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https://github.com/wiidev/usbloadergx.git
synced 2024-11-21 18:59:15 +01:00
* Updated Libfat to 1.0.13
* Fixed compiling with DevkitPPC r27 (1 warning left) * Added throw exception to some buffers * Fixed DEVO config name
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@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>3.0 r1241</version>
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<release_date>20150214152922</release_date>
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<version>3.0 r1243</version>
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<release_date>20150308164242</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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@ -602,7 +602,7 @@ class GuiImage: public GuiElement
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f32 imageangle; //!< Angle to draw the image
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int tileHorizontal; //!< Number of times to draw (tile) the image horizontally
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int tileVertical; //!< Number of times to draw (tile) the image vertically
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int stripe; //!< Alpha value (0-255) to apply a stripe effect to the texture
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u8 stripe; //!< Alpha value (0-255) to apply a stripe effect to the texture
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short widescreen; //added
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bool parentangle;
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};
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@ -44,6 +44,6 @@ typedef struct _DEVO_CFG
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u32 disc1_cluster;
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u32 disc2_cluster;
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u32 options; // added in Devo config version 0x0110
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} DEVO_CGF;
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} DEVO_CFG;
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#endif
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@ -113,8 +113,7 @@ bool ZipFile::ExtractAll(const char *dest)
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bool Stop = false;
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u32 blocksize = 1024 * 50;
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u8 *buffer = new u8[blocksize];
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u8 *buffer = new (std::nothrow) u8[blocksize];
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if (!buffer) return false;
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char writepath[MAXPATHLEN];
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@ -55,7 +55,7 @@ typedef struct
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( ( ( _x ) < ( _min ) ) ? ( _min ) : ( ( _x ) > ( _max ) ) ? ( _max) : ( _x ) ); \
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})
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#define MultiplyAlpha(a1, a2) ((u16) (a1) * (u16) (a2) / 0xFF)
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#define MultiplyAlpha(a1, a2) (u8)((u16) (a1) * (u16) (a2) / 0xFF)
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#define FLOAT_2_U8(x) ((u8)((x) > 255.0f ? 255.0f : ((x) < 0.0f ? 0.0f : (x) + 0.5f)))
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#define FLOAT_2_S16(x) ((s16)((x) > 32767.0f ? 32767.0f : ((x) < -32768.0f ? 32768.0f : (x) + 0.5f)))
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@ -132,10 +132,17 @@ void Textbox::SetupGX(const BannerResources& resources) const
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for( int i = 0; i < 2; i++ )
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{
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GX_SetTevColor(i + 1, (GXColor){ LIMIT(matHead->color_regs[i].r, 0, 0xFF),
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LIMIT(matHead->color_regs[i].g, 0, 0xFF),
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LIMIT(matHead->color_regs[i].b, 0, 0xFF),
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LIMIT(matHead->color_regs[i].a, 0, 0xFF) });
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// Devkitppc_r27 internal compiler error
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//GX_SetTevColor(i + 1, (GXColor){ LIMIT(matHead->color_regs[i].r, 0, 0xFF),
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// LIMIT(matHead->color_regs[i].g, 0, 0xFF),
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// LIMIT(matHead->color_regs[i].b, 0, 0xFF),
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// LIMIT(matHead->color_regs[i].a, 0, 0xFF) });
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u8 r = (u8) LIMIT(matHead->color_regs[i].r, 0, 0xFF);
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u8 g = (u8) LIMIT(matHead->color_regs[i].g, 0, 0xFF);
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u8 b = (u8) LIMIT(matHead->color_regs[i].b, 0, 0xFF);
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u8 a = (u8) LIMIT(matHead->color_regs[i].a, 0, 0xFF);
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GX_SetTevColor((u8) (i + 1), (GXColor){r,g,b,a});
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}
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GX_SetTevColorIn(0, 2, 4, 8, 0xf);
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@ -144,7 +144,8 @@ int GCTCheats::openTxtfile(const char * filename)
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}
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const int max_line_size = 4096;
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char *line = new char[max_line_size];
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char *line = new (std::nothrow) char[max_line_size];
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if(!line) return -1;
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fgets(line, max_line_size, pFile);
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RemoveLineEnds(line);
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@ -91,7 +91,8 @@ int HomebrewXML::LoadHomebrewXMLData(const char* filename)
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int HomebrewXML::SaveHomebrewXMLData(const char* filename)
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{
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const int max_line_size = 4096;
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char *line = new char[max_line_size];
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char *line = new (std::nothrow) char[max_line_size];
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if(!line) return 0;
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FILE *fp = fopen(filename, "wb");
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if(!fp)
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Binary file not shown.
