselected = 0;
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switch (videoChoice)
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{
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case discdefault:
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videoselected = 0;
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break;
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case pal50:
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videoselected = 1;
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break;
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case pal60:
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videoselected = 2;
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break;
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case ntsc:
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videoselected = 3;
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break;
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case systemdefault:
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videoselected = 4;
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break;
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case patch:
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videoselected = 5;
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break;
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default:
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videoselected = 0;
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break;
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}
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u32 cheat = 0;
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switch (ocarinaChoice)
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{
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case on:
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cheat = 1;
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break;
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case off:
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cheat = 0;
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break;
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default:
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cheat = 1;
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break;
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}
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u8 vipatch = 0;
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switch (viChoice)
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{
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case on:
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vipatch = 1;
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break;
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case off:
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vipatch = 0;
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break;
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default:
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vipatch = 0;
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break;
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}
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u32 channel = 0;
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if (returnToLoaderGV)
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{
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@ -602,7 +484,7 @@ int MainMenu(int menu)
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gprintf("\tDisc_wiiBoot\n");
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ret = Disc_WiiBoot(Settings.dolpath, videoselected, cheat, vipatch, countrystrings, errorfixer002,
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ret = Disc_WiiBoot(Settings.dolpath, videoChoice, languageChoice, ocarinaChoice, viChoice, countrystrings,
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alternatedol, alternatedoloffset, channel, fix002);
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if (ret < 0)
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{
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@ -4,6 +4,7 @@
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#include "dolpatcher.h"
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#include "wip.h"
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#include "gecko.h"
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#include "../settings/cfg.h"
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/** Anti 002 fix for IOS 249 rev > 12 thanks to WiiPower **/
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bool Anti_002_fix(u8 * Address, int Size)
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@ -237,7 +238,7 @@ static bool Search_and_patch_Video_Modes(u8 * Address, u32 Size, GXRModeObj* Tab
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void VideoModePatcher(u8 * dst, int len, u8 videoSelected)
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{
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GXRModeObj** table = NULL;
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if (videoSelected == 5) // patch
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if (videoSelected == patch) // patch enum'd in cfg.h
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{
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switch (CONF_GetVideo())
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@ -319,8 +319,48 @@ bool dogamehooks(void *addr, u32 len)
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}
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}
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*/
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void langpatcher(void *addr, u32 len)
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void langpatcher(void *addr, u32 len, u8 languageChoice)
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{
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u8 ocarinaLangPatchByte = 1;
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switch (languageChoice)
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{
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case jap:
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ocarinaLangPatchByte = 0x00;
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break;
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case eng:
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ocarinaLangPatchByte = 0x01;
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break;
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case ger:
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ocarinaLangPatchByte = 0x02;
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break;
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case fren:
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ocarinaLangPatchByte = 0x03;
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break;
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case esp:
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ocarinaLangPatchByte = 0x04;
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break;
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case it:
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ocarinaLangPatchByte = 0x05;
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break;
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case dut:
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ocarinaLangPatchByte = 0x06;
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break;
