mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-19 17:59:16 +01:00
*Fix of favorite crash with zero entries.
*Added some missing languages.
This commit is contained in:
parent
63fb18d87f
commit
4cb00becda
File diff suppressed because one or more lines are too long
@ -50,6 +50,7 @@ snprintf(LANGUAGE.Cantbeformated, sizeof(LANGUAGE.Cantbeformated), "Can't be for
|
|||||||
snprintf(LANGUAGE.Cantdelete, sizeof(LANGUAGE.Cantdelete), "Can't delete:");
|
snprintf(LANGUAGE.Cantdelete, sizeof(LANGUAGE.Cantdelete), "Can't delete:");
|
||||||
snprintf(LANGUAGE.ClicktoDownloadCovers, sizeof(LANGUAGE.ClicktoDownloadCovers), "Click to Download Covers");
|
snprintf(LANGUAGE.ClicktoDownloadCovers, sizeof(LANGUAGE.ClicktoDownloadCovers), "Click to Download Covers");
|
||||||
snprintf(LANGUAGE.Clock, sizeof(LANGUAGE.Clock), "Clock");
|
snprintf(LANGUAGE.Clock, sizeof(LANGUAGE.Clock), "Clock");
|
||||||
|
snprintf(LANGUAGE.Close, sizeof(LANGUAGE.Close), "Close");
|
||||||
snprintf(LANGUAGE.Continueinstallgame, sizeof(LANGUAGE.Continueinstallgame), "Continue to install game?");
|
snprintf(LANGUAGE.Continueinstallgame, sizeof(LANGUAGE.Continueinstallgame), "Continue to install game?");
|
||||||
snprintf(LANGUAGE.ConsoleDefault, sizeof(LANGUAGE.ConsoleDefault), "Console Default");
|
snprintf(LANGUAGE.ConsoleDefault, sizeof(LANGUAGE.ConsoleDefault), "Console Default");
|
||||||
snprintf(LANGUAGE.Consoleshouldbeunlockedtomodifyit, sizeof(LANGUAGE.Consoleshouldbeunlockedtomodifyit), "Console should be unlocked to modify it.");
|
snprintf(LANGUAGE.Consoleshouldbeunlockedtomodifyit, sizeof(LANGUAGE.Consoleshouldbeunlockedtomodifyit), "Console should be unlocked to modify it.");
|
||||||
@ -78,6 +79,7 @@ snprintf(LANGUAGE.DownloadBoxartimage, sizeof(LANGUAGE.DownloadBoxartimage), "Do
|
|||||||
snprintf(LANGUAGE.Downloadfinished, sizeof(LANGUAGE.Downloadfinished), "Download finished");
|
snprintf(LANGUAGE.Downloadfinished, sizeof(LANGUAGE.Downloadfinished), "Download finished");
|
||||||
snprintf(LANGUAGE.Error, sizeof(LANGUAGE.Error), "Error !");
|
snprintf(LANGUAGE.Error, sizeof(LANGUAGE.Error), "Error !");
|
||||||
snprintf(LANGUAGE.hour, sizeof(LANGUAGE.hour), "Hour");
|
snprintf(LANGUAGE.hour, sizeof(LANGUAGE.hour), "Hour");
|
||||||
|
snprintf(LANGUAGE.Homemenu, sizeof(LANGUAGE.Homemenu), "HOME Menu");
|
||||||
snprintf(LANGUAGE.BOOTERROR, sizeof(LANGUAGE.BOOTERROR), "BOOT ERROR");
|
snprintf(LANGUAGE.BOOTERROR, sizeof(LANGUAGE.BOOTERROR), "BOOT ERROR");
|
||||||
snprintf(LANGUAGE.ErrorreadingDisc, sizeof(LANGUAGE.ErrorreadingDisc), "Error reading Disc");
|
snprintf(LANGUAGE.ErrorreadingDisc, sizeof(LANGUAGE.ErrorreadingDisc), "Error reading Disc");
|
||||||
snprintf(LANGUAGE.ExitUSBISOLoader, sizeof(LANGUAGE.ExitUSBISOLoader), "Exit USB Loader GX?");
|
snprintf(LANGUAGE.ExitUSBISOLoader, sizeof(LANGUAGE.ExitUSBISOLoader), "Exit USB Loader GX?");
|
||||||
@ -317,6 +319,10 @@ void language_set(char *name, char *val)
|
|||||||
strcopy(LANGUAGE.Clock, val, sizeof(LANGUAGE.Clock));
|
strcopy(LANGUAGE.Clock, val, sizeof(LANGUAGE.Clock));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (strcmp(name, "Close") == 0) {
|
||||||
|
strcopy(LANGUAGE.Close, val, sizeof(LANGUAGE.Close));
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (strcmp(name, "Continueinstallgame") == 0) {