@ -92,7 +92,7 @@ void HaltGui()
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***************************************************************************/
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static void * UpdateGUI(void *arg)
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{
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int i;
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u8 i;
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while (!ExitRequested)
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{
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@ -110,7 +110,8 @@ static void * UpdateGUI(void *arg)
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// Pointer modifies wpad data struct for easy implementation of "virtual pointer" with PAD-Sticks
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// That is why it has to be called right before updating other gui elements with the triggers
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for (i = 3; i >= 0; i--)
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i = 4;
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while(i--)
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pointer[i]->Draw(&userInput[i]);
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for (i = 0; i < 4; i++)
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@ -343,7 +343,7 @@ GameBrowseMenu::GameBrowseMenu()
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GXColor clockColor = thColor("r=138 g=138 b=138 a=240 - clock color");
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float clockFontScaleFactor = thFloat("1.0 - Overrided clock scale factor. 1.0=allow user setting") != 1.0f ? thFloat("1.0 - Overrided clock scale factor. 1.0=allow user setting") : Settings.ClockFontScaleFactor;
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clockTimeBack = new GuiText("88:88", 40 / Settings.FontScaleFactor * clockFontScaleFactor, (GXColor) {clockColor.r, clockColor.g, clockColor.b, clockColor.a / 6});
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clockTimeBack = new GuiText("88:88", 40 / Settings.FontScaleFactor * clockFontScaleFactor, (GXColor) {clockColor.r, clockColor.g, clockColor.b, (u8)(clockColor.a / 6)});
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clockTimeBack->SetAlignment(thAlign("left - clock align hor"), thAlign("top - clock align ver"));
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clockTimeBack->SetPosition(thInt("275 - clock pos x"), thInt("335 - clock pos y"));
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clockTimeBack->SetFont(Resources::GetFile("clock.ttf"), Resources::GetFileSize("clock.ttf"));
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@ -104,8 +104,8 @@ class CSettings
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short gamesoundvolume;
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short tooltips;
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short parentalcontrol;
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short LoaderIOS;
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short cios;
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u8 LoaderIOS;
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u8 cios;
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short quickboot;
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short wsprompt;
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short keyset;
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@ -433,7 +433,7 @@ int FeatureSettingsMenu::GetMenuInternal()
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return MENU_NONE;
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}
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snprintf(nandPath, sizeof(nandPath), "/");
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strcpy(nandPath, "/");
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if(choice == 2)
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{
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@ -83,7 +83,7 @@ s32 IosLoader::LoadAppCios()
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if((int) activeCios == Settings.LoaderIOS)
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return 0;
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u32 ciosLoadPriority[] = { Settings.LoaderIOS, 249, 250, 222, 223, 245, 246, 247, 248 }; // Ascending.
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u8 ciosLoadPriority[] = { Settings.LoaderIOS, 249, 250, 222, 223, 245, 246, 247, 248 }; // Ascending.
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for (u32 i = 0; i < (sizeof(ciosLoadPriority)/sizeof(ciosLoadPriority[0])); ++i)
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@ -780,7 +780,7 @@ int GameBooter::BootDevolution(struct discHdr *gameHdr)
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// Devolution config
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DEVO_CGF *devo_config = (DEVO_CGF*)0x80000020;
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DEVO_CFG *devo_config = (DEVO_CFG*)0x80000020;
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char disc1[100];
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char disc2[100];
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