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case schin:
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ocarinaLangPatchByte = 0x07;
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break;
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case tchin:
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ocarinaLangPatchByte = 0x08;
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break;
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case kor:
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ocarinaLangPatchByte = 0x09;
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break;
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case ConsoleLangDefault:
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default:
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return;
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break;
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}
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void *addr_start = addr;
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void *addr_end = addr + len;
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@ -330,10 +370,7 @@ void langpatcher(void *addr, u32 len)
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if (memcmp(addr_start, langpatch, sizeof(langpatch)) == 0)
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{
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if (configbytes[0] != 0xCD)
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{
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langvipatch((u32) addr_start, len, configbytes[0]);
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}
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langvipatch((u32) addr_start, len, ocarinaLangPatchByte);
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}
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addr_start += 4;
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}
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@ -29,12 +29,12 @@ extern "C"
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// Globals
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u32 hooktype;
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int patched;
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u8 configbytes[2];
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u32 regionfree;
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//u8 configbytes[2];
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//u32 regionfree;
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// Function prototypes
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bool dogamehooks(void *addr, u32 len);
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void langpatcher(void *addr, u32 len);
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void langpatcher(void *addr, u32 len, u8 languageChoice);
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void vidolpatcher(void *addr, u32 len);
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void patchdebug(void *addr, u32 len);
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@ -106,7 +106,7 @@ typedef struct _dolheader
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static dolheader *dolfile;
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u32 load_dol_image(void *dolstart, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002)
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u32 load_dol_image(void *dolstart, u8 videoSelected, u8 languageChoice, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002)
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{
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u32 i;
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@ -120,7 +120,7 @@ u32 load_dol_image(void *dolstart, u8 videoSelected, u8 patchcountrystring, u8 v
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ICInvalidateRange((void *) dolfile->text_start[i], dolfile->text_size[i]);
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memmove((void *) dolfile->text_start[i], dolstart + dolfile->text_pos[i], dolfile->text_size[i]);
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gamepatches((void *) dolfile->text_start[i], dolfile->text_size[i], videoSelected, patchcountrystring,
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gamepatches((void *) dolfile->text_start[i], dolfile->text_size[i], videoSelected, languageChoice, patchcountrystring,
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vipatch, cheat, returnTo, fix002);
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Remove_001_Protection((void *) dolfile->data_start[i], dolfile->data_size[i]);
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}
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@ -130,7 +130,7 @@ u32 load_dol_image(void *dolstart, u8 videoSelected, u8 patchcountrystring, u8 v
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if ((!dolfile->data_size[i]) || (dolfile->data_start[i] < 0x100)) continue;
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memmove((void *) dolfile->data_start[i], dolstart + dolfile->data_pos[i], dolfile->data_size[i]);
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gamepatches((void *) dolfile->data_start[i], dolfile->data_size[i], videoSelected, patchcountrystring,
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gamepatches((void *) dolfile->data_start[i], dolfile->data_size[i], videoSelected, languageChoice, patchcountrystring,
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vipatch, cheat, returnTo, fix002);
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Remove_001_Protection((void *) dolfile->data_start[i], dolfile->data_size[i]);
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DCFlushRangeNoSync((void *) dolfile->data_start[i], dolfile->data_size[i]);
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@ -224,7 +224,7 @@ void __dvd_readidcb(s32 result)
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{
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dvddone = result;
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}
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u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002)
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u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 languageChoice, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002)
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{
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int ret;
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void *dol_header;
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@ -265,7 +265,7 @@ u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u
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{
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ret = WDVD_Read(offset, len, (doloffset << 2) + pos);
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gamepatches(offset, len, videoSelected, patchcountrystring, vipatch, cheat, returnTo, fix002);
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gamepatches(offset, len, videoSelected, languageChoice, patchcountrystring, vipatch, cheat, returnTo, fix002);
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Remove_001_Protection(offset, len);
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@ -8,11 +8,11 @@ extern "C"
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/* not the full path is needed here, the path where the dol is */