|
if (strcmp(name, "Continueinstallgame") == 0) {
|
||||||
strcopy(LANGUAGE.Continueinstallgame, val, sizeof(LANGUAGE.Continueinstallgame));
|
strcopy(LANGUAGE.Continueinstallgame, val, sizeof(LANGUAGE.Continueinstallgame));
|
||||||
return;
|
return;
|
||||||
@ -581,6 +587,10 @@ void language_set(char *name, char *val)
|
|||||||
strcopy(LANGUAGE.GotoPage, val, sizeof(LANGUAGE.GotoPage));
|
strcopy(LANGUAGE.GotoPage, val, sizeof(LANGUAGE.GotoPage));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (strcmp(name, "Homemenu") == 0) {
|
||||||
|
strcopy(LANGUAGE.Homemenu, val, sizeof(LANGUAGE.Homemenu));
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (strcmp(name, "HowtoShutdown") == 0) {
|
if (strcmp(name, "HowtoShutdown") == 0) {
|
||||||
strcopy(LANGUAGE.HowtoShutdown, val, sizeof(LANGUAGE.HowtoShutdown));
|
strcopy(LANGUAGE.HowtoShutdown, val, sizeof(LANGUAGE.HowtoShutdown));
|
||||||
return;
|
return;
|
||||||
|
@ -13,11 +13,11 @@ struct LANGUAGE
|
|||||||
{
|
{
|
||||||
|
|
||||||
char t3Covers[50];
|
char t3Covers[50];
|
||||||
char addToFavorite[20];
|
char addToFavorite[50];
|
||||||
char all[10];
|
char all[30];
|
||||||
char AppLanguage[50];
|
char AppLanguage[50];
|
||||||
char Areyousure[50];
|
char Areyousure[50];
|
||||||
char AutoPatch[20];
|
char AutoPatch[30];
|
||||||
char Back[20];
|
char Back[20];
|
||||||
char Backgroundmusic[80];
|
char Backgroundmusic[80];
|
||||||
char Backgroundmusicpath[100];
|
char Backgroundmusicpath[100];
|
||||||
@ -25,13 +25,14 @@ struct LANGUAGE
|
|||||||
char BacktoLoader[50];
|
char BacktoLoader[50];
|
||||||
char BacktoWiiMenu[50];
|
char BacktoWiiMenu[50];
|
||||||
char BootStandard[50];
|
char BootStandard[50];
|
||||||
char Both[15];
|
char Both[35];
|
||||||
char Cantcreatedirectory[50];
|
char Cantcreatedirectory[50];
|
||||||
char Cancel[20];
|
char Cancel[20];
|
||||||
char Cantbeformated[50];
|
char Cantbeformated[50];
|
||||||
char Cantdelete[50];
|
char Cantdelete[50];
|
||||||
char ClicktoDownloadCovers[50];
|
char ClicktoDownloadCovers[50];
|
||||||
char Clock[20];
|
char Clock[20];
|
||||||
|
char Close[20];
|
||||||
char Continueinstallgame[50];
|
char Continueinstallgame[50];
|
||||||
char ConsoleDefault[50];
|
char ConsoleDefault[50];
|
||||||
char Consoleshouldbeunlockedtomodifyit[100];
|
char Consoleshouldbeunlockedtomodifyit[100];
|
||||||
@ -97,13 +98,14 @@ struct LANGUAGE
|
|||||||
char GoBack[50];
|
char GoBack[50];
|
||||||
char GotoPage[50];///////
|
char GotoPage[50];///////
|
||||||
char HowtoShutdown[50];
|
char HowtoShutdown[50];
|
||||||
char hour[10];
|
char Homemenu[30];
|
||||||
|
char hour[30];
|
||||||
char keyboard[50];
|
char keyboard[50];
|
||||||
char Language[50];
|
char Language[50];
|
||||||
char Langchange[50];
|
char Langchange[50];
|
||||||
char Left[50];
|
char Left[50];
|
||||||
char LikeSysMenu[50];
|
char LikeSysMenu[50];
|
||||||
char ListSort[20];
|
char ListSort[30];
|
||||||
char LoadingincIOS[50];
|
char LoadingincIOS[50];
|
||||||
char Loadingstandardlanguage[80];
|
char Loadingstandardlanguage[80];
|
||||||
char Loadingstandardmusic[80];
|
char Loadingstandardmusic[80];
|
||||||
|
@ -392,6 +392,7 @@ class GuiElement
|
|||||||
//int position2; //! B Scrollbariable
|
//int position2; //! B Scrollbariable
|
||||||