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bool Load_Dol(void **buffer, int* dollen, char * path, u8 videoSelected, u8 patchcountrystring, u8 vipatch,
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bool Load_Dol(void **buffer, int* dollen, char * path, u8 videoSelected, u8 languageChoice, u8 patchcountrystring, u8 vipatch,
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u8 cheat, u32 returnTo);
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bool Remove_001_Protection(void *Address, int Size);
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u32 load_dol_image(void * dolstart);
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u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo);
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u32 Load_Dol_from_disc(u32 doloffset, u8 videoSelected, u8 languageChoice, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo);
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#ifdef __cplusplus
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}
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@ -33,7 +33,7 @@ static u8 *appldr = (u8 *) 0x81200000;
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/* Variables */
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static u32 buffer[0x20] ATTRIBUTE_ALIGN( 32 );
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void gamepatches( u8 * dst, int len, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002 )
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void gamepatches( u8 * dst, int len, u8 videoSelected, u8 languageChoice, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002 )
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{
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VideoModePatcher( dst, len, videoSelected );
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@ -44,7 +44,7 @@ void gamepatches( u8 * dst, int len, u8 videoSelected, u8 patchcountrystring, u8
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vidolpatcher( dst, len );
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/*LANGUAGE PATCH - FISHEARS*/
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langpatcher( dst, len );
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langpatcher( dst, len, languageChoice );
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/*Thanks to WiiPower*/
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if ( patchcountrystring == 1 ) PatchCountryStrings( dst, len );
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@ -59,8 +59,8 @@ void gamepatches( u8 * dst, int len, u8 videoSelected, u8 patchcountrystring, u8
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PatchReturnTo( dst, len, returnTo );
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}
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s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected, u8 vipatch, u8 patchcountrystring,
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u8 error002fix, u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002)
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s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected, u8 languageChoice, u8 vipatch, u8 patchcountrystring,
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u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002)
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{
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app_entry appldr_entry;
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app_init appldr_init;
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@ -71,10 +71,6 @@ s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected
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s32 ret;
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gprintf("\nApploader_Run() started\n");
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//u32 geckoattached = usb_isgeckoalive(EXI_CHANNEL_1);
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//if (geckoattached)usb_flush(EXI_CHANNEL_1);
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geckoinit = InitGecko();
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/* Read apploader header */
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ret = WDVD_Read(buffer, 0x20, APPLDR_OFFSET);
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if (ret < 0) return ret;
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@ -95,7 +91,7 @@ s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected
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/* Initialize apploader */
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appldr_init(gprintf);
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if (error002fix != 0)
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if (fix002 != 0)
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{
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/* ERROR 002 fix (thanks to WiiPower for sharing this)*/
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*(u32 *) 0x80003188 = *(u32 *) 0x80003140;
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@ -114,7 +110,7 @@ s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected
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WDVD_Read(dst, len, (u64) (offset << 2));
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if( !alternatedol )
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gamepatches(dst, len, videoSelected, patchcountrystring, vipatch, cheat, returnTo, fix002 );
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gamepatches(dst, len, videoSelected, languageChoice, patchcountrystring, vipatch, cheat, returnTo, fix002 );
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DCFlushRange(dst, len);
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}
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@ -128,7 +124,7 @@ s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected
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void *dolbuffer = NULL;
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int dollen = 0;
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bool dolloaded = Load_Dol(&dolbuffer, &dollen, dolpath, videoSelected, patchcountrystring, vipatch, cheat, returnTo);
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bool dolloaded = Load_Dol(&dolbuffer, &dollen, dolpath, videoSelected, languageChoice, patchcountrystring, vipatch, cheat, returnTo);
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if (dolloaded)
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{
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*entry = (entry_point) load_dol_image(dolbuffer);
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@ -141,7 +137,7 @@ s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected
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wip_reset_counter();
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FST_ENTRY *fst = (FST_ENTRY *) *(u32 *) 0x80000038;
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*entry = (entry_point) Load_Dol_from_disc(fst[alternatedoloffset].fileoffset, videoSelected,
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*entry = (entry_point) Load_Dol_from_disc(fst[alternatedoloffset].fileoffset, videoSelected, languageChoice,
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patchcountrystring, vipatch, cheat, returnTo);
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if (*entry == 0) SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
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@ -10,9 +10,9 @@ extern "C"
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typedef void (*entry_point)(void);