bool visible; //!< Visibility of the element. If false, Draw() is skipped
|
bool visible; //!< Visibility of the element. If false, Draw() is skipped
|
||||||
int focus; //!< Element focus (-1 = focus disabled, 0 = not focused, 1 = focused)
|
int focus; //!< Element focus (-1 = focus disabled, 0 = not focused, 1 = focused)
|
||||||
|
int dontsetfocus; //!<If 0 games dont set the focus
|
||||||
int width; //!< Element width
|
int width; //!< Element width
|
||||||
int height; //!< Element height
|
int height; //!< Element height
|
||||||
int xoffset; //!< Element X offset
|
int xoffset; //!< Element X offset
|
||||||
|
@ -26,15 +26,22 @@ GuiGameBrowser::GuiGameBrowser(int w, int h, struct discHdr * l, int gameCnt, co
|
|||||||
{
|
{
|
||||||
width = w;
|
width = w;
|
||||||
height = h;
|
height = h;
|
||||||
if (gameCnt == 0) gameCnt = 1;
|
if (gameCnt == 0) {
|
||||||
this->gameCnt = gameCnt;
|
focus = 0;
|
||||||
|
dontsetfocus = 1;
|
||||||
|
} else {
|
||||||
gameList = l;
|
gameList = l;
|
||||||
|
dontsetfocus = 0;
|
||||||
|
focus = 1;
|
||||||
|
}
|
||||||
|
this->gameCnt = gameCnt;
|
||||||
|
|
||||||
pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
|
pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
|
||||||
scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
|
scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
|
||||||
selectable = true;
|
selectable = true;
|
||||||
listOffset = (offset == 0) ? this->FindMenuItem(-1, 1) : offset;
|
listOffset = (offset == 0) ? this->FindMenuItem(-1, 1) : offset;
|
||||||
selectedItem = selected - offset;
|
selectedItem = selected - offset;
|
||||||
focus = 1; // allow focus
|
// allow focus
|
||||||
char imgPath[100];
|
char imgPath[100];
|
||||||
|
|
||||||
trigA = new GuiTrigger;
|
trigA = new GuiTrigger;
|
||||||
@ -204,6 +211,7 @@ GuiGameBrowser::~GuiGameBrowser()
|
|||||||
void GuiGameBrowser::SetFocus(int f)
|
void GuiGameBrowser::SetFocus(int f)
|
||||||
{
|
{
|
||||||
LOCK(this);
|
LOCK(this);
|
||||||
|
if(!dontsetfocus)
|
||||||
focus = f;
|
focus = f;
|
||||||
|
|
||||||
for(int i=0; i<pagesize; i++)
|
for(int i=0; i<pagesize; i++)
|
||||||
@ -373,7 +381,7 @@ void GuiGameBrowser::Update(GuiTrigger * t)
|
|||||||
game[i]->SetState(STATE_DISABLED);
|
game[i]->SetState(STATE_DISABLED);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(focus)
|
if(focus || !dontsetfocus)
|
||||||
{
|
{
|
||||||
if(i != selectedItem && game[i]->GetState() == STATE_SELECTED)
|
if(i != selectedItem && game[i]->GetState() == STATE_SELECTED)
|
||||||
game[i]->ResetState();
|
game[i]->ResetState();
|
||||||
@ -390,7 +398,7 @@ void GuiGameBrowser::Update(GuiTrigger * t)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// pad/joystick navigation
|
// pad/joystick navigation
|
||||||
if(!focus)
|
if(!focus || dontsetfocus)
|
||||||
return; // skip navigation
|
return; // skip navigation
|
||||||
|
|
||||||
if (scrollbaron == 1) {
|
if (scrollbaron == 1) {
|
||||||
@ -642,10 +650,17 @@ void GuiGameBrowser::Reload(struct discHdr * l, int count)
|
|||||||
LOCK(this);
|
LOCK(this);
|
||||||
gameList = l;
|
gameList = l;
|
||||||
gameCnt = count;
|
gameCnt = count;
|
||||||
if (gameCnt == 0) gameCnt = 1;
|
if (gameCnt == 0) {
|
||||||
|
focus = 0;
|
||||||
|
dontsetfocus = 1;
|
||||||
|
} else {
|
||||||
|
dontsetfocus = 0;
|
||||||
|
focus = 1;
|
||||||
|
selectedItem = 0;
|
||||||
|
}
|
||||||
|
gameList = l;
|
||||||
scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
|
scrollbaron = (gameCnt > THEME.pagesize) ? 1 : 0;
|
||||||
pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
|
pagesize = (gameCnt > THEME.pagesize) ? THEME.pagesize : gameCnt;
|
||||||
selectedItem = 0;
|
|
||||||
listOffset = 0;
|
listOffset = 0;
|
||||||
|
|
||||||
for(int i=0; i<pagesize; i++)
|
for(int i=0; i<pagesize; i++)
|
||||||
|
@ -759,12 +759,12 @@ WindowExitPrompt(const char *title, const char *msg, const char *btn1Label,
|
|||||||
GuiTrigger trigHome;
|
GuiTrigger trigHome;
|
||||||
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
|
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
|
||||||
|
|
||||||
GuiText titleTxt("HOME Menu", 36, (GXColor){255, 255, 255, 255});
|
GuiText titleTxt(LANGUAGE.Homemenu, 36, (GXColor){255, 255, 255, 255});
|
||||||
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
titleTxt.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||||
titleTxt.SetPosition(-180,40);
|
titleTxt.SetPosition(-180,40);
|
||||||
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
||||||
|
|
||||||
GuiText closeTxt(" Close", 28, (GXColor){0, 0, 0, 255});
|
GuiText closeTxt(LANGUAGE.Close, 28, (GXColor){0, 0, 0, 255});
|
||||||
GuiImage closeImg(&close);
|
GuiImage closeImg(&close);
|
||||||
if (Settings.wsprompt == yes){
|
if (Settings.wsprompt == yes){
|
||||||
closeTxt.SetWidescreen(CFG.widescreen);
|
closeTxt.SetWidescreen(CFG.widescreen);
|
||||||
@ -772,7 +772,7 @@ WindowExitPrompt(const char *title, const char *msg, const char *btn1Label,
|
|||||||
GuiButton closeBtn(close.GetWidth(), close.GetHeight());
|
GuiButton closeBtn(close.GetWidth(), close.GetHeight());
|
||||||
closeBtn.SetImage(&closeImg);
|
closeBtn.SetImage(&closeImg);
|
||||||
closeBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
closeBtn.SetAlignment(ALIGN_CENTRE, ALIGN_TOP);
|
||||||
closeBtn.SetPosition(205,42);
|
closeBtn.SetPosition(220,48);
|
||||||
closeBtn.SetLabel(&closeTxt);
|
closeBtn.SetLabel(&closeTxt);
|
||||||
closeBtn.SetRumble(false);
|
closeBtn.SetRumble(false);
|
||||||
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
|
||||||
@ -2585,61 +2585,9 @@ static int MenuInstall()
|
|||||||
snprintf(imgPath, sizeof(imgPath), "%sbattery_bar.png", CFG.theme_path);
|
snprintf(imgPath, sizeof(imgPath), "%sbattery_bar.png", CFG.theme_path);
|
||||||
GuiImageData batteryBar(imgPath, battery_bar_png);
|
GuiImageData batteryBar(imgPath, battery_bar_png);
|
||||||
|
|
||||||
#ifdef HW_RVL
|
|
||||||
int i = 0, level;
|
|
||||||
char txt[3];
|
|
||||||
GuiText * batteryTxt[4];
|
|
||||||
GuiImage * batteryImg[4];
|
|
||||||
GuiImage * batteryBarImg[4];
|
|
||||||
GuiButton * batteryBtn[4];
|
|
||||||
|
|
||||||
for(i=0; i < 4; i++)
|
|
||||||
{
|
|
||||||
|
|
||||||
if(i == 0)
|
|
||||||
sprintf(txt, "P%d", i+1);
|
|
||||||
else
|
|
||||||
sprintf(txt, "P%d", i+1);
|
|
||||||
|
|
||||||
batteryTxt[i] = new GuiText(txt, 22, (GXColor){THEME.info_r, THEME.info_g, THEME.info_b, 255});
|
|
||||||
batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
||||||
batteryImg[i] = new GuiImage(&battery);
|
|
||||||
batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