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/* Prototypes */
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s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected, u8 vipatch,
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u8 patchcountrystring, u8 error002fix, u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002);
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void gamepatches( u8 * dst, int len, u8 videoSelected, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002 );
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s32 Apploader_Run(entry_point *entry, char * dolpath, u8 cheat, u8 videoSelected, u8 languageChoice, u8 vipatch,
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u8 patchcountrystring, u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002);
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void gamepatches( u8 * dst, int len, u8 videoSelected, u8 languageChoice, u8 patchcountrystring, u8 vipatch, u8 cheat, u32 returnTo, u8 fix002 );
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#ifdef __cplusplus
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}
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@ -15,6 +15,7 @@
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#include "alternatedol.h"
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#include "memory.h"
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#include "wbfs.h"
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#include "../settings/cfg.h"
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#include "../gecko.h"
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#include "../fatmounter.h"
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@ -91,8 +92,23 @@ void __Disc_SetVMode(u8 videoselected)
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switch (videoselected)
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{
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case 0:
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case pal50:
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vmode = &TVPal528IntDf;
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vmode_reg = (vmode->viTVMode) >> 2;
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break;
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case pal60:
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vmode = (progressive) ? &TVNtsc480Prog : &TVEurgb60Hz480IntDf;
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vmode_reg = (vmode->viTVMode) >> 2;
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break;
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case ntsc:
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vmode = (progressive) ? &TVNtsc480Prog : &TVNtsc480IntDf;
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vmode_reg = (vmode->viTVMode) >> 2;
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break;
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case systemdefault:
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// vmode = VIDEO_GetPreferredMode(NULL);
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break;
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case discdefault:
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default:
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/* Select video mode */
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switch (diskid[3])
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{
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@ -128,24 +144,6 @@ void __Disc_SetVMode(u8 videoselected)
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break;
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}
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break;
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case 1:
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vmode = &TVPal528IntDf;
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vmode_reg = (vmode->viTVMode) >> 2;
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break;
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case 2:
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progressive = (CONF_GetProgressiveScan() > 0) && VIDEO_HaveComponentCable();
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vmode = (progressive) ? &TVNtsc480Prog : &TVEurgb60Hz480IntDf;
|
||||
vmode_reg = (vmode->viTVMode) >> 2;
|
||||
break;
|
||||
case 3:
|
||||
progressive = (CONF_GetProgressiveScan() > 0) && VIDEO_HaveComponentCable();
|
||||
vmode = (progressive) ? &TVNtsc480Prog : &TVNtsc480IntDf;
|
||||
vmode_reg = (vmode->viTVMode) >> 2;
|
||||
break;
|
||||
case 4:
|
||||
// vmode = VIDEO_GetPreferredMode(NULL);
|
||||
break;
|
||||
}
|
||||
|
||||
/* Set video mode register */
|
||||
@ -286,8 +284,8 @@ s32 Disc_IsWii(void)
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 Disc_BootPartition(u64 offset, char * dolpath, u8 videoselected, u8 cheat, u8 vipatch, u8 patchcountrystring,
|
||||
u8 error002fix, u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002)
|
||||
s32 Disc_BootPartition(u64 offset, char * dolpath, u8 videoselected, u8 languageChoice, u8 cheat, u8 vipatch, u8 patchcountrystring,
|
||||
u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002)
|
||||
{
|
||||
gprintf("booting partition IOS %u v%u\n", IOS_GetVersion(), IOS_GetRevision());
|
||||
entry_point p_entry;
|
||||
@ -311,7 +309,7 @@ s32 Disc_BootPartition(u64 offset, char * dolpath, u8 videoselected, u8 cheat, u
|
||||
PoPPatch();
|
||||
|
||||
/* Run apploader */
|
||||
ret = Apploader_Run(&p_entry, dolpath, cheat, videoselected, vipatch, patchcountrystring, error002fix,
|
||||
ret = Apploader_Run(&p_entry, dolpath, cheat, videoselected, languageChoice, vipatch, patchcountrystring,
|
||||
alternatedol, alternatedoloffset, returnTo, fix002);
|
||||
if (ret < 0) return ret;
|
||||
|
||||
@ -386,7 +384,7 @@ s32 Disc_BootPartition(u64 offset, char * dolpath, u8 videoselected, u8 cheat, u
|
||||
return 0;
|
||||
}
|
||||
|
||||
s32 Disc_WiiBoot(char * dolpath, u8 videoselected, u8 cheat, u8 vipatch, u8 patchcountrystring, u8 error002fix,
|
||||
s32 Disc_WiiBoot(char * dolpath, u8 videoselected, u8 languageChoice, u8 cheat, u8 vipatch, u8 patchcountrystring,
|
||||
u8 alternatedol, u32 alternatedoloffset, u32 returnTo, u8 fix002)
|
||||
{
|
||||
u64 offset;
|
||||
@ -397,7 +395,7 @@ s32 Disc_WiiBoot(char * dolpath, u8 videoselected, u8 cheat, u8 vipatch, u8 patc
|
||||
if (ret < 0) return ret;
|
||||
|
||||
/* Boot partition */
|
||||
return Disc_BootPartition(offset, dolpath, videoselected, cheat, vipatch, patchcountrystring, error002fix,
|
||||
return Disc_BootPartition(offset, dolpath, videoselected, languageChoice, cheat, vipatch, patchcountrystring,
|
||||
alternatedol, alternatedoloffset, returnTo, fix002);
|
||||
}
|
||||
|
||||
|
@ -50,8 +50,8 @@ extern "C"
|
||||
s32 Disc_SetUSB(const u8 *);
|
||||
s32 Disc_ReadHeader(void *);
|
||||
s32 Disc_IsWii(void);
|
||||
s32 Disc_BootPartition(u64, char *, u8, u8, u8, u8, u8, u8, u32, u32 returnTo, u8 fix002);
|
||||
s32 Disc_WiiBoot(char *, u8, u8, u8, u8, u8, u8, u32, u32 returnTo, u8 fix002);
|
||||
s32 Disc_BootPartition(u64, char *, u8, u8 languageChoice, u8, u8, u8, u8, u32, u32 returnTo, u8 fix002);
|
||||
s32 Disc_WiiBoot(char *, u8, u8 languageChoice, u8, u8, u8, u8, u32, u32 returnTo, u8 fix002);
|
||||
s32 __Disc_FindPartition(u64 *outbuf);
|
||||
void PatchCountryStrings(void *Address, int Size);
|
||||
s32 __Disc_FindPartition(u64 *outbuf);
|
||||
|
Loading…
Reference in New Issue
Block a user