||||||
batteryImg[i]->SetPosition(36, 0);
|
|
||||||
batteryImg[i]->SetTile(0);
|
|
||||||
batteryBarImg[i] = new GuiImage(&batteryBar);
|
|
||||||
batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
|
|
||||||
batteryBarImg[i]->SetPosition(33, 0);
|
|
||||||
|
|
||||||
batteryBtn[i] = new GuiButton(40, 20);
|
|
||||||
batteryBtn[i]->SetLabel(batteryTxt[i]);
|
|
||||||
batteryBtn[i]->SetImage(batteryBarImg[i]);
|
|
||||||
batteryBtn[i]->SetIcon(batteryImg[i]);
|
|
||||||
batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
|
|
||||||
batteryBtn[i]->SetRumble(false);
|
|
||||||
batteryBtn[i]->SetAlpha(70);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
batteryBtn[0]->SetPosition(THEME.battery1_x, THEME.battery1_y);
|
|
||||||
batteryBtn[1]->SetPosition(THEME.battery2_x, THEME.battery2_y);
|
|
||||||
batteryBtn[2]->SetPosition(THEME.battery3_x, THEME.battery3_y);
|
|
||||||
batteryBtn[3]->SetPosition(THEME.battery4_x, THEME.battery4_y);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
HaltGui();
|
HaltGui();
|
||||||
GuiWindow w(screenwidth, screenheight);
|
GuiWindow w(screenwidth, screenheight);
|
||||||
|
|
||||||
if (THEME.showBattery)
|
|
||||||
{
|
|
||||||
#ifdef HW_RVL
|
|
||||||
w.Append(batteryBtn[0]);
|
|
||||||
w.Append(batteryBtn[1]);
|
|
||||||
w.Append(batteryBtn[2]);
|
|
||||||
w.Append(batteryBtn[3]);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
mainWindow->Append(&w);
|
mainWindow->Append(&w);
|
||||||
|
|
||||||
ResumeGui();
|
ResumeGui();
|
||||||
@ -2648,31 +2596,6 @@ static int MenuInstall()
|
|||||||
{
|
{
|
||||||
VIDEO_WaitVSync ();
|
VIDEO_WaitVSync ();
|
||||||
|
|
||||||
#ifdef HW_RVL
|
|
||||||
for(i=0; i < 4; i++)
|
|
||||||
{
|
|
||||||
if(WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected
|
|
||||||
{
|
|
||||||
level = (userInput[i].wpad.battery_level / 100.0) * 4;
|
|
||||||
if(level > 4) level = 4;
|
|
||||||
batteryImg[i]->SetTile(level);
|
|
||||||
|
|
||||||
if(level == 0)
|
|
||||||
batteryBarImg[i]->SetImage(&batteryRed);
|
|
||||||
else
|
|
||||||
batteryBarImg[i]->SetImage(&batteryBar);
|
|
||||||
|
|
||||||
batteryBtn[i]->SetAlpha(255);
|
|
||||||
}
|
|
||||||
else // controller not connected
|
|
||||||
{
|
|
||||||
batteryImg[i]->SetTile(0);
|
|
||||||
batteryImg[i]->SetImage(&battery);
|
|
||||||
batteryBtn[i]->SetAlpha(70);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
ret = DiscWait(LANGUAGE.InsertDisk,LANGUAGE.Waiting,LANGUAGE.Cancel,0,0);
|
ret = DiscWait(LANGUAGE.InsertDisk,LANGUAGE.Waiting,LANGUAGE.Cancel,0,0);
|
||||||
if (ret < 0) {
|
if (ret < 0) {
|
||||||
WindowPrompt (LANGUAGE.ErrorreadingDisc,0,LANGUAGE.Back,0,0,0);
|
WindowPrompt (LANGUAGE.ErrorreadingDisc,0,LANGUAGE.Back,0,0,0);
|
||||||
@ -2792,16 +2715,6 @@ static int MenuInstall()
|
|||||||
|
|
||||||
HaltGui();
|
HaltGui();
|
||||||
|
|
||||||
#ifdef HW_RVL
|
|
||||||
for(i=0; i < 4; i++)
|
|
||||||
{
|
|
||||||
delete batteryTxt[i];
|
|
||||||
delete batteryImg[i];
|
|
||||||
delete batteryBarImg[i];
|
|
||||||
delete batteryBtn[i];
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
mainWindow->Remove(&w);
|
mainWindow->Remove(&w);
|
||||||
ResumeGui();
|
ResumeGui();
|
||||||
return menu;
|
return menu;
|
||||||
|
Loading…
Reference in New Issue
Block a user